--- ray/src/rt/ambient.c 2014/05/06 17:15:11 2.85 +++ ray/src/rt/ambient.c 2021/02/19 22:05:46 2.110 @@ -1,6 +1,4 @@ -#ifndef lint -static const char RCSid[] = "$Id: ambient.c,v 2.85 2014/05/06 17:15:11 greg Exp $"; -#endif +static const char RCSid[] = "$Id: ambient.c,v 2.110 2021/02/19 22:05:46 greg Exp $"; /* * ambient.c - routines dealing with ambient (inter-reflected) component. * @@ -14,9 +12,11 @@ static const char RCSid[] = "$Id: ambient.c,v 2.85 201 #include "platform.h" #include "ray.h" #include "otypes.h" +#include "otspecial.h" #include "resolu.h" #include "ambient.h" #include "random.h" +#include "pmapamb.h" #ifndef OCTSCALE #define OCTSCALE 1.0 /* ceil((valid rad.)/(cube size)) */ @@ -77,8 +77,9 @@ static long lastpos = -1; /* last flush position */ #define AMBFLUSH (BUFSIZ/AMBVALSIZ) #define newambval() (AMBVAL *)malloc(sizeof(AMBVAL)) -#define freeav(av) free((void *)av); +#define tfunc(lwr, x, upr) (((x)-(lwr))/((upr)-(lwr))) + static void initambfile(int creat); static void avsave(AMBVAL *av); static AMBVAL *avstore(AMBVAL *aval); @@ -95,6 +96,13 @@ static int aposcmp(const void *avp1, const void *avp2) static int avlmemi(AMBVAL *avaddr); static void sortambvals(int always); +static int plugaleak(RAY *r, AMBVAL *ap, FVECT anorm, double ang); +static double sumambient(COLOR acol, RAY *r, FVECT rn, int al, + AMBTREE *at, FVECT c0, double s); +static int makeambient(COLOR acol, RAY *r, FVECT rn, int al); +static int extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv, + FVECT uvw[3]); + #ifdef F_SETLKW static void aflock(int typ); #endif @@ -109,12 +117,12 @@ setambres( /* set ambient resolution */ /* set min & max radii */ if (ar <= 0) { minarad = 0; - maxarad = thescene.cusize*0.5; + maxarad = thescene.cusize*0.2; } else { minarad = thescene.cusize / ar; maxarad = 64.0 * minarad; /* heuristic */ - if (maxarad > thescene.cusize*0.5) - maxarad = thescene.cusize*0.5; + if (maxarad > thescene.cusize*0.2) + maxarad = thescene.cusize*0.2; } if (minarad <= FTINY) minarad = 10.0*FTINY; @@ -133,7 +141,7 @@ setambacc( /* set ambient accuracy */ newa *= (newa > 0); if (fabs(newa - olda) >= .05*(newa + olda)) { ambacc = newa; - if (nambvals > 0) + if (ambacc > FTINY && nambvals > 0) sortambvals(1); /* rebuild tree */ } } @@ -165,7 +173,7 @@ setambient(void) /* initialize calculation */ initambfile(0); /* file exists */ lastpos = ftell(ambfp); while (readambval(&amb, ambfp)) - avinsert(avstore(&amb)); + avstore(&amb); nambshare = nambvals; /* share loaded values */ if (readonly) { sprintf(errmsg, @@ -185,9 +193,7 @@ setambient(void) /* initialize calculation */ (flen - lastpos)/AMBVALSIZ); error(WARNING, errmsg); fseek(ambfp, lastpos, SEEK_SET); -#ifndef _WIN32 /* XXX we need a replacement for that one */ ftruncate(fileno(ambfp), (off_t)lastpos); -#endif } } else if ((ambfp = fopen(ambfile, "w+")) != NULL) { initambfile(1); /* else create new file */ @@ -197,9 +203,6 @@ setambient(void) /* initialize calculation */ sprintf(errmsg, "cannot open ambient file \"%s\"", ambfile); error(SYSTEM, errmsg); } -#ifdef getc_unlocked - flockfile(ambfp); /* application-level lock */ -#endif #ifdef F_SETLKW