| 13 |
|
#include "RtraceSimulManager.h" |
| 14 |
|
#include "view.h" |
| 15 |
|
#include "depthcodec.h" |
| 16 |
– |
#include "abitmap.h" |
| 16 |
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|
| 17 |
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/// Data type flags for pixel access and output |
| 18 |
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enum RenderDataType { |
| 26 |
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#define RDTcolorT(f) RenderDataType((f) & RDTcolorM) |
| 27 |
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#define RDTdepthT(f) RenderDataType((f) & RDTdepthM) |
| 28 |
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#define RDTcommonE(f) (RDTcolorT(f) >= RDTscolr) |
| 29 |
< |
#define RDTnewCT(f,c) RenderDataType((f) & ~RDTcolorM | (c)) |
| 30 |
< |
#define RDTnewDT(f,d) RenderDataType((f) & ~RDTdepthM | (d)) |
| 29 |
> |
#define RDTnewCT(f,c) RenderDataType((f) & ~RDTcolorM | (c) & RDTcolorM) |
| 30 |
> |
#define RDTnewDT(f,d) RenderDataType((f) & ~RDTdepthM | (d) & RDTdepthM) |
| 31 |
|
|
| 32 |
|
/// Pixel accessor (read/write to caller's buffer with possible conversion) |
| 33 |
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class PixelAccess { |
| 42 |
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long rowStride; // # values to next y position |
| 43 |
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int dtyp; // data type flags |
| 44 |
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RGBPRIMP primp; // color primaries if tristimulus |
| 45 |
< |
COLORMAT xyz2myrgbmat; // custom color conversion matrix |
| 45 |
> |
bool swap2d; // need to swap 16-bit depths? |
| 46 |
> |
const COLORV * CF3(int x, int y) const { |
| 47 |
> |
return pbase.f + (rowStride*y + x)*3; |
| 48 |
> |
} |
| 49 |
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COLORV * CF3(int x, int y) { |
| 50 |
|
return pbase.f + (rowStride*y + x)*3; |
| 51 |
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} |
| 52 |
< |
COLORV * GetCF3(int x, int y) const { |
| 53 |
< |
return const_cast<COLORV *>(pbase.f + (rowStride*y + x)*3); |
| 52 |
> |
const COLRV * CB3(int x, int y) const { |
| 53 |
> |
return pbase.b + (rowStride*y + x)*4; |
| 54 |
|
} |
| 53 |
– |
COLORV * SCF(int x, int y) { |
| 54 |
– |
return pbase.f + (rowStride*y + x)*NCSAMP; |
| 55 |
– |
} |
| 56 |
– |
COLORV * GetSCF(int x, int y) const { |
| 57 |
– |
return const_cast<COLORV *>(pbase.f + (rowStride*y + x)*NCSAMP); |
| 58 |
– |
} |
| 55 |
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COLRV * CB3(int x, int y) { |
| 56 |
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return pbase.b + (rowStride*y + x)*4; |
| 57 |
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} |
| 58 |
< |
COLRV * GetCB3(int x, int y) const { |
| 59 |
< |
return const_cast<COLRV *>(pbase.b + (rowStride*y + x)*4); |
| 58 |
> |
const COLORV * SCF(int x, int y) const { |
| 59 |
> |
return pbase.f + (rowStride*y + x)*NCSAMP; |
| 60 |
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} |
| 61 |
+ |
COLORV * SCF(int x, int y) { |
| 62 |
+ |
return pbase.f + (rowStride*y + x)*NCSAMP; |
| 63 |
+ |
} |
| 64 |
+ |
const COLRV * SCB(int x, int y) const { |
| 65 |
+ |
return pbase.b + (rowStride*y + x)*(NCSAMP+1); |
| 66 |
+ |
} |
| 67 |
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COLRV * SCB(int x, int y) { |
| 68 |
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return pbase.b + (rowStride*y + x)*(NCSAMP+1); |
