15 |
|
#include "otspecial.h" |
16 |
|
#include "resolu.h" |
17 |
|
#include "ambient.h" |
18 |
– |
#include "source.h" |
18 |
|
#include "random.h" |
19 |
|
#include "pmapamb.h" |
20 |
|
|
78 |
|
|
79 |
|
#define newambval() (AMBVAL *)malloc(sizeof(AMBVAL)) |
80 |
|
|
81 |
+ |
#define tfunc(lwr, x, upr) (((x)-(lwr))/((upr)-(lwr))) |
82 |
+ |
|
83 |
|
static void initambfile(int creat); |
84 |
|
static void avsave(AMBVAL *av); |
85 |
|
static AMBVAL *avstore(AMBVAL *aval); |
96 |
|
static int avlmemi(AMBVAL *avaddr); |
97 |
|
static void sortambvals(int always); |
98 |
|
|
99 |
+ |
static int plugaleak(RAY *r, AMBVAL *ap, FVECT anorm, double ang); |
100 |
+ |
static double sumambient(COLOR acol, RAY *r, FVECT rn, int al, |
101 |
+ |
AMBTREE *at, FVECT c0, double s); |
102 |
+ |
static int makeambient(COLOR acol, RAY *r, FVECT rn, int al); |
103 |
+ |
static int extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv, |
104 |
+ |
FVECT uvw[3]); |
105 |
+ |
|
106 |
|
#ifdef F_SETLKW |
107 |
|
static void aflock(int typ); |
108 |
|
#endif |
141 |
|
newa *= (newa > 0); |
142 |
|
if (fabs(newa - olda) >= .05*(newa + olda)) { |
143 |
|
ambacc = newa; |
144 |
< |
if (nambvals > 0) |
144 |
> |
if (ambacc > FTINY && nambvals > 0) |
145 |
|
sortambvals(1); /* rebuild tree */ |
146 |
|
} |
147 |
|
} |
264 |
|
} |
265 |
|
} |
266 |
|
|
259 |
– |
/************ THE FOLLOWING ROUTINES DIFFER BETWEEN NEW & OLD ***************/ |
267 |
|
|
261 |
– |
#ifndef OLDAMB |
262 |
– |
|
263 |
– |
#define tfunc(lwr, x, upr) (((x)-(lwr))/((upr)-(lwr))) |
264 |
– |
|
265 |
– |
static int plugaleak(RAY *r, AMBVAL *ap, FVECT anorm, double ang); |
266 |
– |
static double sumambient(COLOR acol, RAY *r, FVECT rn, int al, |
267 |
– |
AMBTREE *at, FVECT c0, double s); |
268 |
– |
static int makeambient(COLOR acol, RAY *r, FVECT rn, int al); |
269 |
– |
static int extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv, |
270 |
– |
FVECT uvw[3]); |
271 |
– |
|
268 |
|
void |
269 |
|
multambient( /* compute ambient component & multiply by coef. */ |
270 |
|
COLOR aval, |
272 |
|
FVECT nrm |
273 |
|
) |
274 |
|
{ |
275 |
+ |
static double logAvgAbsorp = 1; |
276 |
|
static int rdepth = 0; /* ambient recursion */ |
277 |
|
COLOR acol, caustic; |
278 |
|
int i, ok; |
284 |
|
if (ambPmap(aval, r, rdepth)) |
285 |
|
return; |
286 |
|
|
287 |
+ |
if (logAvgAbsorp > 0) /* exclude in -aw to avoid growth */ |
288 |
+ |
logAvgAbsorp = log(1.-AVGREFL); |
289 |
+ |
|
290 |
|
/* PMAP: Factor in specular-diffuse ambient (caustics) from photon |
291 |
|
* map, if enabled and ray is primary, else caustic is zero. Continue |
292 |
|
* with RADIANCE ambient calculation */ |
372 |
|
|
373 |
|
l = bright(ambval); /* average in computations */ |
374 |
|
if (l > FTINY) { |
375 |
< |
d = (log(l)*(double)ambvwt + avsum) / |
375 |
> |
d = (log(l)*(double)ambvwt + avsum + logAvgAbsorp*navsum) / |
376 |
|
(double)(ambvwt + navsum); |
377 |
|
d = exp(d) / l; |
378 |
|
scalecolor(aval, d); |
