| 27 |
|
#define RDTcolorT(f) RenderDataType((f) & RDTcolorM) |
| 28 |
|
#define RDTdepthT(f) RenderDataType((f) & RDTdepthM) |
| 29 |
|
#define RDTcommonE(f) (RDTcolorT(f) >= RDTscolr) |
| 30 |
< |
#define RDTnewCT(f,c) RenderDataType((f) & ~RDTcolorM | (c)) |
| 31 |
< |
#define RDTnewDT(f,d) RenderDataType((f) & ~RDTdepthM | (d)) |
| 30 |
> |
#define RDTnewCT(f,c) RenderDataType((f) & ~RDTcolorM | (c) & RDTcolorM) |
| 31 |
> |
#define RDTnewDT(f,d) RenderDataType((f) & ~RDTdepthM | (d) & RDTdepthM) |
| 32 |
|
|
| 33 |
|
/// Pixel accessor (read/write to caller's buffer with possible conversion) |
| 34 |
|
class PixelAccess { |
| 43 |
|
long rowStride; // # values to next y position |
| 44 |
|
int dtyp; // data type flags |
| 45 |
|
RGBPRIMP primp; // color primaries if tristimulus |
| 46 |
< |
COLORMAT xyz2myrgbmat; // custom color conversion matrix |
| 46 |
> |
const COLORV * CF3(int x, int y) const { |
| 47 |
> |
return pbase.f + (rowStride*y + x)*3; |
| 48 |
> |
} |
| 49 |
|
COLORV * CF3(int x, int y) { |
| 50 |
|
return pbase.f + (rowStride*y + x)*3; |
| 51 |
|
} |
| 52 |
< |
COLORV * GetCF3(int x, int y) const { |
| 53 |
< |
return const_cast<COLORV *>(pbase.f + (rowStride*y + x)*3); |
| 52 |
> |
const COLRV * CB3(int x, int y) const { |
| 53 |
> |
return pbase.b + (rowStride*y + x)*4; |
| 54 |
|
} |
| 53 |
– |
COLORV * SCF(int x, int y) { |
| 54 |
– |
return pbase.f + (rowStride*y + x)*NCSAMP; |
| 55 |
– |
} |
| 56 |
– |
COLORV * GetSCF(int x, int y) const { |
| 57 |
– |
return const_cast<COLORV *>(pbase.f + (rowStride*y + x)*NCSAMP); |
| 58 |
– |
} |
| 55 |
|
COLRV * CB3(int x, int y) { |
| 56 |
|
return pbase.b + (rowStride*y + x)*4; |
| 57 |
|
} |
| 58 |
< |
COLRV * GetCB3(int x, int y) const { |
| 59 |
< |
return const_cast<COLRV *>(pbase.b + (rowStride*y + x)*4); |
| 58 |
> |
const COLORV * SCF(int x, int y) const { |
| 59 |
> |
return pbase.f + (rowStride*y + x)*NCSAMP; |
| 60 |
|
} |
| 61 |
+ |
COLORV * SCF(int x, int y) { |
| 62 |
+ |
return pbase.f + (rowStride*y + x)*NCSAMP; |
| 63 |
+ |
} |
| 64 |
+ |
const COLRV * SCB(int x, int y) const { |
| 65 |
+ |
return pbase.b + (rowStride*y + x)*(NCSAMP+1); |
| 66 |
+ |
} |
| 67 |
|
COLRV * SCB(int x, int y) { |
| 68 |
|
return pbase.b + (rowStride*y + x)*(NCSAMP+1); |
| 69 |
|
} |
| 68 |
– |
COLRV * GetSCB(int x, int y) const { |
| 69 |
– |
return const_cast<COLRV *>(pbase.b + (rowStride*y + x)*(NCSAMP+1)); |
| 70 |
– |
} |
| 70 |
|
public: |
| 71 |
|
double refDepth; // reference depth |
| 72 |
|
PixelAccess() { |
| 85 |
|
refDepth = 1.; |
| 86 |
|
Init(bp, ystride, dp); |
| 87 |
|
} |
| 88 |
+ |
