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Comparing ray/src/rt/ambient.c (file contents):
Revision 2.109 by greg, Tue Mar 10 15:57:52 2020 UTC vs.
Revision 2.112 by greg, Mon Mar 7 17:52:14 2022 UTC

# Line 37 | Line 37 | static AMBTREE atrunk;         /* our ambient trunk node */
37   static FILE  *ambfp = NULL;     /* ambient file pointer */
38   static int  nunflshed = 0;      /* number of unflushed ambient values */
39  
40 #ifndef SORT_THRESH
41 #ifdef SMLMEM
42 #define SORT_THRESH     ((16L<<20)/sizeof(AMBVAL))
43 #else
44 #define SORT_THRESH     ((64L<<20)/sizeof(AMBVAL))
45 #endif
46 #endif
47 #ifndef SORT_INTVL
48 #define SORT_INTVL      (SORT_THRESH<<1)
49 #endif
50 #ifndef MAX_SORT_INTVL
51 #define MAX_SORT_INTVL  (SORT_INTVL<<6)
52 #endif
53
54
40   static double  avsum = 0.;              /* computed ambient value sum (log) */
41   static unsigned int  navsum = 0;        /* number of values in avsum */
42   static unsigned int  nambvals = 0;      /* total number of indirect values */
43   static unsigned int  nambshare = 0;     /* number of values from file */
59 static unsigned long  ambclock = 0;     /* ambient access clock */
60 static unsigned long  lastsort = 0;     /* time of last value sort */
61 static long  sortintvl = SORT_INTVL;    /* time until next sort */
44   static FILE  *ambinp = NULL;            /* auxiliary file for input */
45   static long  lastpos = -1;              /* last flush position */
46  
65 #define MAXACLOCK       (1L<<30)        /* clock turnover value */
66        /*
67         * Track access times unless we are sharing ambient values
68         * through memory on a multiprocessor, when we want to avoid
69         * claiming our own memory (copy on write).  Go ahead anyway
70         * if more than two thirds of our values are unshared.
71         * Compile with -Dtracktime=0 to turn this code off.
72         */
73 #ifndef tracktime
74 #define tracktime       (shm_boundary == NULL || nambvals > 3*nambshare)
75 #endif
76
47   #define  AMBFLUSH       (BUFSIZ/AMBVALSIZ)
48  
49   #define  newambval()    (AMBVAL *)malloc(sizeof(AMBVAL))
# Line 88 | Line 58 | static void freeambtree(AMBTREE  *atp);
58  
59   typedef void unloadtf_t(AMBVAL *);
60   static unloadtf_t avinsert;
91 static unloadtf_t av2list;
61   static unloadtf_t avfree;
62   static void unloadatree(AMBTREE  *at, unloadtf_t *f);
63  
64 < static int aposcmp(const void *avp1, const void *avp2);
96 < static int avlmemi(AMBVAL *avaddr);
97 < static void sortambvals(int always);
64 > static void sortambvals(void);
65  
66   static int      plugaleak(RAY *r, AMBVAL *ap, FVECT anorm, double ang);
67   static double   sumambient(COLOR acol, RAY *r, FVECT rn, int al,
# Line 142 | Line 109 | setambacc(                             /* set ambient accuracy */
109          if (fabs(newa - olda) >= .05*(newa + olda)) {
110                  ambacc = newa;
111                  if (ambacc > FTINY && nambvals > 0)
112 <                        sortambvals(1);         /* rebuild tree */
112 >                        sortambvals();          /* rebuild tree */
113          }
114   }
115  
# Line 229 | Line 196 | ambdone(void)                  /* close ambient file and free memory
196          navsum = 0;
197          nambvals = 0;
198          nambshare = 0;
232        ambclock = 0;
233        lastsort = 0;
234        sortintvl = SORT_INTVL;
199   }
200  
201  
# Line 272 | Line 236 | multambient(           /* compute ambient component & multiply
236          FVECT  nrm
237   )
238   {
239 +        static double  logAvgAbsorp = 1;
240          static int  rdepth = 0;                 /* ambient recursion */
241          COLOR   acol, caustic;
242          int     i, ok;
# Line 283 | Line 248 | multambient(           /* compute ambient component & multiply
248          if (ambPmap(aval, r, rdepth))
249                  return;
250  
251 +        if (logAvgAbsorp > 0)                   /* exclude in -aw to avoid growth */
252 +                logAvgAbsorp = log(1.-AVGREFL);
253 +
254          /* PMAP: Factor in specular-diffuse ambient (caustics) from photon
255           * map, if enabled and ray is primary, else caustic is zero.  Continue
256           * with RADIANCE ambient calculation */
# Line 327 | Line 295 | multambient(           /* compute ambient component & multiply
295                  addcolor(aval, caustic);
