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/* Copyright (c) 1986 Regents of the University of California */ |
1 |
> |
/* Copyright (c) 1991 Regents of the University of California */ |
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#ifndef lint |
4 |
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static char SCCSid[] = "$SunId$ LBL"; |
19 |
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20 |
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#include "otypes.h" |
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|
22 |
+ |
#include "ambient.h" |
23 |
+ |
|
24 |
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#include "random.h" |
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|
26 |
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#define OCTSCALE 0.5 /* ceil((valid rad.)/(cube size)) */ |
27 |
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|
26 |
– |
extern CUBE thescene; /* contains space boundaries */ |
27 |
– |
|
28 |
– |
extern COLOR ambval; /* global ambient component */ |
29 |
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extern double ambacc; /* ambient accuracy */ |
30 |
– |
extern int ambres; /* ambient resolution */ |
31 |
– |
extern int ambdiv; /* number of divisions for calculation */ |
32 |
– |
extern int ambssamp; /* number of super-samples */ |
33 |
– |
extern int ambounce; /* number of ambient bounces */ |
34 |
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extern char *amblist[]; /* ambient include/exclude list */ |
35 |
– |
extern int ambincl; /* include == 1, exclude == 0 */ |
36 |
– |
|
37 |
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OBJECT ambset[256]={0}; /* ambient include/exclude set */ |
38 |
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|
39 |
– |
double maxarad; /* maximum ambient radius */ |
40 |
– |
double minarad; /* minimum ambient radius */ |
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– |
|
42 |
– |
typedef struct ambval { |
43 |
– |
FVECT pos; /* position in space */ |
44 |
– |
FVECT dir; /* normal direction */ |
45 |
– |
int lvl; /* recursion level of parent ray */ |
46 |
– |
float weight; /* weight of parent ray */ |
47 |
– |
COLOR val; /* computed ambient value */ |
48 |
– |
float rad; /* validity radius */ |
49 |
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struct ambval *next; /* next in list */ |
50 |
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} AMBVAL; /* ambient value */ |
51 |
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|
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typedef struct ambtree { |
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AMBVAL *alist; /* ambient value list */ |
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struct ambtree *kid; /* 8 child nodes */ |
31 |
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} AMBTREE; /* ambient octree */ |
32 |
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|
33 |
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typedef struct { |
58 |
< |
float k; /* error contribution per sample */ |
59 |
< |
COLOR v; /* ray sum */ |
60 |
< |
int n; /* number of samples */ |
61 |
< |
short t, p; /* theta, phi indices */ |
62 |
< |
} AMBSAMP; /* ambient sample */ |
33 |
> |
extern CUBE thescene; /* contains space boundaries */ |
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|
35 |
+ |
#define MAXASET 511 /* maximum number of elements in ambient set */ |
36 |
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OBJECT ambset[MAXASET+1]={0}; /* ambient include/exclude set */ |
37 |
+ |
|
38 |
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double maxarad; /* maximum ambient radius */ |
39 |
+ |
double minarad; /* minimum ambient radius */ |
40 |
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|
41 |
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static AMBTREE atrunk; /* our ambient trunk node */ |
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|
43 |
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static FILE *ambfp = NULL; /* ambient file pointer */ |
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|
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#define newambtree() (AMBTREE *)calloc(8, sizeof(AMBTREE)) |
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|
72 |
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double sumambient(), doambient(), makeambient(); |
