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root/radiance/ray/src/rt/ambient.c
Revision: 1.7
Committed: Tue Sep 5 09:46:17 1989 UTC (34 years, 7 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.6: +19 -24 lines
Log Message:
undid last change, which didn't do much but make artifacts

File Contents

# Content
1 /* Copyright (c) 1986 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * ambient.c - routines dealing with ambient (inter-reflected) component.
9 *
10 * The macro AMBFLUSH (if defined) is the number of ambient values
11 * to wait before flushing to the ambient file.
12 *
13 * 5/9/86
14 */
15
16 #include "ray.h"
17
18 #include "octree.h"
19
20 #include "random.h"
21
22 #define OCTSCALE 0.5 /* ceil((valid rad.)/(cube size)) */
23
24 extern CUBE thescene; /* contains space boundaries */
25
26 extern COLOR ambval; /* global ambient component */
27 extern double ambacc; /* ambient accuracy */
28 extern int ambres; /* ambient resolution */
29 extern int ambdiv; /* number of divisions for calculation */
30 extern int ambssamp; /* number of super-samples */
31 extern int ambounce; /* number of ambient bounces */
32 extern char *amblist[]; /* ambient include/exclude list */
33 extern int ambincl; /* include == 1, exclude == 0 */
34
35 OBJECT ambset[128]; /* ambient include/exclude set */
36
37 double maxarad; /* maximum ambient radius */
38 double minarad; /* minimum ambient radius */
39
40 typedef struct ambval {
41 FVECT pos; /* position in space */
42 FVECT dir; /* normal direction */
43 int lvl; /* recursion level of parent ray */
44 float weight; /* weight of parent ray */
45 COLOR val; /* computed ambient value */
46 float rad; /* validity radius */
47 struct ambval *next; /* next in list */
48 } AMBVAL; /* ambient value */
49
50 typedef struct ambtree {
51 AMBVAL *alist; /* ambient value list */
52 struct ambtree *kid; /* 8 child nodes */
53 } AMBTREE; /* ambient octree */
54
55 typedef struct {
56 float k; /* error contribution per sample */
57 COLOR v; /* ray sum */
58 int n; /* number of samples */
59 short t, p; /* theta, phi indices */
60 } AMBSAMP; /* ambient sample */
61
62 static AMBTREE atrunk; /* our ambient trunk node */
63
64 static FILE *ambfp = NULL; /* ambient file pointer */
65
66 #define newambval() (AMBVAL *)bmalloc(sizeof(AMBVAL))
67
68 #define newambtree() (AMBTREE *)calloc(8, sizeof(AMBTREE))
69
70 double sumambient(), doambient(), makeambient();
71
72
73 setambient(afile) /* initialize calculation */
74 char *afile;
75 {
76 long ftell();
77 char **amblp;
78 OBJECT obj;
79 AMBVAL amb;
80 /* set up ambient set */
81 ambset[0] = 0;
82 for (amblp = amblist; *amblp != NULL; amblp++) {
83 if ((obj = modifier(*amblp)) == OVOID) {
84 sprintf(errmsg, "unknown %s modifier \"%s\"",
85 ambincl ? "include" : "exclude", *amblp);
86 error(WARNING, errmsg);
87 continue;
88 }
89 if (!inset(ambset, obj))
90 insertelem(ambset, obj);
91 }
92 maxarad = thescene.cusize / 2.0; /* maximum radius */
93 /* minimum radius */
94 minarad = ambres > 0 ? thescene.cusize/ambres : 0.0;
95
96 /* open ambient file */
