--- ray/src/rt/ambient.c 1997/01/02 09:37:13 2.42 +++ ray/src/rt/ambient.c 2023/11/17 20:02:07 2.119 @@ -1,37 +1,30 @@ -/* Copyright (c) 1996 Regents of the University of California */ - -#ifndef lint -static char SCCSid[] = "$SunId$ LBL"; -#endif - +static const char RCSid[] = "$Id: ambient.c,v 2.119 2023/11/17 20:02:07 greg Exp $"; /* * ambient.c - routines dealing with ambient (inter-reflected) component. + * + * Declarations of external symbols in ambient.h */ -#include "ray.h" +#include "copyright.h" -#include "octree.h" +#include +#include "platform.h" +#include "ray.h" #include "otypes.h" - +#include "otspecial.h" +#include "resolu.h" #include "ambient.h" - #include "random.h" +#include "pmapamb.h" #ifndef OCTSCALE #define OCTSCALE 1.0 /* ceil((valid rad.)/(cube size)) */ #endif -typedef struct ambtree { - AMBVAL *alist; /* ambient value list */ - struct ambtree *kid; /* 8 child nodes */ -} AMBTREE; /* ambient octree */ - -extern CUBE thescene; /* contains space boundaries */ - -extern char *shm_boundary; /* memory sharing boundary */ - -#define MAXASET 511 /* maximum number of elements in ambient set */ +#ifndef MAXASET +#define MAXASET 4095 /* maximum number of elements in ambient set */ +#endif OBJECT ambset[MAXASET+1]={0}; /* ambient include/exclude set */ double maxarad; /* maximum ambient radius */ @@ -42,134 +35,184 @@ static AMBTREE atrunk; /* our ambient trunk node */ static FILE *ambfp = NULL; /* ambient file pointer */ static int nunflshed = 0; /* number of unflushed ambient values */ -#ifndef SORT_THRESH -#ifdef BIGMEM -#define SORT_THRESH ((9L<<20)/sizeof(AMBVAL)) -#else -#define SORT_THRESH ((3L<<20)/sizeof(AMBVAL)) -#endif -#endif -#ifndef SORT_INTVL -#define SORT_INTVL (SORT_THRESH<<1) -#endif -#ifndef MAX_SORT_INTVL -#define MAX_SORT_INTVL (SORT_INTVL<<6) -#endif - -static COLOR avsum = BLKCOLOR; /* computed ambient value sum */ +static double avsum = 0.; /* computed ambient value sum (log) */ +static unsigned int navsum = 0; /* number of values in avsum */ static unsigned int nambvals = 0; /* total number of indirect values */ static unsigned int nambshare = 0; /* number of values from file */ -static unsigned long ambclock = 0; /* ambient access clock */ -static unsigned long lastsort = 0; /* time of last value sort */ -static long sortintvl = SORT_INTVL; /* time until next sort */ +static FILE *ambinp = NULL; /* auxiliary file for input */ +static long lastpos = -1; /* last flush position */ -#define MAXACLOCK (1L<<30) /* clock turnover value */ - /* - * Track access times unless we are sharing ambient values - * through memory on a multiprocessor, when we want to avoid - * claiming our own memory (copy on write). Go ahead anyway - * if more than two thirds of our values are unshared. - */ -#define tracktime (shm_boundary == NULL || nambvals > 3*nambshare) - #define AMBFLUSH (BUFSIZ/AMBVALSIZ) -#define newambval() (AMBVAL *)bmalloc(sizeof(AMBVAL)) +#define AVSIZE (sizeof(AMBVAL)-sizeof(SCOLOR)+sizeof(COLORV)*NCSAMP) +#define newambval() (AMBVAL *)malloc(AVSIZE) -extern long ftell(), lseek(); -static int initambfile(), avsave(), avinsert(), sortambvals(), avlmemi(); -static AMBVAL *avstore(); +#define tfunc(x0, x, x1) (((x)-(x0))/((x1)-(x0))) + +static void initambfile(int cre8); +static void avsave(AMBVAL *av); +static AMBVAL *avstore(AMBVAL *aval); +static AMBTREE *newambtree(void); +static void freeambtree(AMBTREE *atp); + +typedef void unloadtf_t(AMBVAL *); +static unloadtf_t avinsert; +static unloadtf_t avfree; +static void unloadatree(AMBTREE *at, unloadtf_t *f); + +static void sortambvals(void); + +static int plugaleak(RAY *r, AMBVAL *ap, FVECT anorm, double ang); +static double sumambient(SCOLOR acol, RAY *r, FVECT rn, int al, + AMBTREE *at, FVECT c0, double s); +static int makeambient(SCOLOR acol, RAY *r, FVECT rn, int al); +static int extambient(SCOLOR cr, AMBVAL *ap, FVECT pv, FVECT nv, + FVECT uvw[3]); + #ifdef F_SETLKW -static aflock(); +static void aflock(int typ); #endif -setambres(ar) /* set ambient resolution */ -int ar; +void +setambres( /* set ambient resolution */ + int ar +) { ambres = ar < 0 ? 