aflock(F_UNLCK); /* release file */ #endif @@ -220,7 +223,7 @@ ambdone(void) /* close ambient file and free memory lastpos = -1; } /* free ambient tree */ - unloadatree(&atrunk, &avfree); + unloadatree(&atrunk, avfree); /* reset state variables */ avsum = 0.; navsum = 0; @@ -261,18 +264,7 @@ ambnotify( /* record new modifier */ } } -/************ THE FOLLOWING ROUTINES DIFFER BETWEEN NEW & OLD ***************/ -#ifdef NEWAMB - -#define tfunc(lwr, x, upr) (((x)-(lwr))/((upr)-(lwr))) - -static double sumambient(COLOR acol, RAY *r, FVECT rn, int al, - AMBTREE *at, FVECT c0, double s); -static int makeambient(COLOR acol, RAY *r, FVECT rn, int al); -static void extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv, - FVECT uvw[3]); - void multambient( /* compute ambient component & multiply by coef. */ COLOR aval, @@ -281,10 +273,22 @@ multambient( /* compute ambient component & multiply ) { static int rdepth = 0; /* ambient recursion */ - COLOR acol; - int ok; + COLOR acol, caustic; + int i, ok; double d, l; + /* PMAP: Factor in ambient from photon map, if enabled and ray is + * ambient. Return as all ambient components accounted for, else + * continue. */ + if (ambPmap(aval, r, rdepth)) + return; + + /* PMAP: Factor in specular-diffuse ambient (caustics) from photon + * map, if enabled and ray is primary, else caustic is zero. Continue + * with RADIANCE ambient calculation */ + copycolor(caustic, aval); + ambPmapCaustic(caustic, r, rdepth); + if (ambdiv <= 0) /* no ambient calculation */ goto dumbamb; /* check number of bounces */ @@ -296,13 +300,31 @@ multambient( /* compute ambient component & multiply goto dumbamb; if (ambacc <= FTINY) { /* no ambient storage */ + FVECT uvd[2]; + float dgrad[2], *dgp = NULL; + + if (nrm != r->ron && DOT(nrm,r->ron) < 0.9999) + dgp = dgrad; /* compute rotational grad. */ copycolor(acol, aval); rdepth++; - ok = doambient(acol, r, r->rweight, NULL, NULL, NULL, NULL); + ok = doambient(acol, r, r->rweight, + uvd, NULL, NULL, dgp, NULL); rdepth--; if (!ok) goto dumbamb; + if ((ok > 0) & (dgp != NULL)) { /* apply texture */ + FVECT v1; + VCROSS(v1, r->ron, nrm); + d = 1.0; + for (i = 3; i--; ) + d += v1[i] * (dgp[0]*uvd[0][i] + dgp[1]*uvd[1][i]); + if (d >= 0.05) + scalecolor(acol, d); + } copycolor(aval, acol); + + /* PMAP: add in caustic */ + addcolor(aval, caustic); return; } @@ -312,25 +334,39 @@ multambient( /* compute ambient component & multiply setcolor(acol, 0.0, 0.0, 0.0); d = sumambient(acol, r, nrm, rdepth, &atrunk, thescene.cuorg, thescene.cusize); + if (d > FTINY) { d = 1.0/d; scalecolor(acol, d); multcolor(aval, acol); + + /* PMAP: add in caustic */ + addcolor(aval, caustic); return; } + rdepth++; /* need to cache new value */ ok = makeambient(acol, r, nrm, rdepth-1); rdepth--; + if (ok) { multcolor(aval, acol); /* computed new value */ + + /* PMAP: add in caustic */ + addcolor(aval, caustic); return; } + dumbamb: /* return global value */ if ((ambvwt <= 0) | (navsum == 0)) { multcolor(aval, ambval); + + /* PMAP: add in caustic */ + addcolor(aval, caustic); return; } - l = bright(ambval); /* average in computations */ + + l = bright(ambval); /* average in computations */ if (l > FTINY) { d = (log(l)*(double)ambvwt + avsum) / (double)(ambvwt + navsum); @@ -344,7 +380,53 @@ dumbamb: /* return global value */ } -double +/* Plug a potential leak where ambient cache value is occluded */ +static int +plugaleak(RAY *r, AMBVAL *ap, FVECT anorm, double ang) +{ + const double cost70sq = 0.1169778; /* cos(70deg)^2 */ + RAY rtst; + FVECT vdif; + double normdot, ndotd, nadotd; + double a, b, c, t[2]; + + ang += 2.