| 69 |
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} |
| 70 |
< |
COLRV * GetSCB(int x, int y) const { |
| 71 |
< |
return const_cast<COLRV *>(pbase.b + (rowStride*y + x)*(NCSAMP+1)); |
| 70 |
> |
void EncodeDepth16(int x, int y, float z) { |
| 71 |
> |
short * sp = dbase.s + rowStride*y + x; |
| 72 |
> |
*sp = depth2code(z, refDepth); |
| 73 |
> |
if (swap2d) swap16((char *)sp, 1); |
| 74 |
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} |
| 75 |
+ |
float DecodeDepth16(int x, int y) const { |
| 76 |
+ |
short sv = dbase.s[rowStride*y + x]; |
| 77 |
+ |
if (swap2d) swap16((char *)&sv, 1); |
| 78 |
+ |
return code2depth(sv, refDepth); |
| 79 |
+ |
} |
| 80 |
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public: |
| 81 |
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double refDepth; // reference depth |
| 82 |
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PixelAccess() { |
| 83 |
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refDepth = 1.; |
| 84 |
+ |
swap2d = !nativebigendian(); |
| 85 |
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Init(); |
| 86 |
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} |
| 87 |
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PixelAccess(COLORV *rp, int ystride, float *zp=NULL) { |
| 88 |
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refDepth = 1.; |
| 89 |
+ |
swap2d = !nativebigendian(); |
| 90 |
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Init(rp, ystride, zp); |
| 91 |
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} |
| 92 |
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PixelAccess(COLRV *bp, int ystride, float *zp=NULL) { |
| 93 |
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refDepth = 1.; |
| 94 |
+ |
swap2d = !nativebigendian(); |
| 95 |
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Init(bp, ystride, zp); |
| 96 |
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} |
| 97 |
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PixelAccess(COLRV *bp, int ystride, short *dp) { |
| 98 |
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refDepth = 1.; |
| 99 |
+ |
swap2d = !nativebigendian(); |
| 100 |
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Init(bp, ystride, dp); |
| 101 |
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} |
| 102 |
+ |
PixelAccess(COLORV *rp, int ystride, short *dp) { |
| 103 |
+ |
refDepth = 1.; |
| 104 |
+ |
swap2d = !nativebigendian(); |
| 105 |
+ |
Init(rp, ystride, dp); |
| 106 |
+ |
} |
| 107 |
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void Init() { |
| 108 |
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pbase.f = NULL; dbase.f = NULL; |
| 109 |
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rowStride = 0; |
| 141 |
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} |
| 142 |
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if (dp) dtyp |= RDTdshort; |
| 143 |
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} |
| 144 |
+ |
void Init(COLORV *rp, int ystride, short *dp) { |
| 145 |
+ |
pbase.f = rp; dbase.s = dp; |
| 146 |
+ |
rowStride = ystride; |
| 147 |
+ |
if (NCSAMP > 3) { |
| 148 |
+ |
dtyp = RDTscolor; primp = NULL; |
| 149 |
+ |
} else { |
| 150 |
+ |
dtyp = RDTrgb; primp = stdprims; |
| 151 |
+ |
} |
| 152 |
+ |
if (dp) dtyp |= RDTdshort; |
| 153 |
+ |
} |
| 154 |
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/// Set color space after non-empty initialization |
| 155 |
