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root/radiance/ray/src/rt/ambient.c
Revision: 2.4
Committed: Fri Apr 10 16:14:34 1992 UTC (32 years ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.3: +2 -0 lines
Log Message:
avoid zero maxarad for scenes with no local objects

File Contents

# User Rev Content
1 greg 1.14 /* Copyright (c) 1991 Regents of the University of California */
2 greg 1.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * ambient.c - routines dealing with ambient (inter-reflected) component.
9     *
10     * The macro AMBFLUSH (if defined) is the number of ambient values
11     * to wait before flushing to the ambient file.
12     *
13     * 5/9/86
14     */
15    
16     #include "ray.h"
17    
18     #include "octree.h"
19    
20 greg 1.8 #include "otypes.h"
21    
22 greg 1.14 #include "ambient.h"
23    
24 greg 1.1 #include "random.h"
25    
26     #define OCTSCALE 0.5 /* ceil((valid rad.)/(cube size)) */
27    
28 greg 1.14 typedef struct ambtree {
29     AMBVAL *alist; /* ambient value list */
30     struct ambtree *kid; /* 8 child nodes */
31     } AMBTREE; /* ambient octree */
32    
33 greg 1.1 extern CUBE thescene; /* contains space boundaries */
34    
35 greg 1.11 #define MAXASET 511 /* maximum number of elements in ambient set */
36     OBJECT ambset[MAXASET+1]={0}; /* ambient include/exclude set */
37 greg 1.1
38     double maxarad; /* maximum ambient radius */
39     double minarad; /* minimum ambient radius */
40    
41     static AMBTREE atrunk; /* our ambient trunk node */
42    
43     static FILE *ambfp = NULL; /* ambient file pointer */
44    
45     #define newambval() (AMBVAL *)bmalloc(sizeof(AMBVAL))
46    
47     #define newambtree() (AMBTREE *)calloc(8, sizeof(AMBTREE))
48    
49    
50 greg 2.3 setambres(ar) /* set ambient resolution */
51     int ar;
52     {
53     /* set min & max radii */
54     if (ar <= 0) {
55     minarad = 0.0;
56     maxarad = thescene.cusize / 2.0;
57     } else {
58     minarad = thescene.cusize / ar;
59     maxarad = 16.0 * minarad; /* heuristic */
60     if (maxarad > thescene.cusize / 2.0)
61     maxarad = thescene.cusize / 2.0;
62     }
63 greg 2.4 if (maxarad <= FTINY)
64     maxarad = .001;
65 greg 2.3 }
66    
67    
68 greg 1.1 setambient(afile) /* initialize calculation */
69     char *afile;
70     {
71     long ftell();
72     AMBVAL amb;
73 greg 2.3 /* init ambient limits */
74     setambres(ambres);
75     /* open ambient file */
76 greg 1.1 if (afile != NULL)
77     if ((ambfp = fopen(afile, "r+")) != NULL) {
78 greg 1.9 while (fread((char *)&amb,sizeof(AMBVAL),1,ambfp) == 1)
79 greg 1.1 avinsert(&amb, &atrunk, thescene.cuorg,
80     thescene.cusize);
81     /* align */
82     fseek(ambfp, -(ftell(ambfp)%sizeof(AMBVAL)), 1);
83     } else if ((ambfp = fopen(afile, "w")) == NULL) {
84     sprintf(errmsg, "cannot open ambient file \"%s\"",
85     afile);
86     error(SYSTEM, errmsg);
87 greg 1.8 }
88     }
89    
90    
91     ambnotify(obj) /* record new modifier */
92     OBJECT obj;
93     {
94 greg 1.11 static int hitlimit = 0;
95 greg 1.8 register OBJREC *o = objptr(obj);
96     register char **amblp;
