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root/radiance/ray/src/rt/README
Revision: 2.2
Committed: Mon Nov 25 09:51:12 1991 UTC (32 years, 5 months ago) by greg
Branch: MAIN
Changes since 2.1: +1 -0 lines
Log Message:
changed function file calls to allow expressions instead of just vars

File Contents

# Content
1 RENDERING PROGRAMS
2 SCCSid "$SunId$ LBL"
3
4 This directory contains the RADIANCE renderers "rpict", "rtrace" and "rview".
5
6 ambient.h common definitions for interreflection routines
7 data.h header file for routines which interpolate data
8 driver.h header file for interactive device drivers
9 func.h header file for modifiers using function files
10 nwsdev.h header file for NeWS driver
11 otspecial.h special type flags for objects used in rendering
12 ray.h header file for routines using rays
13 rpaint.h header file for image painting (rview)
14 source.h header file for ray tracing sources
15 x11icon.h icon for rview under X11
16 x11twind.h header for X11 text window routines
17 xtwind.h header for X10 text window routines
18 Version.c program version
19 aed.c driver for AED 512 terminal
20 ambcomp.c routines to compute "ambient" values using Monte Carlo
21 ambient.c routines dealing with ambient (inter-reflected) component
22 caldefn.c store variable definitions
23 calexpr.c compute data values using expression parser
24 colortab.c allocate and control dynamic color table
25 data.c routines dealing with interpolated data
26 devcomm.c communication routines for separate drivers
27 devmain.c main for independent drivers
28 devtable.c device table for rview
29 dielectric.c shading function for transparent materials
30 editline.c routine for editing raw input for rview
31 func.c interface to calcomp functions
32 glass.c simpler shading function for thin glass surfaces
33 initotypes.c initialize ofun[] list for renderers
34 lookamb.c program to examine ambient components
35 m_brdf.c shading for materials with arbitrary BRDF's
36 m_clip.c routine for clipped (cut) objects
37 m_direct.c routines for prism material types
38 m_mirror.c routines for mirror material supporting virtual light sources
39 mx_data.c routine for stored mixtures
40 mx_func.c routine for mixture functions
41 noise3.c noise functions for random textures
42 normal.c shading function for normal materials
43 nwsdev.c NeWS driver, by Isaac Kwo
44 o_cone.c routine to determine ray intersection with cones
45 o_face.c compute ray intersection with faces
46 o_instance.c routines for computing ray intersections with octrees
47 p_data.c routine for stored patterns
48 p_func.c routine for procedural patterns
49 raytrace.c routines for tracing and shading rays
50 readfargs.c allocate, read and free object arguments
51 rmain.c main for ray tracing programs
52 rpict.c routines and variables for picture generation
53 rtrace.c program and variables for individual ray tracing
54 rv2.c command routines used in tracing a view
55 rv3.c miscellaneous routines for rview
56 rview.c routines and variables for interactive view generation
57 source.c routines dealing with illumination sources
58 sphere.c compute ray intersection with spheres
59 srcsamp.c source sampling routines
60 srcsupp.c support routines for source objects and materials
61 suncom.c program to read and edit raw tty input
62 sundev.c standalone driver for Sunwindows
63 t_data.c routine for stored textures
64 t_func.c routine for procedural textures
65 text.c functions for text patterns and mixtures
66 tty.c i/o for terminal drivers
67 virtuals.c routines for simulating virtual light sources
68 x10.c driver for X-windows version 10R4
69 x11.c driver for X-windows version 11R3
70 x11twind.c routines for X11 text windows
71 xtwind.c routines for X text windows
72 zeroes.c compute roots for various equations