0 : ar; /* may be done already */ /* set min & max radii */ if (ar <= 0) { minarad = 0; - maxarad = thescene.cusize / 2.0; + maxarad = thescene.cusize*0.2; } else { minarad = thescene.cusize / ar; - maxarad = 64 * minarad; /* heuristic */ - if (maxarad > thescene.cusize / 2.0) - maxarad = thescene.cusize / 2.0; + maxarad = 64.0 * minarad; /* heuristic */ + if (maxarad > thescene.cusize*0.2) + maxarad = thescene.cusize*0.2; } if (minarad <= FTINY) - minarad = 10*FTINY; + minarad = 10.0*FTINY; if (maxarad <= minarad) - maxarad = 64 * minarad; + maxarad = 64.0 * minarad; } -setambacc(newa) /* set ambient accuracy */ -double newa; +void +setambacc( /* set ambient accuracy */ + double newa +) { - double ambdiff; - - if (newa < 0.0) - newa = 0.0; - ambdiff = fabs(newa - ambacc); - if (ambdiff >= .01 && (ambacc = newa) > FTINY && nambvals > 0) - sortambvals(1); /* rebuild tree */ + static double olda; /* remember previous setting here */ + + newa *= (newa > 0); + if (fabs(newa - olda) >= .05*(newa + olda)) { + ambacc = newa; + if (ambacc > FTINY && nambvals > 0) + sortambvals(); /* rebuild tree */ + } } -setambient(afile) /* initialize calculation */ -char *afile; +void +setambient(void) /* initialize calculation */ { - long pos, flen; + int readonly = 0; + long flen; AMBVAL amb; + /* make sure we're fresh */ + ambdone(); /* init ambient limits */ setambres(ambres); setambacc(ambacc); - if (afile == NULL) + if (ambfile == NULL || !ambfile[0]) return; if (ambacc <= FTINY) { sprintf(errmsg, "zero ambient accuracy so \"%s\" not opened", - afile); + ambfile); error(WARNING, errmsg); return; } /* open ambient file */ - if ((ambfp = fopen(afile, "r+")) != NULL) { - initambfile(0); - pos = ftell(ambfp); + if ((ambfp = fopen(ambfile, "r+")) == NULL) + readonly = (ambfp = fopen(ambfile, "r")) != NULL; + if (ambfp != NULL) { + initambfile(0); /* file exists */ + lastpos = ftell(ambfp); while (readambval(&amb, ambfp)) - avinsert(avstore(&amb)); - /* align */ - pos += (long)nambvals*AMBVALSIZ; - flen = lseek(fileno(ambfp), 0L, 2); - if (flen != pos) { + avstore(&amb); + nambshare = nambvals; /* share loaded values */ + if (readonly) { sprintf(errmsg, + "loaded %u values from read-only ambient file", + nambvals); + error(WARNING, errmsg); + fclose(ambfp); /* close file so no writes */ + ambfp = NULL; + return; /* avoid ambsync() */ + } + /* align file pointer */ + lastpos += (long)nambvals*AMBVALSIZ; + flen = lseek(fileno(ambfp), (off_t)0, SEEK_END); + if (flen != lastpos) { + sprintf(errmsg, "ignoring last %ld values in ambient file (corrupted)", - (flen - pos)/AMBVALSIZ); + (flen - lastpos)/AMBVALSIZ); error(WARNING, errmsg); - fseek(ambfp, pos, 0); - ftruncate(fileno(ambfp), pos); + fseek(ambfp, lastpos, SEEK_SET); + ftruncate(fileno(ambfp), (off_t)lastpos); } - nambshare = nambvals; - } else if ((ambfp = fopen(afile, "w+")) != NULL) - initambfile(1); - else { - sprintf(errmsg, "cannot open ambient file \"%s\"", afile); + } else if ((ambfp = fopen(ambfile, "w+")) != NULL) { + initambfile(1); /* else create new file */ + fflush(ambfp); + lastpos = ftell(ambfp); + } else { + sprintf(errmsg, "cannot open ambient file \"%s\"", ambfile); error(SYSTEM, errmsg); } - nunflshed++; /* lie */ - ambsync(); +#ifdef F_SETLKW + aflock(F_UNLCK); /* release file */ +#endif } -ambnotify(obj) /* record new modifier */ -OBJECT obj; +void +ambdone(void) /* close ambient file and free memory */ { + if (ambfp != NULL) { /* close ambient file */ + ambsync(); + fclose(ambfp); + ambfp = NULL; + if (ambinp != NULL) { + fclose(ambinp); + ambinp = NULL; + } + lastpos = -1; + } + /* free ambient tree */ + unloadatree(&atrunk, avfree); + /* reset state variables */ + avsum = 0.; + navsum = 0; + nambvals = 0; + nambshare = 0; +} + + +void +ambnotify( /* record new modifier */ + OBJECT obj +) +{ static int hitlimit = 0; - register OBJREC *o = objptr(obj); - register char **amblp; + OBJREC *o; + char **amblp; + if (obj == OVOID) { /* starting over */ + ambset[0] = 0; + hitlimit = 0; + return; + } + o = objptr(obj); if (hitlimit || !ismodifier(o->otype)) return; for (amblp = amblist; *amblp != NULL; amblp++) @@ -185,14 +228,37 @@ OBJECT obj; } -ambient(acol, r, nrm) /* compute ambient component for ray */ -COLOR acol; -register RAY *r; -FVECT nrm; +void +multambient( /* compute ambient component & multiply by coef. */ + SCOLOR aval, + RAY *r, + FVECT nrm +) { + static double logAvgAbsorp = 1; static int rdepth = 0; /* ambient recursion */ - double d; + SCOLOR acol, caustic; + int i, ok; + double d, l; + /* PMAP: Factor in ambient from photon map, if enabled and ray is + * ambient. Return as all ambient components accounted for, else + * continue. */ + if (ambPmap(aval, r, rdepth)) + return; + + if (logAvgAbsorp > 0) /* exclude in -aw to avoid growth */ + logAvgAbsorp = log(1.