--- ray/src/rt/ambient.c 2011/09/22 02:15:56 2.70 +++ ray/src/rt/ambient.c 2014/04/11 20:31:37 2.71 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: ambient.c,v 2.70 2011/09/22 02:15:56 greg Exp $"; +static const char RCSid[] = "$Id: ambient.c,v 2.71 2014/04/11 20:31:37 greg Exp $"; #endif /* * ambient.c - routines dealing with ambient (inter-reflected) component. @@ -39,9 +39,9 @@ static int nunflshed = 0; /* number of unflushed ambi #ifndef SORT_THRESH #ifdef SMLMEM -#define SORT_THRESH ((3L<<20)/sizeof(AMBVAL)) +#define SORT_THRESH ((16L<<20)/sizeof(AMBVAL)) #else -#define SORT_THRESH ((9L<<20)/sizeof(AMBVAL)) +#define SORT_THRESH ((64L<<20)/sizeof(AMBVAL)) #endif #endif #ifndef SORT_INTVL @@ -84,9 +84,10 @@ static AMBVAL *avstore(AMBVAL *aval); static AMBTREE *newambtree(void); static void freeambtree(AMBTREE *atp); -typedef void unloadtf_t(void *); +typedef void unloadtf_t(AMBVAL *); static unloadtf_t avinsert; static unloadtf_t av2list; +static unloadtf_t avfree; static void unloadatree(AMBTREE *at, unloadtf_t *f); static int aposcmp(const void *avp1, const void *avp2); @@ -98,7 +99,7 @@ static void aflock(int typ); #endif -extern void +void setambres( /* set ambient resolution */ int ar ) @@ -121,7 +122,7 @@ setambres( /* set ambient resolution */ } -extern void +void setambacc( /* set ambient accuracy */ double newa ) @@ -136,7 +137,7 @@ setambacc( /* set ambient accuracy */ } -extern void +void setambient(void) /* initialize calculation */ { int readonly = 0; @@ -194,13 +195,16 @@ setambient(void) /* initialize calculation */ sprintf(errmsg, "cannot open ambient file \"%s\"", ambfile); error(SYSTEM, errmsg); } +#ifdef getc_unlocked + flockfile(ambfp); /* application-level lock */ +#endif #ifdef F_SETLKW aflock(F_UNLCK); /* release file */ #endif } -extern void +void ambdone(void) /* close ambient file and free memory */ { if (ambfp != NULL) { /* close ambient file */ @@ -214,7 +218,7 @@ ambdone(void) /* close ambient file and free memory lastpos = -1; } /* free ambient tree */ - unloadatree(&atrunk, free); + unloadatree(&atrunk, &avfree); /* reset state variables */ avsum = 0.; navsum = 0; @@ -226,7 +230,7 @@ ambdone(void) /* close ambient file and free memory } -extern void +void ambnotify( /* record new modifier */ OBJECT obj ) @@ -255,8 +259,14 @@ ambnotify( /* record new modifier */ } } +/************ THE FOLLOWING ROUTINES DIFFER BETWEEN NEW & OLD ***************/ -extern void +#ifdef NEWAMB + +#define tfunc(lwr, x, upr) (((x)-(lwr)/((upr)-(lwr))) + + +void multambient( /* compute ambient component & multiply by coef. */ COLOR aval, RAY *r, @@ -265,6 +275,7 @@ multambient( /* compute ambient component & multiply { static int rdepth = 0; /* ambient recursion */ COLOR acol; + int ok; double d, l; if (ambdiv <= 0) /* no ambient calculation */ @@ -280,6 +291,281 @@ multambient( /* compute ambient component & multiply if (ambacc <= FTINY) { /* no ambient storage */ copycolor(acol, aval); rdepth++; + ok = doambient(acol, r, r->rweight, NULL, NULL, NULL, NULL); + rdepth--; + if (!ok) + goto dumbamb; + copycolor(aval, acol); + return; + } + + if (tracktime) /* sort to minimize thrashing */ + sortambvals(0); + /* interpolate ambient value */ + setcolor(acol, 0.0, 0.0, 0.0); + d = sumambient(acol, r, nrm, rdepth, + &atrunk, thescene.cuorg, thescene.cusize); + if (d > FTINY) { + d = 1.0/d; + scalecolor(acol, d); + multcolor(aval, acol); + return; + } + rdepth++; /* need to cache new value */ + ok = makeambient(acol, r, nrm, rdepth-1); + rdepth--; + if (ok) { + multcolor(aval, acol); /* got new value */ + return; + } +dumbamb: /* return global value */ + if ((ambvwt <= 0) | (navsum == 0)) { + multcolor(aval, ambval); + return; + } + l = bright(ambval); /* average in computations */ + if (l > FTINY) { + d = (log(l)*(double)ambvwt + avsum) / + (double)(ambvwt + navsum); + d = exp(d) / l; + scalecolor(aval, d); + multcolor(aval, ambval); /* apply color of ambval */ + } else { + d = exp( avsum / (double)navsum ); + scalecolor(aval, d); /* neutral color */ + } +} + + +double +sumambient( /* get interpolated ambient value */ + COLOR acol, + RAY *r, + FVECT rn, + int al, + AMBTREE *at, + FVECT c0, + double s +) +{ /* initial limit is ambacc radians */ + const double maxangle = (ambacc-PI/2.)*pow(r->rweight,0.13) + PI/2.; + double wsum = 0.0; + FVECT ck0; + int i, j; + AMBVAL *av; + /* sum this node */ + for (av = at->alist; av != NULL; av = av->next) { + double d, delta_r2, delta_t2; + COLOR ct; + FVECT uvw[3]; + /* record access */ + if (tracktime) + av->latick = ambclock; + /* + * Ambient level test. + */ + if (av->lvl > al) /* list sorted, so this works */ + break; + if (av->weight < 0.9*r->rweight) + continue; + /* + * Direction test using unperturbed normal. + */ + decodedir(uvw[2], av->ndir); + d = DOT(uvw[2], r->ron); + if (d <= 0.0) /* >= 90 degrees */ + continue; + delta_r2 = 2.0 - 2.0*d; /* approx. radians^2 */ + if (delta_r2 >= maxangle*maxangle) + continue; + /* + * Ambient radius test. + */ + decodedir(uvw[0], av->udir); + VCROSS(uvw[1], uvw[2], uvw[0]); + VSUB(ck0, av->pos, r->rop); + d = DOT(ck0, uvw[0]) / av->rad[0]; + delta_t2 = d*d; + d = DOT(ck0, uvw[1]) / av->rad[1]; + delta_t2 += d*d; + if (delta_t2 >= ambacc*ambacc) + continue; + /* + * Ray behind test. + */ + d = 0.0; + for (j = 0; j < 3; j++) + d += (r->rop[j] - av->pos[j])*(uvw[2][j] + r->ron[j]); + if (d*0.5 < -minarad*ambacc-.001) + continue; + /* + * Convert to final weight (hat function) + */ + d = tfunc(maxangle, sqrt(delta_r2), 0.0) * + tfunc(ambacc, sqrt(delta_t2), 0.0); + wsum += d; + extambient(ct, av, uvw, r->rop, rn); + scalecolor(ct, d); + addcolor(acol, ct); + } + if (at->kid == NULL) + return(wsum); + /* sum children */ + s *= 0.5; + for (i = 0; i < 8; i++) { + for (j = 0; j < 3; j++) { + ck0[j] = c0[j]; + if (1<rop[j] < ck0[j] - OCTSCALE*s) + break; + if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s) + break; + } + if (j == 3) + wsum += sumambient(acol, r, rn, al, + at->kid+i, ck0, s); + } + return(wsum); +} + + +int +makeambient( /* make a new ambient value for storage */ + COLOR acol, + RAY *r, + FVECT rn, + int al +) +{ + AMBVAL amb; + FVECT uv[2]; + int i; + + amb.weight = 1.0; /* compute weight */ + for (i = al; i-- > 0; ) + amb.weight *= AVGREFL; + if (r->rweight < 0.1*amb.weight) /* heuristic override */ + amb.weight = 1.25*r->rweight; + setcolor(acol, AVGREFL, AVGREFL, AVGREFL); + /* compute ambient */ + if (!doambient(acol, r, amb.weight, uv, amb.rad, amb.gpos, amb.gdir)) { + setcolor(acol, 0.0, 0.0, 0.0); + return(0); + } + scalecolor(acol, 1./AVGREFL); /* undo assumed reflectance */ + /* store value */ + VCOPY(amb.pos, r->rop); + amb.ndir = encodedir(r->ron); + amb.udir = encodedir(uv[0]); + amb.lvl = al; + copycolor(amb.val, acol); + /* insert into tree */ + avsave(&amb); /* and save to file */ + if (rn != r->ron) + extambient(acol, &amb, r->rop, rn); /* texture */ + return(1); +} + + +void +extambient( /* extrapolate value at pv, nv */ + COLOR cr, + AMBVAL *ap, + FVECT uvw[3], + FVECT pv, + FVECT nv +) +{ + FVECT