--- ray/src/rt/ambient.c 1989/08/08 17:31:23 1.6 +++ ray/src/rt/ambient.c 1991/06/13 09:41:15 1.15 @@ -1,4 +1,4 @@ -/* Copyright (c) 1986 Regents of the University of California */ +/* Copyright (c) 1991 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; @@ -17,50 +17,27 @@ static char SCCSid[] = "$SunId$ LBL"; #include "octree.h" +#include "otypes.h" + +#include "ambient.h" + #include "random.h" #define OCTSCALE 0.5 /* ceil((valid rad.)/(cube size)) */ -#define WDONE 4 /* stop if wsum/wmin is at or above */ +typedef struct ambtree { + AMBVAL *alist; /* ambient value list */ + struct ambtree *kid; /* 8 child nodes */ +} AMBTREE; /* ambient octree */ extern CUBE thescene; /* contains space boundaries */ -extern COLOR ambval; /* global ambient component */ -extern double ambacc; /* ambient accuracy */ -extern int ambres; /* ambient resolution */ -extern int ambdiv; /* number of divisions for calculation */ -extern int ambssamp; /* number of super-samples */ -extern int ambounce; /* number of ambient bounces */ -extern char *amblist[]; /* ambient include/exclude list */ -extern int ambincl; /* include == 1, exclude == 0 */ +#define MAXASET 511 /* maximum number of elements in ambient set */ +OBJECT ambset[MAXASET+1]={0}; /* ambient include/exclude set */ -OBJECT ambset[128]; /* ambient include/exclude set */ - double maxarad; /* maximum ambient radius */ double minarad; /* minimum ambient radius */ -typedef struct ambval { - FVECT pos; /* position in space */ - FVECT dir; /* normal direction */ - int lvl; /* recursion level of parent ray */ - float weight; /* weight of parent ray */ - COLOR val; /* computed ambient value */ - float rad; /* validity radius */ - struct ambval *next; /* next in list */ -} AMBVAL; /* ambient value */ - -typedef struct ambtree { - AMBVAL *alist; /* ambient value list */ - struct ambtree *kid; /* 8 child nodes */ -} AMBTREE; /* ambient octree */ - -typedef struct { - float k; /* error contribution per sample */ - COLOR v; /* ray sum */ - int n; /* number of samples */ - short t, p; /* theta, phi indices */ -} AMBSAMP; /* ambient sample */ - static AMBTREE atrunk; /* our ambient trunk node */ static FILE *ambfp = NULL; /* ambient file pointer */ @@ -69,28 +46,13 @@ static FILE *ambfp = NULL; /* ambient file pointer */ #define newambtree() (AMBTREE *)calloc(8, sizeof(AMBTREE)) -double sumambient(), doambient(), makeambient(); - setambient(afile) /* initialize calculation */ char *afile; { long ftell(); - char **amblp; - OBJECT obj; AMBVAL amb; - /* set up ambient set */ - ambset[0] = 0; - for (amblp = amblist; *amblp != NULL; amblp++) { - if ((obj = modifier(*amblp)) == OVOID) { - sprintf(errmsg, "unknown %s modifier \"%s\"", - ambincl ? "include" : "exclude", *amblp); - error(WARNING, errmsg); - continue; - } - if (!inset(ambset, obj)) - insertelem(ambset, obj); - } + maxarad = thescene.cusize / 2.0; /* maximum radius */ /* minimum radius */ minarad = ambres > 0 ? thescene.cusize/ambres : 0.0; @@ -98,7 +60,7 @@ char *afile; /* open ambient file */ if (afile != NULL) if ((ambfp = fopen(afile, "r+")) != NULL) { - while (fread(&amb, sizeof(AMBVAL), 1, ambfp) == 1) + while (fread((char *)&amb,sizeof(AMBVAL),1,ambfp) == 1) avinsert(&amb, &atrunk, thescene.cuorg, thescene.cusize); /* align */ @@ -111,6 +73,28 @@ char *afile; } +ambnotify(obj) /* record new modifier */ +OBJECT obj; +{ + static int hitlimit = 0; + register OBJREC *o = objptr(obj); + register char **amblp; + + if (hitlimit || !ismodifier(o->otype)) + return; + for (amblp = amblist; *amblp != NULL; amblp++) + if (!strcmp(o->oname, *amblp)) { + if (ambset[0] >= MAXASET) { + error(WARNING, "too