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74 |
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|
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setambient(afile) /* initialize calculation */ |
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char *afile; |
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{ |
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ambnotify(obj) /* record new modifier */ |
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OBJECT obj; |
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{ |
79 |
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static int hitlimit = 0; |
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register OBJREC *o = objptr(obj); |
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register char **amblp; |
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|
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if (!ismodifier(o->otype)) |
83 |
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if (hitlimit || !ismodifier(o->otype)) |
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return; |
85 |
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for (amblp = amblist; *amblp != NULL; amblp++) |
86 |
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if (!strcmp(o->oname, *amblp)) { |
87 |
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if (ambset[0] >= MAXASET) { |
88 |
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error(WARNING, "too many modifiers in ambient list"); |
89 |
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hitlimit++; |
90 |
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return; /* should this be fatal? */ |
91 |
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} |
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insertelem(ambset, obj); |
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return; |
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} |
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register RAY *r; |
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{ |
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static int rdepth = 0; /* ambient recursion */ |
103 |
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double wsum; |
103 |
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double d; |
104 |
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|
124 |
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rdepth++; /* increment level */ |
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|
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if (ambdiv <= 0) /* no ambient calculation */ |
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goto dumbamb; |
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/* check number of bounces */ |
108 |
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if (rdepth > ambounce) |
108 |
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if (rdepth >= ambounce) |
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goto dumbamb; |
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/* check ambient list */ |
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if (ambincl != -1 && r->ro != NULL && |
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goto dumbamb; |
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|
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if (ambacc <= FTINY) { /* no ambient storage */ |
116 |
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if (doambient(acol, r) == 0.0) |
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rdepth++; |
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d = doambient(acol, r, r->rweight, NULL, NULL); |
118 |
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rdepth--; |
119 |
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if (d == 0.0) |
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goto dumbamb; |
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goto done; |
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return; |
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} |
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/* get ambient value */ |
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setcolor(acol, 0.0, 0.0, 0.0); |
125 |
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wsum = sumambient(acol, r, &atrunk, thescene.cuorg, thescene.cusize); |
