| 68 |
|
setcolor(ar.rcoef, AVGREFL, AVGREFL, AVGREFL); |
| 69 |
|
else |
| 70 |
|
copycolor(ar.rcoef, hp->acoef); |
| 71 |
< |
if (rayorigin(&ar, AMBIENT, hp->rp, ar.rcoef) < 0) { |
| 72 |
< |
if (!n) memset(ap, 0, sizeof(AMBSAMP)); |
| 71 |
> |
if (rayorigin(&ar, AMBIENT, hp->rp, ar.rcoef) < 0) |
| 72 |
|
return(0); |
| 74 |
– |
} |
| 73 |
|
if (ambacc > FTINY) { |
| 74 |
|
multcolor(ar.rcoef, hp->acoef); |
| 75 |
|
scalecolor(ar.rcoef, 1./AVGREFL); |
| 97 |
|
if (ar.rt <= FTINY) |
| 98 |
|
return(0); /* should never happen */ |
| 99 |
|
multcolor(ar.rcol, ar.rcoef); /* apply coefficient */ |
| 100 |
< |
if (!n || ar.rt*ap->d < 1.0) /* new/closer distance? */ |
| 100 |
> |
if (ar.rt*ap->d < 1.0) /* new/closer distance? */ |
| 101 |
|
ap->d = 1.0/ar.rt; |
| 102 |
|
if (!n) { /* record first vertex & value */ |
| 103 |
|
if (ar.rt > 10.0*thescene.cusize) |
| 193 |
|
if (e2rem <= FTINY) |
| 194 |
|
goto done; /* nothing left to do */ |
| 195 |
|
nss = *ep/e2rem*cnt + frandom(); |
| 196 |
< |
for (n = 1; n <= nss; n++) |
| 197 |
< |
cnt -= ambsample(hp, i, j, n); |
| 196 |
> |
for (n = 1; n <= nss && ambsample(hp,i,j,n); n++) |
| 197 |
> |
--cnt; |
| 198 |
|
e2rem -= *ep++; /* update remainder */ |
| 199 |
|
} |
| 200 |
|
done: |
| 227 |
|
hp->rp = r; |
| 228 |
|
hp->ns = n; |
| 229 |
|
hp->acol[RED] = hp->acol[GRN] = hp->acol[BLU] = 0.0; |
| 230 |
+ |
memset(hp->sa, 0, sizeof(AMBSAMP)*n*n); |
| 231 |
|
hp->sampOK = 0; |
| 232 |
|
/* assign coefficient */ |
| 233 |
|
copycolor(hp->acoef, rcol); |
| 613 |
|
double avg_d = 0; |
| 614 |
|
uint32 flgs = 0; |
| 615 |
|
FVECT vec; |
| 616 |
< |
double d, u, v; |
| 616 |
> |
double u, v; |
| 617 |
|
double ang, a1; |
| 618 |
|
int i, j; |
| 619 |
|
/* don't bother for a few samples */ |
| 635 |
|
if ((ap->d <= FTINY) | (ap->d >= max_d)) |
| 636 |
|
continue; /* too far or too near */ |
| 637 |
|
VSUB(vec, ap->p, hp->rp->rop); |
| 638 |
< |
d = DOT(vec, hp->rp->ron); |
| 639 |
< |
d = 1.0/sqrt(DOT(vec,vec) - d*d); |
| 640 |
< |
u = DOT(vec, uv[0]) * d; |
| 642 |
< |
v = DOT(vec, uv[1]) * d; |
| 643 |
< |
if ((r0*r0*u*u + r1*r1*v*v) * ap->d*ap->d <= 1.0) |
| 638 |
> |
u = DOT(vec, uv[0]); |
| 639 |
> |
v = DOT(vec, uv[1]); |
| 640 |
> |
if ((r0*r0*u*u + r1*r1*v*v) * ap->d*ap->d <= u*u + v*v) |
| 641 |
|
continue; /* occluder outside ellipse */ |
| 642 |
|
ang = atan2a(v, u); /* else set direction flags */ |
| 643 |
|
for (a1 = ang-.5*ang_res; a1 <= ang+.5*ang_res; a1 += ang_step) |