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root/radiance/ray/src/rt/ambcomp.c
Revision: 2.7
Committed: Wed Jun 24 09:35:00 1998 UTC (25 years, 10 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 2.6: +3 -2 lines
Log Message:
changed from using effective ray distance to object distance in divsample()

File Contents

# Content
1 /* Copyright (c) 1991 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * Routines to compute "ambient" values using Monte Carlo
9 */
10
11 #include "ray.h"
12
13 #include "ambient.h"
14
15 #include "random.h"
16
17 typedef struct {
18 short t, p; /* theta, phi indices */
19 COLOR v; /* value sum */
20 float r; /* 1/distance sum */
21 float k; /* variance for this division */
22 int n; /* number of subsamples */
23 } AMBSAMP; /* ambient sample division */
24
25 typedef struct {
26 FVECT ux, uy, uz; /* x, y and z axis directions */
27 short nt, np; /* number of theta and phi directions */
28 } AMBHEMI; /* ambient sample hemisphere */
29
30
31 static int
32 ambcmp(d1, d2) /* decreasing order */
33 AMBSAMP *d1, *d2;
34 {
35 if (d1->k < d2->k)
36 return(1);
37 if (d1->k > d2->k)
38 return(-1);
39 return(0);
40 }
41
42
43 static int
44 ambnorm(d1, d2) /* standard order */
45 AMBSAMP *d1, *d2;
46 {
47 register int c;
48
49 if (c = d1->t - d2->t)
50 return(c);
51 return(d1->p - d2->p);
52 }
53
54
55 divsample(dp, h, r) /* sample a division */
56 register AMBSAMP *dp;
57 AMBHEMI *h;
58 RAY *r;
59 {
60 RAY ar;
61 int hlist[3];
62 double spt[2];
63 double xd, yd, zd;
64 double b2;
65 double phi;
66 register int i;
67
68 if (rayorigin(&ar, r, AMBIENT, AVGREFL) < 0)
69 return(-1);
70 hlist[0] = r->rno;
71 hlist[1] = dp->t;
72 hlist[2] = dp->p;
73 multisamp(spt, 2, urand(ilhash(hlist,3)+dp->n));
74 zd = sqrt((dp->t + spt[0])/h->nt);
75 phi = 2.0*PI * (dp->p + spt[1])/h->np;
76 xd = cos(phi) * zd;
77 yd = sin(phi) * zd;
78 zd = sqrt(1.0 - zd*zd);
79 for (i = 0; i < 3; i++)
80 ar.rdir[i] = xd*h->ux[i] +
81 yd*h->uy[i] +
82 zd*h->uz[i];
83 dimlist[ndims++] = dp->t*h->np + dp->p + 90171;
84 rayvalue(&ar);
85 ndims--;
86 addcolor(dp->v, ar.rcol);
87 /* be conservative and use rot */
88 if (ar.rot > FTINY && ar.rot < FHUGE)
89 dp->r += 1.0/ar.rot;
90 /* (re)initialize error */
91 if (dp->n++) {
92 b2 = bright(dp->v)/dp->n - bright(ar.rcol);
93 b2 = b2*b2 + dp->k*((dp->n-1)*(dp->n-1));
94 dp->k = b2/(dp->n*dp->n);
95 } else
96 dp->k = 0.0;
97 return(0);
98 }
99
100
101 double
102 doambient(acol, r, wt, pg, dg) /* compute ambient component */
103 COLOR acol;
104 RAY *r;
105 double wt;
106 FVECT pg, dg;
107 {
108 double b, d;
109 AMBHEMI hemi;
110 AMBSAMP *div;
111 AMBSAMP dnew;
112 register AMBSAMP *dp;
113 double arad;
114 int ndivs, ns;
115 register int i, j;
116 /* initialize color */
117 setcolor(acol, 0.0, 0.0, 0.0);
118 /* initialize hemisphere */
119 inithemi(&hemi, r, wt);
120 ndivs = hemi.nt * hemi.np;
121 if (ndivs == 0)
122 return(0.0);
123 /* set number of super-samples */
124 ns = ambssamp * wt + 0.5;
125 if (ns > 0 || pg != NULL || dg != NULL) {
126 div = (AMBSAMP *)malloc(ndivs*sizeof(AMBSAMP));
127 if (div == NULL)
128 error(SYSTEM, "out of memory in doambient");
129 } else
130 div = NULL;
131 /* sample the divisions */
132 arad = 0.0;
133 if ((dp = div) == NULL)