379 |
|
multcolor(aval, ambval); /* apply color of ambval */ |
380 |
|
} else { |
381 |
< |
d = exp( avsum / (double)navsum ); |
381 |
> |
d = exp( avsum/(double)navsum + logAvgAbsorp ); |
382 |
|
scalecolor(aval, d); /* neutral color */ |
383 |
|
} |
384 |
|
} |
587 |
|
) |
588 |
|
{ |
589 |
|
const double min_d = 0.05; |
590 |
+ |
const double max_d = 20.; |
591 |
|
static FVECT my_uvw[3]; |
592 |
|
FVECT v1; |
593 |
|
int i; |
607 |
|
for (i = 3; i--; ) |
608 |
|
d += v1[i] * (ap->gdir[0]*uvw[0][i] + ap->gdir[1]*uvw[1][i]); |
609 |
|
|
610 |
< |
if (d < min_d) /* should not use if we can avoid it */ |
610 |
> |
if (d < min_d) /* clamp min/max scaling */ |
611 |
|
d = min_d; |
612 |
+ |
else if (d > max_d) |
613 |
+ |
d = max_d; |
614 |
|
copycolor(cr, ap->val); |
615 |
|
scalecolor(cr, d); |
616 |
|
return(d > min_d); |
660 |
|
} |
661 |
|
|
662 |
|
|
660 |
– |
#else /* ! NEWAMB */ |
661 |
– |
|
662 |
– |
static double sumambient(COLOR acol, RAY *r, FVECT rn, int al, |
663 |
– |
AMBTREE *at, FVECT c0, double s); |
664 |
– |
static double makeambient(COLOR acol, RAY *r, FVECT rn, int al); |
665 |
– |
static void extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv); |
666 |
– |
|
667 |
– |
|
668 |
– |
void |
669 |
– |
multambient( /* compute ambient component & multiply by coef. */ |
670 |
– |
COLOR aval, |
671 |
– |
RAY *r, |
672 |
– |
FVECT nrm |
673 |
– |
) |
674 |
– |
{ |
675 |
– |
static int rdepth = 0; /* ambient recursion */ |
676 |
– |
COLOR acol, caustic; |
677 |
– |
double d, l; |
678 |
– |
|
679 |
– |
/* PMAP: Factor in ambient from global photon map (if enabled) and return |
680 |
– |
* as all ambient components accounted for */ |
681 |
– |
if (ambPmap(aval, r, rdepth)) |
682 |
– |
return; |
683 |
– |
|
684 |
– |
/* PMAP: Otherwise factor in ambient from caustic photon map |
685 |
– |
* (ambPmapCaustic() returns zero if caustic photons disabled) and |
686 |
– |
* continue with RADIANCE ambient calculation */ |
687 |
– |
copycolor(caustic, aval); |
688 |
– |
ambPmapCaustic(caustic, r, rdepth); |
689 |
– |
|
690 |
– |
if (ambdiv <= 0) /* no ambient calculation */ |
691 |
– |
goto dumbamb; |
692 |
– |
/* check number of bounces */ |
693 |
– |
if (rdepth >= ambounce) |
694 |
– |
goto dumbamb; |
695 |
– |
/* check ambient list */ |
696 |
– |
if (ambincl != -1 && r->ro != NULL && |
697 |
– |
ambincl != inset(ambset, r->ro->omod)) |
698 |
– |
goto dumbamb; |
699 |
– |
|
700 |
– |
if (ambacc <= FTINY) { /* no ambient storage */ |
701 |
– |
copycolor(acol, aval); |
702 |
– |
rdepth++; |
703 |
– |
d = doambient(acol, r, r->rweight, NULL, NULL); |
704 |
– |
rdepth--; |
705 |
– |
if (d <= FTINY) |
706 |
– |
goto dumbamb; |
707 |
– |
copycolor(aval, acol); |
708 |
– |
|
709 |
– |
/* PMAP: add in caustic */ |
710 |
– |
addcolor(aval, caustic); |
711 |
– |
return; |
712 |
– |
} |
713 |
– |
|
714 |
– |
if (tracktime) /* sort to minimize thrashing */ |
715 |
– |
sortambvals(0); |
716 |
– |
/* interpolate ambient value */ |
