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Comparing ray/src/rt/README (file contents):
Revision 2.1 by greg, Tue Nov 12 17:10:24 1991 UTC vs.
Revision 2.6 by greg, Fri Aug 25 20:03:50 1995 UTC

# Line 3 | Line 3
3  
4   This directory contains the RADIANCE renderers "rpict", "rtrace" and "rview".
5  
6 + VERSION         system version number
7   ambient.h       common definitions for interreflection routines
8   data.h          header file for routines which interpolate data
9   driver.h        header file for interactive device drivers
10 + func.h          header file for modifiers using function files
11 + newsconstants.h header for NeWS driver
12   nwsdev.h        header file for NeWS driver
13   otspecial.h     special type flags for objects used in rendering
14   ray.h           header file for routines using rays
# Line 14 | Line 17 | source.h       header file for ray tracing sources
17   x11icon.h       icon for rview under X11
18   x11twind.h      header for X11 text window routines
19   xtwind.h        header for X10 text window routines
20 < Version.c       program version
20 > Version.c       program version (made from VERSION and current date)
21   aed.c           driver for AED 512 terminal
22   ambcomp.c       routines to compute "ambient" values using Monte Carlo
23   ambient.c       routines dealing with ambient (inter-reflected) component
24 < caldefn.c       store variable definitions
25 < calexpr.c       compute data values using expression parser
24 > ambio.c         ambient value input and output routines
25 > aniso.c         material functions for plastic2, metal2 and trans2
26 > caldefn.c       store variable definitions (symbolic link to ../common)
27 > calexpr.c       compute data values using expression parser (symbolic link)
28   colortab.c      allocate and control dynamic color table
29   data.c          routines dealing with interpolated data
30   devcomm.c       communication routines for separate drivers
31   devmain.c       main for independent drivers
32   devtable.c      device table for rview
33   dielectric.c    shading function for transparent materials
34 + duphead.c       routine to duplicate picture header multiple times
35   editline.c      routine for editing raw input for rview
36 + fprism.c        routines for prismatic glazing calculations
37 + freeobjmem.c    routines for freeing unneeded object structures
38   func.c          interface to calcomp functions
39   glass.c         simpler shading function for thin glass surfaces
40   initotypes.c    initialize ofun[] list for renderers
# Line 35 | Line 43 | m_brdf.c       shading for materials with arbitrary BRDF's
43   m_clip.c        routine for clipped (cut) objects
44   m_direct.c      routines for prism material types
45   m_mirror.c      routines for mirror material supporting virtual light sources
46 + malloc.c        memory allocation routines (symbolic link to ../common)
47 + msmouse.c       MS-DOS mouse-handling routine for rview
48   mx_data.c       routine for stored mixtures
49   mx_func.c       routine for mixture functions
50   noise3.c        noise functions for random textures
51   normal.c        shading function for normal materials
52   nwsdev.c        NeWS driver, by Isaac Kwo
53 + nwsdev.cps      NeWS driver source
54   o_cone.c        routine to determine ray intersection with cones
55   o_face.c        compute ray intersection with faces
56   o_instance.c    routines for computing ray intersections with octrees
57   p_data.c        routine for stored patterns
58   p_func.c        routine for procedural patterns
59 + persist.c       routines for persistent (& parallel) execution
60 + preload.c       routines for preloading (initializing) data structures
61   raytrace.c      routines for tracing and shading rays
62 < readfargs.c     allocate, read and free object arguments
62 > readfargs.c     allocate, read and free object arguments (symbolic link)
63   rmain.c         main for ray tracing programs
64   rpict.c         routines and variables for picture generation
65   rtrace.c        program and variables for individual ray tracing
# Line 63 | Line 76 | t_data.c       routine for stored textures
76   t_func.c        routine for procedural textures
77   text.c          functions for text patterns and mixtures
78   tty.c           i/o for terminal drivers
79 + vga.c           MS-DOS VGA driver
80   virtuals.c      routines for simulating virtual light sources
81   x10.c           driver for X-windows version 10R4
82   x11.c           driver for X-windows version 11R3
83   x11twind.c      routines for X11 text windows
84   xtwind.c        routines for X text windows
85   zeroes.c        compute roots for various equations
86 + rayinit.cal     initialization function file
87 + suntools.icon   icon for Sun Windows driver

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