-AVGREFL); + + /* PMAP: Factor in specular-diffuse ambient (caustics) from photon + * map, if enabled and ray is primary, else caustic is zero. Continue + * with RADIANCE ambient calculation */ +{/* XXX TEMPORARY */ + COLOR pmc; + scolor_color(pmc, aval); + ambPmapCaustic(pmc, r, rdepth); + setscolor(caustic, colval(pmc,RED), colval(pmc,GRN), colval(pmc,BLU)); +} if (ambdiv <= 0) /* no ambient calculation */ goto dumbamb; /* check number of bounces */ @@ -204,227 +270,415 @@ FVECT nrm; goto dumbamb; if (ambacc <= FTINY) { /* no ambient storage */ + FVECT uvd[2]; + float dgrad[2], *dgp = NULL; + + if (nrm != r->ron && DOT(nrm,r->ron) < 0.9999) + dgp = dgrad; /* compute rotational grad. */ + copyscolor(acol, aval); rdepth++; - d = doambient(acol, r, r->rweight, NULL, NULL); + ok = doambient(acol, r, r->rweight, + uvd, NULL, NULL, dgp, NULL); rdepth--; - if (d <= FTINY) + if (!ok) goto dumbamb; + if ((ok > 0) & (dgp != NULL)) { /* apply texture */ + FVECT v1; + VCROSS(v1, r->ron, nrm); + d = 1.0; + for (i = 3; i--; ) + d += v1[i] * (dgp[0]*uvd[0][i] + dgp[1]*uvd[1][i]); + if (d >= 0.05) + scalescolor(acol, d); + } + copyscolor(aval, acol); + + /* PMAP: add in caustic */ + saddscolor(aval, caustic); return; } - - if (tracktime) /* sort to minimize thrashing */ - sortambvals(0); - /* get ambient value */ - setcolor(acol, 0.0, 0.0, 0.0); + /* interpolate ambient value */ + scolorblack(acol); d = sumambient(acol, r, nrm, rdepth, &atrunk, thescene.cuorg, thescene.cusize); + if (d > FTINY) { - scalecolor(acol, 1.0/d); + scalescolor(acol, 1.0/d); + smultscolor(aval, acol); + + /* PMAP: add in caustic */ + saddscolor(aval, caustic); return; } + rdepth++; /* need to cache new value */ - d = makeambient(acol, r, nrm, rdepth-1); + ok = makeambient(acol, r, nrm, rdepth-1); rdepth--; - if (d > FTINY) + + if (ok) { + smultscolor(aval, acol); /* computed new value */ + + /* PMAP: add in caustic */ + saddscolor(aval, caustic); return; + } + dumbamb: /* return global value */ - copycolor(acol, ambval); - if (ambvwt <= 0 | nambvals == 0) + if ((ambvwt <= 0) | (navsum == 0)) { + smultcolor(aval, ambval); + + /* PMAP: add in caustic */ + saddscolor(aval, caustic); return; - scalecolor(acol, (double)ambvwt); - addcolor(acol, avsum); /* average in computations */ - d = 1.0/(ambvwt+nambvals); - scalecolor(acol, d); + } + + l = bright(ambval); /* average in computations */ + if (l > FTINY) { + d = (log(l)*(double)ambvwt + avsum + logAvgAbsorp*navsum) / + (double)(ambvwt + navsum); + d = exp(d) / l; + scalescolor(aval, d); + smultcolor(aval, ambval); /* apply color of ambval */ + } else { + d = exp( avsum/(double)navsum + logAvgAbsorp ); + scalescolor(aval, d); /* neutral color */ + } } -double -sumambient(acol, r, rn, al, at, c0, s) /* get interpolated ambient value */ -COLOR acol; -register RAY *r; -FVECT rn; -int al; -AMBTREE *at; -FVECT c0; -double s; +/* Plug a potential leak where ambient cache value is occluded */ +static int +plugaleak(RAY *r, AMBVAL *ap, FVECT anorm, double ang) { - double d, e1, e2, wt, wsum; - COLOR ct; - FVECT ck0; - int i; - register int j; - register AMBVAL *av; + const double cost70sq = 0.1169778; /* cos(70deg)^2 */ + RAY rtst; + FVECT vdif; + double normdot, ndotd, nadotd; + double a, b, c, t[2]; - wsum = 0.0; - /* do this node */ + ang += 2.*PI*(ang < 0); /* check direction flags */ + if ( !