v1; + int i; + double d = 1.0; /* zeroeth order */ + + for (i = 3; i--; ) /* gradient due to translation */ + d += (pv[i] - ap->pos[i]) * + (ap->gpos[0]*uvw[0][i] + ap->gpos[1]*uvw[1][i]); + + VCROSS(v1, uvw[2], nv); /* gradient due to rotation */ + for (i = 3; i--; ) + d += v1[i] * (ap->gdir[0]*uvw[0][i] + ap->gdir[1]*uvw[1][i]); + + if (d <= 0.0) { + setcolor(cr, 0.0, 0.0, 0.0); + return; + } + copycolor(cr, ap->val); + scalecolor(cr, d); +} + + +static void +avinsert( /* insert ambient value in our tree */ + AMBVAL *av +) +{ + AMBTREE *at; + AMBVAL *ap; + AMBVAL avh; + FVECT ck0; + double s; + int branch; + int i; + + if (av->rad[0] <= FTINY) + error(CONSISTENCY, "zero ambient radius in avinsert"); + at = &atrunk; + VCOPY(ck0, thescene.cuorg); + s = thescene.cusize; + while (s*(OCTSCALE/2) > av->rad[1]*ambacc) { + if (at->kid == NULL) + if ((at->kid = newambtree()) == NULL) + error(SYSTEM, "out of memory in avinsert"); + s *= 0.5; + branch = 0; + for (i = 0; i < 3; i++) + if (av->pos[i] > ck0[i] + s) { + ck0[i] += s; + branch |= 1 << i; + } + at = at->kid + branch; + } + avh.next = at->alist; /* order by increasing level */ + for (ap = &avh; ap->next != NULL; ap = ap->next) + if (ap->next->lvl >= av->lvl) + break; + av->next = ap->next; + ap->next = (AMBVAL*)av; + at->alist = avh.next; +} + + +#else /* ! NEWAMB */ + + +void +multambient( /* compute ambient component & multiply by coef. */ + COLOR aval, + RAY *r, + FVECT nrm +) +{ + static int rdepth = 0; /* ambient recursion */ + COLOR acol; + double d, l; + + if (ambdiv <= 0) /* no ambient calculation */ + goto dumbamb; + /* check number of bounces */ + if (rdepth >= ambounce) + goto dumbamb; + /* check ambient list */ + if (ambincl != -1 && r->ro != NULL && + ambincl != inset(ambset, r->ro->omod)) + goto dumbamb; + + if (ambacc <= FTINY) { /* no ambient storage */ + copycolor(acol, aval); + rdepth++; d = doambient(acol, r, r->rweight, NULL, NULL); rdepth--; if (d <= FTINY) @@ -326,7 +612,7 @@ dumbamb: /* return global value */ } -extern double +double sumambient( /* get interpolated ambient value */ COLOR acol, RAY *r, @@ -437,7 +723,7 @@ sumambient( /* get interpolated ambient value */ } -extern double +double makeambient( /* make a new ambient value for storage */ COLOR acol, RAY *r, @@ -477,7 +763,7 @@ makeambient( /* make a new ambient value for storage } -extern void +void extambient( /* extrapolate value at pv, nv */ COLOR cr, AMBVAL *ap, @@ -506,6 +792,50 @@ extambient( /* extrapolate value at pv, nv */ static void +avinsert( /* insert ambient value in our tree */ + AMBVAL *av +) +{ + AMBTREE *at; + AMBVAL *ap; + AMBVAL avh; + FVECT ck0; + double s; + int branch; + int i; + + if (av->rad <= FTINY) + error(CONSISTENCY, "zero ambient radius in avinsert"); + at = &atrunk; + VCOPY(ck0, thescene.cuorg); + s = thescene.cusize; + while (s*(OCTSCALE/2) > av->rad*ambacc) { + if (at->kid == NULL) + if ((at->kid = newambtree()) == NULL) + error(SYSTEM, "out of memory in avinsert"); + s *= 0.5; + branch = 0; + for (i = 0; i < 3; i++) + if (av->pos[i] > ck0[i] + s) { + ck0[i] += s; + branch |= 1 << i; + } + at = at->kid + branch; + } + avh.next = at->alist; /* order by increasing level */ + for (ap = &avh; ap->next != NULL; ap = ap->next) + if (ap->next->lvl >= av->lvl) + break; + av->next = ap->next; + ap->next = (AMBVAL*)av; + at->alist = avh.next; +} + +#endif /* ! NEWAMB */ + +/************* FOLLOWING ROUTINES SAME FOR NEW & OLD METHODS ***************/ + +static void initambfile( /* initialize ambient file */ int cre8 ) @@ -621,47 +951,6 @@ freeambtree( /* free 8 ambient tree structs */ static void -avinsert( /* insert ambient value in our tree */ - void *av -) -{ - AMBTREE *at; - AMBVAL *ap; - AMBVAL avh; - FVECT ck0; - double s; - int branch; - int i; - - if (((AMBVAL*)av)->rad <= FTINY) - error(CONSISTENCY, "zero ambient radius in avinsert"); - at = &atrunk; - VCOPY(ck0, thescene.cuorg); - s = thescene.cusize; - while (s*(OCTSCALE/2) > ((AMBVAL*)av)->rad*ambacc) { - if (at->kid == NULL) - if ((at->kid = newambtree()) == NULL) - error(SYSTEM, "out of memory in avinsert"); - s *= 0.5; - branch = 0; - for (i = 0; i < 3; i++) - if (((AMBVAL*)av)->pos[i] > ck0[i] + s) { - ck0[i] += s; - branch |= 1 << i; - } - at = at->kid + branch; - } - avh.next = at->alist; /* order by increasing level */ - for (ap = &avh; ap->next != NULL; ap = ap->next) - if (ap->next->lvl >= ((AMBVAL*)av)->lvl) - break; - ((AMBVAL*)av)->next = ap->next; - ap->next = (AMBVAL*)av; - at->alist = avh.next; -} - - -static void unloadatree( /* unload an ambient value tree */ AMBTREE *at, unloadtf_t *f @@ -693,8 +982,14 @@ static int i_avlist; /* index for lists */ static int alatcmp(const void *av1, const void *av2); static void +avfree(AMBVAL *av) +{ + free(av); +} + +static void av2list( - void *av + AMBVAL *av ) { #ifdef DEBUG @@ -702,7 +997,7 @@ av2list( error(CONSISTENCY, "too many ambient values in av2list1"); #endif avlist1[i_avlist].p = avlist2[i_avlist] = (AMBVAL*)av; - avlist1[i_avlist++].t = ((AMBVAL*)av)->latick; + avlist1[i_avlist++].t = av->latick; } @@ -735,7 +1030,7 @@ aposcmp( /* compare ambient value positions */ return(diff > 0); } -#if 1 + static int avlmemi( /* find list position from address */ AMBVAL *avaddr @@ -744,15 +1039,11 @@ avlmemi( /* find list position from address */ AMBVAL **avlpp; avlpp = (AMBVAL **)bsearch((char *)&avaddr, (char *)avlist2, - nambvals, sizeof(AMBVAL *), aposcmp); + nambvals, sizeof(AMBVAL *), &aposcmp); if (avlpp == NULL) error(CONSISTENCY, "address not found in avlmemi"); return(avlpp - avlist2); } -#else -#define avlmemi(avaddr) ((AMBVAL **)bsearch((char *)&avaddr,(char *)avlist2, \ - nambvals,sizeof(AMBVAL *),aposcmp) - avlist2) -#endif static void @@ -796,7 +1087,7 @@ sortambvals( /* resort ambient values */ oldatrunk = atrunk; atrunk.alist = NULL; atrunk.kid = NULL; - unloadatree(&oldatrunk, avinsert); + unloadatree(&oldatrunk, &avinsert); } } else { /* sort memory by last access time */ /* @@ -813,13 +1104,13 @@ sortambvals( /* resort ambient values */ eputs(errmsg); #endif i_avlist = 0; - unloadatree(&atrunk, av2list); /* empty current tree */ + unloadatree(&atrunk, &av2list); /* empty current tree */ #ifdef DEBUG if (i_avlist < nambvals) error(CONSISTENCY, "missing ambient values in sortambvals"); #endif - qsort((char *)avlist1, nambvals, sizeof(struct avl), alatcmp); - qsort((char *)avlist2, nambvals, sizeof(AMBVAL *), aposcmp); + qsort((char *)avlist1, nambvals, sizeof(struct avl), &alatcmp); + qsort((char *)avlist2, nambvals, sizeof(AMBVAL *), &aposcmp); for (i = 0; i < nambvals; i++) { if (avlist1[i].p == NULL) continue; @@ -870,7 +1161,7 @@ aflock( /* lock/unlock ambient file */ } -extern int +int ambsync(void) /* synchronize ambient file */ { long flen; @@ -923,9 +1214,9 @@ seekerr: return -1; /* pro forma return */ } -#else +#else /* ! F_SETLKW */ -extern int +int ambsync(void) /* flush ambient file */ { if (ambfp == NULL) @@ -934,4 +1225,4 @@ ambsync(void) /* flush ambient file */ return(fflush(ambfp)); } -#endif +#endif /* ! F_SETLKW */