97 if (afile != NULL)
98 if ((ambfp = fopen(afile, "r+")) != NULL) {
99 while (fread(&amb, sizeof(AMBVAL), 1, ambfp) == 1)
100 avinsert(&amb, &atrunk, thescene.cuorg,
101 thescene.cusize);
102 /* align */
103 fseek(ambfp, -(ftell(ambfp)%sizeof(AMBVAL)), 1);
104 } else if ((ambfp = fopen(afile, "w")) == NULL) {
105 sprintf(errmsg, "cannot open ambient file \"%s\"",
106 afile);
107 error(SYSTEM, errmsg);
108 }
109 }
110
111
112 ambient(acol, r) /* compute ambient component for ray */
113 COLOR acol;
114 register RAY *r;
115 {
116 static int rdepth = 0; /* ambient recursion */
117 double wsum;
118
119 rdepth++; /* increment level */
120
121 if (ambdiv <= 0) /* no ambient calculation */
122 goto dumbamb;
123 /* check number of bounces */
124 if (rdepth > ambounce)
125 goto dumbamb;
126 /* check ambient list */
127 if (ambincl != -1 && r->ro != NULL &&
128 ambincl != inset(ambset, r->ro->omod))
129 goto dumbamb;
130
131 if (ambacc <= FTINY) { /* no ambient storage */
132 if (doambient(acol, r) == 0.0)
133 goto dumbamb;
134 goto done;
135 }
136 /* get ambient value */
137 setcolor(acol, 0.0, 0.0, 0.0);
138 wsum = sumambient(acol, r, &atrunk, thescene.cuorg, thescene.cusize);
139 if (wsum > FTINY)
140 scalecolor(acol, 1.0/wsum);
141 else if (makeambient(acol, r) == 0.0)
142 goto dumbamb;
143 goto done;
144
145 dumbamb: /* return global value */
146 copycolor(acol, ambval);
147 done: /* must finish here! */
148 rdepth--;
149 }
150
151
152 double
153 sumambient(acol, r, at, c0, s) /* get interpolated ambient value */
154 COLOR acol;
155 register RAY *r;
156 AMBTREE *at;
157 FVECT c0;
158 double s;
159 {
160 extern double sqrt();
161 double d, e1, e2, wt, wsum;
162 COLOR ct;
163 FVECT ck0;
164 int i;
165 register int j;
166 register AMBVAL *av;
167 /* do this node */
168 wsum = 0.0;
169 for (av = at->alist; av != NULL; av = av->next) {
170 /*
171 * Ray strength test.
172 */
173 if (av->lvl > r->rlvl || av->weight < r->rweight-FTINY)
174 continue;
175 /*
176 * Ambient radius test.
177 */
178 e1 = 0.0;
179 for (j = 0; j < 3; j++) {
180 d = av->pos[j] - r->rop[j];
181 e1 += d * d;
182 }
183 e1 /= av->rad * av->rad;
184 if (e1 > ambacc*ambacc*1.21)
185 continue;
186 /*
187 * Normal direction test.
188 */
189 e2 = (1.0 - DOT(av->dir, r->ron)) * r->rweight;
190 if (e2 < 0.0) e2 = 0.0;
191 if (e1 + e2 > ambacc*ambacc*1.21)
192 continue;
193 /*
194 * Ray behind test.
195 */
196 d = 0.0;
197 for (j = 0; j < 3; j++)
198 d += (r->rop[j] - av->pos[j]) *
199 (av->dir[j] + r->ron[j]);
200 if (d < -minarad)
201 continue;
202 /*
203 * Jittering final test reduces image artifacts.
204 */
205 wt = sqrt(e1) + sqrt(e2);
206 wt *= .9 + .2*frandom();
207 if (wt > ambacc)
208 continue;
209 if (wt <= 1e-3)
210 wt = 1e3;
211 else
212 wt = 1.0 / wt;
213 wsum += wt;
214 copycolor(ct, av->val);
215 scalecolor(ct, wt);
216 addcolor(acol, ct);
217 }
218 if (at->kid == NULL)
219 return(wsum);
220 /* do children */
221 s *= 0.5;
222 for (i = 0; i < 8; i++) {
223 for (j = 0; j < 3; j++) {
224 ck0[j] = c0[j];
225 if (1<<j & i)
226 ck0[j] += s;