(ap->corral>>(int)(ang*(16./PI)) & 1) ) + return(0); + /* + * Generate test ray, targeting 20 degrees above sample point plane + * along surface normal from cache position. This should be high + * enough to miss local geometry we don't really care about. + */ + VSUB(vdif, ap->pos, r->rop); + normdot = DOT(anorm, r->ron); + ndotd = DOT(vdif, r->ron); + nadotd = DOT(vdif, anorm); + a = normdot*normdot - cost70sq; + b = 2.0*(normdot*ndotd - nadotd*cost70sq); + c = ndotd*ndotd - DOT(vdif,vdif)*cost70sq; + if (quadratic(t, a, b, c) != 2) + return(1); /* should rarely happen */ + if (t[1] <= FTINY) + return(0); /* should fail behind test */ + rayorigin(&rtst, SHADOW, r, NULL); + VSUM(rtst.rdir, vdif, anorm, t[1]); /* further dist. > plane */ + rtst.rmax = normalize(rtst.rdir); /* short ray test */ + while (localhit(&rtst, &thescene)) { /* check for occluder */ + OBJREC *m = findmaterial(rtst.ro); + if (m != NULL && !istransp(m->otype) && !isBSDFproxy(m) && + (rtst.clipset == NULL || + !inset(rtst.clipset, rtst.ro->omod))) + return(1); /* plug light leak */ + VCOPY(rtst.rorg, rtst.rop); /* skip invisible surface */ + rtst.rmax -= rtst.rot; + rayclear(&rtst); + } + return(0); /* seems we're OK */ +} + + +static double +sumambient( /* get interpolated ambient value */ + SCOLOR acol, + RAY *r, + FVECT rn, + int al, + AMBTREE *at, + FVECT c0, + double s +) +{ /* initial limit is 10 degrees plus ambacc radians */ + const double minangle = 10.0 * PI/180.; + double maxangle = minangle + ambacc; + double wsum = 0.0; + FVECT ck0; + int i, j; + AMBVAL *av; + + if (at->kid != NULL) { /* sum children first */ + s *= 0.5; + for (i = 0; i < 8; i++) { + for (j = 0; j < 3; j++) { + ck0[j] = c0[j]; + if (1<rop[j] < ck0[j] - OCTSCALE*s) + break; + if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s) + break; + } + if (j == 3) + wsum += sumambient(acol, r, rn, al, + at->kid+i, ck0, s); + } + /* good enough? */ + if ((wsum >= 0.05) & (s*ambacc > minarad)) + return(wsum); + } + /* adjust maximum angle */ + if (at->alist != NULL && (at->alist->lvl <= al) & (r->rweight < 0.6)) + maxangle = (maxangle - PI/2.)*pow(r->rweight,0.13) + PI/2.; + /* sum this node */ for (av = at->alist; av != NULL; av = av->next) { - if (tracktime) - av->latick = ambclock; + double u, v, d, delta_r2, delta_t2; + SCOLOR sct; + FVECT uvw[3]; /* - * Ambient level test. + * Ambient level test */ - if (av->lvl > al) /* list sorted, so this works */ + if (av->lvl > al || /* list sorted, so this works */ + (av->lvl == al) & (av->weight < 0.9*r->rweight)) break; - if (av->weight < r->rweight-FTINY) + /* + * Direction test using unperturbed normal + */ + decodedir(uvw[2], av->ndir); + d = DOT(uvw[2], r->ron); + if (d <= 0.0) /* >= 90 degrees */ continue; + delta_r2 = 2.0 - 2.0*d; /* approx. radians^2 */ + if (delta_r2 >= maxangle*maxangle) + continue; /* - * Ambient radius test. + * Modified ray behind test */ - d = av->pos[0] - r->rop[0]; - e1 = d * d; - d = av->pos[1] - r->rop[1]; - e1 += d * d; - d = av->pos[2] - r->rop[2]; - e1 += d * d; - e1 /= av->rad * av->rad; - if (e1 > ambacc*ambacc*1.21) + VSUB(ck0, r->rop, av->pos); + d = DOT(ck0, uvw[2]); + if (d < -minarad*ambacc) continue; + d /= av->rad[0]; + delta_t2 = d*d; + if (delta_t2 >= ambacc*ambacc) + continue; /* - * Normal direction test. + * Elliptical radii test based on Hessian */ - e2 = (1.0 - DOT(av->dir, r->ron)) * r->rweight; - if (e2 < 0.0) e2 = 0.0; - if (e1 + e2 > ambacc*ambacc*1.21) + decodedir(uvw[0], av->udir); + VCROSS(uvw[1], uvw[2], uvw[0]); + d = (u = DOT(ck0, uvw[0])) / av->rad[0]; + delta_t2 += d*d; + d = (v = DOT(ck0, uvw[1])) / av->rad[1]; + delta_t2 += d*d; + if (delta_t2 >= ambacc*ambacc) continue; /* - * Ray behind test. + * Test for potential light leak */ - d = 0.0; - for (j = 0; j < 3; j++) - d += (r->rop[j] - av->pos[j]) * - (av->dir[j] + r->ron[j]); - if (d*0.5 < -minarad*ambacc-.001) + if (av->corral && plugaleak(r, av, uvw[2], atan2a(v,u))) continue; /* - * Jittering final test reduces image artifacts. + * Extrapolate value and compute final weight (hat function) */ - wt = sqrt(e1) + sqrt(e2); - if (wt > ambacc*(.9+.2*urand(9015+samplendx))) + if (!extambient(sct, av, r->rop, rn, uvw)) continue; - if (wt <= 1e-3) - wt = 1e3; - else - wt = 1.0 / wt; - wsum += wt; - extambient(ct, av, r->rop, rn); - scalecolor(ct, wt); - addcolor(acol, ct); + d = tfunc(maxangle, sqrt(delta_r2), 0.0) * + tfunc(ambacc, sqrt(delta_t2), 0.0); + scalescolor(sct, d); + saddscolor(acol, sct); + wsum += d; } - if (at->kid == NULL) - return(wsum); - /* do children */ - s *= 0.5; - for (i = 0; i < 8; i++) { - for (j = 0; j < 3; j++) { - ck0[j] = c0[j]; - if (1<rop[j] < ck0[j] - OCTSCALE*s) - break; - if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s) - break; - } - if (j == 3) - wsum += sumambient(acol, r, rn, al, at->kid+i, ck0, s); - } return(wsum); } -double -makeambient(acol, r, rn, al) /* make a new ambient value */ -COLOR acol; -register RAY *r; -FVECT rn; -int al; +static int +makeambient( /* make a new ambient value for storage */ + SCOLOR acol, + RAY *r, + FVECT rn, + int al +) { AMBVAL amb; - FVECT gp, gd; - /* compute weight */ - amb.weight = pow(AVGREFL, (double)al); - if (r->rweight < 0.1*amb.weight) /* heuristic */ - amb.weight = r->rweight; + FVECT uvw[3]; + int i; + + amb.weight = 1.0; /* compute weight */ + for (i = al; i-- > 0; ) + amb.weight *= AVGREFL; + if (r->rweight < 0.1*amb.weight) /* heuristic override */ + amb.weight = 1.25*r->rweight; + setscolor(acol, AVGREFL, AVGREFL, AVGREFL); /* compute ambient */ - amb.rad = doambient(acol, r, amb.weight, gp, gd); - if (amb.rad <= FTINY) - return(0.0); - /* store it */ + i = doambient(acol, r, amb.weight, + uvw, amb.rad, amb.gpos, amb.gdir, &amb.corral); + scalescolor(acol, 1./AVGREFL); /* undo assumed reflectance */ + if (i <= 0 || amb.rad[0] <= FTINY) /* no Hessian or zero radius */ + return(i); + /* store value */ VCOPY(amb.pos, r->rop); - VCOPY(amb.dir, r->ron); + amb.ndir = encodedir(r->ron); + amb.udir = encodedir(uvw[0]); amb.lvl = al; - copycolor(amb.val, acol); - VCOPY(amb.gpos, gp); - VCOPY(amb.gdir, gd); + copyscolor(amb.val, acol); /* insert into tree */ avsave(&amb); /* and save to file */ - if (rn != r->ron) - extambient(acol, &amb, r->rop, rn); /* texture */ - return(amb.rad); + if (rn != r->ron) { /* texture */ + VCOPY(uvw[2], r->ron); + extambient(acol, &amb, r->rop, rn, uvw); + } + return(1); } -extambient(cr, ap, pv, nv) /* extrapolate value at pv, nv */ -COLOR cr; -register AMBVAL *ap; -FVECT pv, nv; +static int +extambient( /* extrapolate value at pv, nv */ + SCOLOR scr, + AMBVAL *ap, + FVECT pv, + FVECT nv, + FVECT uvw[3] +) { - FVECT v1, v2; - register int i; - double d; + const double min_d = 0.05; + const double max_d = 20.; + static FVECT my_uvw[3]; + FVECT v1; + int i; + double d = 1.0; /* zeroeth order */ - d = 1.0; /* zeroeth order */ - /* gradient due to translation */ - for (i = 0; i < 3; i++) - d += ap->gpos[i]*(pv[i]-ap->pos[i]); - /* gradient due to rotation */ - VCOPY(v1, ap->dir); - fcross(v2, v1, nv); - d += DOT(ap->gdir, v2); - if (d <= 0.0) { - setcolor(cr, 0.0, 0.0, 0.0); - return; + if (uvw == NULL) { /* need local coordinates? */ + decodedir(my_uvw[2], ap->ndir); + decodedir(my_uvw[0], ap->udir); + VCROSS(my_uvw[1], my_uvw[2], my_uvw[0]); + uvw = my_uvw; } - copycolor(cr, ap->val); - scalecolor(cr, d); + for (i = 3; i--; ) /* gradient due to translation */ + d += (pv[i] - ap->pos[i]) * + (ap->gpos[0]*uvw[0][i] + ap->gpos[1]*uvw[1][i]); + + VCROSS(v1, uvw[2], nv); /* gradient due to rotation */ + for (i = 3; i--; ) + d += v1[i] * (ap->gdir[0]*uvw[0][i] + ap->gdir[1]*uvw[1][i]); + + if (d < min_d) /* clamp min/max scaling */ + d = min_d; + else if (d > max_d) + d = max_d; + copyscolor(scr, ap->val); + scalescolor(scr, d); + return(d > min_d); } -static -initambfile(creat) /* initialize ambient file */ -int creat; +static void +avinsert( /* insert ambient value in our tree */ + AMBVAL *av +) { - extern char *progname, *octname, VersionID[]; + AMBTREE *at; + AMBVAL *ap; + AMBVAL avh; + FVECT ck0; + double s; + int branch; + int i; + if (av->rad[0] <= FTINY) + error(CONSISTENCY, "zero ambient radius in avinsert"); + at = &atrunk; + VCOPY(ck0, thescene.cuorg); + s = thescene.cusize; + while (s*(OCTSCALE/2) > av->rad[1]*ambacc) { + if (at->kid == NULL) + if ((at->kid = newambtree()) == NULL) + error(SYSTEM, "out of memory in avinsert"); + s *= 0.5; + branch = 0; + for (i = 0; i < 3; i++) + if (av->pos[i] > ck0[i] + s) { + ck0[i] += s; + branch |= 1 << i; + } + at = at->kid + branch; + } + avh.next = at->alist; /* order by increasing level */ + for (ap = &avh; ap->next != NULL; ap = ap->next) + if ( ap->next->lvl > av->lvl || + (ap->next->lvl == av->lvl) & + (ap->next->weight <= av->weight) ) + break; + av->next = ap->next; + ap->next = (AMBVAL*)av; + at->alist = avh.next; +} + + +static void +initambfile( /* initialize ambient file */ + int cre8 +) +{ + extern char *progname, *octname; + static char *mybuf = NULL; + #ifdef F_SETLKW - aflock(creat ? F_WRLCK : F_RDLCK); + aflock(cre8 ? F_WRLCK : F_RDLCK); #endif -#ifdef MSDOS - setmode(fileno(ambfp), O_BINARY); -#endif - setbuf(ambfp, bmalloc(BUFSIZ+8)); - if (creat) { /* new file */ + SET_FILE_BINARY(ambfp); + if (mybuf == NULL) + mybuf = (char *)bmalloc(BUFSIZ+8); + setbuf(ambfp, mybuf); + if (cre8) { /* new file */ newheader("RADIANCE", ambfp); fprintf(ambfp, "%s -av %g %g %g -aw %d -ab %d -aa %g ", progname, colval(ambval,RED), colval(ambval,GRN), colval(ambval,BLU), ambvwt, ambounce, ambacc); - fprintf(ambfp, "-ad %d -as %d -ar %d %s\n", - ambdiv, ambssamp, ambres, - octname==NULL ? "" : octname); + fprintf(ambfp, "-ad %d -as %d -ar %d ", + ambdiv, ambssamp, ambres); + fprintf(ambfp, "-dr %d -ds %g -dt %g -dc %g ", directrelay, + srcsizerat, shadthresh, shadcert); + fprintf(ambfp, "-ss %g -st %g -lr %d -lw %g ", specjitter, + specthresh, maxdepth, minweight); + fprintf(ambfp, "-cw %g %g -cs %d ", WLPART[3], WLPART[0], NCSAMP); + if (octname != NULL) + fputs(octname, ambfp); + fputc('\n', ambfp); fprintf(ambfp, "SOFTWARE= %s\n", VersionID); + fputnow(ambfp); + fputwlsplit(WLPART, ambfp); + fputncomp(NCSAMP, ambfp); fputformat(AMBFMT, ambfp); - putc('\n', ambfp); + fputc('\n', ambfp); putambmagic(ambfp); - } else if (checkheader(ambfp, AMBFMT, NULL) < 0 || !hasambmagic(ambfp)) - error(USER, "bad ambient file"); + } else if (getheader(ambfp, amb_headline, NULL) < 0 || !hasambmagic(ambfp)) + error(USER, "bad/incompatible ambient file"); + + if ((AMB_CNDX != CNDX) | (AMB_WLPART != WLPART)) { + if (setspectrsamp(AMB_CNDX, AMB_WLPART) < 0) + error(USER, "bad wavelength sampling in ambient file"); + if (AMB_CNDX[3] == CNDX[3] && FABSEQ(AMB_WLPART[0],WLPART[0]) && + FABSEQ(AMB_WLPART[3],WLPART[3])) { + AMB_CNDX = CNDX; + AMB_WLPART = WLPART; /* just the same */ + } else + error(WARNING, "different ambient file wavelength sampling"); + } } -static -avsave(av) /* insert and save an ambient value */ -AMBVAL *av; +static void +avsave( /* insert and save an ambient value */ + AMBVAL *av +) { - avinsert(avstore(av)); + avstore(av); if (ambfp == NULL) return; if (writambval(av, ambfp) < 0) @@ -434,23 +688,29 @@ AMBVAL *av; goto writerr; return; writerr: - error(SYSTEM, "error writing ambient file"); + error(SYSTEM, "error writing to ambient file"); } static AMBVAL * -avstore(aval) /* allocate memory and store aval */ -register AMBVAL *aval; +avstore( /* allocate memory and save aval */ + AMBVAL *aval +) { - register AMBVAL *av; + AMBVAL *av; + double d; if ((av = newambval()) == NULL) error(SYSTEM, "out of memory in avstore"); - copystruct(av, aval); - av->latick = ambclock; + memcpy(av, aval, AVSIZE); /* AVSIZE <= sizeof(AMBVAL) */ av->next = NULL; - addcolor(avsum, av->val); /* add to sum for averaging */ nambvals++; + d = pbright(av->val); + if (d > FTINY) { /* add to log sum for averaging */ + avsum += log(d); + navsum++; + } + avinsert(av); /* insert in our cache tree */ return(av); } @@ -460,14 +720,13 @@ register AMBVAL *aval; static AMBTREE *atfreelist = NULL; /* free ambient tree structures */ -static -AMBTREE * -newambtree() /* allocate 8 ambient tree structs */ +static AMBTREE * +newambtree(void) /* allocate 8 ambient tree structs */ { - register AMBTREE *atp, *upperlim; + AMBTREE *atp, *upperlim; if (atfreelist == NULL) { /* get more nodes */ - atfreelist = (AMBTREE *)bmalloc(ATALLOCSZ*8*sizeof(AMBTREE)); + atfreelist = (AMBTREE *)malloc(ATALLOCSZ*8*sizeof(AMBTREE)); if (atfreelist == NULL) return(NULL); /* link new free list */ @@ -478,70 +737,33 @@ newambtree() /* allocate 8 ambient tree structs */ } atp = atfreelist; atfreelist = atp->kid; - bzero((char *)atp, 8*sizeof(AMBTREE)); + memset(atp, 0, 8*sizeof(AMBTREE)); return(atp); } -static -freeambtree(atp) /* free 8 ambient tree structs */ -AMBTREE *atp; +static void +freeambtree( /* free 8 ambient tree structs */ + AMBTREE *atp +) { atp->kid = atfreelist; atfreelist = atp; } -static -avinsert(av) /* insert ambient value in our tree */ -register AMBVAL *av; +static void +unloadatree( /* unload an ambient value tree */ + AMBTREE *at, + unloadtf_t *f +) { - register AMBTREE *at; - register AMBVAL *ap; - AMBVAL avh; - FVECT ck0; - double s; - int branch; - register int i; - - if (av->rad <= FTINY) - error(CONSISTENCY, "zero