--- ray/src/rt/ambient.c 1996/05/28 14:24:44 2.37 +++ ray/src/rt/ambient.c 2018/01/09 05:01:15 2.105 @@ -1,37 +1,33 @@ -/* Copyright (c) 1995 Regents of the University of California */ - -#ifndef lint -static char SCCSid[] = "$SunId$ LBL"; -#endif - +static const char RCSid[] = "$Id: ambient.c,v 2.105 2018/01/09 05:01:15 greg Exp $"; /* * ambient.c - routines dealing with ambient (inter-reflected) component. + * + * Declarations of external symbols in ambient.h */ -#include "ray.h" +#include "copyright.h" -#include "octree.h" +#include +#include "platform.h" +#include "ray.h" #include "otypes.h" - +#include "otspecial.h" +#include "resolu.h" #include "ambient.h" - +#include "source.h" #include "random.h" +#include "pmapamb.h" #ifndef OCTSCALE #define OCTSCALE 1.0 /* ceil((valid rad.)/(cube size)) */ #endif -typedef struct ambtree { - AMBVAL *alist; /* ambient value list */ - struct ambtree *kid; /* 8 child nodes */ -} AMBTREE; /* ambient octree */ - -extern CUBE thescene; /* contains space boundaries */ - extern char *shm_boundary; /* memory sharing boundary */ -#define MAXASET 511 /* maximum number of elements in ambient set */ +#ifndef MAXASET +#define MAXASET 4095 /* maximum number of elements in ambient set */ +#endif OBJECT ambset[MAXASET+1]={0}; /* ambient include/exclude set */ double maxarad; /* maximum ambient radius */ @@ -43,25 +39,29 @@ static FILE *ambfp = NULL; /* ambient file pointer */ static int nunflshed = 0; /* number of unflushed ambient values */ #ifndef SORT_THRESH -#ifdef BIGMEM -#define SORT_THRESH ((9L<<20)/sizeof(AMBVAL)) +#ifdef SMLMEM +#define SORT_THRESH ((16L<<20)/sizeof(AMBVAL)) #else -#define SORT_THRESH ((3L<<20)/sizeof(AMBVAL)) +#define SORT_THRESH ((64L<<20)/sizeof(AMBVAL)) #endif #endif #ifndef SORT_INTVL -#define SORT_INTVL (SORT_THRESH*256) +#define SORT_INTVL (SORT_THRESH<<1) #endif #ifndef MAX_SORT_INTVL -#define MAX_SORT_INTVL (SORT_INTVL<<4) +#define MAX_SORT_INTVL (SORT_INTVL<<6) #endif -static COLOR avsum = BLKCOLOR; /* computed ambient value sum */ + +static double avsum = 0.; /* computed ambient value sum (log) */ +static unsigned int navsum = 0; /* number of values in avsum */ static unsigned int nambvals = 0; /* total number of indirect values */ static unsigned int nambshare = 0; /* number of values from file */ static unsigned long ambclock = 0; /* ambient access clock */ static unsigned long lastsort = 0; /* time of last value sort */ static long sortintvl = SORT_INTVL; /* time until next sort */ +static FILE *ambinp = NULL; /* auxiliary file for input */ +static long lastpos = -1; /* last flush position */ #define MAXACLOCK (1L<<30) /* clock turnover value */ /* @@ -69,106 +69,179 @@ static long sortintvl = SORT_INTVL; /* time until nex * through memory on a multiprocessor, when we want to avoid * claiming our own memory (copy on write). Go ahead anyway * if more than two thirds of our values are unshared. + * Compile with -Dtracktime=0 to turn this code off. */ +#ifndef tracktime #define tracktime (shm_boundary == NULL || nambvals > 3*nambshare) +#endif #define AMBFLUSH (BUFSIZ/AMBVALSIZ) -#define newambval() (AMBVAL *)bmalloc(sizeof(AMBVAL)) +#define newambval() (AMBVAL *)malloc(sizeof(AMBVAL)) -extern long ftell(), lseek(); -static int initambfile(), avsave(), avinsert(), sortambvals(); -static AMBVAL *avstore(); +static void initambfile(int creat); +static void avsave(AMBVAL *av); +static AMBVAL *avstore(AMBVAL *aval); +static AMBTREE *newambtree(void); +static void freeambtree(AMBTREE *atp); + +typedef void unloadtf_t(AMBVAL *); +static unloadtf_t avinsert; +static unloadtf_t av2list; +static unloadtf_t avfree; +static void unloadatree(AMBTREE *at, unloadtf_t *f); + +static int aposcmp(const void *avp1, const void *avp2); +static int avlmemi(AMBVAL *avaddr); +static void sortambvals(int always); + #ifdef F_SETLKW -static aflock(); +static void aflock(int typ); #endif -setambres(ar) /* set ambient resolution */ -int ar; +void +setambres( /* set ambient resolution */ + int ar +) { ambres = ar < 0 ? 0 : ar; /* may be done already */ /* set min & max radii */ if (ar <= 0) { minarad = 0; - maxarad = thescene.cusize / 2.0; + maxarad = thescene.cusize*0.2; } else { minarad = thescene.cusize / ar; - maxarad = 64 * minarad; /* heuristic */ - if (maxarad > thescene.cusize / 2.0) - maxarad = thescene.cusize / 2.0; + maxarad = 64.0 * minarad; /* heuristic */ + if (maxarad > thescene.cusize*0.2) + maxarad = thescene.cusize*0.2; } if (minarad <= FTINY) - minarad = 10*FTINY; + minarad = 10.0*FTINY; if (maxarad <= minarad) - maxarad = 64 * minarad; + maxarad = 64.0 * minarad; } -setambacc(newa) /* set ambient accuracy */ -double newa; +void +setambacc( /* set ambient accuracy */ + double newa +) { - double ambdiff; - - if (newa < 0.0) - newa = 