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Comparing ray/src/rt/README (file contents):
Revision 2.2 by greg, Mon Nov 25 09:51:12 1991 UTC vs.
Revision 2.3 by greg, Wed Sep 30 11:53:52 1992 UTC

# Line 19 | Line 19 | Version.c      program version
19   aed.c           driver for AED 512 terminal
20   ambcomp.c       routines to compute "ambient" values using Monte Carlo
21   ambient.c       routines dealing with ambient (inter-reflected) component
22 + ambio.c         ambient value input and output routines
23 + aniso.c         material functions for plastic2, metal2 and trans2
24   caldefn.c       store variable definitions
25   calexpr.c       compute data values using expression parser
26   colortab.c      allocate and control dynamic color table
# Line 36 | Line 38 | m_brdf.c       shading for materials with arbitrary BRDF's
38   m_clip.c        routine for clipped (cut) objects
39   m_direct.c      routines for prism material types
40   m_mirror.c      routines for mirror material supporting virtual light sources
41 + malloc.c        memory allocation routines
42   mx_data.c       routine for stored mixtures
43   mx_func.c       routine for mixture functions
44   noise3.c        noise functions for random textures
45   normal.c        shading function for normal materials
46   nwsdev.c        NeWS driver, by Isaac Kwo
47 + nwsdev.cps      NeWS driver source
48   o_cone.c        routine to determine ray intersection with cones
49   o_face.c        compute ray intersection with faces
50   o_instance.c    routines for computing ray intersections with octrees
51   p_data.c        routine for stored patterns
52   p_func.c        routine for procedural patterns
53 + rayinit.cal     initialization function file
54   raytrace.c      routines for tracing and shading rays
55   readfargs.c     allocate, read and free object arguments
56   rmain.c         main for ray tracing programs

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