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#include "ambient.h" |
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#include "random.h" |
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|
24 |
< |
#ifdef NEWAMB |
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> |
#ifndef OLDAMB |
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|
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extern void SDsquare2disk(double ds[2], double seedx, double seedy); |
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78 |
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hlist[1] = j; |
79 |
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hlist[2] = i; |
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multisamp(spt, 2, urand(ilhash(hlist,3)+n)); |
81 |
< |
if (!n) { /* avoid border samples for n==0 */ |
81 |
> |
/* avoid coincident samples */ |
82 |
> |
if (!n && (0 < i) & (i < hp->ns-1) && |
83 |
> |
(0 < j) & (j < hp->ns-1)) { |
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if ((spt[0] < 0.1) | (spt[0] >= 0.9)) |
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spt[0] = 0.1 + 0.8*frandom(); |
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if ((spt[1] < 0.1) | (spt[1] >= 0.9)) |