227 if (r->rop[j] < ck0[j] - OCTSCALE*s)
228 break;
229 if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s)
230 break;
231 }
232 if (j == 3)
233 wsum += sumambient(acol, r, at->kid+i, ck0, s);
234 }
235 return(wsum);
236 }
237
238
239 double
240 makeambient(acol, r) /* make a new ambient value */
241 COLOR acol;
242 register RAY *r;
243 {
244 AMBVAL amb;
245
246 amb.rad = doambient(acol, r); /* compute ambient */
247 if (amb.rad == 0.0)
248 return(0.0);
249 /* store it */
250 VCOPY(amb.pos, r->rop);
251 VCOPY(amb.dir, r->ron);
252 amb.lvl = r->rlvl;
253 amb.weight = r->rweight;
254 copycolor(amb.val, acol);
255 /* insert into tree */
256 avinsert(&amb, &atrunk, thescene.cuorg, thescene.cusize);
257 avsave(&amb); /* write to file */
258 return(amb.rad);
259 }
260
261
262 double
263 doambient(acol, r) /* compute ambient component */
264 COLOR acol;
265 register RAY *r;
266 {
267 extern int ambcmp();
268 extern double sin(), cos(), sqrt();
269 double phi, xd, yd, zd;
270 double b, b2;
271 register AMBSAMP *div;
272 AMBSAMP dnew;
273 RAY ar;
274 FVECT ux, uy;
275 double arad;
276 int ndivs, nt, np, ns, ne, i, j;
277 register int k;
278
279 setcolor(acol, 0.0, 0.0, 0.0);
280 /* set number of divisions */
281 nt = sqrt(ambdiv * r->rweight * 0.5) + 0.5;
282 np = 2 * nt;
283 ndivs = nt * np;
284 /* check first */
285 if (ndivs == 0 || rayorigin(&ar, r, AMBIENT, 0.5) < 0)
286 return(0.0);
287 /* set number of super-samples */
288 ns = ambssamp * r->rweight + 0.5;
289 if (ns > 0) {
290 div = (AMBSAMP *)malloc(ndivs*sizeof(AMBSAMP));
291 if (div == NULL)
292 error(SYSTEM, "out of memory in doambient");
293 }
294 /* make axes */
295 uy[0] = uy[1] = uy[2] = 0.0;
296 for (k = 0; k < 3; k++)
297 if (r->ron[k] < 0.6 && r->ron[k] > -0.6)
298 break;
299 uy[k] = 1.0;
300 fcross(ux, r->ron, uy);
301 normalize(ux);
302 fcross(uy, ux, r->ron);
303 /* sample divisions */
304 arad = 0.0;
305 ne = 0;
306 for (i = 0; i < nt; i++)
307 for (j = 0; j < np; j++) {
308 rayorigin(&ar, r, AMBIENT, 0.5); /* pretested */
309 zd = sqrt((i+frandom())/nt);
310 phi = 2.0*PI * (j+frandom())/np;
311 xd = cos(phi) * zd;
312 yd = sin(phi) * zd;
313 zd = sqrt(1.0 - zd*zd);
314 for (k = 0; k < 3; k++)
315 ar.rdir[k] = xd*ux[k]+yd*uy[k]+zd*r->ron[k];
316 rayvalue(&ar);
317 if (ar.rot < FHUGE)
318 arad += 1.0 / ar.rot;
319 if (ns > 0) { /* save division */
320 div[ne].k = 0.0;
321 copycolor(div[ne].v, ar.rcol);
322 div[ne].n = 0;
323 div[ne].t = i; div[ne].p = j;
324 /* sum errors */
325 b = bright(ar.rcol);
326 if (i > 0) { /* from above */
327 b2 = bright(div[ne-np].v) - b;
328 b2 *= b2 * 0.25;
329 div[ne].k += b2;
330 div[ne].n++;
331 div[ne-np].k += b2;
332 div[ne-np].n++;
333 }
334 if (j > 0) { /* from behind */
335 b2 = bright(div[ne-1].v) - b;
336 b2 *= b2 * 0.25;
337 div[ne].k += b2;
338 div[ne].n++;
339 div[ne-1].k += b2;
340 div[ne-1].n++;
341 }
342 if (j == np-1) { /* around */
343 b2 = bright(div[ne-(np-1)].v) - b;
344 b2 *= b2 * 0.25;
345 div[ne].k += b2;
346 div[ne].n++;
347 div[ne-(np-1)].k += b2;
348 div[ne-(np-1)].n++;
349 }
350 ne++;
351 } else