ambient radius in avinsert"); - at = &atrunk; - VCOPY(ck0, thescene.cuorg); - s = thescene.cusize; - while (s*(OCTSCALE/2) > av->rad*ambacc) { - if (at->kid == NULL) - if ((at->kid = newambtree()) == NULL) - error(SYSTEM, "out of memory in avinsert"); - s *= 0.5; - branch = 0; - for (i = 0; i < 3; i++) - if (av->pos[i] > ck0[i] + s) { - ck0[i] += s; - branch |= 1 << i; - } - at = at->kid + branch; - } - avh.next = at->alist; /* order by increasing level */ - for (ap = &avh; ap->next != NULL; ap = ap->next) - if (ap->next->lvl >= av->lvl) - break; - av->next = ap->next; - ap->next = av; - at->alist = avh.next; -} - - -static -unloadatree(at, f) /* unload an ambient value tree */ -register AMBTREE *at; -int (*f)(); -{ - register AMBVAL *av; - register int i; + AMBVAL *av; + int i; /* transfer values at this node */ for (av = at->alist; av != NULL; av = at->alist) { at->alist = av->next; + av->next = NULL; (*f)(av); } if (at->kid == NULL) @@ -553,244 +775,102 @@ int (*f)(); } -static struct avl { - AMBVAL *p; - unsigned long t; -} *avlist1; /* ambient value list with ticks */ -static AMBVAL **avlist2; /* memory positions for sorting */ -static int i_avlist; /* index for lists */ - - -static -av2list(av) -register AMBVAL *av; +static void +avfree(AMBVAL *av) { -#ifdef DEBUG - if (i_avlist >= nambvals) - error(CONSISTENCY, "too many ambient values in av2list1"); -#endif - avlist1[i_avlist].p = avlist2[i_avlist] = av; - avlist1[i_avlist++].t = av->latick; + free(av); } -static int -alatcmp(av1, av2) /* compare ambient values for MRA */ -struct avl *av1, *av2; +static void +sortambvals(void) /* resort ambient values */ { - register long lc = av2->t - av1->t; - return(lc<0 ? -1 : lc>0 ? 1 : 0); -} + AMBTREE oldatrunk = atrunk; - -static int -aposcmp(avp1, avp2) /* compare ambient value positions */ -AMBVAL **avp1, **avp2; -{ - return(*avp1 - *avp2); + atrunk.alist = NULL; + atrunk.kid = NULL; + unloadatree(&oldatrunk, avinsert); } -#if 1 -static int -avlmemi(avaddr) /* find list position from address */ -AMBVAL *avaddr; -{ - register AMBVAL **avlpp; - - avlpp = (AMBVAL **)bsearch((char *)&avaddr, (char *)avlist2, - nambvals, sizeof(AMBVAL *), aposcmp); - if (avlpp == NULL) - error(CONSISTENCY, "address not found in avlmemi"); - return(avlpp - avlist2); -} -#else -#define avlmemi(avaddr) ((AMBVAL **)bsearch((char *)&avaddr,(char *)avlist2, \ - nambvals,sizeof(AMBVAL *),aposcmp) - avlist2) -#endif - - -static -sortambvals(always) /* resort ambient values */ -int always; -{ - AMBTREE oldatrunk; - AMBVAL tav, *tap, *pnext; - register int i, j; - /* see if it's time yet */ - if (!always && (ambclock++ < lastsort+sortintvl || - nambvals < SORT_THRESH)) - return; - /* - * The idea here is to minimize memory thrashing - * in VM systems by improving reference locality. - * We do this by periodically sorting our stored ambient - * values in memory in order of most recently to least - * recently accessed. This ordering was chosen so that new - * ambient values (which tend to be less important) go into - * higher memory with the infrequently accessed values. - * Since we expect our values to need sorting less - * frequently as the process continues, we double our - * waiting interval after each call. - * This routine is also called by setambacc() with - * the "always" parameter set to 1 so that the ambient - * tree will be rebuilt with the new accuracy parameter. - */ - if (tracktime) { /* allocate pointer arrays to sort */ - avlist2 = (AMBVAL **)malloc(nambvals*sizeof(AMBVAL *)); - avlist1 = (struct avl *)malloc(nambvals*sizeof(struct avl)); - } else { - avlist2 = NULL; - avlist1 = NULL; - } - if (avlist1 == NULL) { /* no time tracking -- rebuild tree? */ - if (avlist2 != NULL) - free((char *)avlist2); - if (always) { /* rebuild without sorting */ - copystruct(&oldatrunk, &atrunk); - atrunk.alist = NULL; - atrunk.kid = NULL; - unloadatree(&oldatrunk, avinsert); - } - } else { /* sort memory by last access time */ - /* - * Sorting memory is tricky because it isn't contiguous. - * We have to sort an array of pointers by MRA and also - * by memory position. We then copy values in "loops" - * to minimize memory hits. Nevertheless, we will visit - * everyone at least twice, and this is an expensive