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root/radiance/ray/src/rt/ambient.c
Revision: 1.14
Committed: Fri Jun 7 10:04:29 1991 UTC (32 years, 10 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.13: +13 -225 lines
Log Message:
created ambient.h and ambcomp.c files

File Contents

# User Rev Content
1 greg 1.14 /* Copyright (c) 1991 Regents of the University of California */
2 greg 1.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * ambient.c - routines dealing with ambient (inter-reflected) component.
9     *
10     * The macro AMBFLUSH (if defined) is the number of ambient values
11     * to wait before flushing to the ambient file.
12     *
13     * 5/9/86
14     */
15    
16     #include "ray.h"
17    
18     #include "octree.h"
19    
20 greg 1.8 #include "otypes.h"
21    
22 greg 1.14 #include "ambient.h"
23    
24 greg 1.1 #include "random.h"
25    
26     #define OCTSCALE 0.5 /* ceil((valid rad.)/(cube size)) */
27    
28 greg 1.14 typedef struct ambtree {
29     AMBVAL *alist; /* ambient value list */
30     struct ambtree *kid; /* 8 child nodes */
31     } AMBTREE; /* ambient octree */
32    
33 greg 1.1 extern CUBE thescene; /* contains space boundaries */
34    
35 greg 1.11 #define MAXASET 511 /* maximum number of elements in ambient set */
36     OBJECT ambset[MAXASET+1]={0}; /* ambient include/exclude set */
37 greg 1.1
38     double maxarad; /* maximum ambient radius */
39     double minarad; /* minimum ambient radius */
40    
41     static AMBTREE atrunk; /* our ambient trunk node */
42    
43     static FILE *ambfp = NULL; /* ambient file pointer */
44    
45     #define newambval() (AMBVAL *)bmalloc(sizeof(AMBVAL))
46    
47     #define newambtree() (AMBTREE *)calloc(8, sizeof(AMBTREE))
48    
49    
50     setambient(afile) /* initialize calculation */
51     char *afile;
52     {
53     long ftell();
54     AMBVAL amb;
55 greg 1.8
56 greg 1.1 maxarad = thescene.cusize / 2.0; /* maximum radius */
57     /* minimum radius */
58     minarad = ambres > 0 ? thescene.cusize/ambres : 0.0;
59    
60     /* open ambient file */
61     if (afile != NULL)
62     if ((ambfp = fopen(afile, "r+")) != NULL) {
63 greg 1.9 while (fread((char *)&amb,sizeof(AMBVAL),1,ambfp) == 1)
64 greg 1.1 avinsert(&amb, &atrunk, thescene.cuorg,
65     thescene.cusize);
66     /* align */
67     fseek(ambfp, -(ftell(ambfp)%sizeof(AMBVAL)), 1);
68     } else if ((ambfp = fopen(afile, "w")) == NULL) {
69     sprintf(errmsg, "cannot open ambient file \"%s\"",
70     afile);
71     error(SYSTEM, errmsg);
72 greg 1.8 }
73     }
74    
75    
76     ambnotify(obj) /* record new modifier */
77     OBJECT obj;
78     {
79 greg 1.11 static int hitlimit = 0;
80 greg 1.8 register OBJREC *o = objptr(obj);
81     register char **amblp;
82    
83 greg 1.11 if (hitlimit || !ismodifier(o->otype))
84 greg 1.8 return;
85     for (amblp = amblist; *amblp != NULL; amblp++)
86     if (!strcmp(o->oname, *amblp)) {
87 greg 1.11 if (ambset[0] >= MAXASET) {
88     error(WARNING, "too many modifiers in ambient list");
89     hitlimit++;
90     return; /* should this be fatal? */
91     }
92 greg 1.8 insertelem(ambset, obj);
93     return;
94 greg 1.1 }
95     }
96    
97    
98     ambient(acol, r) /* compute ambient component for ray */
99     COLOR acol;
100     register RAY *r;
101     {
102     static int rdepth = 0; /* ambient recursion */
103     double wsum;
104    
105     rdepth++; /* increment level */
106    
107     if (ambdiv <= 0) /* no ambient calculation */
108     goto dumbamb;
109     /* check number of bounces */
110     if (rdepth > ambounce)
111     goto dumbamb;
112     /* check ambient list */
113     if (ambincl != -1 && r->ro != NULL &&
114     ambincl != inset(ambset, r->ro->omod))
115     goto dumbamb;
116    
117     if (ambacc <= FTINY) { /* no ambient storage */
118 greg 1.14 if (doambient(acol, r, NULL, NULL) == 0.0)
119 greg 1.1 goto dumbamb;
120     goto done;
121     }
122     /* get ambient value */
123     setcolor(acol, 0.0, 0.0, 0.0);
124     wsum = sumambient(acol, r, &atrunk, thescene.cuorg, thescene.cusize);
125     if (wsum > FTINY)
126     scalecolor(acol, 1.0/wsum);
127     else if (makeambient(acol, r) == 0.0)
128     goto dumbamb;
129     goto done;
130    
131     dumbamb: /* return global value */
132     copycolor(acol, ambval);
133     done: /* must finish here! */
134     rdepth--;
135     }
136    
137    
138     double
139     sumambient(acol, r, at, c0, s) /* get interpolated ambient value */
140     COLOR acol;
141     register RAY *r;
142     AMBTREE *at;
143     FVECT c0;
144     double s;
145     {
146     extern double sqrt();
147     double d, e1, e2, wt, wsum;
148     COLOR ct;
149     FVECT ck0;
150     int i;
151     register int j;
152     register AMBVAL *av;
153 greg 1.7 /* do this node */
154 greg 1.1 wsum = 0.0;
155     for (av = at->alist; av != NULL; av = av->next) {
156     /*
157     * Ray strength test.