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bool SetColorSpace(RenderDataType cs, RGBPRIMP pr=NULL); |
| 156 |
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/// Get color space |
| 194 |
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scolor_scolr(SCB(x,y), pv); |
| 195 |
|
else |
| 196 |
|
copyscolor(SCF(x,y), pv); |
| 197 |
< |
if (RDTdepthT(dtyp) == RDTdfloat) |
| 197 |
> |
if (DepthType() == RDTdfloat) |
| 198 |
|
dbase.f[rowStride*y + x] = z; |
| 199 |
< |
else if (RDTdepthT(dtyp) == RDTdshort) |
| 200 |
< |
dbase.s[rowStride*y + x] = depth2code(z, refDepth); |
| 199 |
> |
else if (DepthType() == RDTdshort) |
| 200 |
> |
EncodeDepth16(x, y, z); |
| 201 |
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return true; |
| 202 |
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} |
| 203 |
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/// Retrieve pixel color (& depth) -- may convert either/both |
| 204 |
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bool GetPixel(int x, int y, COLORV *pv, float *zp=NULL) const { |
| 205 |
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if (NC() == 3) { |
| 206 |
|
if (RDTcommonE(dtyp)) |
| 207 |
< |
colr_color(pv, GetCB3(x,y)); |
| 207 |
> |
colr_color(pv, CB3(x,y)); |
| 208 |
|
else |
| 209 |
< |
copycolor(pv, GetCF3(x,y)); |
| 209 |
> |
copycolor(pv, CF3(x,y)); |
| 210 |
|
} else if (RDTcommonE(dtyp)) |
| 211 |
< |
scolr_scolor(pv, GetSCB(x,y)); |
| 211 |
> |
scolr_scolor(pv, SCB(x,y)); |
| 212 |
|
else |
| 213 |
< |
copyscolor(pv, GetSCF(x,y)); |
| 213 |
> |
copyscolor(pv, SCF(x,y)); |
| 214 |
|
if (!zp) return true; |
| 215 |
< |
if (RDTdepthT(dtyp) == RDTdfloat) |
| 215 |
> |
if (DepthType() == RDTdfloat) |
| 216 |
|
*zp = dbase.f[rowStride*y + x]; |
| 217 |
< |
else if (RDTdepthT(dtyp) == RDTdshort) |
| 218 |
< |
*zp = code2depth(dbase.s[rowStride*y + x], refDepth); |
| 217 |
> |
else if (DepthType() == RDTdshort) |
| 218 |
> |
*zp = DecodeDepth16(x, y); |
| 219 |
|
else |
| 220 |
|
*zp = .0f; |
| 221 |
|
return true; |
| 226 |
|
const int nc = NC(); |
| 227 |
|
if (nc == 3) { |
| 228 |
|
if (RDTcommonE(dtyp)) |
| 229 |
< |
copycolr(CB3(dx,dy), GetCB3(sx,sy)); |
| 229 |
> |
copycolr(CB3(dx,dy), CB3(sx,sy)); |
| 230 |
|
else |
| 231 |
< |
copycolor(CF3(dx,dy), GetCF3(sx,sy)); |
| 231 |
> |
copycolor(CF3(dx,dy), CF3(sx,sy)); |
| 232 |
|
} else if (RDTcommonE(dtyp)) |
| 233 |
< |
copyscolr(SCB(dx,dy), GetSCB(sx,sy)); |
| 233 |
> |
copyscolr(SCB(dx,dy), SCB(sx,sy)); |
| 234 |
|
else |
| 235 |
< |
copyscolor(SCF(dx,dy), GetSCF(sx,sy)); |
| 236 |
< |
switch (RDTdepthT(dtyp)) { |
| 235 |
> |
copyscolor(SCF(dx,dy), SCF(sx,sy)); |
| 236 |
> |
switch (DepthType()) { |
| 237 |
|
case RDTdfloat: |
| 238 |
|
dbase.f[rowStride*dy + dx] = |
| 239 |
|
dbase.f[rowStride*sy + sx]; |
| 266 |
|
COLORV * barPix; // current render bar pixels |
| 267 |
|
float * barDepth; // current render bar depths |
| 268 |
|
bool SetTile(const int ti[2]); |
| 269 |
< |
bool RenderRect(); |
| 269 |
> |
bool RenderRect(const int x0 = 0, const int y0 = 0); |
| 270 |
|
bool ComputePixel(int x, int y); |
| 271 |
< |
bool BelowSampThresh(int x, int y, const int noff[4][2]) const; |
| 272 |
< |
void FillSquare(int x, int y, const int noff[4][2]); |
| 271 |
> |
bool BelowSampThresh(const int x, const int y, |
| 272 |
> |
const int noff[4][2]) const; |
| 273 |
> |
void FillSquare(const int x, const int y, const int noff[4][2]); |
| 274 |
|
void NewBar(int ht = 0); |
| 275 |
< |
bool LowerBar(int v); |