0.0; - ambdiff = fabs(newa - ambacc); - if (ambdiff >= .01 && (ambacc = newa) > FTINY && nambvals > 0) - sortambvals(1); /* rebuild tree */ + static double olda; /* remember previous setting here */ + + newa *= (newa > 0); + if (fabs(newa - olda) >= .05*(newa + olda)) { + ambacc = newa; + if (nambvals > 0) + sortambvals(1); /* rebuild tree */ + } } -setambient(afile) /* initialize calculation */ -char *afile; +void +setambient(void) /* initialize calculation */ { - long pos, flen; + int readonly = 0; + long flen; AMBVAL amb; + /* make sure we're fresh */ + ambdone(); /* init ambient limits */ setambres(ambres); setambacc(ambacc); - if (afile == NULL) + if (ambfile == NULL || !ambfile[0]) return; if (ambacc <= FTINY) { sprintf(errmsg, "zero ambient accuracy so \"%s\" not opened", - afile); + ambfile); error(WARNING, errmsg); return; } /* open ambient file */ - if ((ambfp = fopen(afile, "r+")) != NULL) { - initambfile(0); - pos = ftell(ambfp); + if ((ambfp = fopen(ambfile, "r+")) == NULL) + readonly = (ambfp = fopen(ambfile, "r")) != NULL; + if (ambfp != NULL) { + initambfile(0); /* file exists */ + lastpos = ftell(ambfp); while (readambval(&amb, ambfp)) - avinsert(avstore(&amb)); - /* align */ - pos += (long)nambvals*AMBVALSIZ; - flen = lseek(fileno(ambfp), 0L, 2); - if (flen != pos) { - error(WARNING, + avstore(&amb); + nambshare = nambvals; /* share loaded values */ + if (readonly) { + sprintf(errmsg, + "loaded %u values from read-only ambient file", + nambvals); + error(WARNING, errmsg); + fclose(ambfp); /* close file so no writes */ + ambfp = NULL; + return; /* avoid ambsync() */ + } + /* align file pointer */ + lastpos += (long)nambvals*AMBVALSIZ; + flen = lseek(fileno(ambfp), (off_t)0, SEEK_END); + if (flen != lastpos) { + sprintf(errmsg, "ignoring last %ld values in ambient file (corrupted)", - (flen - pos)/AMBVALSIZ); - fseek(ambfp, pos, 0); - ftruncate(fileno(ambfp), pos); + (flen - lastpos)/AMBVALSIZ); + error(WARNING, errmsg); + fseek(ambfp, lastpos, SEEK_SET); + ftruncate(fileno(ambfp), (off_t)lastpos); } - nambshare = nambvals; - } else if ((ambfp = fopen(afile, "w+")) != NULL) - initambfile(1); - else { - sprintf(errmsg, "cannot open ambient file \"%s\"", afile); + } else if ((ambfp = fopen(ambfile, "w+")) != NULL) { + initambfile(1); /* else create new file */ + fflush(ambfp); + lastpos = ftell(ambfp); + } else { + sprintf(errmsg, "cannot open ambient file \"%s\"", ambfile); error(SYSTEM, errmsg); } - nunflshed++; /* lie */ - ambsync(); +#ifdef F_SETLKW + aflock(F_UNLCK); /* release file */ +#endif } -ambnotify(obj) /* record new modifier */ -OBJECT obj; +void +ambdone(void) /* close ambient file and free memory */ { + if (ambfp != NULL) { /* close ambient file */ + ambsync(); + fclose(ambfp); + ambfp = NULL; + if (ambinp != NULL) { + fclose(ambinp); + ambinp = NULL; + } + lastpos = -1; + } + /* free ambient tree */ + unloadatree(&atrunk, avfree); + /* reset state variables */ + avsum = 0.; + navsum = 0; + nambvals = 0; + nambshare = 0; + ambclock = 0; + lastsort = 0; + sortintvl = SORT_INTVL; +} + + +void +ambnotify( /* record new modifier */ + OBJECT obj +) +{ static int hitlimit = 0; - register OBJREC *o = objptr(obj); - register char **amblp; + OBJREC *o; + char **amblp; + if (obj == OVOID) { /* starting over */ + ambset[0] = 0; + hitlimit = 0; + return; + } + o = objptr(obj); if (hitlimit || !ismodifier(o->otype)) return; for (amblp = amblist; *amblp != NULL; amblp++) @@ -183,15 +256,43 @@ OBJECT obj; } } +/************ THE FOLLOWING ROUTINES DIFFER BETWEEN NEW & OLD ***************/ -ambient(acol, r, nrm) /* compute ambient component for ray */ -COLOR acol; -register RAY *r; -FVECT nrm; +#ifndef OLDAMB + +#define tfunc(lwr, x, upr) (((x)-(lwr))/((upr)-(lwr))) + +static int plugaleak(RAY *r, AMBVAL *ap, FVECT anorm, double ang); +static double sumambient(COLOR acol, RAY *r, FVECT rn, int al, + AMBTREE *at, FVECT c0, double s); +static int makeambient(COLOR acol, RAY *r, FVECT rn, int al); +static int extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv, + FVECT uvw[3]); + +void +multambient( /* compute ambient component & multiply by coef. */ + COLOR aval, + RAY *r, + FVECT nrm +) { static int rdepth = 0; /* ambient recursion */ - double d; + COLOR acol, caustic; + int i, ok; + double d, l; + /* PMAP: Factor in ambient from photon map, if enabled and ray is + * ambient. Return as all ambient components accounted for, else + * continue. */ + if (ambPmap(aval, r, rdepth)) + return; + + /* PMAP: Factor in specular-diffuse ambient (caustics) from photon + * map, if enabled and ray is primary, else caustic is zero. Continue + * with RADIANCE ambient calculation */ + copycolor(caustic, aval); + ambPmapCaustic(caustic, r, rdepth); + if (ambdiv <= 0) /* no ambient