126 |
< |
if (wsum > FTINY) |
127 |
< |
scalecolor(acol, 1.0/wsum); |
128 |
< |
else if (makeambient(acol, r) == 0.0) |
129 |
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goto dumbamb; |
130 |
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goto done; |
131 |
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|
125 |
> |
d = sumambient(acol, r, rdepth, |
126 |
> |
&atrunk, thescene.cuorg, thescene.cusize); |
127 |
> |
if (d > FTINY) |
128 |
> |
scalecolor(acol, 1.0/d); |
129 |
> |
else { |
130 |
> |
d = makeambient(acol, r, rdepth++); |
131 |
> |
rdepth--; |
132 |
> |
} |
133 |
> |
if (d > FTINY) |
134 |
> |
return; |
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dumbamb: /* return global value */ |
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copycolor(acol, ambval); |
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done: /* must finish here! */ |
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rdepth--; |
137 |
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} |
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|
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double |
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sumambient(acol, r, at, c0, s) /* get interpolated ambient value */ |
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sumambient(acol, r, al, at, c0, s) /* get interpolated ambient value */ |
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COLOR acol; |
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register RAY *r; |
144 |
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int al; |
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AMBTREE *at; |
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FVECT c0; |
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double s; |
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wsum = 0.0; |
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for (av = at->alist; av != NULL; av = av->next) { |
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/* |
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* Ray strength test. |
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* Ambient level test. |
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*/ |
162 |
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if (av->lvl > r->rlvl || av->weight < r->rweight-FTINY) |
162 |
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if (av->lvl > al || av->weight < r->rweight-FTINY) |
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continue; |
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/* |
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* Ambient radius test. |
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for (j = 0; j < 3; j++) |
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d += (r->rop[j] - av->pos[j]) * |
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(av->dir[j] + r->ron[j]); |
189 |
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if (d < -minarad) |
189 |
> |
if (d*0.5 < -minarad*ambacc-.001) |
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continue; |
191 |
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/* |
192 |
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* Jittering final test reduces image artifacts. |
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else |
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wt = 1.0 / wt; |
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wsum += wt; |
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< |
copycolor(ct, av->val); |
203 |
> |
extambient(ct, av, r->rop, r->ron); |
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scalecolor(ct, wt); |
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addcolor(acol, ct); |
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} |
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break; |
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} |
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if (j == 3) |
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wsum += sumambient(acol, r, at->kid+i, ck0, s); |
222 |
> |
wsum += sumambient(acol, r, al, at->kid+i, ck0, s); |
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} |
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return(wsum); |
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} |
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double |