717 |
– |
setcolor(acol, 0.0, 0.0, 0.0); |
718 |
– |
d = sumambient(acol, r, nrm, rdepth, |
719 |
– |
&atrunk, thescene.cuorg, thescene.cusize); |
720 |
– |
|
721 |
– |
if (d > FTINY) { |
722 |
– |
d = 1.0/d; |
723 |
– |
scalecolor(acol, d); |
724 |
– |
multcolor(aval, acol); |
725 |
– |
|
726 |
– |
/* PMAP: add in caustic */ |
727 |
– |
addcolor(aval, caustic); |
728 |
– |
return; |
729 |
– |
} |
730 |
– |
|
731 |
– |
rdepth++; /* need to cache new value */ |
732 |
– |
d = makeambient(acol, r, nrm, rdepth-1); |
733 |
– |
rdepth--; |
734 |
– |
|
735 |
– |
if (d > FTINY) { |
736 |
– |
multcolor(aval, acol); /* got new value */ |
737 |
– |
|
738 |
– |
/* PMAP: add in caustic */ |
739 |
– |
addcolor(aval, caustic); |
740 |
– |
return; |
741 |
– |
} |
742 |
– |
|
743 |
– |
dumbamb: /* return global value */ |
744 |
– |
if ((ambvwt <= 0) | (navsum == 0)) { |
745 |
– |
multcolor(aval, ambval); |
746 |
– |
|
747 |
– |
/* PMAP: add in caustic */ |
748 |
– |
addcolor(aval, caustic); |
749 |
– |
return; |
750 |
– |
} |
751 |
– |
|
752 |
– |
l = bright(ambval); /* average in computations */ |
753 |
– |
if (l > FTINY) { |
754 |
– |
d = (log(l)*(double)ambvwt + avsum) / |
755 |
– |
(double)(ambvwt + navsum); |
756 |
– |
d = exp(d) / l; |
757 |
– |
scalecolor(aval, d); |
758 |
– |
multcolor(aval, ambval); /* apply color of ambval */ |
759 |
– |
} else { |
760 |
– |
d = exp( avsum / (double)navsum ); |
761 |
– |
scalecolor(aval, d); /* neutral color */ |
762 |
– |
} |
763 |
– |
} |
764 |
– |
|
765 |
– |
|
766 |
– |
static double |
767 |
– |
sumambient( /* get interpolated ambient value */ |
768 |
– |
COLOR acol, |
769 |
– |
RAY *r, |
770 |
– |
FVECT rn, |
771 |
– |
int al, |
772 |
– |
AMBTREE *at, |
773 |
– |
FVECT c0, |
774 |
– |
double s |
775 |
– |
) |
776 |
– |
{ |
777 |
– |
double d, e1, e2, wt, wsum; |
778 |
– |
COLOR ct; |
779 |
– |
FVECT ck0; |
780 |
– |
int i; |
781 |
– |
int j; |
782 |
– |
AMBVAL *av; |
783 |
– |
|
784 |
– |
wsum = 0.0; |
785 |
– |
/* do this node */ |
786 |
– |
for (av = at->alist; av != NULL; av = av->next) { |
787 |
– |
double rn_dot = -2.0; |
788 |
– |
if (tracktime) |
789 |
– |
av->latick = ambclock; |
790 |
– |
/* |
791 |
– |
* Ambient level test. |
792 |
– |
*/ |
793 |
– |
if (av->lvl > al || /* list sorted, so this works */ |
794 |
– |
(av->lvl == al) & (av->weight < 0.9*r->rweight)) |
795 |
– |
break; |
796 |
– |
/* |
797 |
– |
* Ambient radius test. |
798 |
– |
*/ |
799 |
– |
VSUB(ck0, av->pos, r->rop); |
800 |
– |
e1 = DOT(ck0, ck0) / (av->rad * av->rad); |
801 |
– |
if (e1 > ambacc*ambacc*1.21) |
802 |
– |
continue; |
803 |
– |
/* |
804 |
– |
* Direction test using closest normal. |
805 |
– |
*/ |
806 |
– |
d = DOT(av->dir, r->ron); |
807 |
– |
if (rn != r->ron) { |
808 |
– |
rn_dot = DOT(av->dir, rn); |
809 |
– |
if (rn_dot > 1.0-FTINY) |
810 |
– |
rn_dot = 1.0-FTINY; |
811 |
– |
if (rn_dot >= d-FTINY) { |
812 |
– |
d = rn_dot; |
813 |
– |
rn_dot = -2.0; |
814 |
– |
} |
815 |
– |
