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root/radiance/ray/src/rt/README
Revision: 2.8
Committed: Sat Feb 22 02:07:28 2003 UTC (21 years, 1 month ago) by greg
Branch: MAIN
CVS Tags: rad3R5, rad3R6, rad3R6P1
Changes since 2.7: +1 -1 lines
Log Message:
Changes and check-in for 3.5 release
Includes new source files and modifications not recorded for many years
See ray/doc/notes/ReleaseNotes for notes between 3.1 and 3.5 release

File Contents

# Content
1 RENDERING PROGRAMS
2 SCCSid "@(#)README 2.7 3/15/96 LBL"
3
4 This directory contains the RADIANCE renderers "rpict", "rtrace" and "rview".
5
6 VERSION system version number
7 ambient.h common definitions for interreflection routines
8 data.h header file for routines which interpolate data
9 driver.h header file for interactive device drivers
10 func.h header file for modifiers using function files
11 newsconstants.h header for NeWS driver
12 nwsdev.h header file for NeWS driver
13 otspecial.h special type flags for objects used in rendering
14 ray.h header file for routines using rays
15 rpaint.h header file for image painting (rview)
16 source.h header file for ray tracing sources
17 x11icon.h icon for rview under X11
18 x11twind.h header for X11 text window routines
19 xtwind.h header for X10 text window routines
20 Version.c program version (made from VERSION and current date)
21 aed.c driver for AED 512 terminal
22 ambcomp.c routines to compute "ambient" values using Monte Carlo
23 ambient.c routines dealing with ambient (inter-reflected) component
24 ambio.c ambient value input and output routines
25 aniso.c material functions for plastic2, metal2 and trans2
26 caldefn.c store variable definitions (symbolic link to ../common)
27 calexpr.c compute data values using expression parser (symbolic link)
28 colortab.c allocate and control dynamic color table
29 data.c routines dealing with interpolated data
30 devcomm.c communication routines for separate drivers
31 devmain.c main for independent drivers
32 devtable.c device table for rview
33 dielectric.c shading function for transparent materials
34 duphead.c routine to duplicate picture header multiple times
35 editline.c routine for editing raw input for rview
36 fprism.c routines for prismatic glazing calculations
37 freeobjmem.c routines for freeing unneeded object structures
38 func.c interface to calcomp functions
39 glass.c simpler shading function for thin glass surfaces
40 initotypes.c initialize ofun[] list for renderers
41 lookamb.c program to examine ambient components
42 m_brdf.c shading for materials with arbitrary BRDF's
43 m_clip.c routine for clipped (cut) objects
44 m_direct.c routines for prism material types
45 m_mirror.c routines for mirror material supporting virtual light sources
46 malloc.c memory allocation routines (symbolic link to ../common)
47 msmouse.c MS-DOS mouse-handling routine for rview
48 mx_data.c routine for stored mixtures
49 mx_func.c routine for mixture functions
50 noise3.c noise functions for random textures
51 normal.c shading function for normal materials
52 nwsdev.c NeWS driver, by Isaac Kwo
53 nwsdev.cps NeWS driver source
54 o_cone.c routine to determine ray intersection with cones
55 o_face.c compute ray intersection with faces
56 o_instance.c routines for computing ray intersections with octrees
57 p_data.c routine for stored patterns
58 p_func.c routine for procedural patterns
59 persist.c routines for persistent (& parallel) execution
60 preload.c routines for preloading (initializing) data structures
61 raytrace.c routines for tracing and shading rays
62 readfargs.c allocate, read and free object arguments (symbolic link)
63 rmain.c main for ray tracing programs
64 rpict.c routines and variables for picture generation
65 rtrace.c program and variables for individual ray tracing
66 rv2.c command routines used in tracing a view
67 rv3.c miscellaneous routines for rview
68 rview.c routines and variables for interactive view generation
69 source.c routines dealing with illumination sources
70 sphere.c compute ray intersection with spheres
71 srcdraw.c routines for drawing small sources into pictures (for rpict)
72 srcsamp.c source sampling routines
73 srcsupp.c support routines for source objects and materials
74 suncom.c program to read and edit raw tty input
75 sundev.c standalone driver for Sunwindows
76 t_data.c routine for stored textures
77 t_func.c routine for procedural textures
78 text.c functions for text patterns and mixtures
79 tty.c i/o for terminal drivers
80 vga.c MS-DOS VGA driver
81 virtuals.c routines for simulating virtual light sources
82 x10.c driver for X-windows version 10R4
83 x11.c driver for X-windows version 11R3
84 x11twind.c routines for X11 text windows
85 xtwind.c routines for X text windows
86 zeroes.c compute roots for various equations
87 rayinit.cal initialization function file
88 suntools.icon icon for Sun Windows driver