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Comparing ray/src/rt/README (file contents):
Revision 2.4 by greg, Sun Nov 22 10:55:08 1992 UTC vs.
Revision 2.5 by greg, Mon Aug 8 16:47:04 1994 UTC

# Line 30 | Line 30 | devmain.c      main for independent drivers
30   devtable.c      device table for rview
31   dielectric.c    shading function for transparent materials
32   editline.c      routine for editing raw input for rview
33 + fprism.c        routines for prismatic glazing calculations
34   freeobjmem.c    routines for freeing unneeded object structures
35   func.c          interface to calcomp functions
36   glass.c         simpler shading function for thin glass surfaces
# Line 51 | Line 52 | o_face.c       compute ray intersection with faces
52   o_instance.c    routines for computing ray intersections with octrees
53   p_data.c        routine for stored patterns
54   p_func.c        routine for procedural patterns
55 + persist.c       routines for persistent (& parallel) execution
56 + preload.c       routines for preloading (initializing) data structures
57   rayinit.cal     initialization function file
58   raytrace.c      routines for tracing and shading rays
59   readfargs.c     allocate, read and free object arguments

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