calculation */ goto dumbamb; /* check number of bounces */ @@ -203,86 +304,519 @@ FVECT nrm; goto dumbamb; if (ambacc <= FTINY) { /* no ambient storage */ + FVECT uvd[2]; + float dgrad[2], *dgp = NULL; + + if (nrm != r->ron && DOT(nrm,r->ron) < 0.9999) + dgp = dgrad; /* compute rotational grad. */ + copycolor(acol, aval); rdepth++; + ok = doambient(acol, r, r->rweight, + uvd, NULL, NULL, dgp, NULL); + rdepth--; + if (!ok) + goto dumbamb; + if ((ok > 0) & (dgp != NULL)) { /* apply texture */ + FVECT v1; + VCROSS(v1, r->ron, nrm); + d = 1.0; + for (i = 3; i--; ) + d += v1[i] * (dgp[0]*uvd[0][i] + dgp[1]*uvd[1][i]); + if (d >= 0.05) + scalecolor(acol, d); + } + copycolor(aval, acol); + + /* PMAP: add in caustic */ + addcolor(aval, caustic); + return; + } + + if (tracktime) /* sort to minimize thrashing */ + sortambvals(0); + /* interpolate ambient value */ + setcolor(acol, 0.0, 0.0, 0.0); + d = sumambient(acol, r, nrm, rdepth, + &atrunk, thescene.cuorg, thescene.cusize); + + if (d > FTINY) { + d = 1.0/d; + scalecolor(acol, d); + multcolor(aval, acol); + + /* PMAP: add in caustic */ + addcolor(aval, caustic); + return; + } + + rdepth++; /* need to cache new value */ + ok = makeambient(acol, r, nrm, rdepth-1); + rdepth--; + + if (ok) { + multcolor(aval, acol); /* computed new value */ + + /* PMAP: add in caustic */ + addcolor(aval, caustic); + return; + } + +dumbamb: /* return global value */ + if ((ambvwt <= 0) | (navsum == 0)) { + multcolor(aval, ambval); + + /* PMAP: add in caustic */ + addcolor(aval, caustic); + return; + } + + l = bright(ambval); /* average in computations */ + if (l > FTINY) { + d = (log(l)*(double)ambvwt + avsum) / + (double)(ambvwt + navsum); + d = exp(d) / l; + scalecolor(aval, d); + multcolor(aval, ambval); /* apply color of ambval */ + } else { + d = exp( avsum / (double)navsum ); + scalecolor(aval, d); /* neutral color */ + } +} + + +/* Plug a potential leak where ambient cache value is occluded */ +static int +plugaleak(RAY *r, AMBVAL *ap, FVECT anorm, double ang) +{ + const double cost70sq = 0.1169778; /* cos(70deg)^2 */ + RAY rtst; + FVECT vdif; + double normdot, ndotd, nadotd; + double a, b, c, t[2]; + + ang += 2.*PI*(ang < 0); /* check direction flags */ + if ( !(ap->corral>>(int)(ang*(16./PI)) & 1) ) + return(0); + /* + * Generate test ray, targeting 20 degrees above sample point plane + * along surface normal from cache position. This should be high + * enough to miss local geometry we don't really care about. + */ + VSUB(vdif, ap->pos, r->rop); + normdot = DOT(anorm, r->ron); + ndotd = DOT(vdif, r->ron); + nadotd = DOT(vdif, anorm); + a = normdot*normdot - cost70sq; + b = 2.0*(normdot*ndotd - nadotd*cost70sq); + c = ndotd*ndotd - DOT(vdif,vdif)*cost70sq; + if (quadratic(t, a, b, c) != 2) + return(1); /* should rarely happen */ + if (t[1] <= FTINY) + return(0); /* should fail behind test */ + rayorigin(&rtst, SHADOW, r, NULL); + VSUM(rtst.rdir, vdif, anorm, t[1]); /* further dist. > plane */ + rtst.rmax = normalize(rtst.rdir); /* short ray test */ + while (localhit(&rtst, &thescene)) { /* check for occluder */ + OBJREC *m = findmaterial(rtst.ro); + if (m != NULL && !istransp(m->otype) && !isBSDFproxy(m) && + (rtst.clipset == NULL || + !inset(rtst.clipset, rtst.ro->omod))) + return(1); /* plug light leak */ + VCOPY(rtst.rorg, rtst.rop); /* skip invisible surface */ + rtst.rmax -= rtst.rot; + rayclear(&rtst); + } + return(0); /* seems we're OK */ +} + + +static double +sumambient( /* get interpolated ambient value */ + COLOR acol, + RAY *r, + FVECT rn, + int al, + AMBTREE *at, + FVECT c0, + double s +) +{ /* initial limit is 10 degrees plus ambacc radians */ + const double minangle = 10.0 * PI/180.; + double maxangle = minangle + ambacc; + double wsum = 0.0; + FVECT ck0; + int i, j; + AMBVAL *av; + + if (at->kid != NULL) { /* sum children first */ + s *= 0.5; + for (i = 0; i < 8; i++) { + for (j = 0; j < 3; j++) { + ck0[j] = c0[j]; + if (1<rop[j] < ck0[j] - OCTSCALE*s) + break; + if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s) + break; + } + if (j == 3) + wsum += sumambient(acol, r, rn, al, + at->kid+i, ck0, s); + } + /* good enough? */ + if (wsum >= 0.05 && s > minarad*10.0) + return(wsum); + } + /* adjust maximum angle */ + if (at->alist != NULL && (at->alist->lvl <= al) & (r->rweight < 0.6)) + maxangle = (maxangle - PI/2.)