134 dp = &dnew;
135 for (i = 0; i < hemi.nt; i++)
136 for (j = 0; j < hemi.np; j++) {
137 dp->t = i; dp->p = j;
138 setcolor(dp->v, 0.0, 0.0, 0.0);
139 dp->r = 0.0;
140 dp->n = 0;
141 if (divsample(dp, &hemi, r) < 0)
142 goto oopsy;
143 arad += dp->r;
144 if (div != NULL)
145 dp++;
146 else
147 addcolor(acol, dp->v);
148 }
149 if (ns > 0 && arad > FTINY && ndivs/arad < minarad)
150 ns = 0; /* close enough */
151 else if (ns > 0) { /* else perform super-sampling */
152 comperrs(div, &hemi); /* compute errors */
153 qsort(div, ndivs, sizeof(AMBSAMP), ambcmp); /* sort divs */
154 /* super-sample */
155 for (i = ns; i > 0; i--) {
156 copystruct(&dnew, div);
157 if (divsample(&dnew, &hemi, r) < 0)
158 goto oopsy;
159 /* reinsert */
160 dp = div;
161 j = ndivs < i ? ndivs : i;
162 while (--j > 0 && dnew.k < dp[1].k) {
163 copystruct(dp, dp+1);
164 dp++;
165 }
166 copystruct(dp, &dnew);
167 }
168 if (pg != NULL || dg != NULL) /* restore order */
169 qsort(div, ndivs, sizeof(AMBSAMP), ambnorm);
170 }
171 /* compute returned values */
172 if (div != NULL) {
173 arad = 0.0;
174 for (i = ndivs, dp = div; i-- > 0; dp++) {
175 arad += dp->r;
176 if (dp->n > 1) {
177 b = 1.0/dp->n;
178 scalecolor(dp->v, b);
179 dp->r *= b;
180 dp->n = 1;
181 }
182 addcolor(acol, dp->v);
183 }
184 b = bright(acol);
185 if (b > FTINY) {
186 b = ndivs/b;
187 if (pg != NULL) {
188 posgradient(pg, div, &hemi);
189 for (i = 0; i < 3; i++)
190 pg[i] *= b;
191 }
192 if (dg != NULL) {
193 dirgradient(dg, div, &hemi);
194 for (i = 0; i < 3; i++)
195 dg[i] *= b;
196 }
197 } else {
198 if (pg != NULL)
199 for (i = 0; i < 3; i++)
200 pg[i] = 0.0;
201 if (dg != NULL)
202 for (i = 0; i < 3; i++)
203 dg[i] = 0.0;
204 }
205 free((char *)div);
206 }
207 b = 1.0/ndivs;
208 scalecolor(acol, b);
209 if (arad <= FTINY)
210 arad = maxarad;
211 else
212 arad = (ndivs+ns)/arad;
213 if (pg != NULL) { /* reduce radius if gradient large */
214 d = DOT(pg,pg);
215 if (d*arad*arad > 1.0)
216 arad = 1.0/sqrt(d);
217 }
218 if (arad < minarad) {
219 arad = minarad;
220 if (pg != NULL && d*arad*arad > 1.0) { /* cap gradient */
221 d = 1.0/arad/sqrt(d);
222 for (i = 0; i < 3; i++)
223 pg[i] *= d;
224 }
225 }
226 if ((arad /= sqrt(wt)) > maxarad)
227 arad = maxarad;
228 return(arad);
229 oopsy:
230 if (div != NULL)
231 free((char *)div);
232 return(0.0);
233 }
234
235
236 inithemi(hp, r, wt) /* initialize sampling hemisphere */
237 register AMBHEMI *hp;
238 RAY *r;
239 double wt;
240 {
241 register int i;
242 /* set number of divisions */
243 if (wt < (.25*PI)/ambdiv+FTINY) {
244 hp->nt = hp->np = 0;
245 return; /* zero samples */
246 }
247 hp->nt = sqrt(ambdiv * wt / PI) + 0.5;
248 hp->np = PI * hp->nt + 0.5;
249 /* make axes */
250 VCOPY(hp->uz, r->ron);
251 hp->uy[0] = hp->uy[1] = hp->uy[2] = 0.0;
252 for (i = 0; i < 3; i++)
253 if (hp->uz[i] < 0.6 && hp->uz[i] > -0.6)
254 break;
255 if (i >= 3)
256 error(CONSISTENCY, "bad ray direction in inithemi");
257 hp->uy[i] = 1.0;
258 fcross(hp->ux, hp->uy, hp->uz);
259 normalize(hp->ux);
260 fcross(hp->uy, hp->uz, hp->ux);
261 }
262
263
264 comperrs(da, hp) /* compute initial error estimates */
265 AMBSAMP *da; /* assumes standard ordering */
266 register AMBHEMI *hp;
267 {
268 double b, b2;
269 int i, j;
270 register AMBSAMP *dp;
