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root/radiance/ray/src/rt/RpictSimulManager.cpp
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Comparing ray/src/rt/RpictSimulManager.cpp (file contents):
Revision 2.13 by greg, Fri Jan 10 19:09:12 2025 UTC vs.
Revision 2.14 by greg, Fri Jan 24 19:08:01 2025 UTC

# Line 426 | Line 426 | RpictSimulManager::RenderRect(const int x0, const int
426                  doneSamples |= sampMap; // samples now done or at least queued
427                  sp2 -= layer++ & 1;     // next denser sampling
428          }
429 <        if (FlushQueue() < 0)           // make sure we got everyone
429 >        if (FlushQueue() < 0)           // compute stragglers
430                  return false;
431        x = y = 0;
432        if (doneMap.Find(&x, &y, false)) {
433                sprintf(errmsg, "missed %.4f%% of pixels in rectangle\n",
434                                100. - 100.*doneMap.SumTotal() /
435                                        doneMap.Width() / doneMap.Height());
436                error(WARNING, errmsg);
437        }
431          if ((prCB != NULL) & (barPix == NULL))
432                  (*prCB)(100.);
433          return true;

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