| 275 |
> |
bool LowerBar(int v, int ytop); |
| 276 |
|
bool RenderBelow(int ytop, const int vstep, FILE *pfp, |
| 277 |
|
const int dt, FILE *dfp=NULL); |
| 278 |
|
public: |
| 291 |
|
frameNo = 0; |
| 292 |
|
} |
| 293 |
|
~RpictSimulManager() { |
| 294 |
< |
NewBar(); |
| 294 |
> |
delete [] barPix; delete [] barDepth; |
| 295 |
|
} |
| 296 |
|
/// Load octree and prepare renderer |
| 297 |
|
bool LoadOctree(const char *octn) { |
| 310 |
|
return RtraceSimulManager::AddHeader(ac, av); |
| 311 |
|
} |
| 312 |
|
/// Get header lines if any |
| 313 |
< |
const char * GetHeader() const { |
| 314 |
< |
return RtraceSimulManager::GetHeader(); |
| 313 |
> |
const char * GetHeadStr() const { |
| 314 |
> |
return RtraceSimulManager::GetHeadStr(); |
| 315 |
|
} |
| 316 |
+ |
/// Look for specific header keyword, return value |
| 317 |
+ |
const char * GetHeadStr(const char *key, bool inOK = false) const { |
| 318 |
+ |
return RtraceSimulManager::GetHeadStr(key, inOK); |
| 319 |
+ |
} |
| 320 |
|
/// Set number of computation threads (0 => #cores) |
| 321 |
|
int SetThreadCount(int nt = 0) { |
| 322 |
|
return RtraceSimulManager::SetThreadCount(nt); |
| 359 |
|
/// Increments frameNo if >0 |
| 360 |
|
bool NewFrame(const VIEW &v, int xydim[2], double *ap=NULL, |
| 361 |
|
const int *tgrid=NULL); |
| 362 |
+ |
/// Get current view if set |
| 363 |
+ |
const VIEW * GetView() const { |
| 364 |
+ |
if (!vw.type) return NULL; |
| 365 |
+ |
return &vw; |
| 366 |
+ |
} |
| 367 |
+ |
/// Writeable previous view (for motion blur) |
| 368 |
+ |
VIEW & PreView() { |
| 369 |
+ |
return pvw; |
| 370 |
+ |
} |
| 371 |
|
/// Get current picture width |
| 372 |
|
int GetWidth() const { |
| 373 |
|
return hvres[0]; |
| 396 |
|
/// Same but also use 16-bit encoded depth buffer |
| 397 |
|
bool RenderTile(COLRV *bp, int ystride, short *dp, |
| 398 |
|
const int *tile=NULL); |
| 399 |
+ |
/// Back to float color with 16-bit depth |
| 400 |
+ |
bool RenderTile(COLORV *rp, int ystride, short *dp, |
| 401 |
+ |
const int *tile=NULL); |
| 402 |
|
/// Render and write a frame to the named file |
| 403 |
|
/// Include any header lines set prior to call |
| 404 |
< |
/// Picture file must not already exist |
| 405 |
< |
/// Picture to stdout if pfname==NULL |
| 406 |
< |
/// Depth written to a command if dfname[0]=='!' |
| 404 |
> |
/// Picture file must not exist |
| 405 |
> |
/// Write pixels to stdout if !pfname |
| 406 |
> |
/// Write depth to a command if dfname[0]=='!' |
| 407 |
|
RenderDataType RenderFrame(const char *pfname, |
| 408 |
|
RenderDataType dt=RDTrgbe, |
| 409 |
|
const char *dfname=NULL); |
| 410 |
|
/// Resume partially finished rendering |
| 411 |
|
/// Picture file must exist with valid header |
| 412 |
|
RenderDataType ResumeFrame(const char *pfname, |
| 413 |
+ |
const char *dfname=NULL); |
| 414 |
+ |
/// Prepare new picture (and depth) output |
| 415 |
+ |
/// Called by RenderFrame() after NewFrame() |
| 416 |
+ |
RenderDataType NewOutput(FILE *pdfp[2], const char *pfname, |
| 417 |
+ |
RenderDataType dt=RDTrgbe, |
| 418 |
+ |
const char *dfname=NULL); |
| 419 |
+ |
/// Reopen existing picture (and depth) file |
| 420 |
+ |
/// Called by ResumeFrame() |
| 421 |
+ |
/// File pointers @ end of header (before res.) |
| 422 |
+ |
RenderDataType ReopenOutput(FILE *pdfp[2], const char *pfname, |
| 423 |
|
const char *dfname=NULL); |
| 424 |
|
/// Close octree, free data, return status |
| 425 |
|
int Cleanup(bool everything = false) { |