| 30 |
|
devtable.c device table for rview |
| 31 |
|
dielectric.c shading function for transparent materials |
| 32 |
|
editline.c routine for editing raw input for rview |
| 33 |
+ |
fprism.c routines for prismatic glazing calculations |
| 34 |
|
freeobjmem.c routines for freeing unneeded object structures |
| 35 |
|
func.c interface to calcomp functions |
| 36 |
|
glass.c simpler shading function for thin glass surfaces |
| 52 |
|
o_instance.c routines for computing ray intersections with octrees |
| 53 |
|
p_data.c routine for stored patterns |
| 54 |
|
p_func.c routine for procedural patterns |
| 55 |
+ |
persist.c routines for persistent (& parallel) execution |
| 56 |
+ |
preload.c routines for preloading (initializing) data structures |
| 57 |
|
rayinit.cal initialization function file |
| 58 |
|
raytrace.c routines for tracing and shading rays |
| 59 |
|
readfargs.c allocate, read and free object arguments |