*pow(r->rweight,0.13) + PI/2.; + /* sum this node */ + for (av = at->alist; av != NULL; av = av->next) { + double u, v, d, delta_r2, delta_t2; + COLOR ct; + FVECT uvw[3]; + /* record access */ + if (tracktime) + av->latick = ambclock; + /* + * Ambient level test + */ + if (av->lvl > al || /* list sorted, so this works */ + (av->lvl == al) & (av->weight < 0.9*r->rweight)) + break; + /* + * Direction test using unperturbed normal + */ + decodedir(uvw[2], av->ndir); + d = DOT(uvw[2], r->ron); + if (d <= 0.0) /* >= 90 degrees */ + continue; + delta_r2 = 2.0 - 2.0*d; /* approx. radians^2 */ + if (delta_r2 >= maxangle*maxangle) + continue; + /* + * Modified ray behind test + */ + VSUB(ck0, r->rop, av->pos); + d = DOT(ck0, uvw[2]); + if (d < -minarad*ambacc-.001) + continue; + d /= av->rad[0]; + delta_t2 = d*d; + if (delta_t2 >= ambacc*ambacc) + continue; + /* + * Elliptical radii test based on Hessian + */ + decodedir(uvw[0], av->udir); + VCROSS(uvw[1], uvw[2], uvw[0]); + d = (u = DOT(ck0, uvw[0])) / av->rad[0]; + delta_t2 += d*d; + d = (v = DOT(ck0, uvw[1])) / av->rad[1]; + delta_t2 += d*d; + if (delta_t2 >= ambacc*ambacc) + continue; + /* + * Test for potential light leak + */ + if (av->corral && plugaleak(r, av, uvw[2], atan2a(v,u))) + continue; + /* + * Extrapolate value and compute final weight (hat function) + */ + if (!extambient(ct, av, r->rop, rn, uvw)) + continue; + d = tfunc(maxangle, sqrt(delta_r2), 0.0) * + tfunc(ambacc, sqrt(delta_t2), 0.0); + scalecolor(ct, d); + addcolor(acol, ct); + wsum += d; + } + return(wsum); +} + + +static int +makeambient( /* make a new ambient value for storage */ + COLOR acol, + RAY *r, + FVECT rn, + int al +) +{ + AMBVAL amb; + FVECT uvw[3]; + int i; + + amb.weight = 1.0; /* compute weight */ + for (i = al; i-- > 0; ) + amb.weight *= AVGREFL; + if (r->rweight < 0.1*amb.weight) /* heuristic override */ + amb.weight = 1.25*r->rweight; + setcolor(acol, AVGREFL, AVGREFL, AVGREFL); + /* compute ambient */ + i = doambient(acol, r, amb.weight, + uvw, amb.rad, amb.gpos, amb.gdir, &amb.corral); + scalecolor(acol, 1./AVGREFL); /* undo assumed reflectance */ + if (i <= 0 || amb.rad[0] <= FTINY) /* no Hessian or zero radius */ + return(i); + /* store value */ + VCOPY(amb.pos, r->rop); + amb.ndir = encodedir(r->ron); + amb.udir = encodedir(uvw[0]); + amb.lvl = al; + copycolor(amb.val, acol); + /* insert into tree */ + avsave(&amb); /* and save to file */ + if (rn != r->ron) { /* texture */ + VCOPY(uvw[2], r->ron); + extambient(acol, &amb, r->rop, rn, uvw); + } + return(1); +} + + +static int +extambient( /* extrapolate value at pv, nv */ + COLOR cr, + AMBVAL *ap, + FVECT pv, + FVECT nv, + FVECT uvw[3] +) +{ + const double min_d = 0.05; + static FVECT my_uvw[3]; + FVECT v1; + int i; + double d = 1.0; /* zeroeth order */ + + if (uvw == NULL) { /* need local coordinates? */ + decodedir(my_uvw[2], ap->ndir); + decodedir(my_uvw[0], ap->udir); + VCROSS(my_uvw[1], my_uvw[2], my_uvw[0]); + uvw = my_uvw; + } + for (i = 3; i--; ) /* gradient due to translation */ + d += (pv[i] - ap->pos[i]) * + (ap->gpos[0]*uvw[0][i] + ap->gpos[1]*uvw[1][i]); + + VCROSS(v1, uvw[2], nv); /* gradient due to rotation */ + for (i = 3; i--; ) + d += v1[i] * (ap->gdir[0]*uvw[0][i] + ap->gdir[1]*uvw[1][i]); + + if (d < min_d) /* should not use if we can avoid it */ + d = min_d; + copycolor(cr, ap->val); + scalecolor(cr, d); + return(d > min_d); +} + + +static void +avinsert( /* insert ambient value in our tree */ + AMBVAL *av +) +{ + AMBTREE *at; + AMBVAL *ap; + AMBVAL avh; + FVECT ck0; + double s; + int branch; + int i; + + if (av->rad[0] <= FTINY) + error(CONSISTENCY, "zero ambient radius in avinsert"); + at = &atrunk; + VCOPY(ck0, thescene.cuorg); + s = thescene.cusize; + while (s*(OCTSCALE/2) > av->rad[1]*ambacc) { + if (at->kid == NULL) + if ((at->kid = newambtree()) == NULL) + error(SYSTEM, "out of memory in avinsert"); + s *= 0.5; + branch = 0; + for (i = 0; i < 3; i++) + if (av->pos[i] > ck0[i] + s) { + ck0[i] += s; + branch |= 1 << i; + } + at = at->kid + branch; + } + avh.next = at->alist; /* order by increasing level */ + for (ap = &avh; ap->next != NULL; ap = ap->next) + if ( ap->next->lvl > av->lvl || + (ap->next->lvl == av->lvl) & + (ap->next->weight <= av->weight) ) + break; + av->next = ap->next; + ap->next = (AMBVAL*)av; + at->alist = avh.next; +} + + +#else /* ! NEWAMB */ + +static double sumambient(COLOR acol, RAY *r, FVECT rn, int al, + AMBTREE *at, FVECT c0, double s); +static double makeambient(COLOR acol, RAY *r, FVECT rn, int al); +static void extambient(COLOR cr, AMBVAL *ap, FVECT pv, FVECT nv); + + +void +multambient( /* compute ambient component & multiply by coef. */ + COLOR aval, + RAY *r, + FVECT nrm +) +{ + static int rdepth = 0; /* ambient recursion */ + COLOR acol, caustic; + double d, l; + + /* PMAP: Factor in ambient from global photon map (if enabled) and return + * as all ambient components accounted for */ + if (ambPmap(aval, r, rdepth)) + return; + + /* PMAP: Otherwise factor in ambient from caustic photon map + * (ambPmapCaustic() returns zero if caustic photons disabled) and + * continue with RADIANCE ambient calculation */ + copycolor(caustic, aval); + ambPmapCaustic(caustic, r, rdepth); + + if (ambdiv <= 0) /* no ambient calculation */ + goto dumbamb; + /* check number of bounces */ + if (rdepth >= ambounce) + goto dumbamb; + /* check ambient list */ + if (ambincl != -1 && r->ro != NULL && + ambincl != inset(ambset, r->ro->omod)) + goto dumbamb; + + if (ambacc <= FTINY) { /* no ambient storage */ + copycolor(acol, aval); + rdepth++; d = doambient(acol, r, r->rweight, NULL, NULL); rdepth--; if (d <= FTINY) goto dumbamb; + copycolor(aval, acol); + + /* PMAP: add in caustic */ + addcolor(aval, caustic); return; } - /* resort memory? */ - sortambvals(0); - /* get ambient value */ + + if (tracktime) /* sort to minimize thrashing */ + sortambvals(0); + /* interpolate ambient value */ setcolor(acol, 0.0, 0.0, 0.0); d = sumambient(acol, r, nrm, rdepth, &atrunk, thescene.cuorg, thescene.cusize); + if (d > FTINY) { - scalecolor(acol, 1.0/d); + d = 1.0/d; + scalecolor(acol, d); + multcolor(aval, acol); + + /* PMAP: add in caustic */ + addcolor(aval, caustic); return; } + rdepth++; /* need to cache new value */ d = makeambient(acol, r, nrm, rdepth-1); rdepth--; - if (d > FTINY) + + if (d > FTINY) { + multcolor(aval, acol); /* got new value */ + + /* PMAP: add in caustic */ + addcolor(aval, caustic); return; + } + dumbamb: /* return global value */ - copycolor(acol, ambval); - if (ambvwt <= 0 | nambvals == 0) + if ((ambvwt <= 0) | (navsum == 0)) { + multcolor(aval, ambval); + + /* PMAP: add in caustic */ + addcolor(aval, caustic); return; - scalecolor(acol, (double)ambvwt); - addcolor(acol, avsum); /* average in computations */ - d = 1.0/(ambvwt+nambvals); - scalecolor(acol, d); + } + + l = bright(ambval); /* average in computations */ + if (l > FTINY) { + d = (log(l)*(double)ambvwt + avsum) / + (double)(ambvwt + navsum); + d = exp(d) / l; + scalecolor(aval, d); + multcolor(aval, ambval); /* apply color of ambval */ + } else { + d = exp( avsum / (double)navsum ); + scalecolor(aval, d); /* neutral color */ + } } -double -sumambient(acol, r, rn, al, at, c0, s) /* get interpolated ambient value */ -COLOR acol; -register RAY *r; -FVECT rn; -int al; -AMBTREE *at; -FVECT c0; -double s; +static double +sumambient( /* get interpolated ambient value */ + COLOR acol, + RAY *r, + FVECT rn, + int al, + AMBTREE *at, + FVECT c0, + double s +) { double d, e1, e2, wt, wsum; COLOR ct; FVECT ck0; int i; - register int j; - register AMBVAL *av; + int j; + AMBVAL *av; wsum = 0.0; /* do this node */ for (av = at->alist; av != NULL; av = av->next) { + double rn_dot = -2.0; if (tracktime) - av->latick = ambclock++; + av->latick = ambclock; /* * Ambient level test. */ - if (av->lvl > al) /* list sorted, so this works */ + if (av->lvl > al || /* list sorted, so this works */ + (av->lvl == al) & (av->weight < 0.9*r->rweight)) break; - if (av->weight < r->rweight-FTINY) - continue; /* * Ambient radius test. */ - d = av->pos[0] - r->rop[0]; - e1 = d * d; - d = av->pos[1] - r->rop[1]; - e1 += d * d; - d = av->pos[2] - r->rop[2]; - e1 += d * d; - e1 /= av->rad * av->rad; + VSUB(ck0, av->pos, r->rop); + e1 = DOT(ck0, ck0) / (av->rad * av->rad); if (e1 > ambacc*ambacc*1.21) continue; /* - * Normal direction test. + * Direction test using closest normal. */ - e2 = (1.0 - DOT(av->dir, r->ron)) * r->rweight; - if (e2 < 0.0) e2 = 0.0; - if (e1 + e2 > ambacc*ambacc*1.21) + d = DOT(av->dir, r->ron); + if (rn != r->ron) { + rn_dot = DOT(av->dir, rn); + if (rn_dot > 1.0-FTINY) + rn_dot = 1.0-FTINY; + if (rn_dot >= d-FTINY) { + d = rn_dot; + rn_dot = -2.0; + } + } + e2 = (1.0 - d) * r->rweight; + if (e2 < 0.0) + e2 = 0.0; + else if (e1 + e2 > ambacc*ambacc*1.21) continue; /* * Ray behind test. @@ -296,9 +830,18 @@ double s; /* * Jittering final test reduces image artifacts. */ - wt = sqrt(e1) + sqrt(e2); + e1 = sqrt(e1); + e2 = sqrt(e2); + wt = e1 + e2; if (wt > ambacc*(.9+.2*urand(9015+samplendx))) continue; + /* + * Recompute directional error using perturbed normal + */ + if (rn_dot > 0.0) { + e2 = sqrt((1.0 - rn_dot)*r->rweight); + wt = e1 + e2; + } if (wt <= 1e-3) wt = 1e3; else @@ -323,30 +866,39 @@ double s; break; } if (j == 3) - wsum += sumambient(acol, r, rn, al, at->kid+i, ck0, s); + wsum += sumambient(acol, r, rn, al, + at->kid+i, ck0, s); } return(wsum); } -double -makeambient(acol, r, rn, al) /* make a new ambient value */ -COLOR acol; -register RAY *r; -FVECT rn; -int al; +static double +makeambient( /* make a new ambient value for storage */ + COLOR acol, + RAY *r, + FVECT rn, + int al +) { AMBVAL amb; FVECT gp, gd; - /* compute weight */ - amb.weight = pow(AVGREFL, (double)al); - if (r->rweight < 0.1*amb.weight) /* heuristic */ - amb.weight = r->rweight; + int i; + + amb.weight = 1.0; /* compute weight */ + for (i = al; i-- > 0; ) + amb.weight *= AVGREFL; + if (r->rweight < 0.1*amb.weight) /* heuristic