97    
98 greg 1.11 if (hitlimit || !ismodifier(o->otype))
99 greg 1.8 return;
100     for (amblp = amblist; *amblp != NULL; amblp++)
101     if (!strcmp(o->oname, *amblp)) {
102 greg 1.11 if (ambset[0] >= MAXASET) {
103     error(WARNING, "too many modifiers in ambient list");
104     hitlimit++;
105     return; /* should this be fatal? */
106     }
107 greg 1.8 insertelem(ambset, obj);
108     return;
109 greg 1.1 }
110     }
111    
112    
113     ambient(acol, r) /* compute ambient component for ray */
114     COLOR acol;
115     register RAY *r;
116     {
117     static int rdepth = 0; /* ambient recursion */
118 greg 1.16 double d;
119 greg 1.1
120     if (ambdiv <= 0) /* no ambient calculation */
121     goto dumbamb;
122     /* check number of bounces */
123 greg 1.16 if (rdepth >= ambounce)
124 greg 1.1 goto dumbamb;
125     /* check ambient list */
126     if (ambincl != -1 && r->ro != NULL &&
127     ambincl != inset(ambset, r->ro->omod))
128     goto dumbamb;
129    
130     if (ambacc <= FTINY) { /* no ambient storage */
131 greg 1.16 rdepth++;
132     d = doambient(acol, r, r->rweight, NULL, NULL);
133     rdepth--;
134     if (d == 0.0)
135 greg 1.1 goto dumbamb;
136 greg 1.16 return;
137 greg 1.1 }
138     /* get ambient value */
139     setcolor(acol, 0.0, 0.0, 0.0);
140 greg 1.16 d = sumambient(acol, r, rdepth,
141     &atrunk, thescene.cuorg, thescene.cusize);
142     if (d > FTINY)
143     scalecolor(acol, 1.0/d);
144     else {
145     d = makeambient(acol, r, rdepth++);
146     rdepth--;
147     }
148     if (d > FTINY)
149     return;
150 greg 1.1 dumbamb: /* return global value */
151     copycolor(acol, ambval);
152     }
153    
154    
155     double
156 greg 1.16 sumambient(acol, r, al, at, c0, s) /* get interpolated ambient value */
157 greg 1.1 COLOR acol;
158     register RAY *r;
159 greg 1.16 int al;
160 greg 1.1 AMBTREE *at;
161     FVECT c0;
162     double s;
163     {
164     extern double sqrt();
165     double d, e1, e2, wt, wsum;
166     COLOR ct;
167     FVECT ck0;
168     int i;
169     register int j;
170     register AMBVAL *av;
171 greg 1.7 /* do this node */
172 greg 1.1 wsum = 0.0;
173     for (av = at->alist; av != NULL; av = av->next) {
174     /*
175 greg 1.16 * Ambient level test.
176 greg 1.1 */
177 greg 1.16 if (av->lvl > al || av->weight < r->rweight-FTINY)
178 greg 1.1 continue;
179     /*
180     * Ambient radius test.
181     */
182     e1 = 0.0;
183     for (j = 0; j < 3; j++) {
184     d = av->pos[j] - r->rop[j];
185     e1 += d * d;
186     }
187     e1 /= av->rad * av->rad;
188     if (e1 > ambacc*ambacc*1.21)
189     continue;
190     /*
191     * Normal direction test.
192     */
193     e2 = (1.0 - DOT(av->dir, r->ron)) * r->rweight;
194     if (e2 < 0.0) e2 = 0.0;
195     if (e1 + e2 > ambacc*ambacc*1.21)
196     continue;
197     /*
198     * Ray behind test.
199     */
200     d = 0.0;
201     for (j = 0; j < 3; j++)
202     d += (r->rop[j] - av->pos[j]) *
203     (av->dir[j] + r->ron[j]);
204 greg 1.18 if (d*0.5 < -minarad*ambacc-.001)
205 greg 1.1 continue;
206     /*
207     * Jittering final test reduces image artifacts.
