--- ray/src/rt/ambient.c 2010/10/14 05:54:44 2.68 +++ ray/src/rt/ambient.c 2014/04/26 02:59:16 2.82 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: ambient.c,v 2.68 2010/10/14 05:54:44 greg Exp $"; +static const char RCSid[] = "$Id: ambient.c,v 2.82 2014/04/26 02:59:16 greg Exp $"; #endif /* * ambient.c - routines dealing with ambient (inter-reflected) component. @@ -39,9 +39,9 @@ static int nunflshed = 0; /* number of unflushed ambi #ifndef SORT_THRESH #ifdef SMLMEM -#define SORT_THRESH ((3L<<20)/sizeof(AMBVAL)) +#define SORT_THRESH ((16L<<20)/sizeof(AMBVAL)) #else -#define SORT_THRESH ((9L<<20)/sizeof(AMBVAL)) +#define SORT_THRESH ((64L<<20)/sizeof(AMBVAL)) #endif #endif #ifndef SORT_INTVL @@ -51,6 +51,8 @@ static int nunflshed = 0; /* number of unflushed ambi #define MAX_SORT_INTVL (SORT_INTVL<<6) #endif + +static double qambacc = 0.; /* ambient accuracy to the 1/4 power */ static double avsum = 0.; /* computed ambient value sum (log) */ static unsigned int navsum = 0; /* number of values in avsum */ static unsigned int nambvals = 0; /* total number of indirect values */ @@ -84,9 +86,10 @@ static AMBVAL *avstore(AMBVAL *aval); static AMBTREE *newambtree(void); static void freeambtree(AMBTREE *atp); -typedef void unloadtf_t(void *); +typedef void unloadtf_t(AMBVAL *); static unloadtf_t avinsert; static unloadtf_t av2list; +static unloadtf_t avfree; static void unloadatree(AMBTREE *at, unloadtf_t *f); static int aposcmp(const void *avp1, const void *avp2); @@ -98,7 +101,7 @@ static void aflock(int typ); #endif -extern void +void setambres( /* set ambient resolution */ int ar ) @@ -121,22 +124,23 @@ setambres( /* set ambient resolution */ } -extern void +void setambacc( /* set ambient accuracy */ double newa ) { - double ambdiff; - - if (newa < 0.0) - newa = 0.0; - ambdiff = fabs(newa - ambacc); - if (ambdiff >= .01 && (ambacc = newa) > FTINY && nambvals > 0) - sortambvals(1); /* rebuild tree */ + double olda = qambacc*qambacc*qambacc*qambacc; + + newa *= (newa > 0); + if (fabs(newa - olda) >= .05*(newa + olda)) { + qambacc = sqrt(sqrt(ambacc = newa)); + if (nambvals > 0) + sortambvals(1); /* rebuild tree */ + } } -extern void +void setambient(void) /* initialize calculation */ { int readonly = 0; @@ -194,13 +198,16 @@ setambient(void) /* initialize calculation */ sprintf(errmsg, "cannot open ambient file \"%s\"", ambfile); error(SYSTEM, errmsg); } +#ifdef getc_unlocked + flockfile(ambfp); /* application-level lock */ +#endif #ifdef F_SETLKW aflock(F_UNLCK); /* release file */ #endif } -extern void +void ambdone(void) /* close ambient file and free memory */ { if (ambfp != NULL) { /* close ambient file */ @@ -214,7 +221,7 @@ ambdone(void) /* close ambient file and free memory lastpos = -1; } /* free ambient tree */ - unloadatree(&atrunk, free); + unloadatree(&atrunk, &avfree); /* reset state variables */ avsum = 0.; navsum = 0; @@ -226,14 +233,14 @@ ambdone(void) /* close ambient file and free memory } -extern void +void ambnotify( /* record new modifier */ OBJECT obj ) { static int hitlimit = 0; - register OBJREC *o; - register char **amblp; + OBJREC *o; + char **amblp; if (obj == OVOID) { /* starting over */ ambset[0] = 0; @@ -255,16 +262,28 @@ ambnotify( /* record new modifier */ } } +/************ THE FOLLOWING ROUTINES DIFFER BETWEEN NEW & OLD ***************/ -extern void +#ifdef NEWAMB + +#define tfunc(lwr, x, upr) (((x)-(lwr))/((upr)-(lwr))) + +static double sumambient(COLOR acol, RAY *r, FVECT rn, int al, + AMBTREE *at, FVECT c0, double s); +static int makeambient(COLOR acol, RAY *r, FVECT rn, int al); +static void extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv, + FVECT uvw[3]); + +void multambient( /* compute ambient component & multiply by coef. */ COLOR aval, - register RAY *r, + RAY *r, FVECT nrm ) { static int rdepth = 0; /* ambient recursion */ COLOR acol; + int ok; double d, l; if (ambdiv <= 0) /* no ambient calculation */ @@ -280,6 +299,298 @@ multambient( /* compute ambient component & multiply if (ambacc <= FTINY) { /* no ambient storage */ copycolor(acol, aval); rdepth++; + ok = doambient(acol, r, r->rweight, NULL, NULL, NULL, NULL); + rdepth--; + if (!ok) + goto dumbamb; + copycolor(aval, acol); + return; + } + + if (tracktime) /* sort to minimize thrashing */ + sortambvals(0); + /* interpolate ambient value */ + setcolor(acol, 0.0, 0.0, 0.0); + d = sumambient(acol, r, nrm, rdepth, + &atrunk, thescene.cuorg, thescene.cusize); + if (d > FTINY) { + d = 1.0/d; + scalecolor(acol, d); + multcolor(aval, acol); + return; + } + rdepth++; /* need to cache new value */ + ok = makeambient(acol, r, nrm, rdepth-1); + rdepth--; + if (ok) { + multcolor(aval, acol); /* computed new value */ + return; + } +dumbamb: /* return global value */ + if ((ambvwt <= 0) | (navsum == 0)) { + multcolor(aval, ambval); + return; + } + l = bright(ambval); /* average in computations */ + if (l > FTINY) { + d = (log(l)*(double)ambvwt + avsum) / + (double)(ambvwt + navsum); + d = exp(d) / l; + scalecolor(aval, d); + multcolor(aval, ambval); /* apply color of ambval */ + } else { + d = exp( avsum / (double)navsum ); + scalecolor(aval, d); /* neutral color */ + } +} + + +double +sumambient( /* get interpolated ambient value */ + COLOR acol, + RAY *r, + FVECT rn, + int al, + AMBTREE *at, + FVECT c0, + double s +) +{ /* initial limit is 10 degrees plus ambacc radians */ + const double minangle = 10.0 * PI/180.; + const double maxangle = (minangle+ambacc-PI/2.)*pow(r->rweight,0.13) + + PI/2.; + double wsum = 0.0; + FVECT ck0; + int i, j; + AMBVAL *av; + /* sum this node */ + for (av = at->alist; av != NULL; av = av->next) { + double d, delta_r2, delta_t2; + COLOR ct; + FVECT uvw[3]; + /* record access */ + if (tracktime) + av->latick = ambclock; + /* + * Ambient level test + */ + if (av->lvl > al) /* list sorted, so this works */ + break; + if (av->weight < 0.9*r->rweight) + continue; + /* + * Direction test using unperturbed normal + */ + decodedir(uvw[2], av->ndir); + d = DOT(uvw[2], r->ron); + if (d <= 0.0) /* >= 90 degrees */ + continue; + delta_r2 = 2.0 - 2.0*d; /* approx. radians^2 */ + if (delta_r2 >= maxangle*maxangle) + continue; + /* + * Modified ray behind test + */ + VSUB(ck0, av->pos, r->rop); + d = DOT(ck0, uvw[2]); + if (d < -minarad*qambacc-.001) + continue; + d /= av->rad[0]; + delta_t2 = d*d; + if (delta_t2 >= qambacc*qambacc) + continue; + /* + * Elliptical radii test based on Hessian + */ + decodedir(uvw[0], av->udir); + VCROSS(uvw[1], uvw[2], uvw[0]); + d = DOT(ck0, uvw[0]) / av->rad[0]; + delta_t2 += d*d; + d = DOT(ck0, uvw[1]) / av->rad[1]; + delta_t2 += d*d; + if (delta_t2 >= qambacc*qambacc) + continue; + /* + * Extrapolate value and compute final weight (hat function) + */ + extambient(ct, av, r->rop, rn, uvw); + d = tfunc(maxangle, sqrt(delta_r2), 0.0) * + tfunc(qambacc, sqrt(delta_t2), 0.0); + scalecolor(ct, d); + addcolor(acol, ct); + wsum += d; + } + if (at->kid == NULL) + return(wsum); + /* sum children */ + s *= 0.5; + for (i = 0; i < 8; i++) { + for (j = 0; j < 3; j++) { + ck0[j] = c0[j]; + if (1<rop[j] < ck0[j] - OCTSCALE*s) + break; + if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s) + break; + } + if (j == 3) + wsum += sumambient(acol, r, rn, al, + at->kid+i, ck0, s); + } + return(wsum); +} + + +int +makeambient( /* make a new ambient value for storage */ + COLOR acol, + RAY *r, + FVECT rn, + int al +) +{ + AMBVAL amb; + FVECT uvw[3]; + int i; + + amb.weight = 1.0; /* compute weight */ + for (i = al; i-- > 0; ) + amb.weight *= AVGREFL; + if (r->rweight < 0.1*amb.weight) /* heuristic override */ + amb.weight = 1.25*r->rweight; + setcolor(acol, AVGREFL, AVGREFL, AVGREFL); + /* compute ambient */ + i = doambient(acol, r, amb.weight, uvw, amb.rad, amb.gpos, amb.gdir); + scalecolor(acol, 1./AVGREFL); /* undo assumed reflectance */ + if (i <= 0 || amb.rad[0] <= FTINY) /* no Hessian or zero radius */ + return(i); + /* store value */ + VCOPY(amb.pos, r->rop); + amb.ndir = encodedir(r->ron); + amb.udir = encodedir(uvw[0]); + amb.lvl = al; + copycolor(amb.val, acol); + /* insert into tree */ + avsave(&amb); /* and save to file */ + if (rn != r->ron) { /* texture */ + VCOPY(uvw[2], r->ron); + extambient(acol, &amb, r->rop, rn, uvw); + } + return(1); +} + + +void +extambient( /* extrapolate value at pv, nv */ + COLOR cr, + AMBVAL *ap, + FVECT pv, + FVECT nv, + FVECT uvw[3] +) +{ + static FVECT my_uvw[3]; + FVECT v1; + int i; + double d = 1.0; /* zeroeth order */ + + if (uvw == NULL) { /* need local coordinates? */ + decodedir(my_uvw[2], ap->ndir); + decodedir(my_uvw[0], ap->udir); + VCROSS(my_uvw[1], my_uvw[2], my_uvw[0]); + uvw = my_uvw; + } + for (i = 3; i--; ) /* gradient due to translation */ + d += (pv[i] - ap->pos[i]) * + (ap->gpos[0]*uvw[0][i] + ap->gpos[1]*uvw[1][i]); + + VCROSS(v1, uvw[2], nv); /* gradient due to rotation */ + for (i = 3; i--; ) + d += v1[i] * (ap->gdir[0]*uvw[0][i] + ap->gdir[1]*uvw[1][i]); + + if (d <= 0.0) { + setcolor(cr, 0.0, 0.0, 0.0); + return; + } + copycolor(cr, ap->val); + scalecolor(cr, d); +} + + +static void +avinsert( /* insert ambient value in our tree */ + AMBVAL *av +) +{ + AMBTREE *at; + AMBVAL *ap; + AMBVAL avh; + FVECT ck0; + double s; + int branch; + int i; + + if (av->rad[0] <= FTINY) + error(CONSISTENCY, "zero ambient radius in avinsert"); + at = &atrunk; + VCOPY(ck0, thescene.cuorg); + s = thescene.cusize; + while (s*(OCTSCALE/2) > av->rad[1]*qambacc) { + if (at->kid == NULL) + if ((at->kid = newambtree()) == NULL) + error(SYSTEM, "out of memory in avinsert"); + s *= 0.5; + branch = 0; + for (i = 0; i < 3; i++) + if (av->pos[i] > ck0[i] + s) { + ck0[i] += s; + branch |= 1 << i; + } + at = at->kid + branch; + } + avh.next = at->alist; /* order by increasing level */ + for (ap = &avh; ap->next != NULL; ap = ap->next) + if (ap->next->lvl >= av->lvl) + break; + av->next = ap->next; + ap->next = (AMBVAL*)av; + at->alist = avh.next; +} + + +#else /* ! NEWAMB */ + +static double sumambient(COLOR acol, RAY *r, FVECT rn, int al, + AMBTREE *at, FVECT c0, double s); +static double makeambient(COLOR acol, RAY *r, FVECT rn, int al); +static void extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv); + + +void +multambient( /* compute ambient component & multiply by coef. */ + COLOR aval, + RAY *r, + FVECT nrm +) +{ + static int rdepth = 0; /* ambient recursion */ + COLOR acol; + double d, l; + + if (ambdiv <= 0) /* no ambient calculation */ + goto dumbamb; + /* check number of bounces */ + if (rdepth >= ambounce) + goto dumbamb; + /* check ambient list */ + if (ambincl != -1 && r->ro != NULL && + ambincl != inset(ambset, r->ro->omod)) + goto dumbamb; + + if (ambacc <= FTINY) { /* no ambient storage */ + copycolor(acol, aval); + rdepth++; d = doambient(acol, r, r->rweight, NULL, NULL); rdepth--; if (d <= FTINY) @@ -326,10 +637,10 @@ dumbamb: /* return global value */ } -extern double +static double sumambient( /* get interpolated ambient value */ COLOR acol, - register RAY *r, + RAY *r, FVECT rn, int al, AMBTREE *at, @@ -341,8 +652,8 @@ sumambient( /* get interpolated ambient value */ COLOR ct; FVECT ck0; int i; - register int j; - register AMBVAL *av; + int j; + AMBVAL *av; wsum = 0.0; /* do this node */ @@ -360,13 +671,8 @@ sumambient( /* get interpolated ambient value */ /* * Ambient radius test. */ - d = av->pos[0] - r->rop[0]; - e1 = d * d; - d = av->pos[1] - r->rop[1]; - e1 += d * d; - d = av->pos[2] - r->rop[2]; - e1 += d * d; - e1 /= av->rad * av->rad; + VSUB(ck0, av->pos, r->rop); + e1 = DOT(ck0, ck0) / (av->rad * av->rad); if (e1 > ambacc*ambacc*1.21) continue; /* @@ -383,8 +689,9 @@ sumambient( /* get interpolated ambient value */ } } e2 = (1.0 - d) * r->rweight; - if (e2 < 0.0) e2 = 0.0; - if (e1 + e2 > ambacc*ambacc*1.21) + if (e2 < 0.0) + e2 = 0.0; + else if (e1 + e2 > ambacc*ambacc*1.21) continue; /* * Ray behind test. @@ -441,7 +748,7 @@ sumambient( /* get interpolated ambient value */ } -extern double +static double makeambient( /* make a new ambient value for storage */ COLOR acol, RAY *r, @@ -481,16 +788,16 @@ makeambient( /* make a new ambient value for storage } -extern void +static void extambient( /* extrapolate value at pv, nv */ COLOR cr, - register AMBVAL *ap, + AMBVAL *ap, FVECT pv, FVECT nv ) { FVECT v1; - register int i; + int i; double d; d = 1.0; /* zeroeth order */ @@ -510,6 +817,50 @@ extambient( /* extrapolate value at pv, nv */ static void +avinsert( /* insert ambient value in our tree */ + AMBVAL *av +) +{ + AMBTREE *at; + AMBVAL *ap; + AMBVAL avh; + FVECT ck0; + double s; + int branch; + int i; + + if (av->rad <= FTINY) + error(CONSISTENCY, "zero ambient radius in avinsert"); + at = &atrunk; + VCOPY(ck0, thescene.cuorg); + s = thescene.cusize; + while (s*(OCTSCALE/2) > av->rad*ambacc) { + if (at->kid == NULL) + if ((at->kid = newambtree()) == NULL) + error(SYSTEM, "out of memory in avinsert"); + s *= 0.5; + branch = 0; + for (i = 0; i < 3; i++) + if (av->pos[i] > ck0[i] + s) { + ck0[i] += s; + branch |= 1 << i; + } + at = at->kid + branch; + } + avh.next = at->alist; /* order by increasing level */ + for (ap = &avh; ap->next != NULL; ap = ap->next) + if (ap->next->lvl >= av->lvl) + break; + av->next = ap->next; + ap->next = (AMBVAL*)av; + at->alist = avh.next; +} + +#endif /* ! NEWAMB */ + +/************* FOLLOWING ROUTINES SAME FOR NEW & OLD METHODS ***************/ + +static void initambfile( /* initialize ambient file */ int cre8 ) @@ -518,7 +869,7 @@ initambfile( /* initialize ambient file */ static char *mybuf = NULL; #ifdef F_SETLKW - aflock(creat ? F_WRLCK : F_RDLCK); + aflock(cre8 ? F_WRLCK : F_RDLCK); #endif SET_FILE_BINARY(ambfp); if (mybuf == NULL) @@ -566,10 +917,10 @@ writerr: static AMBVAL * avstore( /* allocate memory and store aval */ - register AMBVAL *aval + AMBVAL *aval ) { - register AMBVAL *av; + AMBVAL *av; double d; if ((av = newambval()) == NULL) @@ -595,7 +946,7 @@ static AMBTREE *atfreelist = NULL; /* free ambient tr static AMBTREE * newambtree(void) /* allocate 8 ambient tree structs */ { - register AMBTREE *atp, *upperlim; + AMBTREE *atp, *upperlim; if (atfreelist == NULL) { /* get more nodes */ atfreelist = (AMBTREE *)malloc(ATALLOCSZ*8*sizeof(AMBTREE)); @@ -625,54 +976,13 @@ freeambtree( /* free 8 ambient tree structs */ static void -avinsert( /* insert ambient value in our tree */ - void *av -) -{ - register AMBTREE *at; - register AMBVAL *ap; - AMBVAL avh; - FVECT ck0; - double s; - int branch; - register int i; - - if (((AMBVAL*)av)->rad <= FTINY) - error(CONSISTENCY, "zero ambient radius in avinsert"); - at = &atrunk; - VCOPY(ck0, thescene.cuorg); - s = thescene.cusize; - while (s*(OCTSCALE/2) > ((AMBVAL*)av)->rad*ambacc) { - if (at->kid == NULL) - if ((at->kid = newambtree()) == NULL) - error(SYSTEM, "out of memory in avinsert"); - s *= 0.5; - branch = 0; - for (i = 0; i < 3; i++) - if (((AMBVAL*)av)->pos[i] > ck0[i] + s) { - ck0[i] += s; - branch |= 1 << i; - } - at = at->kid + branch; - } - avh.next = at->alist; /* order by increasing level */ - for (ap = &avh; ap->next != NULL; ap = ap->next) - if (ap->next->lvl >= ((AMBVAL*)av)->lvl) - break; - ((AMBVAL*)av)->next = ap->next; - ap->next = (AMBVAL*)av; - at->alist = avh.next; -} - - -static void unloadatree( /* unload an ambient value tree */ - register AMBTREE *at, + AMBTREE *at, unloadtf_t *f ) { - register AMBVAL *av; - register int i; + AMBVAL *av; + int i; /* transfer values at this node */ for (av = at->alist; av != NULL; av = at->alist) { at->alist = av->next; @@ -697,8 +1007,14 @@ static int i_avlist; /* index for lists */ static int