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root/radiance/ray/src/rt/ambient.c
Revision: 1.18
Committed: Sat Oct 26 15:19:06 1991 UTC (32 years, 6 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.17: +1 -1 lines
Log Message:
fixed test when ambrad == 0.

File Contents

# User Rev Content
1 greg 1.14 /* Copyright (c) 1991 Regents of the University of California */
2 greg 1.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * ambient.c - routines dealing with ambient (inter-reflected) component.
9     *
10     * The macro AMBFLUSH (if defined) is the number of ambient values
11     * to wait before flushing to the ambient file.
12     *
13     * 5/9/86
14     */
15    
16     #include "ray.h"
17    
18     #include "octree.h"
19    
20 greg 1.8 #include "otypes.h"
21    
22 greg 1.14 #include "ambient.h"
23    
24 greg 1.1 #include "random.h"
25    
26     #define OCTSCALE 0.5 /* ceil((valid rad.)/(cube size)) */
27    
28 greg 1.14 typedef struct ambtree {
29     AMBVAL *alist; /* ambient value list */
30     struct ambtree *kid; /* 8 child nodes */
31     } AMBTREE; /* ambient octree */
32    
33 greg 1.1 extern CUBE thescene; /* contains space boundaries */
34    
35 greg 1.11 #define MAXASET 511 /* maximum number of elements in ambient set */
36     OBJECT ambset[MAXASET+1]={0}; /* ambient include/exclude set */
37 greg 1.1
38     double maxarad; /* maximum ambient radius */
39     double minarad; /* minimum ambient radius */
40    
41     static AMBTREE atrunk; /* our ambient trunk node */
42    
43     static FILE *ambfp = NULL; /* ambient file pointer */
44    
45     #define newambval() (AMBVAL *)bmalloc(sizeof(AMBVAL))
46    
47     #define newambtree() (AMBTREE *)calloc(8, sizeof(AMBTREE))
48    
49    
50     setambient(afile) /* initialize calculation */
51     char *afile;
52     {
53     long ftell();
54     AMBVAL amb;
55 greg 1.8
56 greg 1.1 maxarad = thescene.cusize / 2.0; /* maximum radius */
57     /* minimum radius */
58     minarad = ambres > 0 ? thescene.cusize/ambres : 0.0;
59    
60     /* open ambient file */
61     if (afile != NULL)
62     if ((ambfp = fopen(afile, "r+")) != NULL) {
63 greg 1.9 while (fread((char *)&amb,sizeof(AMBVAL),1,ambfp) == 1)
64 greg 1.1 avinsert(&amb, &atrunk, thescene.cuorg,
65     thescene.cusize);
66     /* align */
67     fseek(ambfp, -(ftell(ambfp)%sizeof(AMBVAL)), 1);
68     } else if ((ambfp = fopen(afile, "w")) == NULL) {
69     sprintf(errmsg, "cannot open ambient file \"%s\"",
70     afile);
71     error(SYSTEM, errmsg);
72 greg 1.8 }
73     }
74    
75    
76     ambnotify(obj) /* record new modifier */
77     OBJECT obj;
78     {
79 greg 1.11 static int hitlimit = 0;
80 greg 1.8 register OBJREC *o = objptr(obj);
81     register char **amblp;
82    
83 greg 1.11 if (hitlimit || !ismodifier(o->otype))
84 greg 1.8 return;
85     for (amblp = amblist; *amblp != NULL; amblp++)
86     if (!strcmp(o->oname, *amblp)) {