} |
816 |
– |
e2 = (1.0 - d) * r->rweight; |
817 |
– |
if (e2 < 0.0) |
818 |
– |
e2 = 0.0; |
819 |
– |
else if (e1 + e2 > ambacc*ambacc*1.21) |
820 |
– |
continue; |
821 |
– |
/* |
822 |
– |
* Ray behind test. |
823 |
– |
*/ |
824 |
– |
d = 0.0; |
825 |
– |
for (j = 0; j < 3; j++) |
826 |
– |
d += (r->rop[j] - av->pos[j]) * |
827 |
– |
(av->dir[j] + r->ron[j]); |
828 |
– |
if (d*0.5 < -minarad*ambacc-.001) |
829 |
– |
continue; |
830 |
– |
/* |
831 |
– |
* Jittering final test reduces image artifacts. |
832 |
– |
*/ |
833 |
– |
e1 = sqrt(e1); |
834 |
– |
e2 = sqrt(e2); |
835 |
– |
wt = e1 + e2; |
836 |
– |
if (wt > ambacc*(.9+.2*urand(9015+samplendx))) |
837 |
– |
continue; |
838 |
– |
/* |
839 |
– |
* Recompute directional error using perturbed normal |
840 |
– |
*/ |
841 |
– |
if (rn_dot > 0.0) { |
842 |
– |
e2 = sqrt((1.0 - rn_dot)*r->rweight); |
843 |
– |
wt = e1 + e2; |
844 |
– |
} |
845 |
– |
if (wt <= 1e-3) |
846 |
– |
wt = 1e3; |
847 |
– |
else |
848 |
– |
wt = 1.0 / wt; |
849 |
– |
wsum += wt; |
850 |
– |
extambient(ct, av, r->rop, rn); |
851 |
– |
scalecolor(ct, wt); |
852 |
– |
addcolor(acol, ct); |
853 |
– |
} |
854 |
– |
if (at->kid == NULL) |
855 |
– |
return(wsum); |
856 |
– |
/* do children */ |
857 |
– |
s *= 0.5; |
858 |
– |
for (i = 0; i < 8; i++) { |
859 |
– |
for (j = 0; j < 3; j++) { |
860 |
– |
ck0[j] = c0[j]; |
861 |
– |
if (1<<j & i) |
862 |
– |
ck0[j] += s; |
863 |
– |
if (r->rop[j] < ck0[j] - OCTSCALE*s) |
864 |
– |
break; |
865 |
– |
if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s) |
866 |
– |
break; |
867 |
– |
} |
868 |
– |
if (j == 3) |
869 |
– |
wsum += sumambient(acol, r, rn, al, |
870 |
– |
at->kid+i, ck0, s); |
871 |
– |
} |
872 |
– |
return(wsum); |
873 |
– |
} |
874 |
– |
|
875 |
– |
|
876 |
– |
static double |
877 |
– |
makeambient( /* make a new ambient value for storage */ |
878 |
– |
COLOR acol, |
879 |
– |
RAY *r, |
880 |
– |
FVECT rn, |
881 |
– |
int al |
882 |
– |
) |
883 |
– |
{ |
884 |
– |
AMBVAL amb; |
885 |
– |
FVECT gp, gd; |
886 |
– |
int i; |
887 |
– |
|
888 |
– |
amb.weight = 1.0; /* compute weight */ |
889 |
– |
for (i = al; i-- > 0; ) |
890 |
– |
amb.weight *= AVGREFL; |
891 |
– |
if (r->rweight < 0.1*amb.weight) /* heuristic override */ |
892 |
– |
amb.weight = 1.25*r->rweight; |
893 |
– |
setcolor(acol, AVGREFL, AVGREFL, AVGREFL); |
894 |
– |
/* compute ambient */ |
895 |
– |
amb.rad = doambient(acol, r, amb.weight, gp, gd); |
896 |
– |
if (amb.rad <= FTINY) { |
897 |
– |
setcolor(acol, 0.0, 0.0, 0.0); |
898 |
– |
return(0.0); |
899 |
– |
} |
900 |
– |
scalecolor(acol, 1./AVGREFL); /* undo assumed reflectance */ |
901 |
– |
/* store value */ |
902 |
– |
VCOPY(amb.pos, r->rop); |
903 |
– |
VCOPY(amb.dir, r->ron); |
904 |
– |
amb.lvl = al; |
905 |
– |
copycolor(amb.val, acol); |
906 |
– |
VCOPY(amb.gpos, gp); |
907 |
– |
VCOPY(amb.gdir, gd); |
908 |
– |
/* insert into tree */ |
909 |
– |
avsave(&amb); /* and save to file */ |
910 |
– |
if (rn != r->ron) |
911 |