process - * when we're thrashing, which is when we need to do it. - */ -#ifdef DEBUG - sprintf(errmsg, "sorting %u ambient values at ambclock=%lu...", - nambvals, ambclock); - eputs(errmsg); -#endif - i_avlist = 0; - unloadatree(&atrunk, av2list); /* empty current tree */ -#ifdef DEBUG - if (i_avlist < nambvals) - error(CONSISTENCY, "missing ambient values in sortambvals"); -#endif - qsort((char *)avlist1, nambvals, sizeof(struct avl), alatcmp); - qsort((char *)avlist2, nambvals, sizeof(AMBVAL *), aposcmp); - for (i = 0; i < nambvals; i++) { - if (avlist1[i].p == NULL) - continue; - tap = avlist2[i]; - copystruct(&tav, tap); - for (j = i; (pnext = avlist1[j].p) != tap; - j = avlmemi(pnext)) { - copystruct(avlist2[j], pnext); - avinsert(avlist2[j]); - avlist1[j].p = NULL; - } - copystruct(avlist2[j], &tav); - avinsert(avlist2[j]); - avlist1[j].p = NULL; - } - free((char *)avlist1); - free((char *)avlist2); - /* compute new sort interval */ - sortintvl = ambclock - lastsort; - if (sortintvl >= MAX_SORT_INTVL/2) - sortintvl = MAX_SORT_INTVL; - else - sortintvl <<= 1; /* wait twice as long next */ -#ifdef DEBUG - eputs("done\n"); -#endif - } - if (ambclock >= MAXACLOCK) - ambclock = MAXACLOCK/2; - lastsort = ambclock; -} - - #ifdef F_SETLKW -static -aflock(typ) /* lock/unlock ambient file */ -int typ; +static void +aflock( /* lock/unlock ambient file */ + int typ +) { static struct flock fls; /* static so initialized to zeroes */ + if (typ == fls.l_type) /* already called? */ + return; + fls.l_type = typ; - if (fcntl(fileno(ambfp), F_SETLKW, &fls) < 0) - error(SYSTEM, "cannot (un)lock ambient file"); + do + if (fcntl(fileno(ambfp), F_SETLKW, &fls) != -1) + return; + while (errno == EINTR); + + error(SYSTEM, "cannot (un)lock ambient file"); } int -ambsync() /* synchronize ambient file */ +ambsync(void) /* synchronize ambient file */ { - static FILE *ambinp = NULL; - static long lastpos = -1; long flen; AMBVAL avs; - register int n; + int n; - if (nunflshed == 0) + if (ambfp == NULL) /* no ambient file? */ return(0); - if (lastpos < 0) /* initializing (locked in initambfile) */ - goto syncend; - /* gain exclusive access */ - aflock(F_WRLCK); + /* gain appropriate access */ + aflock(nunflshed ? F_WRLCK : F_RDLCK); /* see if file has grown */ - if ((flen = lseek(fileno(ambfp), 0L, 2)) < 0) + if ((flen = lseek(fileno(ambfp), (off_t)0, SEEK_END)) < 0) goto seekerr; - if (n = flen - lastpos) { /* file has grown */ - if (ambinp == NULL) { /* use duplicate filedes */ - ambinp = fdopen(dup(fileno(ambfp)), "r"); + if ((n = flen - lastpos) > 0) { /* file has grown */ + if (ambinp == NULL) { /* get new file pointer */ + ambinp = fopen(ambfile, "rb"); if (ambinp == NULL) - error(SYSTEM, "fdopen failed in ambsync"); + error(SYSTEM, "fopen failed in ambsync"); } - if (fseek(ambinp, lastpos, 0) < 0) + if (fseek(ambinp, lastpos, SEEK_SET) < 0) goto seekerr; while (n >= AMBVALSIZ) { /* load contributed values */ if (!readambval(&avs, ambinp)) { sprintf(errmsg, - "ambient file corrupted near character %ld", - flen - n); + "ambient file \"%s\" corrupted near character %ld", + ambfile, flen - n); error(WARNING, errmsg); break; } - avinsert(avstore(&avs)); + avstore(&avs); n -= AMBVALSIZ; } - /*** seek always as safety measure - if (n) ***/ /* alignment */ - if (lseek(fileno(ambfp), flen-n, 0) < 0) - goto seekerr; + lastpos = flen - n; /* check alignment */ + if (n && lseek(fileno(ambfp), (off_t)lastpos, SEEK_SET) < 0) + goto seekerr; } -#ifdef DEBUG - if (ambfp->_ptr - ambfp->_base != nunflshed*AMBVALSIZ) { - sprintf(errmsg, "ambient file buffer at %d rather than %d", - ambfp->_ptr - ambfp->_base, - nunflshed*AMBVALSIZ); - error(CONSISTENCY, errmsg); - } -#endif -syncend: n = fflush(ambfp); /* calls write() at last */ - if ((lastpos = lseek(fileno(ambfp), 0L, 1)) < 0) - goto seekerr; + lastpos += (long)nunflshed*AMBVALSIZ; aflock(F_UNLCK); /* release file */ nunflshed = 0; return(n); seekerr: error(SYSTEM, "seek failed in ambsync"); + return(EOF); /* pro forma return */ } -#else +#else /* ! F_SETLKW */ int -ambsync() /* flush ambient file */ +ambsync(void) /* flush ambient file */ { - if (nunflshed == 0) + if (ambfp == NULL) return(0); nunflshed = 0; return(fflush(ambfp)); } -#endif +#endif /* ! F_SETLKW */