352 addcolor(acol, ar.rcol);
353 }
354 for (k = 0; k < ne; k++) { /* compute errors */
355 if (div[k].n > 1)
356 div[k].k /= div[k].n;
357 div[k].n = 1;
358 }
359 /* sort the divisions */
360 qsort(div, ne, sizeof(AMBSAMP), ambcmp);
361 /* skim excess */
362 while (ne > ns) {
363 ne--;
364 addcolor(acol, div[ne].v);
365 }
366 /* super-sample */
367 for (i = ns; i > 0; i--) {
368 rayorigin(&ar, r, AMBIENT, 0.5); /* pretested */
369 zd = sqrt((div[0].t+frandom())/nt);
370 phi = 2.0*PI * (div[0].p+frandom())/np;
371 xd = cos(phi) * zd;
372 yd = sin(phi) * zd;
373 zd = sqrt(1.0 - zd*zd);
374 for (k = 0; k < 3; k++)
375 ar.rdir[k] = xd*ux[k]+yd*uy[k]+zd*r->ron[k];
376 rayvalue(&ar);
377 if (ar.rot < FHUGE)
378 arad += 1.0 / ar.rot;
379 /* recompute error */
380 copycolor(dnew.v, div[0].v);
381 addcolor(dnew.v, ar.rcol);
382 dnew.n = div[0].n + 1;
383 dnew.t = div[0].t; dnew.p = div[0].p;
384 b2 = bright(dnew.v)/dnew.n - bright(ar.rcol);
385 b2 = b2*b2 + div[0].k*(div[0].n*div[0].n);
386 dnew.k = b2/(dnew.n*dnew.n);
387 /* reinsert */
388 for (k = 0; k < ne-1 && dnew.k < div[k+1].k; k++)
389 bcopy(&div[k+1], &div[k], sizeof(AMBSAMP));
390 bcopy(&dnew, &div[k], sizeof(AMBSAMP));
391
392 if (ne >= i) { /* extract darkest division */
393 ne--;
394 if (div[ne].n > 1)
395 scalecolor(div[ne].v, 1.0/div[ne].n);
396 addcolor(acol, div[ne].v);
397 }
398 }
399 scalecolor(acol, 1.0/ndivs);
400 if (arad <= FTINY)
401 arad = FHUGE;
402 else
403 arad = (ndivs+ns) / arad / sqrt(r->rweight);
404 if (arad > maxarad)
405 arad = maxarad;
406 else if (arad < minarad)
407 arad = minarad;
408 if (ns > 0)
409 free((char *)div);
410 return(arad);
411 }
412
413
414 static int
415 ambcmp(d1, d2) /* decreasing order */
416 AMBSAMP *d1, *d2;
417 {
418 if (d1->k < d2->k)
419 return(1);
420 if (d1->k > d2->k)
421 return(-1);
422 return(0);
423 }
424
425
426 static
427 avsave(av) /* save an ambient value */
428 AMBVAL *av;
429 {
430 #ifdef AMBFLUSH
431 static int nunflshed = 0;
432 #endif
433 if (ambfp == NULL)
434 return;
435 if (fwrite(av, sizeof(AMBVAL), 1, ambfp) != 1)
436 goto writerr;
437 #ifdef AMBFLUSH
438 if (++nunflshed >= AMBFLUSH) {
439 if (fflush(ambfp) == EOF)
440 goto writerr;
441 nunflshed = 0;
442 }
443 #endif
444 return;
445 writerr:
446 error(SYSTEM, "error writing ambient file");
447 }
448
449
450 static
451 avinsert(aval, at, c0, s) /* insert ambient value in a tree */
452 AMBVAL *aval;
453 register AMBTREE *at;
454 FVECT c0;
455 double s;
456 {
457 FVECT ck0;
458 int branch;
459 register AMBVAL *av;
460 register int i;
461
462 if ((av = newambval()) == NULL)
463 goto memerr;
464 bcopy(aval, av, sizeof(AMBVAL));
465 VCOPY(ck0, c0);
466 while (s*(OCTSCALE/2) > av->rad*ambacc) {
467 if (at->kid == NULL)
468 if ((at->kid = newambtree()) == NULL)
469 goto memerr;
470 s *= 0.5;
471 branch = 0;
472 for (i = 0; i < 3; i++)
473 if (av->pos[i] > ck0[i] + s) {
474 ck0[i] += s;
475 branch |= 1 << i;
476 }
477 at = at->kid + branch;
478 }
479 av->next = at->alist;
480 at->alist = av;
481 return;
482 memerr:
483 error(SYSTEM, "out of memory in avinsert");
484 }