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makeambient(acol, r) /* make a new ambient value */ |
229 |
> |
makeambient(acol, r, al) /* make a new ambient value */ |
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COLOR acol; |
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register RAY *r; |
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int al; |
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{ |
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AMBVAL amb; |
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|
236 |
< |
amb.rad = doambient(acol, r); /* compute ambient */ |
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> |
FVECT gp, gd; |
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> |
/* compute weight */ |
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amb.weight = pow(AVGREFL, (double)al); |
238 |
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if (r->rweight < 0.2*amb.weight) /* heuristic */ |
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> |
amb.weight = r->rweight; |
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> |
/* compute ambient */ |
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amb.rad = doambient(acol, r, amb.weight, gp, gd); |
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if (amb.rad == 0.0) |
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return(0.0); |
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/* store it */ |
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VCOPY(amb.pos, r->rop); |
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VCOPY(amb.dir, r->ron); |
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< |
amb.lvl = r->rlvl; |
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< |
amb.weight = r->rweight; |
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> |
amb.lvl = al; |
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copycolor(amb.val, acol); |
249 |
+ |
VCOPY(amb.gpos, gp); |
250 |
+ |
VCOPY(amb.gdir, gd); |
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/* insert into tree */ |
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avinsert(&amb, &atrunk, thescene.cuorg, thescene.cusize); |
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avsave(&amb); /* write to file */ |
255 |
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} |
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|
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|
258 |
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double |
259 |
< |
doambient(acol, r) /* compute ambient component */ |
260 |
< |
COLOR acol; |
261 |
< |
register RAY *r; |
258 |
> |
extambient(cr, ap, pv, nv) /* extrapolate value at pv, nv */ |
259 |
> |
COLOR cr; |
260 |
> |
register AMBVAL *ap; |
261 |
> |
FVECT pv, nv; |
262 |
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{ |
263 |
< |
extern int ambcmp(); |
264 |
< |
extern double sin(), cos(), sqrt(); |
265 |
< |
double phi, xd, yd, zd; |
275 |
< |
double b, b2; |
276 |
< |
register AMBSAMP *div; |
277 |
< |
AMBSAMP dnew; |
278 |
< |
RAY ar; |
279 |
< |
FVECT ux, uy; |
280 |
< |
double arad; |
281 |
< |
int ndivs, nt, np, ns, ne, i, j; |
282 |
< |
register int k; |
263 |
> |
FVECT v1, v2; |
264 |
> |
register int i; |
265 |
> |
double d; |
266 |
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|
267 |
< |
setcolor(acol, 0.0, 0.0, 0.0); |
268 |
< |
/* set number of divisions */ |
269 |
< |
nt = sqrt(ambdiv * r->rweight * 0.5) + 0.5; |
270 |
< |
np = 2 * nt; |
271 |
< |
ndivs = nt * np; |
272 |
< |
/* check first */ |
273 |
< |
if (ndivs == 0 || rayorigin(&ar, r, AMBIENT, 0.5) < 0) |
274 |
< |
return(0.0); |
275 |
< |
/* set number of super-samples */ |
276 |
< |
ns = ambssamp * r->rweight + 0.5; |
277 |
< |
if (ns > 0) { |
295 |
< |
div = (AMBSAMP *)malloc(ndivs*sizeof(AMBSAMP)); |
296 |
< |
if (div == NULL) |
297 |
< |
error(SYSTEM, "out of memory in doambient"); |
267 |
> |
d = 1.0; /* zeroeth order */ |
268 |
> |
/* gradient due to translation */ |
269 |
> |
for (i = 0; i < 3; i++) |
270 |
> |
d += ap->gpos[i]*(pv[i]-ap->pos[i]); |
271 |
> |
/* gradient due to rotation */ |
272 |
> |
VCOPY(v1, ap->dir); |
273 |
> |
fcross(v2, v1, nv); |
274 |
> |
d += DOT(ap->gdir, v2); |
275 |
> |
if (d <= 0.0) { |
276 |
> |
setcolor(cr, 0.0, 0.0, 0.0); |
277 |
> |
return; |
278 |
|
} |
279 |
< |
/* make axes */ |
280 |
< |