271 /* sum differences from neighbors */
272 dp = da;
273 for (i = 0; i < hp->nt; i++)
274 for (j = 0; j < hp->np; j++) {
275 #ifdef DEBUG
276 if (dp->t != i || dp->p != j)
277 error(CONSISTENCY,
278 "division order in comperrs");
279 #endif
280 b = bright(dp[0].v);
281 if (i > 0) { /* from above */
282 b2 = bright(dp[-hp->np].v) - b;
283 b2 *= b2 * 0.25;
284 dp[0].k += b2;
285 dp[-hp->np].k += b2;
286 }
287 if (j > 0) { /* from behind */
288 b2 = bright(dp[-1].v) - b;
289 b2 *= b2 * 0.25;
290 dp[0].k += b2;
291 dp[-1].k += b2;
292 } else { /* around */
293 b2 = bright(dp[hp->np-1].v) - b;
294 b2 *= b2 * 0.25;
295 dp[0].k += b2;
296 dp[hp->np-1].k += b2;
297 }
298 dp++;
299 }
300 /* divide by number of neighbors */
301 dp = da;
302 for (j = 0; j < hp->np; j++) /* top row */
303 (dp++)->k *= 1.0/3.0;
304 if (hp->nt < 2)
305 return;
306 for (i = 1; i < hp->nt-1; i++) /* central region */
307 for (j = 0; j < hp->np; j++)
308 (dp++)->k *= 0.25;
309 for (j = 0; j < hp->np; j++) /* bottom row */
310 (dp++)->k *= 1.0/3.0;
311 }
312
313
314 posgradient(gv, da, hp) /* compute position gradient */
315 FVECT gv;
316 AMBSAMP *da; /* assumes standard ordering */
317 register AMBHEMI *hp;
318 {
319 register int i, j;
320 double nextsine, lastsine, b, d;
321 double mag0, mag1;
322 double phi, cosp, sinp, xd, yd;
323 register AMBSAMP *dp;
324
325 xd = yd = 0.0;
326 for (j = 0; j < hp->np; j++) {
327 dp = da + j;
328 mag0 = mag1 = 0.0;
329 lastsine = 0.0;
330 for (i = 0; i < hp->nt; i++) {
331 #ifdef DEBUG
332 if (dp->t != i || dp->p != j)
333 error(CONSISTENCY,
334 "division order in posgradient");
335 #endif
336 b = bright(dp->v);
337 if (i > 0) {
338 d = dp[-hp->np].r;
339 if (dp[0].r > d) d = dp[0].r;
340 /* sin(t)*cos(t)^2 */
341 d *= lastsine * (1.0 - (double)i/hp->nt);
342 mag0 += d*(b - bright(dp[-hp->np].v));
343 }
344 nextsine = sqrt((double)(i+1)/hp->nt);
345 if (j > 0) {
346 d = dp[-1].r;
347 if (dp[0].r > d) d = dp[0].r;
348 mag1 += d * (nextsine - lastsine) *
349 (b - bright(dp[-1].v));
350 } else {
351 d = dp[hp->np-1].r;
352 if (dp[0].r > d) d = dp[0].r;
353 mag1 += d * (nextsine - lastsine) *
354 (b - bright(dp[hp->np-1].v));
355 }
356 dp += hp->np;
357 lastsine = nextsine;
358 }
359 mag0 *= 2.0*PI / hp->np;
360 phi = 2.0*PI * (double)j/hp->np;
361 cosp = cos(phi); sinp = sin(phi);
362 xd += mag0*cosp - mag1*sinp;
363 yd += mag0*sinp + mag1*cosp;
364 }
365 for (i = 0; i < 3; i++)
366 gv[i] = (xd*hp->ux[i] + yd*hp->uy[i])/PI;
367 }
368
369
370 dirgradient(gv, da, hp) /* compute direction gradient */
371 FVECT gv;
372 AMBSAMP *da; /* assumes standard ordering */
373 register AMBHEMI *hp;
374 {
375 register int i, j;
376 double mag;
377 double phi, xd, yd;
378 register AMBSAMP *dp;
379
380 xd = yd = 0.0;
381 for (j = 0; j < hp->np; j++) {
382 dp = da + j;
383 mag = 0.0;
384 for (i = 0; i < hp->nt; i++) {
385 #ifdef DEBUG
386 if (dp->t != i || dp->p != j)
387 error(CONSISTENCY,
388 "division order in dirgradient");
389 #endif
390 /* tan(t) */
391 mag += bright(dp->v)/sqrt(hp->nt/(i+.5) - 1.0);
392 dp += hp->np;
393 }
394 phi = 2.0*PI * (j+.5)/hp->np + PI/2.0;
395 xd += mag * cos(phi);
396 yd += mag * sin(phi);
397 }
398 for (i = 0; i < 3; i++)
399 gv[i] = (xd*hp->ux[i] + yd*hp->uy[i])/(hp->nt*hp->np);
400 }