--- ray/src/rt/ambcomp.c 2014/05/02 21:58:50 2.46 +++ ray/src/rt/ambcomp.c 2014/05/07 01:16:02 2.49 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: ambcomp.c,v 2.46 2014/05/02 21:58:50 greg Exp $"; +static const char RCSid[] = "$Id: ambcomp.c,v 2.49 2014/05/07 01:16:02 greg Exp $"; #endif /* * Routines to compute "ambient" values using Monte Carlo @@ -50,6 +50,7 @@ static const int adjacent_trifl[8] = { typedef struct { COLOR v; /* hemisphere sample value */ + float d; /* reciprocal distance (1/rt) */ FVECT p; /* intersection point */ } AMBSAMP; /* sample value */ @@ -207,20 +208,16 @@ ambsample( /* initial ambient division sample */ AMBSAMP *ap = &ambsam(hp,i,j); RAY ar; /* generate hemispherical sample */ - if (!getambsamp(&ar, hp, i, j, 0)) - goto badsample; - /* limit vertex distance */ + if (!getambsamp(&ar, hp, i, j, 0) || ar.rt <= FTINY) { + memset(ap, 0, sizeof(AMBSAMP)); + return(NULL); + } + ap->d = 1.0/ar.rt; /* limit vertex distance */ if (ar.rt > 10.0*thescene.cusize) ar.rt = 10.0*thescene.cusize; - else if (ar.rt <= FTINY) /* should never happen! */ - goto badsample; VSUM(ap->p, ar.rorg, ar.rdir, ar.rt); copycolor(ap->v, ar.rcol); return(ap); -badsample: - setcolor(ap->v, 0., 0., 0.); - VCOPY(ap->p, hp->rp->rop); - return(NULL); } @@ -317,51 +314,42 @@ static uby8 * vertex_flags(AMBHEMI *hp) { uby8 *vflags = (uby8 *)calloc(hp->ns*hp->ns, sizeof(uby8)); - double *dist2a = (double *)malloc(sizeof(double)*hp->ns); uby8 *vf; + AMBSAMP *ap; int i, j; - if ((vflags == NULL) | (dist2a == NULL)) + if (vflags == NULL) error(SYSTEM, "out of memory in vertex_flags()"); - vf = vflags; /* compute distances along first row */ - for (j = 0; j < hp->ns; j++) { - dist2a[j] = dist2(ambsam(hp,0,j).p, hp->rp->rop); - ++vf; - if (!j) continue; - if (dist2a[j] >= dist2a[j-1]) - vf[0] |= 1<sa; /* compute farthest along first row */ + for (j = 0; j < hp->ns-1; j++, vf++, ap++) + if (ap[0].d <= ap[1].d) + vf[0] |= 1<ns; i++) { - double d2n = dist2(ambsam(hp,i,0).p, hp->rp->rop); - for (j = 0; j < hp->ns-1; j++) { - double d2 = d2n; - if (d2 >= dist2a[j]) /* row before */ + for (j = 0; j < hp->ns-1; j++, vf++, ap++) { + if (ap[0].d <= ap[-hp->ns].d) /* row before */ vf[0] |= 1<ns] |= 1<= dist2a[j+1]) /* diagonal we care about */ + if (ap[0].d <= ap[1-hp->ns].d) /* diagonal we care about */ vf[0] |= 1<ns] |= 1<rp->rop); - if (d2 >= d2n) /* column after */ + if (ap[0].d <= ap[1].d) /* column after */ vf[0] |= 1<= dist2a[j]) /* final column edge */ + if (ap[0].d <= ap[-hp->ns].d) /* final column edge */ vf[0] |= 1<ns] |= 1<ns; i++) + for (j = 0; j < hp->ns; j += !i|(i==hp->ns-1) ? 1 : hp->ns-1) { + AMBSAMP *ap = &ambsam(hp,i,j); + FVECT vec; + double u, v; + double ang; + int abp; + if (ap->d <= FTINY) + continue; + VSUB(vec, ap->p, hp->rp->rop); + u = DOT(vec, uv[0]) * ap->d; + v = DOT(vec, uv[1]) * ap->d; + if ((r0*r0*u*u + r1*r1*v*v) * ap->d*ap->d <= 1.0) + continue; /* occluder outside ellipse */ + ang = atan2a(v, u); /* else set direction flags */ + ang += 2.0*PI*(ang < 0); + ang *= 16./PI; + if ((ang < .5) | (ang >= 31.5)) + flgs |= 0x80000001; + else + flgs |= 3L<<(int)(ang-.5); + } + return(flgs); +} + + int doambient( /* compute ambient component */ COLOR rcol, /* input/output color */ @@ -738,7 +759,8 @@ doambient( /* compute ambient component */ FVECT uv[2], /* returned (optional) */ float ra[2], /* returned (optional) */ float pg[2], /* returned (optional) */ - float dg[2] /* returned (optional) */ + float dg[2], /* returned (optional) */ + uint32 *crlp /* returned (optional) */ ) { AMBHEMI *hp = inithemi(rcol, r, wt); @@ -758,6 +780,8 @@ doambient( /* compute ambient component */ pg[0] = pg[1] = 0.0; if (dg != NULL) dg[0] = dg[1] = 0.0; + if (crlp != NULL) + *crlp = 0; /* sample the hemisphere */ acol[0] = acol[1] = acol[2] = 0.0; cnt = 0; @@ -827,6 +851,8 @@ doambient( /* compute ambient component */ if (ra[0] > maxarad) ra[0] = maxarad; } + if (crlp != NULL) /* flag encroached directions */ + *crlp = ambcorral(hp, uv, ra[0]*ambacc, ra[1]*ambacc); if (pg != NULL) { /* cap gradient if necessary */ d = pg[0]*pg[0]*ra[0]*ra[0] + pg[1]*pg[1]*ra[1]*ra[1]; if (d > 1.0) {