*PI*(ang < 0); /* check direction flags */ + if ( !(ap->corral>>(int)(ang*(16./PI)) & 1) ) + return(0); + /* + * Generate test ray, targeting 20 degrees above sample point plane + * along surface normal from cache position. This should be high + * enough to miss local geometry we don't really care about. + */ + VSUB(vdif, ap->pos, r->rop); + normdot = DOT(anorm, r->ron); + ndotd = DOT(vdif, r->ron); + nadotd = DOT(vdif, anorm); + a = normdot*normdot - cost70sq; + b = 2.0*(normdot*ndotd - nadotd*cost70sq); + c = ndotd*ndotd - DOT(vdif,vdif)*cost70sq; + if (quadratic(t, a, b, c) != 2) + return(1); /* should rarely happen */ + if (t[1] <= FTINY) + return(0); /* should fail behind test */ + rayorigin(&rtst, SHADOW, r, NULL); + VSUM(rtst.rdir, vdif, anorm, t[1]); /* further dist. > plane */ + rtst.rmax = normalize(rtst.rdir); /* short ray test */ + while (localhit(&rtst, &thescene)) { /* check for occluder */ + OBJREC *m = findmaterial(rtst.ro); + if (m != NULL && !istransp(m->otype) && !isBSDFproxy(m) && + (rtst.clipset == NULL || + !inset(rtst.clipset, rtst.ro->omod))) + return(1); /* plug light leak */ + VCOPY(rtst.rorg, rtst.rop); /* skip invisible surface */ + rtst.rmax -= rtst.rot; + rayclear(&rtst); + } + return(0); /* seems we're OK */ +} + + +static double sumambient( /* get interpolated ambient value */ COLOR acol, RAY *r, @@ -387,7 +469,7 @@ sumambient( /* get interpolated ambient value */ maxangle = (maxangle - PI/2.)*pow(r->rweight,0.13) + PI/2.; /* sum this node */ for (av = at->alist; av != NULL; av = av->next) { - double d, delta_r2, delta_t2; + double u, v, d, delta_r2, delta_t2; COLOR ct; FVECT uvw[3]; /* record access */ @@ -396,10 +478,9 @@ sumambient( /* get interpolated ambient value */ /* * Ambient level test */ - if (av->lvl > al) /* list sorted, so this works */ + if (av->lvl > al || /* list sorted, so this works */ + (av->lvl == al) & (av->weight < 0.9*r->rweight)) break; - if (av->weight < 0.9*r->rweight) - continue; /* * Direction test using unperturbed normal */ @@ -426,16 +507,22 @@ sumambient( /* get interpolated ambient value */ */ decodedir(uvw[0], av->udir); VCROSS(uvw[1], uvw[2], uvw[0]); - d = DOT(ck0, uvw[0]) / av->rad[0]; + d = (u = DOT(ck0, uvw[0])) / av->rad[0]; delta_t2 += d*d; - d = DOT(ck0, uvw[1]) / av->rad[1]; + d = (v = DOT(ck0, uvw[1])) / av->rad[1]; delta_t2 += d*d; if (delta_t2 >= ambacc*ambacc) continue; /* + * Test for potential light leak + */ + if (av->corral && plugaleak(r, av, uvw[2], atan2a(v,u))) + continue; + /* * Extrapolate value and compute final weight (hat function) */ - extambient(ct, av, r->rop, rn, uvw); + if (!extambient(ct, av, r->rop, rn, uvw)) + continue; d = tfunc(maxangle, sqrt(delta_r2), 0.0) * tfunc(ambacc, sqrt(delta_t2), 