296                  return;
297          }
330
331        if (tracktime)                          /* sort to minimize thrashing */
332                sortambvals(0);
298                                                  /* interpolate ambient value */
299          setcolor(acol, 0.0, 0.0, 0.0);
300          d = sumambient(acol, r, nrm, rdepth,
# Line 368 | Line 333 | dumbamb:                                       /* return global value */
333          
334          l = bright(ambval);                     /* average in computations */  
335          if (l > FTINY) {
336 <                d = (log(l)*(double)ambvwt + avsum) /
336 >                d = (log(l)*(double)ambvwt + avsum + logAvgAbsorp*navsum) /
337                                  (double)(ambvwt + navsum);
338                  d = exp(d) / l;
339                  scalecolor(aval, d);
340                  multcolor(aval, ambval);        /* apply color of ambval */
341          } else {
342 <                d = exp( avsum / (double)navsum );
342 >                d = exp( avsum/(double)navsum + logAvgAbsorp );
343                  scalecolor(aval, d);            /* neutral color */
344          }
345   }
# Line 472 | Line 437 | sumambient(            /* get interpolated ambient value */
437                  double  u, v, d, delta_r2, delta_t2;
438                  COLOR   ct;
439                  FVECT   uvw[3];
475                                        /* record access */
476                if (tracktime)
477                        av->latick = ambclock;
440                  /*
441                   *  Ambient level test
442                   */
# Line 583 | Line 545 | extambient(            /* extrapolate value at pv, nv */
545   )
546   {
547          const double    min_d = 0.05;
548 +        const double    max_d = 20.;
549          static FVECT    my_uvw[3];
550          FVECT           v1;
551          int             i;
# Line 602 | Line 565 | extambient(            /* extrapolate value at pv, nv */
565          for (i = 3; i--; )
566                  d += v1[i] * (ap->gdir[0]*uvw[0][i] + ap->gdir[1]*uvw[1][i]);
567          
568 <        if (d < min_d)                  /* should not use if we can avoid it */
568 >        if (d < min_d)                  /* clamp min/max scaling */
569                  d = min_d;
570 +        else if (d > max_d)
571 +                d = max_d;
572          copycolor(cr, ap->val);
573          scalecolor(cr, d);
574          return(d > min_d);
# Line 719 | Line 684 | avstore(                               /* allocate memory and save aval */
684          if ((av = newambval()) == NULL)
685                  error(SYSTEM, "out of memory in avstore");
686          *av = *aval;
722        av->latick = ambclock;
687          av->next = NULL;
688          nambvals++;
689          d = bright(av->val);
# Line 792 | Line 756 | unloadatree(                   /* unload an ambient value tree */
756   }
757  
758  
795 static struct avl {
796        AMBVAL  *p;
797        unsigned long   t;
798 }       *avlist1;                       /* ambient value list with ticks */
799 static AMBVAL   **avlist2;              /* memory positions for sorting */
800 static int      i_avlist;               /* index for lists */
801
802 static int alatcmp(const void *av1, const void *av2);
803
759   static void
760   avfree(AMBVAL *av)
761   {
762          free(av);
763   }
764  
810 static void
811 av2list(
812        AMBVAL *av
813 )
814 {
815 #ifdef DEBUG
816        if (i_avlist >= nambvals)
817                error(CONSISTENCY, "too many ambient values in av2list1");
818 #endif
819        avlist1[i_avlist].p = avlist2[i_avlist] = (AMBVAL*)av;
820        avlist1[i_avlist++].t = av->latick;
821 }
765  
823
824 static int
825 alatcmp(                        /* compare ambient values for MRA */
826        const void *av1,
827        const void *av2
828 )
829 {
830        long  lc = ((struct avl *)av2)->t - ((struct avl *)av1)->t;
831        return(lc<0 ? -1 : lc>0 ? 1 : 0);
832 }
833
834
835 /* GW NOTE 2002/10/3:
836 * I used to compare AMBVAL pointers, but found that this was the
837 * cause of a serious consistency error with gcc, since the optimizer
838 * uses some dangerous trick in pointer subtraction that
839 * assumes pointers differ by exact struct size increments.