override */ + amb.weight = 1.25*r->rweight; + setcolor(acol, AVGREFL, AVGREFL, AVGREFL); /* compute ambient */ amb.rad = doambient(acol, r, amb.weight, gp, gd); - if (amb.rad <= FTINY) + if (amb.rad <= FTINY) { + setcolor(acol, 0.0, 0.0, 0.0); return(0.0); - /* store it */ + } + scalecolor(acol, 1./AVGREFL); /* undo assumed reflectance */ + /* store value */ VCOPY(amb.pos, r->rop); VCOPY(amb.dir, r->ron); amb.lvl = al; @@ -361,13 +913,16 @@ int al; } -extambient(cr, ap, pv, nv) /* extrapolate value at pv, nv */ -COLOR cr; -register AMBVAL *ap; -FVECT pv, nv; +static void +extambient( /* extrapolate value at pv, nv */ + COLOR cr, + AMBVAL *ap, + FVECT pv, + FVECT nv +) { - FVECT v1, v2; - register int i; + FVECT v1; + int i; double d; d = 1.0; /* zeroeth order */ @@ -375,9 +930,8 @@ FVECT pv, nv; for (i = 0; i < 3; i++) d += ap->gpos[i]*(pv[i]-ap->pos[i]); /* gradient due to rotation */ - VCOPY(v1, ap->dir); - fcross(v2, v1, nv); - d += DOT(ap->gdir, v2); + VCROSS(v1, ap->dir, nv); + d += DOT(ap->gdir, v1); if (d <= 0.0) { setcolor(cr, 0.0, 0.0, 0.0); return; @@ -387,42 +941,94 @@ FVECT pv, nv; } -static -initambfile(creat) /* initialize ambient file */ -int creat; +static void +avinsert( /* insert ambient value in our tree */ + AMBVAL *av +) { - extern char *progname, *octname, VersionID[]; + AMBTREE *at; + AMBVAL *ap; + AMBVAL avh; + FVECT ck0; + double s; + int branch; + int i; + if (av->rad <= FTINY) + error(CONSISTENCY, "zero ambient radius in avinsert"); + at = &atrunk; + VCOPY(ck0, thescene.cuorg); + s = thescene.cusize; + while (s*(OCTSCALE/2) > av->rad*ambacc) { + if (at->kid == NULL) + if ((at->kid = newambtree()) == NULL) + error(SYSTEM, "out of memory in avinsert"); + s *= 0.5; + branch = 0; + for (i = 0; i < 3; i++) + if (av->pos[i] > ck0[i] + s) { + ck0[i] += s; + branch |= 1 << i; + } + at = at->kid + branch; + } + avh.next = at->alist; /* order by increasing level */ + for (ap = &avh; ap->next != NULL; ap = ap->next) + if ( ap->next->lvl > av->lvl || + (ap->next->lvl == av->lvl) & + (ap->next->weight <= av->weight) ) + break; + av->next = ap->next; + ap->next = (AMBVAL*)av; + at->alist = avh.next; +} + +#endif /* ! NEWAMB */ + +/************* FOLLOWING ROUTINES SAME FOR NEW & OLD METHODS ***************/ + +static void +initambfile( /* initialize ambient file */ + int cre8 +) +{ + extern char *progname, *octname; + static char *mybuf = NULL; + #ifdef F_SETLKW - aflock(creat ? F_WRLCK : F_RDLCK); + aflock(cre8 ? F_WRLCK : F_RDLCK); #endif -#ifdef MSDOS - setmode(fileno(ambfp), O_BINARY); -#endif - setbuf(ambfp, bmalloc(BUFSIZ+8)); - if (creat) { /* new file */ + SET_FILE_BINARY(ambfp); + if (mybuf == NULL) + mybuf = (char *)bmalloc(BUFSIZ+8); + setbuf(ambfp, mybuf); + if (cre8) { /* new file */ newheader("RADIANCE", ambfp); - fprintf(ambfp, "%s -av %g %g %g -ab %d -aa %g ", + fprintf(ambfp, "%s -av %g %g %g -aw %d -ab %d -aa %g ", progname, colval(ambval,RED), colval(ambval,GRN), colval(ambval,BLU), - ambounce, ambacc); - fprintf(ambfp, "-ad %d -as %d -ar %d %s\n", - ambdiv, ambssamp, ambres, - octname==NULL ? "" : octname); + ambvwt, ambounce, ambacc); + fprintf(ambfp, "-ad %d -as %d -ar %d ", + ambdiv, ambssamp, ambres); + if (octname != NULL) + fputs(octname, ambfp); + fputc('\n', ambfp); fprintf(ambfp, "SOFTWARE= %s\n", VersionID); + fputnow(ambfp); fputformat(AMBFMT, ambfp); - putc('\n', ambfp); + fputc('\n', ambfp); putambmagic(ambfp); } else if (checkheader(ambfp, AMBFMT, NULL) < 0 || !hasambmagic(ambfp)) error(USER, "bad ambient file"); } -static -avsave(av) /* insert and save an ambient value */ -AMBVAL *av; +static void +avsave( /* insert and save an ambient value */ + AMBVAL *av +) { - avinsert(avstore(av)); + avstore(av); if (ambfp == NULL) return; if (writambval(av, ambfp) < 0) @@ -432,23 +1038,30 @@ AMBVAL *av; goto writerr; return; writerr: - error(SYSTEM, "error writing ambient file"); + error(SYSTEM, "error writing to ambient file"); } static AMBVAL * -avstore(aval) /* allocate memory and store aval */ -register AMBVAL *aval; +avstore( /* allocate memory and save aval */ + AMBVAL *aval +) { - register AMBVAL *av; + AMBVAL *av; + double d; if ((av = newambval()) == NULL) error(SYSTEM, "out of memory in avstore"); - copystruct(av, aval); + *av = *aval; av->latick = ambclock; av->next = NULL; - addcolor(avsum, av->val); /* add to sum for averaging */ nambvals++; + d = bright(av->val); + if (d > FTINY) { /* add to log sum for averaging */ + avsum += log(d); + navsum++; + } + avinsert(av); /* insert in our cache tree */ return(av); } @@ -458,14 +1071,13 @@ register AMBVAL *aval; static AMBTREE *atfreelist = NULL; /* free ambient tree structures */ -static -AMBTREE * -newambtree() /* allocate 8 ambient tree structs */ +static AMBTREE * +newambtree(void) /* allocate 