alatcmp(const void *av1, const void *av2); static void +avfree(AMBVAL *av) +{ + free(av); +} + +static void av2list( - void *av + AMBVAL *av ) { #ifdef DEBUG @@ -706,7 +1022,7 @@ av2list( error(CONSISTENCY, "too many ambient values in av2list1"); #endif avlist1[i_avlist].p = avlist2[i_avlist] = (AMBVAL*)av; - avlist1[i_avlist++].t = ((AMBVAL*)av)->latick; + avlist1[i_avlist++].t = av->latick; } @@ -716,7 +1032,7 @@ alatcmp( /* compare ambient values for MRA */ const void *av2 ) { - register long lc = ((struct avl *)av2)->t - ((struct avl *)av1)->t; + long lc = ((struct avl *)av2)->t - ((struct avl *)av1)->t; return(lc<0 ? -1 : lc>0 ? 1 : 0); } @@ -733,30 +1049,26 @@ aposcmp( /* compare ambient value positions */ const void *avp2 ) { - register long diff = *(char * const *)avp1 - *(char * const *)avp2; + long diff = *(char * const *)avp1 - *(char * const *)avp2; if (diff < 0) return(-1); return(diff > 0); } -#if 1 + static int avlmemi( /* find list position from address */ AMBVAL *avaddr ) { - register AMBVAL **avlpp; + AMBVAL **avlpp; avlpp = (AMBVAL **)bsearch((char *)&avaddr, (char *)avlist2, - nambvals, sizeof(AMBVAL *), aposcmp); + nambvals, sizeof(AMBVAL *), &aposcmp); if (avlpp == NULL) error(CONSISTENCY, "address not found in avlmemi"); return(avlpp - avlist2); } -#else -#define avlmemi(avaddr) ((AMBVAL **)bsearch((char *)&avaddr,(char *)avlist2, \ - nambvals,sizeof(AMBVAL *),aposcmp) - avlist2) -#endif static void @@ -766,7 +1078,7 @@ sortambvals( /* resort ambient values */ { AMBTREE oldatrunk; AMBVAL tav, *tap, *pnext; - register int i, j; + int i, j; /* see if it's time yet */ if (!always && (ambclock++ < lastsort+sortintvl || nambvals < SORT_THRESH)) @@ -800,7 +1112,7 @@ sortambvals( /* resort ambient values */ oldatrunk = atrunk; atrunk.alist = NULL; atrunk.kid = NULL; - unloadatree(&oldatrunk, avinsert); + unloadatree(&oldatrunk, &avinsert); } } else { /* sort memory by last access time */ /* @@ -817,13 +1129,13 @@ sortambvals( /* resort ambient values */ eputs(errmsg); #endif i_avlist = 0; - unloadatree(&atrunk, av2list); /* empty current tree */ + unloadatree(&atrunk, &av2list); /* empty current tree */ #ifdef DEBUG if (i_avlist < nambvals) error(CONSISTENCY, "missing ambient values in sortambvals"); #endif - qsort((char *)avlist1, nambvals, sizeof(struct avl), alatcmp); - qsort((char *)avlist2, nambvals, sizeof(AMBVAL *), aposcmp); + qsort((char *)avlist1, nambvals, sizeof(struct avl), &alatcmp); + qsort((char *)avlist2, nambvals, sizeof(AMBVAL *), &aposcmp); for (i = 0; i < nambvals; i++) { if (avlist1[i].p == NULL) continue; @@ -874,12 +1186,12 @@ aflock( /* lock/unlock ambient file */ } -extern int +int ambsync(void) /* synchronize ambient file */ { long flen; AMBVAL avs; - register int n; + int n; if (ambfp == NULL) /* no ambient file? */ return(0); @@ -927,9 +1239,9 @@ seekerr: return -1; /* pro forma return */ } -#else +#else /* ! F_SETLKW */ -extern int +int ambsync(void) /* flush ambient file */ { if (ambfp == NULL) @@ -938,4 +1250,4 @@ ambsync(void) /* flush ambient file */ return(fflush(ambfp)); } -#endif +#endif /* ! F_SETLKW */