PixelAccess(COLORV *rp, int ystride, short *dp) { |
| 89 |
+ |
refDepth = 1.; |
| 90 |
+ |
Init(rp, ystride, dp); |
| 91 |
+ |
} |
| 92 |
|
void Init() { |
| 93 |
|
pbase.f = NULL; dbase.f = NULL; |
| 94 |
|
rowStride = 0; |
| 126 |
|
} |
| 127 |
|
if (dp) dtyp |= RDTdshort; |
| 128 |
|
} |
| 129 |
+ |
void Init(COLORV *rp, int ystride, short *dp) { |
| 130 |
+ |
pbase.f = rp; dbase.s = dp; |
| 131 |
+ |
rowStride = ystride; |
| 132 |
+ |
if (NCSAMP > 3) { |
| 133 |
+ |
dtyp = RDTscolor; primp = NULL; |
| 134 |
+ |
} else { |
| 135 |
+ |
dtyp = RDTrgb; primp = stdprims; |
| 136 |
+ |
} |
| 137 |
+ |
if (dp) dtyp |= RDTdshort; |
| 138 |
+ |
} |
| 139 |
|
/// Set color space after non-empty initialization |
| 140 |
|
bool SetColorSpace(RenderDataType cs, RGBPRIMP pr=NULL); |
| 141 |
|
/// Get color space |
| 189 |
|
bool GetPixel(int x, int y, COLORV *pv, float *zp=NULL) const { |
| 190 |
|
if (NC() == 3) { |
| 191 |
|
if (RDTcommonE(dtyp)) |
| 192 |
< |
colr_color(pv, GetCB3(x,y)); |
| 192 |
> |
colr_color(pv, CB3(x,y)); |
| 193 |
|
else |
| 194 |
< |
copycolor(pv, GetCF3(x,y)); |
| 194 |
> |
copycolor(pv, CF3(x,y)); |
| 195 |
|
} else if (RDTcommonE(dtyp)) |
| 196 |
< |
scolr_scolor(pv, GetSCB(x,y)); |
| 196 |
> |
scolr_scolor(pv, SCB(x,y)); |
| 197 |
|
else |
| 198 |
< |
copyscolor(pv, GetSCF(x,y)); |
| 198 |
> |
copyscolor(pv, SCF(x,y)); |
| 199 |
|
if (!zp) return true; |
| 200 |
|
if (RDTdepthT(dtyp) == RDTdfloat) |
| 201 |
|
*zp = dbase.f[rowStride*y + x]; |
| 211 |
|
const int nc = NC(); |
| 212 |
|
if (nc == 3) { |
| 213 |
|
if (RDTcommonE(dtyp)) |
| 214 |
< |
copycolr(CB3(dx,dy), GetCB3(sx,sy)); |
| 214 |
> |
copycolr(CB3(dx,dy), CB3(sx,sy)); |
| 215 |
|
else |
| 216 |
< |
copycolor(CF3(dx,dy), GetCF3(sx,sy)); |
| 216 |
> |
copycolor(CF3(dx,dy), CF3(sx,sy)); |
| 217 |
|
} else if (RDTcommonE(dtyp)) |
| 218 |
< |
copyscolr(SCB(dx,dy), GetSCB(sx,sy)); |
| 218 |
> |
copyscolr(SCB(dx,dy), SCB(sx,sy)); |
| 219 |
|
else |
| 220 |
< |
copyscolor(SCF(dx,dy), GetSCF(sx,sy)); |
| 220 |
> |
copyscolor(SCF(dx,dy), SCF(sx,sy)); |
| 221 |
|
switch (RDTdepthT(dtyp)) { |
| 222 |
|
case RDTdfloat: |
| 223 |
|
dbase.f[rowStride*dy + dx] = |
| 254 |
|
bool RenderRect(); |
| 255 |
|
bool ComputePixel(int x, int y); |
| 256 |
|
bool BelowSampThresh(int x, int y, const int noff[4][2]) const; |
| 257 |
< |
void FillSquare(int x, int y, const int noff[4][2]); |
| 257 |
> |
void FillSquare(const int x, const int y, const int noff[4][2]); |
| 258 |
|
void NewBar(int ht = 0); |
| 259 |
< |
bool LowerBar(int v); |
| 259 |
> |
bool LowerBar(int v, int ytop); |
| 260 |
|
bool RenderBelow(int ytop, const int vstep, FILE *pfp, |
