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root/radiance/ray/src/rt/README
Revision: 2.1
Committed: Tue Nov 12 17:10:24 1991 UTC (32 years, 5 months ago) by greg
Branch: MAIN
Changes since 1.1: +0 -0 lines
Log Message:
updated revision number for release 2.0

File Contents

# Content
1 RENDERING PROGRAMS
2 SCCSid "$SunId$ LBL"
3
4 This directory contains the RADIANCE renderers "rpict", "rtrace" and "rview".
5
6 ambient.h common definitions for interreflection routines
7 data.h header file for routines which interpolate data
8 driver.h header file for interactive device drivers
9 nwsdev.h header file for NeWS driver
10 otspecial.h special type flags for objects used in rendering
11 ray.h header file for routines using rays
12 rpaint.h header file for image painting (rview)
13 source.h header file for ray tracing sources
14 x11icon.h icon for rview under X11
15 x11twind.h header for X11 text window routines
16 xtwind.h header for X10 text window routines
17 Version.c program version
18 aed.c driver for AED 512 terminal
19 ambcomp.c routines to compute "ambient" values using Monte Carlo
20 ambient.c routines dealing with ambient (inter-reflected) component
21 caldefn.c store variable definitions
22 calexpr.c compute data values using expression parser
23 colortab.c allocate and control dynamic color table
24 data.c routines dealing with interpolated data
25 devcomm.c communication routines for separate drivers
26 devmain.c main for independent drivers
27 devtable.c device table for rview
28 dielectric.c shading function for transparent materials
29 editline.c routine for editing raw input for rview
30 func.c interface to calcomp functions
31 glass.c simpler shading function for thin glass surfaces
32 initotypes.c initialize ofun[] list for renderers
33 lookamb.c program to examine ambient components
34 m_brdf.c shading for materials with arbitrary BRDF's
35 m_clip.c routine for clipped (cut) objects
36 m_direct.c routines for prism material types
37 m_mirror.c routines for mirror material supporting virtual light sources
38 mx_data.c routine for stored mixtures
39 mx_func.c routine for mixture functions
40 noise3.c noise functions for random textures
41 normal.c shading function for normal materials
42 nwsdev.c NeWS driver, by Isaac Kwo
43 o_cone.c routine to determine ray intersection with cones
44 o_face.c compute ray intersection with faces
45 o_instance.c routines for computing ray intersections with octrees
46 p_data.c routine for stored patterns
47 p_func.c routine for procedural patterns
48 raytrace.c routines for tracing and shading rays
49 readfargs.c allocate, read and free object arguments
50 rmain.c main for ray tracing programs
51 rpict.c routines and variables for picture generation
52 rtrace.c program and variables for individual ray tracing
53 rv2.c command routines used in tracing a view
54 rv3.c miscellaneous routines for rview
55 rview.c routines and variables for interactive view generation
56 source.c routines dealing with illumination sources
57 sphere.c compute ray intersection with spheres
58 srcsamp.c source sampling routines
59 srcsupp.c support routines for source objects and materials
60 suncom.c program to read and edit raw tty input
61 sundev.c standalone driver for Sunwindows
62 t_data.c routine for stored textures
63 t_func.c routine for procedural textures
64 text.c functions for text patterns and mixtures
65 tty.c i/o for terminal drivers
66 virtuals.c routines for simulating virtual light sources
67 x10.c driver for X-windows version 10R4
68 x11.c driver for X-windows version 11R3
69 x11twind.c routines for X11 text windows
70 xtwind.c routines for X text windows
71 zeroes.c compute roots for various equations