many modifiers in ambient list"); + hitlimit++; + return; /* should this be fatal? */ + } + insertelem(ambset, obj); + return; + } +} + + ambient(acol, r) /* compute ambient component for ray */ COLOR acol; register RAY *r; @@ -131,7 +115,7 @@ register RAY *r; goto dumbamb; if (ambacc <= FTINY) { /* no ambient storage */ - if (doambient(acol, r) == 0.0) + if (doambient(acol, r, NULL, NULL) == 0.0) goto dumbamb; goto done; } @@ -166,28 +150,8 @@ double s; int i; register int j; register AMBVAL *av; - + /* do this node */ wsum = 0.0; - /* check children first */ - if (at->kid != NULL) { - s *= 0.5; - for (i = 0; i < 8; i++) { - for (j = 0; j < 3; j++) { - ck0[j] = c0[j]; - if (1<rop[j] < ck0[j] - OCTSCALE*s) - break; - if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s) - break; - } - if (j == 3) - wsum += sumambient(acol, r, at->kid+i, ck0, s); - } - if (wsum*ambacc >= WDONE) - return(wsum); /* close enough */ - } - /* check this node */ for (av = at->alist; av != NULL; av = av->next) { /* * Ray strength test. @@ -219,13 +183,13 @@ double s; for (j = 0; j < 3; j++) d += (r->rop[j] - av->pos[j]) * (av->dir[j] + r->ron[j]); - if (d < -minarad) + if (d*0.5 < -minarad*ambacc) continue; /* * Jittering final test reduces image artifacts. */ wt = sqrt(e1) + sqrt(e2); - wt *= 0.9 + 0.2*frandom(); + wt *= .9 + .2*frandom(); if (wt > ambacc) continue; if (wt <= 1e-3) @@ -233,10 +197,27 @@ double s; else wt = 1.0 / wt; wsum += wt; - copycolor(ct, av->val); + extambient(ct, av, r->rop, r->ron); scalecolor(ct, wt); addcolor(acol, ct); } + if (at->kid == NULL) + return(wsum); + /* do children */ + s *= 0.5; + for (i = 0; i < 8; i++) { + for (j = 0; j < 3; j++) { + ck0[j] = c0[j]; + if (1<rop[j] < ck0[j] - OCTSCALE*s) + break; + if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s) + break; + } + if (j == 3) + wsum += sumambient(acol, r, at->kid+i, ck0, s); + } return(wsum); } @@ -247,8 +228,9 @@ COLOR acol; register RAY *r; { AMBVAL amb; + FVECT gp, gd; - amb.rad = doambient(acol, r); /* compute ambient */ + amb.rad = doambient(acol, r, gp, gd); /* compute ambient */ if (amb.rad == 0.0) return(0.0); /* store it */ @@ -257,6 +239,8 @@ register RAY *r; amb.lvl = r->rlvl; amb.weight = r->rweight; copycolor(amb.val, acol); + VCOPY(amb.gpos, gp); + VCOPY(amb.gdir, gd); /* insert into tree */ avinsert(&amb, &atrunk, thescene.cuorg, thescene.cusize); avsave(&amb); /* write to file */ @@ -264,170 +248,32 @@ register RAY *r; } -double -doambient(acol, r) /* compute ambient component */ -COLOR acol; -register RAY *r; +extambient(cr, ap, pv, nv) /* extrapolate value at pv, nv */ +COLOR cr; +register AMBVAL *ap; +FVECT pv, nv; { - extern int ambcmp(); - extern double sin(), cos(), sqrt(); - double phi, xd, yd, zd; - double b, b2; - register AMBSAMP *div; - AMBSAMP dnew; - RAY ar; - FVECT ux, uy; - double arad; - int ndivs, nt, np, ns, ne, i, j; - register int k; + FVECT v1, v2; + register int i; + double d; - setcolor(acol, 0.0, 0.0, 0.0); - /* set number of divisions */ - nt = sqrt(ambdiv * r->rweight * 0.5) + 0.5; - np = 2 * nt; - ndivs = nt * np; - /* check first */ - if (ndivs == 0 || rayorigin(&ar, r, AMBIENT, 0.5) < 0) - return(0.0); - /* set number of super-samples */ - ns = ambssamp * r->rweight + 0.5; - if (ns > 0) { - div = (AMBSAMP *)malloc(ndivs*sizeof(AMBSAMP)); - if (div == NULL) - error(SYSTEM, "out of memory in doambient"); + d = 1.0; /* zeroeth order */ + /* gradient due to translation */ + for (i = 0; i < 3; i++) + d += ap->gpos[i]*(pv[i]-ap->pos[i]); + /* gradient due to rotation */ + VCOPY(v1, ap->dir); + fcross(v2, v1, nv); + d += DOT(ap->gdir, v2); + if (d <= 0.0) { + setcolor(cr, 0.0, 0.0, 0.0); + return; } - /* make axes */ - uy[0] = uy[1] = uy[2] = 0.0; - for (k = 0; k < 3; k++) - if (r->ron[k] < 0.6 && r->ron[k] > -0.6) - break; - uy[k] = 1.0; - fcross(ux, r->ron, uy); - normalize(ux); - fcross(uy, ux, r->ron); - /* sample divisions */ - arad = 0.0; - ne = 0; - for (i = 0; i < nt; i++) - for (j = 0; j < np; j++) { - rayorigin(&ar, r, AMBIENT, 0.5); /* pretested */ - zd = sqrt((i+frandom())/nt); - phi = 2.0*PI * (j+frandom())/np; - xd = cos(phi) * zd; - yd = sin(phi) * zd; - zd = sqrt(1.0 - zd*zd); - for (k = 0; k < 3; k++) - ar.rdir[k] = xd*ux[k]+yd*uy[k]+zd*r->ron[k]; - rayvalue(&ar); - if (ar.rot < FHUGE) - arad += 1.0 / ar.rot; - if (ns > 0) { /* save division */ - div[ne].k = 0.0; - copycolor(div[ne].v, ar.rcol); - div[ne].n = 0; - div[ne].t = i; div[ne].p = j; - /* sum errors */ - b = bright(ar.rcol); - if (i > 0) { /* from above */ - b2 = bright(div[ne-np].v) - b; - b2 *= b2 * 0.25; - div[ne].k += b2; - div[ne].n++; - div[ne-np].k += b2; - div[ne-np].n++; - } - if (j > 0) { /* from behind */ - b2 = bright(div[ne-1].v) - b; - b2 *= b2 * 0.25; - div[ne].k += b2; - div[ne].n++; - div[ne-1].k += b2; - div[ne-1].n++; - } - if (j == np-1) { /* around */ - b2 = bright(div[ne-(np-1)].v) - b; - b2 *= b2 * 0.25; - div[ne].k += b2; - div[ne].n++; - div[ne-(np-1)].k += b2; - div[ne-(np-1)].n++; - } - ne++; - } else - addcolor(acol, ar.rcol); - } - for (k = 0; k < ne; k++) { /* compute errors */ - if (div[k].n > 1) - div[k].k /= div[k].n; - div[k].n = 1; - } - /* sort the divisions */ - qsort(div, ne, sizeof(AMBSAMP), ambcmp); - /* skim excess */ - while (ne > ns) { - ne--; - addcolor(acol, div[ne].v); - } - /* super-sample */ - for (i = ns; i > 0; i--) { - rayorigin(&ar, r, AMBIENT, 0.5); /* pretested */ - zd = sqrt((div[0].t+frandom())/nt); - phi = 2.0*PI * (div[0].p+frandom())/np; - xd = cos(phi) * zd; - yd = sin(phi) * zd; - zd = sqrt(1.0 - zd*zd); - for (k = 0; k < 3; k++) - ar.rdir[k] = xd*ux[k]+yd*uy[k]+zd*r->ron[k]; - rayvalue(&ar); - if (ar.rot < FHUGE) - arad += 1.0 / ar.rot; - /* recompute error */ - copycolor(dnew.v, div[0].v); - addcolor(dnew.v, ar.rcol); - dnew.n = div[0].n + 1; - dnew.t = div[0].t; dnew.p = div[0].p; - b2 = bright(dnew.v)/dnew.n - bright(ar.rcol); - b2 = b2*b2 + div[0].k*(div[0].n*div[0].n); - dnew.k = b2/(dnew.n*dnew.n); - /* reinsert */ - for (k = 0; k < ne-1 && dnew.k < div[k+1].k; k++) - bcopy(&div[k+1], &div[k], sizeof(AMBSAMP)); - bcopy(&dnew, &div[k], sizeof(AMBSAMP)); - - if (ne >= i) { /* extract darkest division */ - ne--; - if (div[ne].n > 1) - scalecolor(div[ne].v, 1.0/div[ne].n); - addcolor(acol, div[ne].v); - } - } - scalecolor(acol, 1.0/ndivs); - if (arad <= FTINY) - arad = FHUGE; - else - arad = (ndivs+ns) / arad / sqrt(r->rweight); - if (arad > maxarad) - arad = maxarad; - else if (arad < minarad) - arad = minarad; - if (ns > 0) - free((char *)div); - return(arad); + copycolor(cr, ap->val); + scalecolor(cr, d); } -static int -ambcmp(d1, d2) /* decreasing order */ -AMBSAMP *d1, *d2; -{ - if (d1->k < d2->k) - return(1); - if (d1->k > d2->k) - return(-1); - return(0); -} - - static avsave(av) /* save an ambient value */ AMBVAL *av; @@ -437,7 +283,7 @@ AMBVAL *av; #endif if (ambfp == NULL) return; - if (fwrite(av, sizeof(AMBVAL), 1, ambfp) != 1) + if (fwrite((char *)av, sizeof(AMBVAL), 1, ambfp) != 1) goto writerr; #ifdef AMBFLUSH if (++nunflshed >= AMBFLUSH) { @@ -466,7 +312,7 @@ double s; if ((av = newambval()) == NULL) goto memerr; - bcopy(aval, av, sizeof(AMBVAL)); + copystruct(av, aval); VCOPY(ck0, c0); while (s*(OCTSCALE/2) > av->rad*ambacc) { if (at->kid == NULL)