840 */
841 static int
842 aposcmp(                        /* compare ambient value positions */
843        const void      *avp1,
844        const void      *avp2
845 )
846 {
847        long    diff = *(char * const *)avp1 - *(char * const *)avp2;
848        if (diff < 0)
849                return(-1);
850        return(diff > 0);
851 }
852
853
854 static int
855 avlmemi(                                /* find list position from address */
856        AMBVAL  *avaddr
857 )
858 {
859        AMBVAL  **avlpp;
860
861        avlpp = (AMBVAL **)bsearch(&avaddr, avlist2,
862                        nambvals, sizeof(AMBVAL *), aposcmp);
863        if (avlpp == NULL)
864                error(CONSISTENCY, "address not found in avlmemi");
865        return(avlpp - avlist2);
866 }
867
868
766   static void
767 < sortambvals(                    /* resort ambient values */
871 <        int     always
872 < )
767 > sortambvals(void)                       /* resort ambient values */
768   {
769 <        AMBTREE  oldatrunk;
770 <        AMBVAL  tav, *tap, *pnext;
771 <        int     i, j;
772 <                                        /* see if it's time yet */
773 <        if (!always && (ambclock++ < lastsort+sortintvl ||
879 <                        nambvals < SORT_THRESH))
880 <                return;
881 <        /*
882 <         * The idea here is to minimize memory thrashing
883 <         * in VM systems by improving reference locality.
884 <         * We do this by periodically sorting our stored ambient
885 <         * values in memory in order of most recently to least
886 <         * recently accessed.  This ordering was chosen so that new
887 <         * ambient values (which tend to be less important) go into
888 <         * higher memory with the infrequently accessed values.
889 <         *      Since we expect our values to need sorting less
890 <         * frequently as the process continues, we double our
891 <         * waiting interval after each call.
892 <         *      This routine is also called by setambacc() with
893 <         * the "always" parameter set to 1 so that the ambient
894 <         * tree will be rebuilt with the new accuracy parameter.
895 <         */
896 <        if (tracktime) {                /* allocate pointer arrays to sort */
897 <                avlist2 = (AMBVAL **)malloc(nambvals*sizeof(AMBVAL *));
898 <                avlist1 = (struct avl *)malloc(nambvals*sizeof(struct avl));
899 <        } else {
900 <                avlist2 = NULL;
901 <                avlist1 = NULL;
902 <        }
903 <        if (avlist1 == NULL) {          /* no time tracking -- rebuild tree? */
904 <                if (avlist2 != NULL)
905 <                        free(avlist2);
906 <                if (always) {           /* rebuild without sorting */
907 <                        oldatrunk = atrunk;
908 <                        atrunk.alist = NULL;
909 <                        atrunk.kid = NULL;
910 <                        unloadatree(&oldatrunk, avinsert);
911 <                }
912 <        } else {                        /* sort memory by last access time */
913 <                /*
914 <                 * Sorting memory is tricky because it isn't contiguous.
915 <                 * We have to sort an array of pointers by MRA and also
916 <                 * by memory position.  We then copy values in "loops"
917 <                 * to minimize memory hits.  Nevertheless, we will visit
918 <                 * everyone at least twice, and this is an expensive process
919 <                 * when we're thrashing, which is when we need to do it.
920 <                 */
921 < #ifdef DEBUG
922 <                sprintf(errmsg, "sorting %u ambient values at ambclock=%lu...",
923 <                                nambvals, ambclock);
924 <                eputs(errmsg);
925 < #endif
926 <                i_avlist = 0;
927 <                unloadatree(&atrunk, av2list);  /* empty current tree */
928 < #ifdef DEBUG
929 <                if (i_avlist < nambvals)
930 <                        error(CONSISTENCY, "missing ambient values in sortambvals");
931 < #endif
932 <                qsort(avlist1, nambvals, sizeof(struct avl), alatcmp);
933 <                qsort(avlist2, nambvals, sizeof(AMBVAL *), aposcmp);
934 <                for (i = 0; i < nambvals; i++) {
935 <                        if (avlist1[i].p == NULL)
936 <                                continue;
937 <                        tap = avlist2[i];
938 <                        tav = *tap;
939 <                        for (j = i; (pnext = avlist1[j].p) != tap;
940 <                                        j = avlmemi(pnext)) {
941 <                                *(avlist2[j]) = *pnext;
942 <                                avinsert(avlist2[j]);
943 <                                avlist1[j].p = NULL;
944 <                        }
945 <                        *(avlist2[j]) = tav;
946 <                        avinsert(avlist2[j]);
947 <                        avlist1[j].p = NULL;
948 <                }
949 <                free(avlist1);
950 <                free(avlist2);
951 <                                                /* compute new sort interval */
952 <                sortintvl = ambclock - lastsort;
953 <                if (sortintvl >= MAX_SORT_INTVL/2)
954 <                        sortintvl = MAX_SORT_INTVL;
955 <                else
956 <                        sortintvl <<= 1;        /* wait twice as long next */
957 < #ifdef DEBUG
958 <                eputs("done\n");
959 < #endif
960 <        }
961 <        if (ambclock >= MAXACLOCK)
962 <                ambclock = MAXACLOCK/2;
963 <        lastsort = ambclock;
769 >        AMBTREE  oldatrunk = atrunk;
770 >
771 >        atrunk.alist = NULL;
772 >        atrunk.kid = NULL;
773 >        unloadatree(&oldatrunk, avinsert);
774   }
775  
776  

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