0.0); scalecolor(ct, d); @@ -446,7 +533,7 @@ sumambient( /* get interpolated ambient value */ } -int +static int makeambient( /* make a new ambient value for storage */ COLOR acol, RAY *r, @@ -465,7 +552,8 @@ makeambient( /* make a new ambient value for storage amb.weight = 1.25*r->rweight; setcolor(acol, AVGREFL, AVGREFL, AVGREFL); /* compute ambient */ - i = doambient(acol, r, amb.weight, uvw, amb.rad, amb.gpos, amb.gdir); + i = doambient(acol, r, amb.weight, + uvw, amb.rad, amb.gpos, amb.gdir, &amb.corral); scalecolor(acol, 1./AVGREFL); /* undo assumed reflectance */ if (i <= 0 || amb.rad[0] <= FTINY) /* no Hessian or zero radius */ return(i); @@ -485,7 +573,7 @@ makeambient( /* make a new ambient value for storage } -void +static int extambient( /* extrapolate value at pv, nv */ COLOR cr, AMBVAL *ap, @@ -494,6 +582,8 @@ extambient( /* extrapolate value at pv, nv */ FVECT uvw[3] ) { + const double min_d = 0.05; + const double max_d = 20.; static FVECT my_uvw[3]; FVECT v1; int i; @@ -513,12 +603,13 @@ extambient( /* extrapolate value at pv, nv */ for (i = 3; i--; ) d += v1[i] * (ap->gdir[0]*uvw[0][i] + ap->gdir[1]*uvw[1][i]); - if (d <= 0.0) { - setcolor(cr, 0.0, 0.0, 0.0); - return; - } + if (d < min_d) /* clamp min/max scaling */ + d = min_d; + else if (d > max_d) + d = max_d; copycolor(cr, ap->val); scalecolor(cr, d); + return(d > min_d); } @@ -555,7 +646,9 @@ avinsert( /* insert ambient value in our tree */ } avh.next = at->alist; /* order by increasing level */ for (ap = &avh; ap->next != NULL; ap = ap->next) - if (ap->next->lvl >= av->lvl) + if ( ap->next->lvl > av->lvl || + (ap->next->lvl == av->lvl) & + (ap->next->weight <= av->weight) ) break; av->next = ap->next; ap->next = (AMBVAL*)av; @@ -563,308 +656,7 @@ avinsert( /* insert ambient value in our tree */ } -#else /* ! NEWAMB */ - -static double sumambient(COLOR acol, RAY *r, FVECT rn, int al, - AMBTREE *at, FVECT c0, double s); -static double makeambient(COLOR acol, RAY *r, FVECT rn, int al); -static void extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv); - - -void -multambient( /* compute ambient component & multiply by coef. */ - COLOR aval, - RAY *r, - FVECT nrm -) -{ - static int rdepth = 0; /* ambient recursion */ - COLOR acol; - double d, l; - - if (ambdiv <= 0) /* no ambient calculation */ - goto dumbamb; - /* check number of bounces */ - if (rdepth >= ambounce) - goto dumbamb; - /* check ambient list */ - if (ambincl != -1 && r->ro != NULL && - ambincl != inset(ambset, r->ro->omod)) - goto dumbamb; - - if (ambacc <= FTINY) { /* no ambient storage */ - copycolor(acol, aval); - rdepth++; - d = doambient(acol, r, r->rweight, NULL, NULL); - rdepth--; - if (d <= FTINY) - goto dumbamb; - copycolor(aval, acol); - return; - } - - if (tracktime) /* sort to minimize thrashing */ - sortambvals(0); - /* interpolate ambient value */ - setcolor(acol, 0.0, 0.0, 0.0); - d = sumambient(acol, r, nrm, rdepth, - &atrunk, thescene.cuorg, thescene.cusize); - if (d > FTINY) { - d = 1.0/d; - scalecolor(acol, d); - multcolor(aval, acol); - return; - } - rdepth++; /* need to cache new value */ - d = makeambient(acol, r, nrm, rdepth-1); - rdepth--; - if (d > FTINY) { - multcolor(aval, acol); /* got new value */ - return; - } -dumbamb: /* return global value */ - if ((ambvwt <= 0) | (navsum == 0)) { - multcolor(aval, ambval); - return; - } - l = bright(ambval); /* average in computations */ - if (l > FTINY) { - d = (log(l)*(double)ambvwt + avsum) / - (double)(ambvwt + navsum); - d = exp(d) / l; - scalecolor(aval, d); - multcolor(aval, ambval); /* apply color of ambval */ - } else { - d = exp( avsum / (double)navsum ); - scalecolor(aval, d); /* neutral color */ - } -} - - -static double -sumambient( /* get interpolated ambient value */ - COLOR acol, - RAY *r, - FVECT rn, - int al, - AMBTREE *at, - FVECT c0, - double s -) -{ - double d, e1, e2, wt, wsum; - COLOR ct; - FVECT ck0; - int i; - int j; - AMBVAL *av; - - wsum = 0.0; - /* do this node */ - for (av = at->alist; av != NULL; av = av->next) { - double rn_dot = -2.0; - if (tracktime) - av->latick = ambclock; - /* - * Ambient level test. - */ - if (av->lvl > al) /* list sorted, so this works */ - break; - if (av->weight < 0.9*r->rweight) - continue; - /* - * Ambient radius test. - */ - VSUB(ck0, av->pos, r->rop); - e1 = DOT(ck0, ck0) / (av->rad * av->rad); - if (e1 > ambacc*ambacc*1.21) - continue; - /* - * Direction test using closest normal. - */ - d = DOT(av->dir, r->ron); - if (rn != r->ron) { - rn_dot = DOT(av->dir, rn); - if (rn_dot > 1.0-FTINY) - rn_dot = 1.0-FTINY; - if (rn_dot >= d-FTINY) { - d = rn_dot; - rn_dot = -2.0; - } - } - e2 = (1.0 - d) * r->rweight; - if (e2 < 0.0) - e2 = 0.0; - else if (e1 + e2 > ambacc*ambacc*1.21) - continue; - /* - * Ray behind test. - */ - d = 0.0; - for (j = 0; j < 3; j++) - d += (r->rop[j] - av->pos[j]) * - (av->dir[j] + r->ron[j]); - if (d*0.5 < -minarad*ambacc-.001) - continue; - /* - * Jittering final test reduces image artifacts. - */ - e1 = sqrt(e1); - e2 = sqrt(e2); - wt = e1 + e2; - if (wt > ambacc*(.9+.2*urand(9015+samplendx))) - continue; - /* - * Recompute directional error using perturbed normal - */ - if (rn_dot > 0.0) { - e2 = sqrt((1.0 - rn_dot)*r->rweight); - wt = e1 + e2; - } - if (wt <= 1e-3) - wt = 1e3; - else - wt = 1.0 / wt; - wsum += wt; - extambient(ct, av, r->rop, rn); - scalecolor(ct, wt); - addcolor(acol, ct); - } - if (at->kid == NULL) - return(wsum); - /* do children */ - s *= 0.5; - for (i = 0; i < 8; i++) { - for (j = 0; j < 3; j++) { - ck0[j] = c0[j]; - if (1<rop[j] < ck0[j] - OCTSCALE*s) - break; - if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s) - break; - } - if (j == 3) - wsum += sumambient(acol, r, rn, al, - at->kid+i, ck0, s); - } - return(wsum); -} - - -static double -makeambient( /* make a new ambient value for storage */ - COLOR acol, - RAY *r, - FVECT rn, - int al -) -{ - AMBVAL amb; - FVECT gp, gd; - int i; - - amb.weight = 1.0; /* compute weight */ - for (i = al; i-- > 0; ) - amb.weight *= AVGREFL; - if (r->rweight < 0.1*amb.weight) /* heuristic override */ - amb.weight = 1.25*r->rweight; - setcolor(acol, AVGREFL, AVGREFL, AVGREFL); - /* compute ambient */ - amb.rad = doambient(acol, r, amb.weight, gp, gd); - if (amb.rad <= FTINY) { - setcolor(acol, 0.0, 0.0, 0.0); - return(0.0); - } - scalecolor(acol, 