30 |
|
devtable.c device table for rview |
31 |
|
dielectric.c shading function for transparent materials |
32 |
|
editline.c routine for editing raw input for rview |
33 |
+ |
fprism.c routines for prismatic glazing calculations |
34 |
|
freeobjmem.c routines for freeing unneeded object structures |
35 |
|
func.c interface to calcomp functions |
36 |
|
glass.c simpler shading function for thin glass surfaces |
52 |
|
o_instance.c routines for computing ray intersections with octrees |
53 |
|
p_data.c routine for stored patterns |
54 |
|
p_func.c routine for procedural patterns |
55 |
+ |
persist.c routines for persistent (& parallel) execution |
56 |
+ |
preload.c routines for preloading (initializing) data structures |
57 |
|
rayinit.cal initialization function file |
58 |
|
raytrace.c routines for tracing and shading rays |
59 |
|
readfargs.c allocate, read and free object arguments |