8 ambient tree structs */ { - register AMBTREE *atp, *upperlim; + AMBTREE *atp, *upperlim; if (atfreelist == NULL) { /* get more nodes */ - atfreelist = (AMBTREE *)bmalloc(ATALLOCSZ*8*sizeof(AMBTREE)); + atfreelist = (AMBTREE *)malloc(ATALLOCSZ*8*sizeof(AMBTREE)); if (atfreelist == NULL) return(NULL); /* link new free list */ @@ -476,70 +1088,33 @@ newambtree() /* allocate 8 ambient tree structs */ } atp = atfreelist; atfreelist = atp->kid; - bzero((char *)atp, 8*sizeof(AMBTREE)); + memset(atp, 0, 8*sizeof(AMBTREE)); return(atp); } -static -freeambtree(atp) /* free 8 ambient tree structs */ -AMBTREE *atp; +static void +freeambtree( /* free 8 ambient tree structs */ + AMBTREE *atp +) { atp->kid = atfreelist; atfreelist = atp; } -static -avinsert(av) /* insert ambient value in our tree */ -register AMBVAL *av; +static void +unloadatree( /* unload an ambient value tree */ + AMBTREE *at, + unloadtf_t *f +) { - register AMBTREE *at; - register AMBVAL *ap; - AMBVAL avh; - FVECT ck0; - double s; - int branch; - register int i; - - if (av->rad <= FTINY) - error(CONSISTENCY, "zero ambient radius in avinsert"); - at = &atrunk; - VCOPY(ck0, thescene.cuorg); - s = thescene.cusize; - while (s*(OCTSCALE/2) > av->rad*ambacc) { - if (at->kid == NULL) - if ((at->kid = newambtree()) == NULL) - error(SYSTEM, "out of memory in avinsert"); - s *= 0.5; - branch = 0; - for (i = 0; i < 3; i++) - if (av->pos[i] > ck0[i] + s) { - ck0[i] += s; - branch |= 1 << i; - } - at = at->kid + branch; - } - avh.next = at->alist; /* order by increasing level */ - for (ap = &avh; ap->next != NULL; ap = ap->next) - if (ap->next->lvl >= av->lvl) - break; - av->next = ap->next; - ap->next = av; - at->alist = avh.next; -} - - -static -unloadatree(at, f) /* unload an ambient value tree */ -register AMBTREE *at; -int (*f)(); -{ - register AMBVAL *av; - register int i; + AMBVAL *av; + int i; /* transfer values at this node */ for (av = at->alist; av != NULL; av = at->alist) { at->alist = av->next; + av->next = NULL; (*f)(av); } if (at->kid == NULL) @@ -551,67 +1126,90 @@ int (*f)(); } -static AMBVAL **avlist1, **avlist2; /* ambient value lists for sorting */ +static struct avl { + AMBVAL *p; + unsigned long t; +} *avlist1; /* ambient value list with ticks */ +static AMBVAL **avlist2; /* memory positions for sorting */ static int i_avlist; /* index for lists */ +static int alatcmp(const void *av1, const void *av2); -static -av2list(av) -AMBVAL *av; +static void +avfree(AMBVAL *av) { + free(av); +} + +static void +av2list( + AMBVAL *av +) +{ #ifdef DEBUG if (i_avlist >= nambvals) error(CONSISTENCY, "too many ambient values in av2list1"); #endif - avlist1[i_avlist] = avlist2[i_avlist] = av; - i_avlist++; + avlist1[i_avlist].p = avlist2[i_avlist] = (AMBVAL*)av; + avlist1[i_avlist++].t = av->latick; } static int -alatcmp(avp1, avp2) /* compare ambient values for MRA */ -AMBVAL **avp1, **avp2; +alatcmp( /* compare ambient values for MRA */ + const void *av1, + const void *av2 +) { - return((**avp2).latick - (**avp1).latick); + long lc = ((struct avl *)av2)->t - ((struct avl *)av1)->t; + return(lc<0 ? -1 : lc>0 ? 1 : 0); } +/* GW NOTE 2002/10/3: + * I used to compare AMBVAL pointers, but found that this was the + * cause of a serious consistency error with gcc, since the optimizer + * uses some dangerous trick in pointer subtraction that + * assumes pointers differ by exact struct size increments. + */ static int -aposcmp(avp1, avp2) /* compare ambient value positions */ -AMBVAL **avp1, **avp2; +aposcmp( /* compare ambient value positions */ + const void *avp1, + const void *avp2 +) { - return(*avp1 - *avp2); + long diff = *(char * const *)avp1 - *(char * const *)avp2; + if (diff < 0) + return(-1); + return(diff > 0); } -#ifdef DEBUG static int -avlmemi(avaddr) /* find list position from address */ -AMBVAL *avaddr; +avlmemi( /* find list position from address */ + AMBVAL *avaddr +) { - register AMBVAL **avlpp; + AMBVAL **avlpp; - avlpp = (AMBVAL **)bsearch((char *)&avaddr, (char *)avlist2, + avlpp = (AMBVAL **)bsearch(&avaddr, avlist2, nambvals, sizeof(AMBVAL *), aposcmp); if (avlpp == NULL) error(CONSISTENCY, "address not found in avlmemi"); return(avlpp - avlist2); } -#else -#define avlmemi(avaddr) ((AMBVAL **)bsearch((char *)&avaddr,(char *)avlist2, \ - nambvals,sizeof(AMBVAL *),aposcmp) - avlist2) -#endif -static -sortambvals(always) /* resort ambient values */ -int always; +static void +sortambvals( /* resort ambient values */ + int always +) { AMBTREE oldatrunk; AMBVAL tav, *tap, *pnext; - register int i, j; + int i, j; /* see if it's time yet */ - if (!always && (ambclock < lastsort+sortintvl || + if (!always && (ambclock++ < lastsort+sortintvl || nambvals < SORT_THRESH)) return; /* @@ -630,15 +1228,17 @@ int