– |
extambient(acol, &amb, r->rop, rn); /* texture */ |
912 |
– |
return(amb.rad); |
913 |
– |
} |
914 |
– |
|
915 |
– |
|
663 |
|
static void |
917 |
– |
extambient( /* extrapolate value at pv, nv */ |
918 |
– |
COLOR cr, |
919 |
– |
AMBVAL *ap, |
920 |
– |
FVECT pv, |
921 |
– |
FVECT nv |
922 |
– |
) |
923 |
– |
{ |
924 |
– |
FVECT v1; |
925 |
– |
int i; |
926 |
– |
double d; |
927 |
– |
|
928 |
– |
d = 1.0; /* zeroeth order */ |
929 |
– |
/* gradient due to translation */ |
930 |
– |
for (i = 0; i < 3; i++) |
931 |
– |
d += ap->gpos[i]*(pv[i]-ap->pos[i]); |
932 |
– |
/* gradient due to rotation */ |
933 |
– |
VCROSS(v1, ap->dir, nv); |
934 |
– |
d += DOT(ap->gdir, v1); |
935 |
– |
if (d <= 0.0) { |
936 |
– |
setcolor(cr, 0.0, 0.0, 0.0); |
937 |
– |
return; |
938 |
– |
} |
939 |
– |
copycolor(cr, ap->val); |
940 |
– |
scalecolor(cr, d); |
941 |
– |
} |
942 |
– |
|
943 |
– |
|
944 |
– |
static void |
945 |
– |
avinsert( /* insert ambient value in our tree */ |
946 |
– |
AMBVAL *av |
947 |
– |
) |
948 |
– |
{ |
949 |
– |
AMBTREE *at; |
950 |
– |
AMBVAL *ap; |
951 |
– |
AMBVAL avh; |
952 |
– |
FVECT ck0; |
953 |
– |
double s; |
954 |
– |
int branch; |
955 |
– |
int i; |
956 |
– |
|
957 |
– |
if (av->rad <= FTINY) |
958 |
– |
error(CONSISTENCY, "zero ambient radius in avinsert"); |
959 |
– |
at = &atrunk; |
960 |
– |
VCOPY(ck0, thescene.cuorg); |
961 |
– |
s = thescene.cusize; |
962 |
– |
while (s*(OCTSCALE/2) > av->rad*ambacc) { |
963 |
– |
if (at->kid == NULL) |
964 |
– |
if ((at->kid = newambtree()) == NULL) |
965 |
– |
error(SYSTEM, "out of memory in avinsert"); |
966 |
– |
s *= 0.5; |
967 |
– |
branch = 0; |
968 |
– |
for (i = 0; i < 3; i++) |
969 |
– |
if (av->pos[i] > ck0[i] + s) { |
970 |
– |
ck0[i] += s; |
971 |
– |
branch |= 1 << i; |
972 |
– |
} |
973 |
– |
at = at->kid + branch; |
974 |
– |
} |
975 |
– |
avh.next = at->alist; /* order by increasing level */ |
976 |
– |
for (ap = &avh; ap->next != NULL; ap = ap->next) |
977 |
– |
if ( ap->next->lvl > av->lvl || |
978 |
– |
(ap->next->lvl == av->lvl) & |
979 |
– |
(ap->next->weight <= av->weight) ) |
980 |
– |
break; |
981 |
– |
av->next = ap->next; |
982 |
– |
ap->next = (AMBVAL*)av; |
983 |
– |
at->alist = avh.next; |
984 |
– |
} |
985 |
– |
|
986 |
– |
#endif /* ! NEWAMB */ |
987 |
– |
|
988 |
– |
/************* FOLLOWING ROUTINES SAME FOR NEW & OLD METHODS ***************/ |
989 |
– |
|
990 |
– |
static void |
664 |
|
initambfile( /* initialize ambient file */ |
665 |
|
int cre8 |
666 |
|
) |
982 |
|
|
983 |
|
if (typ == fls.l_type) /* already called? */ |
984 |
|
return; |
985 |
+ |
|
986 |
|
fls.l_type = typ; |
987 |
< |
if (fcntl(fileno(ambfp), F_SETLKW, &fls) < 0) |
988 |
< |
error(SYSTEM, "cannot (un)lock ambient file"); |
987 |
> |
do |
988 |
> |
if (fcntl(fileno(ambfp), F_SETLKW, &fls) != -1) |
989 |
> |
return; |
990 |
> |
while (errno == EINTR); |
991 |
> |
|
992 |
> |
error(SYSTEM, "cannot (un)lock ambient file"); |
993 |
|
} |
994 |
|
|
995 |
|
|