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Comparing ray/src/rt/README (file contents):
Revision 2.2 by greg, Mon Nov 25 09:51:12 1991 UTC vs.
Revision 2.9 by greg, Fri Nov 5 03:31:38 2004 UTC

# Line 1 | Line 1
1                  RENDERING PROGRAMS
2 <                SCCSid "$SunId$ LBL"
2 >                SCCSid "@(#)README 2.7 3/15/96 LBL"
3  
4   This directory contains the RADIANCE renderers "rpict", "rtrace" and "rview".
5  
6 + VERSION         system version number
7   ambient.h       common definitions for interreflection routines
8   data.h          header file for routines which interpolate data
9   driver.h        header file for interactive device drivers
10   func.h          header file for modifiers using function files
10 nwsdev.h        header file for NeWS driver
11   otspecial.h     special type flags for objects used in rendering
12   ray.h           header file for routines using rays
13   rpaint.h        header file for image painting (rview)
# Line 15 | Line 15 | source.h       header file for ray tracing sources
15   x11icon.h       icon for rview under X11
16   x11twind.h      header for X11 text window routines
17   xtwind.h        header for X10 text window routines
18 < Version.c       program version
19 < aed.c           driver for AED 512 terminal
18 > Version.c       program version (made from VERSION and current date)
19   ambcomp.c       routines to compute "ambient" values using Monte Carlo
20   ambient.c       routines dealing with ambient (inter-reflected) component
21 < caldefn.c       store variable definitions
22 < calexpr.c       compute data values using expression parser
21 > ambio.c         ambient value input and output routines
22 > aniso.c         material functions for plastic2, metal2 and trans2
23 > caldefn.c       store variable definitions (symbolic link to ../common)
24 > calexpr.c       compute data values using expression parser (symbolic link)
25   colortab.c      allocate and control dynamic color table
26   data.c          routines dealing with interpolated data
27   devcomm.c       communication routines for separate drivers
28   devmain.c       main for independent drivers
29   devtable.c      device table for rview
30   dielectric.c    shading function for transparent materials
31 + duphead.c       routine to duplicate picture header multiple times
32   editline.c      routine for editing raw input for rview
33 + fprism.c        routines for prismatic glazing calculations
34 + freeobjmem.c    routines for freeing unneeded object structures
35   func.c          interface to calcomp functions
36   glass.c         simpler shading function for thin glass surfaces
37   initotypes.c    initialize ofun[] list for renderers
# Line 36 | Line 40 | m_brdf.c       shading for materials with arbitrary BRDF's
40   m_clip.c        routine for clipped (cut) objects
41   m_direct.c      routines for prism material types
42   m_mirror.c      routines for mirror material supporting virtual light sources
43 + malloc.c        memory allocation routines (symbolic link to ../common)
44   mx_data.c       routine for stored mixtures
45   mx_func.c       routine for mixture functions
46   noise3.c        noise functions for random textures
47   normal.c        shading function for normal materials
48   nwsdev.c        NeWS driver, by Isaac Kwo
49 + nwsdev.cps      NeWS driver source
50   o_cone.c        routine to determine ray intersection with cones
51   o_face.c        compute ray intersection with faces
52   o_instance.c    routines for computing ray intersections with octrees
53   p_data.c        routine for stored patterns
54   p_func.c        routine for procedural patterns
55 + persist.c       routines for persistent (& parallel) execution
56 + preload.c       routines for preloading (initializing) data structures
57   raytrace.c      routines for tracing and shading rays
58 < readfargs.c     allocate, read and free object arguments
58 > readfargs.c     allocate, read and free object arguments (symbolic link)
59   rmain.c         main for ray tracing programs
60   rpict.c         routines and variables for picture generation
61   rtrace.c        program and variables for individual ray tracing
# Line 56 | Line 64 | rv3.c          miscellaneous routines for rview
64   rview.c         routines and variables for interactive view generation
65   source.c        routines dealing with illumination sources
66   sphere.c        compute ray intersection with spheres
67 + srcdraw.c       routines for drawing small sources into pictures (for rpict)
68   srcsamp.c       source sampling routines
69   srcsupp.c       support routines for source objects and materials
61 suncom.c        program to read and edit raw tty input
62 sundev.c        standalone driver for Sunwindows
70   t_data.c        routine for stored textures
71   t_func.c        routine for procedural textures
72   text.c          functions for text patterns and mixtures
66 tty.c           i/o for terminal drivers
73   virtuals.c      routines for simulating virtual light sources
68 x10.c           driver for X-windows version 10R4
74   x11.c           driver for X-windows version 11R3
75   x11twind.c      routines for X11 text windows
76   xtwind.c        routines for X text windows
77 < zeroes.c        compute roots for various equations
77 > rayinit.cal     initialization function file

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