always; * tree will be rebuilt with the new accuracy parameter. */ if (tracktime) { /* allocate pointer arrays to sort */ - avlist1 = (AMBVAL **)malloc(nambvals*sizeof(AMBVAL *)); avlist2 = (AMBVAL **)malloc(nambvals*sizeof(AMBVAL *)); - } else - avlist1 = avlist2 = NULL; - if (avlist2 == NULL) { /* no time tracking -- rebuild tree? */ - if (avlist1 != NULL) - free((char *)avlist1); + avlist1 = (struct avl *)malloc(nambvals*sizeof(struct avl)); + } else { + avlist2 = NULL; + avlist1 = NULL; + } + if (avlist1 == NULL) { /* no time tracking -- rebuild tree? */ + if (avlist2 != NULL) + free(avlist2); if (always) { /* rebuild without sorting */ - copystruct(&oldatrunk, &atrunk); + oldatrunk = atrunk; atrunk.alist = NULL; atrunk.kid = NULL; unloadatree(&oldatrunk, avinsert); @@ -663,25 +1263,25 @@ int always; if (i_avlist < nambvals) error(CONSISTENCY, "missing ambient values in sortambvals"); #endif - qsort((char *)avlist1, nambvals, sizeof(AMBVAL *), alatcmp); - qsort((char *)avlist2, nambvals, sizeof(AMBVAL *), aposcmp); + qsort(avlist1, nambvals, sizeof(struct avl), alatcmp); + qsort(avlist2, nambvals, sizeof(AMBVAL *), aposcmp); for (i = 0; i < nambvals; i++) { - if (avlist1[i] == NULL) + if (avlist1[i].p == NULL) continue; tap = avlist2[i]; - copystruct(&tav, tap); - for (j = i; (pnext = avlist1[j]) != tap; + tav = *tap; + for (j = i; (pnext = avlist1[j].p) != tap; j = avlmemi(pnext)) { - copystruct(avlist2[j], pnext); + *(avlist2[j]) = *pnext; avinsert(avlist2[j]); - avlist1[j] = NULL; + avlist1[j].p = NULL; } - copystruct(avlist2[j], &tav); + *(avlist2[j]) = tav; avinsert(avlist2[j]); - avlist1[j] = NULL; + avlist1[j].p = NULL; } - free((char *)avlist1); - free((char *)avlist2); + free(avlist1); + free(avlist2); /* compute new sort interval */ sortintvl = ambclock - lastsort; if (sortintvl >= MAX_SORT_INTVL/2) @@ -700,12 +1300,15 @@ int always; #ifdef F_SETLKW -static -aflock(typ) /* lock/unlock ambient file */ -int typ; +static void +aflock( /* lock/unlock ambient file */ + int typ +) { static struct flock fls; /* static so initialized to zeroes */ + if (typ == fls.l_type) /* already called? */ + return; fls.l_type = typ; if (fcntl(fileno(ambfp), F_SETLKW, &fls) < 0) error(SYSTEM, "cannot (un)lock ambient file"); @@ -713,75 +1316,61 @@ int typ; int -ambsync() /* synchronize ambient file */ +ambsync(void) /* synchronize ambient file */ { - static FILE *ambinp = NULL; - static long lastpos = -1; long flen; AMBVAL avs; - register int n; + int n; - if (nunflshed == 0) + if (ambfp == NULL) /* no ambient file? */ return(0); - if (lastpos < 0) /* initializing (locked in initambfile) */ - goto syncend; - /* gain exclusive access */ - aflock(F_WRLCK); + /* gain appropriate access */ + aflock(nunflshed ? F_WRLCK : F_RDLCK); /* see if file has grown */ - if ((flen = lseek(fileno(ambfp), 0L, 2)) < 0) + if ((flen = lseek(fileno(ambfp), (off_t)0, SEEK_END)) < 0) goto seekerr; - if (n = flen - lastpos) { /* file has grown */ - if (ambinp == NULL) { /* use duplicate filedes */ - ambinp = fdopen(dup(fileno(ambfp)), "r"); + if ((n = flen - lastpos) > 0) { /* file has grown */ + if (ambinp == NULL) { /* get new file pointer */ + ambinp = fopen(ambfile, "rb"); if (ambinp == NULL) - error(SYSTEM, "fdopen failed in ambsync"); + error(SYSTEM, "fopen failed in ambsync"); } - if (fseek(ambinp, lastpos, 0) < 0) + if (fseek(ambinp, lastpos, SEEK_SET) < 0) goto seekerr; while (n >= AMBVALSIZ) { /* load contributed values */ if (!readambval(&avs, ambinp)) { sprintf(errmsg, - "ambient file corrupted near character %ld", - flen - n); + "ambient file \"%s\" corrupted near character %ld", + ambfile, flen - n); error(WARNING, errmsg); break; } - avinsert(avstore(&avs)); + avstore(&avs); n -= AMBVALSIZ; } - /*** seek always as safety measure - if (n) ***/ /* alignment */ - if (lseek(fileno(ambfp), flen-n, 0) < 0) - goto seekerr; + lastpos = flen - n; /* check alignment */ + if (n && lseek(fileno(ambfp), (off_t)lastpos, SEEK_SET) < 0) + goto seekerr; } -#ifdef DEBUG - if (ambfp->_ptr - ambfp->_base != nunflshed*AMBVALSIZ) { - sprintf(errmsg, "ambient file buffer at %d rather than %d", - ambfp->_ptr - ambfp->_base, - nunflshed*AMBVALSIZ); - error(CONSISTENCY, errmsg); - } -#endif -syncend: n = fflush(ambfp); /* calls write() at last */ - if ((lastpos = lseek(fileno(ambfp), 0L, 1)) < 0) - goto seekerr; + lastpos += (long)nunflshed*AMBVALSIZ; aflock(F_UNLCK); /* release file */ nunflshed = 0; return(n); seekerr: error(SYSTEM, "seek failed in ambsync"); + return(EOF); /* pro forma return */ } -#else +#else /* ! F_SETLKW */ int -ambsync() /* flush ambient file */ +ambsync(void) /* flush ambient file */ { - if (nunflshed == 0) + if (ambfp == NULL) return(0); nunflshed = 0; return(fflush(ambfp)); } -#endif +#endif /* ! F_SETLKW */