251 |
|
COLORV * barPix; // current render bar pixels |
252 |
|
float * barDepth; // current render bar depths |
253 |
|
bool SetTile(const int ti[2]); |
254 |
< |
bool RenderRect(); |
254 |
> |
bool RenderRect(const int x0 = 0, const int y0 = 0); |
255 |
|
bool ComputePixel(int x, int y); |
256 |
< |
bool BelowSampThresh(int x, int y, const int noff[4][2]) const; |
256 |
> |
bool BelowSampThresh(const int x, const int y, |
257 |
> |
const int noff[4][2]) const; |
258 |
|
void FillSquare(const int x, const int y, const int noff[4][2]); |
259 |
|
void NewBar(int ht = 0); |
260 |
|
bool LowerBar(int v, int ytop); |