| 261 |
|
const int dt, FILE *dfp=NULL); |
| 262 |
|
public: |
| 275 |
|
frameNo = 0; |
| 276 |
|
} |
| 277 |
|
~RpictSimulManager() { |
| 278 |
< |
NewBar(); |
| 278 |
> |
delete [] barPix; delete [] barDepth; |
| 279 |
|
} |
| 280 |
|
/// Load octree and prepare renderer |
| 281 |
|
bool LoadOctree(const char *octn) { |
| 339 |
|
/// Increments frameNo if >0 |
| 340 |
|
bool NewFrame(const VIEW &v, int xydim[2], double *ap=NULL, |
| 341 |
|
const int *tgrid=NULL); |
| 342 |
+ |
/// Get current view if set |
| 343 |
+ |
const VIEW * GetView() const { |
| 344 |
+ |
if (!vw.type) return NULL; |
| 345 |
+ |
return &vw; |
| 346 |
+ |
} |
| 347 |
+ |
/// Writeable previous view (for motion blur) |
| 348 |
+ |
VIEW & PreView() { |
| 349 |
+ |
return pvw; |
| 350 |
+ |
} |
| 351 |
|
/// Get current picture width |
| 352 |
|
int GetWidth() const { |
| 353 |
|
return hvres[0]; |
| 376 |
|
/// Same but also use 16-bit encoded depth buffer |
| 377 |
|
bool RenderTile(COLRV *bp, int ystride, short *dp, |
| 378 |
|
const int *tile=NULL); |
| 379 |
+ |
/// Back to float color with 16-bit depth |
| 380 |
+ |
bool RenderTile(COLORV *rp, int ystride, short *dp, |
| 381 |
+ |
const int *tile=NULL); |
| 382 |
|
/// Render and write a frame to the named file |
| 383 |
|
/// Include any header lines set prior to call |
| 384 |
< |
/// Picture file must not already exist |
| 385 |
< |
/// Picture to stdout if pfname==NULL |
| 386 |
< |
/// Depth written to a command if dfname[0]=='!' |
| 384 |
> |
/// Picture file must not exist |
| 385 |
> |
/// Write pixels to stdout if !pfname |
| 386 |
> |
/// Write depth to a command if dfname[0]=='!' |
| 387 |
|
RenderDataType RenderFrame(const char *pfname, |
| 388 |
|
RenderDataType dt=RDTrgbe, |
| 389 |
|
const char *dfname=NULL); |
| 390 |
|
/// Resume partially finished rendering |
| 391 |
|
/// Picture file must exist with valid header |
| 392 |
|
RenderDataType ResumeFrame(const char *pfname, |
| 393 |
+ |
const char *dfname=NULL); |
| 394 |
+ |
/// Prepare new picture (and depth) output |
| 395 |
+ |
/// Writes current render size as resolution |
| 396 |
+ |
RenderDataType NewOutput(FILE *pdfp[2], const char *pfname, |
| 397 |
+ |
RenderDataType dt=RDTrgbe, |
| 398 |
+ |
const char *dfname=NULL); |
| 399 |
+ |
/// Reopen existing picture (and depth) file |
| 400 |
+ |
/// File pointers @ end of header (before res.) |
| 401 |
+ |
RenderDataType ReopenOutput(FILE *pdfp[2], const char *pfname, |
| 402 |
|
const char *dfname=NULL); |
| 403 |
|
/// Close octree, free data, return status |
| 404 |
|
int Cleanup(bool everything = false) { |