87 greg 1.11 if (ambset[0] >= MAXASET) {
88     error(WARNING, "too many modifiers in ambient list");
89     hitlimit++;
90     return; /* should this be fatal? */
91     }
92 greg 1.8 insertelem(ambset, obj);
93     return;
94 greg 1.1 }
95     }
96    
97    
98     ambient(acol, r) /* compute ambient component for ray */
99     COLOR acol;
100     register RAY *r;
101     {
102     static int rdepth = 0; /* ambient recursion */
103 greg 1.16 double d;
104 greg 1.1
105     if (ambdiv <= 0) /* no ambient calculation */
106     goto dumbamb;
107     /* check number of bounces */
108 greg 1.16 if (rdepth >= ambounce)
109 greg 1.1 goto dumbamb;
110     /* check ambient list */
111     if (ambincl != -1 && r->ro != NULL &&
112     ambincl != inset(ambset, r->ro->omod))
113     goto dumbamb;
114    
115     if (ambacc <= FTINY) { /* no ambient storage */
116 greg 1.16 rdepth++;
117     d = doambient(acol, r, r->rweight, NULL, NULL);
118     rdepth--;
119     if (d == 0.0)
120 greg 1.1 goto dumbamb;
121 greg 1.16 return;
122 greg 1.1 }
123     /* get ambient value */
124     setcolor(acol, 0.0, 0.0, 0.0);
125 greg 1.16 d = sumambient(acol, r, rdepth,
126     &atrunk, thescene.cuorg, thescene.cusize);
127     if (d > FTINY)
128     scalecolor(acol, 1.0/d);
129     else {
130     d = makeambient(acol, r, rdepth++);
131     rdepth--;
132     }
133     if (d > FTINY)
134     return;
135 greg 1.1 dumbamb: /* return global value */
136     copycolor(acol, ambval);
137     }
138    
139    
140     double
141 greg 1.16 sumambient(acol, r, al, at, c0, s) /* get interpolated ambient value */
142 greg 1.1 COLOR acol;
143     register RAY *r;
144 greg 1.16 int al;
145 greg 1.1 AMBTREE *at;
146     FVECT c0;
147     double s;
148     {
149     extern double sqrt();
150     double d, e1, e2, wt, wsum;
151     COLOR ct;
152     FVECT ck0;
153     int i;
154     register int j;
155     register AMBVAL *av;
156 greg 1.7 /* do this node */
157 greg 1.1 wsum = 0.0;
158     for (av = at->alist; av != NULL; av = av->next) {
159     /*
160 greg 1.16 * Ambient level test.
161 greg 1.1 */
162 greg 1.16 if (av->lvl > al || av->weight < r->rweight-FTINY)
163 greg 1.1 continue;
164     /*
165     * Ambient radius test.
166     */
167     e1 = 0.0;
168     for (j = 0; j < 3; j++) {
169     d = av->pos[j] - r->rop[j];
170     e1 += d * d;
171     }
172     e1 /= av->rad * av->rad;
173     if (e1 > ambacc*ambacc*1.21)
174     continue;
175     /*
176     * Normal direction test.
177     */
178     e2 = (1.0 - DOT(av->dir, r->ron)) * r->rweight;
179     if (e2 < 0.0) e2 = 0.0;
180     if (e1 + e2 > ambacc*ambacc*1.21)
181     continue;
182     /*
183     * Ray behind test.
184     */
185     d = 0.0;
186     for (j = 0; j < 3; j++)
187     d += (r->rop[j] - av->pos[j]) *
188     (av->dir[j] + r->ron[j]);
189 greg 1.18 if (d*0.5 < -minarad*ambacc-.001)
190 greg 1.1 continue;
191     /*
192     * Jittering final test reduces image artifacts.
