| 1 | RENDERING PROGRAMS | 
| 2 | SCCSid "@(#)README 2.7 3/15/96 LBL" | 
| 3 |  | 
| 4 | This directory contains the RADIANCE renderers "rpict", "rtrace" and "rview". | 
| 5 |  | 
| 6 | VERSION         system version number | 
| 7 | ambient.h       common definitions for interreflection routines | 
| 8 | data.h          header file for routines which interpolate data | 
| 9 | driver.h        header file for interactive device drivers | 
| 10 | func.h          header file for modifiers using function files | 
| 11 | otspecial.h     special type flags for objects used in rendering | 
| 12 | ray.h           header file for routines using rays | 
| 13 | rpaint.h        header file for image painting (rview) | 
| 14 | source.h        header file for ray tracing sources | 
| 15 | x11icon.h       icon for rview under X11 | 
| 16 | x11twind.h      header for X11 text window routines | 
| 17 | xtwind.h        header for X10 text window routines | 
| 18 | Version.c       program version (made from VERSION and current date) | 
| 19 | ambcomp.c       routines to compute "ambient" values using Monte Carlo | 
| 20 | ambient.c       routines dealing with ambient (inter-reflected) component | 
| 21 | ambio.c         ambient value input and output routines | 
| 22 | aniso.c         material functions for plastic2, metal2 and trans2 | 
| 23 | caldefn.c       store variable definitions (symbolic link to ../common) | 
| 24 | calexpr.c       compute data values using expression parser (symbolic link) | 
| 25 | colortab.c      allocate and control dynamic color table | 
| 26 | data.c          routines dealing with interpolated data | 
| 27 | devcomm.c       communication routines for separate drivers | 
| 28 | devmain.c       main for independent drivers | 
| 29 | devtable.c      device table for rview | 
| 30 | dielectric.c    shading function for transparent materials | 
| 31 | duphead.c       routine to duplicate picture header multiple times | 
| 32 | editline.c      routine for editing raw input for rview | 
| 33 | fprism.c        routines for prismatic glazing calculations | 
| 34 | freeobjmem.c    routines for freeing unneeded object structures | 
| 35 | func.c          interface to calcomp functions | 
| 36 | glass.c         simpler shading function for thin glass surfaces | 
| 37 | initotypes.c    initialize ofun[] list for renderers | 
| 38 | lookamb.c       program to examine ambient components | 
| 39 | m_brdf.c        shading for materials with arbitrary BRDF's | 
| 40 | m_clip.c        routine for clipped (cut) objects | 
| 41 | m_direct.c      routines for prism material types | 
| 42 | m_mirror.c      routines for mirror material supporting virtual light sources | 
| 43 | malloc.c        memory allocation routines (symbolic link to ../common) | 
| 44 | mx_data.c       routine for stored mixtures | 
| 45 | mx_func.c       routine for mixture functions | 
| 46 | noise3.c        noise functions for random textures | 
| 47 | normal.c        shading function for normal materials | 
| 48 | nwsdev.c        NeWS driver, by Isaac Kwo | 
| 49 | nwsdev.cps      NeWS driver source | 
| 50 | o_cone.c        routine to determine ray intersection with cones | 
| 51 | o_face.c        compute ray intersection with faces | 
| 52 | o_instance.c    routines for computing ray intersections with octrees | 
| 53 | p_data.c        routine for stored patterns | 
| 54 | p_func.c        routine for procedural patterns | 
| 55 | persist.c       routines for persistent (& parallel) execution | 
| 56 | preload.c       routines for preloading (initializing) data structures | 
| 57 | raytrace.c      routines for tracing and shading rays | 
| 58 | readfargs.c     allocate, read and free object arguments (symbolic link) | 
| 59 | rmain.c         main for ray tracing programs | 
| 60 | rpict.c         routines and variables for picture generation | 
| 61 | rtrace.c        program and variables for individual ray tracing | 
| 62 | rv2.c           command routines used in tracing a view | 
| 63 | rv3.c           miscellaneous routines for rview | 
| 64 | rview.c         routines and variables for interactive view generation | 
| 65 | source.c        routines dealing with illumination sources | 
| 66 | sphere.c        compute ray intersection with spheres | 
| 67 | srcdraw.c       routines for drawing small sources into pictures (for rpict) | 
| 68 | srcsamp.c       source sampling routines | 
| 69 | srcsupp.c       support routines for source objects and materials | 
| 70 | t_data.c        routine for stored textures | 
| 71 | t_func.c        routine for procedural textures | 
| 72 | text.c          functions for text patterns and mixtures | 
| 73 | virtuals.c      routines for simulating virtual light sources | 
| 74 | x11.c           driver for X-windows version 11R3 | 
| 75 | x11twind.c      routines for X11 text windows | 
| 76 | xtwind.c        routines for X text windows | 
| 77 | rayinit.cal     initialization function file |