208     */
209     wt = sqrt(e1) + sqrt(e2);
210 greg 2.2 wt *= .9 + .2*urand(9015+samplendx);
211 greg 1.6 if (wt > ambacc)
212 greg 1.1 continue;
213     if (wt <= 1e-3)
214     wt = 1e3;
215     else
216     wt = 1.0 / wt;
217     wsum += wt;
218 greg 1.15 extambient(ct, av, r->rop, r->ron);
219 greg 1.1 scalecolor(ct, wt);
220     addcolor(acol, ct);
221 greg 1.7 }
222     if (at->kid == NULL)
223     return(wsum);
224     /* do children */
225     s *= 0.5;
226     for (i = 0; i < 8; i++) {
227     for (j = 0; j < 3; j++) {
228     ck0[j] = c0[j];
229     if (1<<j & i)
230     ck0[j] += s;
231     if (r->rop[j] < ck0[j] - OCTSCALE*s)
232     break;
233     if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s)
234     break;
235     }
236     if (j == 3)
237 greg 1.16 wsum += sumambient(acol, r, al, at->kid+i, ck0, s);
238 greg 1.1 }
239     return(wsum);
240     }
241    
242    
243     double
244 greg 1.16 makeambient(acol, r, al) /* make a new ambient value */
245 greg 1.1 COLOR acol;
246     register RAY *r;
247 greg 1.16 int al;
248 greg 1.1 {
249     AMBVAL amb;
250 greg 1.14 FVECT gp, gd;
251 greg 1.16 /* compute weight */
252     amb.weight = pow(AVGREFL, (double)al);
253 greg 1.17 if (r->rweight < 0.2*amb.weight) /* heuristic */
254 greg 1.16 amb.weight = r->rweight;
255     /* compute ambient */
256     amb.rad = doambient(acol, r, amb.weight, gp, gd);
257 greg 1.1 if (amb.rad == 0.0)
258     return(0.0);
259     /* store it */
260     VCOPY(amb.pos, r->rop);
261     VCOPY(amb.dir, r->ron);
262 greg 1.16 amb.lvl = al;
263 greg 1.1 copycolor(amb.val, acol);
264 greg 1.14 VCOPY(amb.gpos, gp);
265     VCOPY(amb.gdir, gd);
266 greg 1.1 /* insert into tree */
267     avinsert(&amb, &atrunk, thescene.cuorg, thescene.cusize);
268     avsave(&amb); /* write to file */
269     return(amb.rad);
270 greg 1.15 }
271    
272    
273     extambient(cr, ap, pv, nv) /* extrapolate value at pv, nv */
274     COLOR cr;
275     register AMBVAL *ap;
276     FVECT pv, nv;
277     {
278     FVECT v1, v2;
279     register int i;
280     double d;
281    
282     d = 1.0; /* zeroeth order */
283     /* gradient due to translation */
284     for (i = 0; i < 3; i++)
285     d += ap->gpos[i]*(pv[i]-ap->pos[i]);
286     /* gradient due to rotation */
287     VCOPY(v1, ap->dir);
288     fcross(v2, v1, nv);
289     d += DOT(ap->gdir, v2);
290     if (d <= 0.0) {
291     setcolor(cr, 0.0, 0.0, 0.0);
292     return;
293     }
294     copycolor(cr, ap->val);
295     scalecolor(cr, d);
296 greg 1.1 }
297    
298    
299     static
300     avsave(av) /* save an ambient value */
301     AMBVAL *av;
302     {
303     #ifdef AMBFLUSH
304     static int nunflshed = 0;
305     #endif
306     if (ambfp == NULL)
307     return;
308 greg 1.9 if (fwrite((char *)av, sizeof(AMBVAL), 1, ambfp) != 1)
309 greg 1.1 goto writerr;
310     #ifdef AMBFLUSH
311     if (++nunflshed >= AMBFLUSH) {
312     if (fflush(ambfp) == EOF)
313     goto writerr;
314     nunflshed = 0;
315     }
316     #endif
317     return;
318     writerr:
319     error(SYSTEM, "error writing ambient file");
320     }
321    
322    
323     static
324     avinsert(aval, at, c0, s) /* insert ambient value in a tree */
325     AMBVAL *aval;
326     register AMBTREE *at;
327     FVECT c0;
328     double s;
329     {
330     FVECT ck0;
331     int branch;
332     register AMBVAL *av;
333     register int i;
334    
335     if ((av = newambval()) == NULL)
336     goto memerr;
337 greg 1.9 copystruct(av, aval);
338 greg 1.1 VCOPY(ck0, c0);
339     while (s*(OCTSCALE/2) > av->rad*ambacc) {
340     if (at->kid == NULL)
341     if ((at->kid = newambtree()) == NULL)
342     goto memerr;
343     s *= 0.5;
344     branch = 0;
345     for (i = 0; i < 3; i++)
346     if (av->pos[i] > ck0[i] + s) {
347     ck0[i] += s;
348     branch |= 1 << i;
349     }
350     at = at->kid + branch;
351     }
352     av->next = at->alist;
353     at->alist = av;
354     return;
355     memerr:
356     error(SYSTEM, "out of memory in avinsert");
357     }