193     */
194     wt = sqrt(e1) + sqrt(e2);
195 greg 1.7 wt *= .9 + .2*frandom();
196 greg 1.6 if (wt > ambacc)
197 greg 1.1 continue;
198     if (wt <= 1e-3)
199     wt = 1e3;
200     else
201     wt = 1.0 / wt;
202     wsum += wt;
203 greg 1.15 extambient(ct, av, r->rop, r->ron);
204 greg 1.1 scalecolor(ct, wt);
205     addcolor(acol, ct);
206 greg 1.7 }
207     if (at->kid == NULL)
208     return(wsum);
209     /* do children */
210     s *= 0.5;
211     for (i = 0; i < 8; i++) {
212     for (j = 0; j < 3; j++) {
213     ck0[j] = c0[j];
214     if (1<<j & i)
215     ck0[j] += s;
216     if (r->rop[j] < ck0[j] - OCTSCALE*s)
217     break;
218     if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s)
219     break;
220     }
221     if (j == 3)
222 greg 1.16 wsum += sumambient(acol, r, al, at->kid+i, ck0, s);
223 greg 1.1 }
224     return(wsum);
225     }
226    
227    
228     double
229 greg 1.16 makeambient(acol, r, al) /* make a new ambient value */
230 greg 1.1 COLOR acol;
231     register RAY *r;
232 greg 1.16 int al;
233 greg 1.1 {
234     AMBVAL amb;
235 greg 1.14 FVECT gp, gd;
236 greg 1.16 /* compute weight */
237     amb.weight = pow(AVGREFL, (double)al);
238 greg 1.17 if (r->rweight < 0.2*amb.weight) /* heuristic */
239 greg 1.16 amb.weight = r->rweight;
240     /* compute ambient */
241     amb.rad = doambient(acol, r, amb.weight, gp, gd);
242 greg 1.1 if (amb.rad == 0.0)
243     return(0.0);
244     /* store it */
245     VCOPY(amb.pos, r->rop);
246     VCOPY(amb.dir, r->ron);
247 greg 1.16 amb.lvl = al;
248 greg 1.1 copycolor(amb.val, acol);
249 greg 1.14 VCOPY(amb.gpos, gp);
250     VCOPY(amb.gdir, gd);
251 greg 1.1 /* insert into tree */
252     avinsert(&amb, &atrunk, thescene.cuorg, thescene.cusize);
253     avsave(&amb); /* write to file */
254     return(amb.rad);
255 greg 1.15 }
256    
257    
258     extambient(cr, ap, pv, nv) /* extrapolate value at pv, nv */
259     COLOR cr;
260     register AMBVAL *ap;
261     FVECT pv, nv;
262     {
263     FVECT v1, v2;
264     register int i;
265     double d;
266    
267     d = 1.0; /* zeroeth order */
268     /* gradient due to translation */
269     for (i = 0; i < 3; i++)
270     d += ap->gpos[i]*(pv[i]-ap->pos[i]);
271     /* gradient due to rotation */
272     VCOPY(v1, ap->dir);
273     fcross(v2, v1, nv);
274     d += DOT(ap->gdir, v2);
275     if (d <= 0.0) {
276     setcolor(cr, 0.0, 0.0, 0.0);
277     return;
278     }
279     copycolor(cr, ap->val);
280     scalecolor(cr, d);
281 greg 1.1 }
282    
283    
284     static
285     avsave(av) /* save an ambient value */
286     AMBVAL *av;
287     {
288     #ifdef AMBFLUSH
289     static int nunflshed = 0;
290     #endif
291     if (ambfp == NULL)
292     return;
293 greg 1.9 if (fwrite((char *)av, sizeof(AMBVAL), 1, ambfp) != 1)
294 greg 1.1 goto writerr;
295     #ifdef AMBFLUSH
296     if (++nunflshed >= AMBFLUSH) {
297     if (fflush(ambfp) == EOF)
298     goto writerr;
299     nunflshed = 0;
300     }
301     #endif
302     return;
303     writerr:
304     error(SYSTEM, "error writing ambient file");
305     }
306    
307    
308     static
309     avinsert(aval, at, c0, s) /* insert ambient value in a tree */
310     AMBVAL *aval;
311     register AMBTREE *at;
312     FVECT c0;
313     double s;
314     {
315     FVECT ck0;
316     int branch;
317     register AMBVAL *av;
318     register int i;
319    
320     if ((av = newambval()) == NULL)
321     goto memerr;
322 greg 1.9 copystruct(av, aval);
323 greg 1.1 VCOPY(ck0, c0);
324     while (s*(OCTSCALE/2) > av->rad*ambacc) {
325     if (at->kid == NULL)
326     if ((at->kid = newambtree()) == NULL)
327     goto memerr;
328     s *= 0.5;
329     branch = 0;
330     for (i = 0; i < 3; i++)
331     if (av->pos[i] > ck0[i] + s) {
332     ck0[i] += s;
333     branch |= 1 << i;
334     }
335     at = at->kid + branch;
336     }
337     av->next = at->alist;
338     at->alist = av;
339     return;
340     memerr:
341     error(SYSTEM, "out of memory in avinsert");
342     }