uy[0] = uy[1] = uy[2] = 0.0; |
301 |
< |
for (k = 0; k < 3; k++) |
302 |
< |
if (r->ron[k] < 0.6 && r->ron[k] > -0.6) |
303 |
< |
break; |
304 |
< |
uy[k] = 1.0; |
305 |
< |
fcross(ux, r->ron, uy); |
306 |
< |
normalize(ux); |
307 |
< |
fcross(uy, ux, r->ron); |
308 |
< |
/* sample divisions */ |
309 |
< |
arad = 0.0; |
310 |
< |
ne = 0; |
311 |
< |
for (i = 0; i < nt; i++) |
312 |
< |
for (j = 0; j < np; j++) { |
313 |
< |
rayorigin(&ar, r, AMBIENT, 0.5); /* pretested */ |
314 |
< |
zd = sqrt((i+frandom())/nt); |
315 |
< |
phi = 2.0*PI * (j+frandom())/np; |
316 |
< |
xd = cos(phi) * zd; |
317 |
< |
yd = sin(phi) * zd; |
318 |
< |
zd = sqrt(1.0 - zd*zd); |
319 |
< |
for (k = 0; k < 3; k++) |
320 |
< |
ar.rdir[k] = xd*ux[k]+yd*uy[k]+zd*r->ron[k]; |
321 |
< |
rayvalue(&ar); |
322 |
< |
if (ar.rot < FHUGE) |
323 |
< |
arad += 1.0 / ar.rot; |
324 |
< |
if (ns > 0) { /* save division */ |
325 |
< |
div[ne].k = 0.0; |
326 |
< |
copycolor(div[ne].v, ar.rcol); |
327 |
< |
div[ne].n = 0; |
328 |
< |
div[ne].t = i; div[ne].p = j; |
329 |
< |
/* sum errors */ |
330 |
< |
b = bright(ar.rcol); |
331 |
< |
if (i > 0) { /* from above */ |
332 |
< |
b2 = bright(div[ne-np].v) - b; |
333 |
< |
b2 *= b2 * 0.25; |
334 |
< |
div[ne].k += b2; |
335 |
< |
div[ne].n++; |
336 |
< |
div[ne-np].k += b2; |
337 |
< |
div[ne-np].n++; |
338 |
< |
} |
339 |
< |
if (j > 0) { /* from behind */ |
340 |
< |
b2 = bright(div[ne-1].v) - b; |
341 |
< |
b2 *= b2 * 0.25; |
342 |
< |
div[ne].k += b2; |
343 |
< |
div[ne].n++; |
344 |
< |
div[ne-1].k += b2; |
345 |
< |
div[ne-1].n++; |
346 |
< |
} |
347 |
< |
if (j == np-1) { /* around */ |
348 |
< |
b2 = bright(div[ne-(np-1)].v) - b; |
349 |
< |
b2 *= b2 * 0.25; |
350 |
< |
div[ne].k += b2; |
351 |
< |
div[ne].n++; |
352 |
< |
div[ne-(np-1)].k += b2; |
353 |
< |
div[ne-(np-1)].n++; |
354 |
< |
} |
355 |
< |
ne++; |
356 |
< |
} else |
357 |
< |
addcolor(acol, ar.rcol); |
358 |
< |
} |
359 |
< |
for (k = 0; k < ne; k++) { /* compute errors */ |
360 |
< |
if (div[k].n > 1) |
361 |
< |
div[k].k /= div[k].n; |
362 |
< |
div[k].n = 1; |
363 |
< |
} |
364 |
< |
/* sort the divisions */ |
365 |
< |
qsort(div, ne, sizeof(AMBSAMP), ambcmp); |
366 |
< |
/* skim excess */ |
367 |
< |
while (ne > ns) { |
368 |
< |
ne--; |
369 |
< |
addcolor(acol, div[ne].v); |
370 |
< |
} |
371 |
< |
/* super-sample */ |
372 |
< |
for (i = ns; i > 0; i--) { |
373 |
< |
rayorigin(&ar, r, AMBIENT, 0.5); /* pretested */ |
374 |
< |
zd = sqrt((div[0].t+frandom())/nt); |
375 |
< |
phi = 2.0*PI * (div[0].p+frandom())/np; |
376 |
< |
xd = cos(phi) * zd; |
377 |
< |
yd = sin(phi) * zd; |
378 |
< |
zd = sqrt(1.0 - zd*zd); |
379 |
< |
for (k = 0; k < 3; k++) |
380 |
< |
ar.rdir[k] = xd*ux[k]+yd*uy[k]+zd*r->ron[k]; |
381 |
< |
rayvalue(&ar); |
382 |
< |
if (ar.rot < FHUGE) |
383 |
< |
arad += 1.0 / ar.rot; |
384 |
< |
/* recompute error */ |
385 |
< |
copycolor(dnew.v, div[0].v); |
386 |
< |
addcolor(dnew.v, ar.rcol); |
387 |
< |
dnew.n = div[0].n + 1; |
388 |
< |
dnew.t = div[0].t; dnew.p = div[0].p; |
389 |
< |
b2 = bright(dnew.v)/dnew.n - bright(ar.rcol); |
390 |
< |
b2 = b2*b2 + div[0].k*(div[0].n*div[0].n); |
391 |
< |
dnew.k = b2/(dnew.n*dnew.n); |
392 |
< |
/* reinsert */ |
393 |
< |
for (k = 0; k < ne-1 && dnew.k < div[k+1].k; k++) |
394 |
< |
copystruct(&div[k], &div[k+1]); |
395 |
< |
copystruct(&div[k], &dnew); |
396 |
< |
|
397 |
< |
if (ne >= i) { /* extract darkest division */ |
398 |
< |
ne--; |
399 |
< |
if (div[ne].n > 1) |
400 |
< |
scalecolor(div[ne].v, 1.0/div[ne].n); |
401 |
< |
addcolor(acol, div[ne].v); |
402 |
< |
} |
403 |
< |
} |
404 |
< |
scalecolor(acol, 1.0/ndivs); |
405 |
< |
if (arad <= FTINY) |
406 |
< |
arad = FHUGE; |
407 |
< |
else |
408 |
< |
arad = (ndivs+ns) / arad / sqrt(r->rweight); |
409 |
< |
if (arad > maxarad) |
410 |
< |
arad = maxarad; |
411 |
< |
else if (arad < minarad) |
412 |
< |
arad = minarad; |
413 |
< |
if (ns > 0) |
414 |
< |
free((char *)div); |
415 |
< |
return(arad); |
416 |
< |
} |
417 |
< |
|
418 |
< |
|
419 |
< |
static int |
420 |
< |
ambcmp(d1, d2) /* decreasing order */ |
421 |
< |
AMBSAMP *d1, *d2; |
422 |
< |
{ |
423 |
< |
if (d1->k < d2->k) |
424 |
< |
return(1); |
425 |
< |
if (d1->k > d2->k) |
426 |
< |
return(-1); |
427 |
< |
return(0); |
279 |
> |
copycolor(cr, ap->val); |
280 |
> |
scalecolor(cr, d); |
281 |
|
} |
282 |
|
|
283 |
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|