158     */
159     if (av->lvl > r->rlvl || av->weight < r->rweight-FTINY)
160     continue;
161     /*
162     * Ambient radius test.
163     */
164     e1 = 0.0;
165     for (j = 0; j < 3; j++) {
166     d = av->pos[j] - r->rop[j];
167     e1 += d * d;
168     }
169     e1 /= av->rad * av->rad;
170     if (e1 > ambacc*ambacc*1.21)
171     continue;
172     /*
173     * Normal direction test.
174     */
175     e2 = (1.0 - DOT(av->dir, r->ron)) * r->rweight;
176     if (e2 < 0.0) e2 = 0.0;
177     if (e1 + e2 > ambacc*ambacc*1.21)
178     continue;
179     /*
180     * Ray behind test.
181     */
182     d = 0.0;
183     for (j = 0; j < 3; j++)
184     d += (r->rop[j] - av->pos[j]) *
185     (av->dir[j] + r->ron[j]);
186 greg 1.13 if (d*0.5 < -minarad*ambacc)
187 greg 1.1 continue;
188     /*
189     * Jittering final test reduces image artifacts.
190     */
191     wt = sqrt(e1) + sqrt(e2);
192 greg 1.7 wt *= .9 + .2*frandom();
193 greg 1.6 if (wt > ambacc)
194 greg 1.1 continue;
195     if (wt <= 1e-3)
196     wt = 1e3;
197     else
198     wt = 1.0 / wt;
199     wsum += wt;
200     copycolor(ct, av->val);
201     scalecolor(ct, wt);
202     addcolor(acol, ct);
203 greg 1.7 }
204     if (at->kid == NULL)
205     return(wsum);
206     /* do children */
207     s *= 0.5;
208     for (i = 0; i < 8; i++) {
209     for (j = 0; j < 3; j++) {
210     ck0[j] = c0[j];
211     if (1<<j & i)
212     ck0[j] += s;
213     if (r->rop[j] < ck0[j] - OCTSCALE*s)
214     break;
215     if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s)
216     break;
217     }
218     if (j == 3)
219     wsum += sumambient(acol, r, at->kid+i, ck0, s);
220 greg 1.1 }
221     return(wsum);
222     }
223    
224    
225     double
226     makeambient(acol, r) /* make a new ambient value */
227     COLOR acol;
228     register RAY *r;
229     {
230     AMBVAL amb;
231 greg 1.14 FVECT gp, gd;
232 greg 1.1
233 greg 1.14 amb.rad = doambient(acol, r, gp, gd); /* compute ambient */
234 greg 1.1 if (amb.rad == 0.0)
235     return(0.0);
236     /* store it */
237     VCOPY(amb.pos, r->rop);
238     VCOPY(amb.dir, r->ron);
239     amb.lvl = r->rlvl;
240     amb.weight = r->rweight;
241     copycolor(amb.val, acol);
242 greg 1.14 VCOPY(amb.gpos, gp);
243     VCOPY(amb.gdir, gd);
244 greg 1.1 /* insert into tree */
245     avinsert(&amb, &atrunk, thescene.cuorg, thescene.cusize);
246     avsave(&amb); /* write to file */
247     return(amb.rad);
248     }
249    
250    
251     static
252     avsave(av) /* save an ambient value */
253     AMBVAL *av;
254     {
255     #ifdef AMBFLUSH
256     static int nunflshed = 0;
257     #endif
258     if (ambfp == NULL)
259     return;
260 greg 1.9 if (fwrite((char *)av, sizeof(AMBVAL), 1, ambfp) != 1)
261 greg 1.1 goto writerr;
262     #ifdef AMBFLUSH
263     if (++nunflshed >= AMBFLUSH) {
264     if (fflush(ambfp) == EOF)
265     goto writerr;
266     nunflshed = 0;
267     }
268     #endif
269     return;
270     writerr:
271     error(SYSTEM, "error writing ambient file");
272     }
273    
274    
275     static
276     avinsert(aval, at, c0, s) /* insert ambient value in a tree */
277     AMBVAL *aval;
278     register AMBTREE *at;
279     FVECT c0;
280     double s;
281     {
282     FVECT ck0;
283     int branch;
284     register AMBVAL *av;
285     register int i;
286    
287     if ((av = newambval()) == NULL)
288     goto memerr;
289 greg 1.9 copystruct(av, aval);
290 greg 1.1 VCOPY(ck0, c0);
291     while (s*(OCTSCALE/2) > av->rad*ambacc) {
292     if (at->kid == NULL)
293     if ((at->kid = newambtree()) == NULL)
294     goto memerr;
295     s *= 0.5;
296     branch = 0;
297     for (i = 0; i < 3; i++)
298     if (av->pos[i] > ck0[i] + s) {
299     ck0[i] += s;
300     branch |= 1 << i;
301     }
302     at = at->kid + branch;
303     }
304     av->next = at->alist;
305     at->alist = av;
306     return;
307     memerr:
308     error(SYSTEM, "out of memory in avinsert");
309     }