1./AVGREFL); /* undo assumed reflectance */ - /* store value */ - VCOPY(amb.pos, r->rop); - VCOPY(amb.dir, r->ron); - amb.lvl = al; - copycolor(amb.val, acol); - VCOPY(amb.gpos, gp); - VCOPY(amb.gdir, gd); - /* insert into tree */ - avsave(&amb); /* and save to file */ - if (rn != r->ron) - extambient(acol, &amb, r->rop, rn); /* texture */ - return(amb.rad); -} - - static void -extambient( /* extrapolate value at pv, nv */ - COLOR cr, - AMBVAL *ap, - FVECT pv, - FVECT nv -) -{ - FVECT v1; - int i; - double d; - - d = 1.0; /* zeroeth order */ - /* gradient due to translation */ - for (i = 0; i < 3; i++) - d += ap->gpos[i]*(pv[i]-ap->pos[i]); - /* gradient due to rotation */ - VCROSS(v1, ap->dir, nv); - d += DOT(ap->gdir, v1); - if (d <= 0.0) { - setcolor(cr, 0.0, 0.0, 0.0); - return; - } - copycolor(cr, ap->val); - scalecolor(cr, d); -} - - -static void -avinsert( /* insert ambient value in our tree */ - AMBVAL *av -) -{ - AMBTREE *at; - AMBVAL *ap; - AMBVAL avh; - FVECT ck0; - double s; - int branch; - int i; - - if (av->rad <= FTINY) - error(CONSISTENCY, "zero ambient radius in avinsert"); - at = &atrunk; - VCOPY(ck0, thescene.cuorg); - s = thescene.cusize; - while (s*(OCTSCALE/2) > av->rad*ambacc) { - if (at->kid == NULL) - if ((at->kid = newambtree()) == NULL) - error(SYSTEM, "out of memory in avinsert"); - s *= 0.5; - branch = 0; - for (i = 0; i < 3; i++) - if (av->pos[i] > ck0[i] + s) { - ck0[i] += s; - branch |= 1 << i; - } - at = at->kid + branch; - } - avh.next = at->alist; /* order by increasing level */ - for (ap = &avh; ap->next != NULL; ap = ap->next) - if (ap->next->lvl >= av->lvl) - break; - av->next = ap->next; - ap->next = (AMBVAL*)av; - at->alist = avh.next; -} - -#endif /* ! NEWAMB */ - -/************* FOLLOWING ROUTINES SAME FOR NEW & OLD METHODS ***************/ - -static void initambfile( /* initialize ambient file */ int cre8 ) @@ -905,7 +697,7 @@ avsave( /* insert and save an ambient value */ AMBVAL *av ) { - avinsert(avstore(av)); + avstore(av); if (ambfp == NULL) return; if (writambval(av, ambfp) < 0) @@ -920,7 +712,7 @@ writerr: static AMBVAL * -avstore( /* allocate memory and store aval */ +avstore( /* allocate memory and save aval */ AMBVAL *aval ) { @@ -938,6 +730,7 @@ avstore( /* allocate memory and store aval */ avsum += log(d); navsum++; } + avinsert(av); /* insert in our cache tree */ return(av); } @@ -964,7 +757,7 @@ newambtree(void) /* allocate 8 ambient tree structs } atp = atfreelist; atfreelist = atp->kid; - memset((char *)atp, '\0', 8*sizeof(AMBTREE)); + memset(atp, 0, 8*sizeof(AMBTREE)); return(atp); } @@ -990,6 +783,7 @@ unloadatree( /* unload an ambient value tree */ /* transfer values at this node */ for (av = at->alist; av != NULL; av = at->alist) { at->alist = av->next; + av->next = NULL; (*f)(av); } if (at->kid == NULL) @@ -1067,8 +861,8 @@ avlmemi( /* find list position from address */ { AMBVAL **avlpp; - avlpp = (AMBVAL **)bsearch((char *)&avaddr, (char *)avlist2, - nambvals, sizeof(AMBVAL *), &aposcmp); + avlpp = (AMBVAL **)bsearch(&avaddr, avlist2, + nambvals, sizeof(AMBVAL *), aposcmp); if (avlpp == NULL) error(CONSISTENCY, "address not found in avlmemi"); return(avlpp - avlist2); @@ -1111,12 +905,12 @@ sortambvals( /* resort ambient values */ } if (avlist1 == NULL) { /* no time tracking -- rebuild tree? */ if (avlist2 != NULL) - free((void *)avlist2); + free(avlist2); if (always) { /* rebuild without sorting */ oldatrunk = atrunk; atrunk.alist = NULL; atrunk.kid = NULL; - unloadatree(&oldatrunk, &avinsert); + unloadatree(&oldatrunk, avinsert); } } else { /* sort memory by last access time */ /* @@ -1133,13 +927,13 @@ sortambvals( /* resort ambient values */ eputs(errmsg); #endif i_avlist = 0; - unloadatree(&atrunk, &av2list); /* empty current tree */ + unloadatree(&atrunk, av2list); /* empty current tree */ #ifdef DEBUG if (i_avlist < nambvals) error(CONSISTENCY, "missing ambient values in sortambvals"); #endif - qsort((char *)avlist1, nambvals, sizeof(struct avl), &alatcmp); - qsort((char *)avlist2, nambvals, sizeof(AMBVAL *), &aposcmp); + qsort(avlist1, nambvals, sizeof(struct avl), alatcmp); + qsort(avlist2, nambvals, sizeof(AMBVAL *), aposcmp); for (i = 0; i < nambvals; i++) { if (avlist1[i].p == NULL) continue; @@ -1155,8 +949,8 @@ sortambvals( /* resort ambient values */ avinsert(avlist2[j]); avlist1[j].p = NULL; } - free((void *)avlist1); - free((void *)avlist2); + free(avlist1); + free(avlist2); /* compute new sort interval */ sortintvl = ambclock - lastsort; if (sortintvl >= MAX_SORT_INTVL/2) @@ -1184,9 +978,14 @@ aflock( /* lock/unlock ambient file */ if (typ == fls.l_type) /* already called? */ return; + fls.l_type = typ; - if (fcntl(fileno(ambfp), F_SETLKW, &fls) < 0) - error(SYSTEM, "cannot (un)lock ambient file"); + do + if (fcntl(fileno(ambfp), F_SETLKW, &fls) != -1) + return; + while (errno == EINTR); + + error(SYSTEM, "cannot (un)lock ambient file"); } @@ -1205,10 +1004,10 @@ ambsync(void) /* synchronize ambient file */ if ((flen = lseek(fileno(ambfp), (off_t)0, SEEK_END)) < 0) goto seekerr; if ((n = flen - lastpos) > 0) { /* file has grown */ - if (ambinp == NULL) { /* use duplicate filedes */ - ambinp = fdopen(dup(fileno(ambfp)), "r"); + if (ambinp == NULL) { /* get new file pointer */ + ambinp = fopen(ambfile, "rb"); if (ambinp == NULL) - error(SYSTEM, "fdopen failed in ambsync"); + error(SYSTEM, "fopen failed in ambsync"); } if (fseek(ambinp, lastpos, SEEK_SET) < 0) goto seekerr; @@ -1220,27 +1019,21 @@ ambsync(void) /* synchronize ambient file */ error(WARNING, errmsg); break; } - avinsert(avstore(&avs)); + avstore(&avs); n -= AMBVALSIZ; } - lastpos = flen - n; - /*** seek always as safety measure - if (n) ***/ /* alignment */ - if (lseek(fileno(ambfp), (off_t)lastpos, SEEK_SET) < 0) - goto seekerr; + lastpos = flen - n; /* check alignment */ + if (n && lseek(fileno(ambfp), (off_t)lastpos, SEEK_SET) < 0) + goto seekerr; } n = fflush(ambfp); /* calls write() at last */ - if (n != EOF) - lastpos += (long)nunflshed*AMBVALSIZ; - else if ((lastpos = lseek(fileno(ambfp), (off_t)0, SEEK_CUR)) < 0) - goto seekerr; - + lastpos += (long)nunflshed*AMBVALSIZ; aflock(F_UNLCK); /* release file */ nunflshed = 0; return(n); seekerr: error(SYSTEM, "seek failed in ambsync"); - return -1; /* pro forma return */ + return(EOF); /* pro forma return */ } #else /* ! F_SETLKW */