--- ray/src/rt/README 1994/08/08 16:47:04 2.5 +++ ray/src/rt/README 1995/08/25 20:03:50 2.6 @@ -3,10 +3,12 @@ This directory contains the RADIANCE renderers "rpict", "rtrace" and "rview". +VERSION system version number ambient.h common definitions for interreflection routines data.h header file for routines which interpolate data driver.h header file for interactive device drivers func.h header file for modifiers using function files +newsconstants.h header for NeWS driver nwsdev.h header file for NeWS driver otspecial.h special type flags for objects used in rendering ray.h header file for routines using rays @@ -15,20 +17,21 @@ source.h header file for ray tracing sources x11icon.h icon for rview under X11 x11twind.h header for X11 text window routines xtwind.h header for X10 text window routines -Version.c program version +Version.c program version (made from VERSION and current date) aed.c driver for AED 512 terminal ambcomp.c routines to compute "ambient" values using Monte Carlo ambient.c routines dealing with ambient (inter-reflected) component ambio.c ambient value input and output routines aniso.c material functions for plastic2, metal2 and trans2 -caldefn.c store variable definitions -calexpr.c compute data values using expression parser +caldefn.c store variable definitions (symbolic link to ../common) +calexpr.c compute data values using expression parser (symbolic link) colortab.c allocate and control dynamic color table data.c routines dealing with interpolated data devcomm.c communication routines for separate drivers devmain.c main for independent drivers devtable.c device table for rview dielectric.c shading function for transparent materials +duphead.c routine to duplicate picture header multiple times editline.c routine for editing raw input for rview fprism.c routines for prismatic glazing calculations freeobjmem.c routines for freeing unneeded object structures @@ -40,7 +43,8 @@ m_brdf.c shading for materials with arbitrary BRDF's m_clip.c routine for clipped (cut) objects m_direct.c routines for prism material types m_mirror.c routines for mirror material supporting virtual light sources -malloc.c memory allocation routines +malloc.c memory allocation routines (symbolic link to ../common) +msmouse.c MS-DOS mouse-handling routine for rview mx_data.c routine for stored mixtures mx_func.c routine for mixture functions noise3.c noise functions for random textures @@ -54,9 +58,8 @@ p_data.c routine for stored patterns p_func.c routine for procedural patterns persist.c routines for persistent (& parallel) execution preload.c routines for preloading (initializing) data structures -rayinit.cal initialization function file raytrace.c routines for tracing and shading rays -readfargs.c allocate, read and free object arguments +readfargs.c allocate, read and free object arguments (symbolic link) rmain.c main for ray tracing programs rpict.c routines and variables for picture generation rtrace.c program and variables for individual ray tracing @@ -73,9 +76,12 @@ t_data.c routine for stored textures t_func.c routine for procedural textures text.c functions for text patterns and mixtures tty.c i/o for terminal drivers +vga.c MS-DOS VGA driver virtuals.c routines for simulating virtual light sources x10.c driver for X-windows version 10R4 x11.c driver for X-windows version 11R3 x11twind.c routines for X11 text windows xtwind.c routines for X text windows zeroes.c compute roots for various equations +rayinit.cal initialization function file +suntools.icon icon for Sun Windows driver