| 19 | 
  | 
aed.c           driver for AED 512 terminal | 
| 20 | 
  | 
ambcomp.c       routines to compute "ambient" values using Monte Carlo | 
| 21 | 
  | 
ambient.c       routines dealing with ambient (inter-reflected) component | 
| 22 | 
+ | 
ambio.c         ambient value input and output routines | 
| 23 | 
+ | 
aniso.c         material functions for plastic2, metal2 and trans2 | 
| 24 | 
  | 
caldefn.c       store variable definitions | 
| 25 | 
  | 
calexpr.c       compute data values using expression parser | 
| 26 | 
  | 
colortab.c      allocate and control dynamic color table | 
| 30 | 
  | 
devtable.c      device table for rview | 
| 31 | 
  | 
dielectric.c    shading function for transparent materials | 
| 32 | 
  | 
editline.c      routine for editing raw input for rview | 
| 33 | 
+ | 
fprism.c        routines for prismatic glazing calculations | 
| 34 | 
+ | 
freeobjmem.c    routines for freeing unneeded object structures | 
| 35 | 
  | 
func.c          interface to calcomp functions | 
| 36 | 
  | 
glass.c         simpler shading function for thin glass surfaces | 
| 37 | 
  | 
initotypes.c    initialize ofun[] list for renderers | 
| 40 | 
  | 
m_clip.c        routine for clipped (cut) objects | 
| 41 | 
  | 
m_direct.c      routines for prism material types | 
| 42 | 
  | 
m_mirror.c      routines for mirror material supporting virtual light sources | 
| 43 | 
+ | 
malloc.c        memory allocation routines | 
| 44 | 
  | 
mx_data.c       routine for stored mixtures | 
| 45 | 
  | 
mx_func.c       routine for mixture functions | 
| 46 | 
  | 
noise3.c        noise functions for random textures | 
| 47 | 
  | 
normal.c        shading function for normal materials | 
| 48 | 
  | 
nwsdev.c        NeWS driver, by Isaac Kwo | 
| 49 | 
+ | 
nwsdev.cps      NeWS driver source | 
| 50 | 
  | 
o_cone.c        routine to determine ray intersection with cones | 
| 51 | 
  | 
o_face.c        compute ray intersection with faces | 
| 52 | 
  | 
o_instance.c    routines for computing ray intersections with octrees | 
| 53 | 
  | 
p_data.c        routine for stored patterns | 
| 54 | 
  | 
p_func.c        routine for procedural patterns | 
| 55 | 
+ | 
persist.c       routines for persistent (& parallel) execution | 
| 56 | 
+ | 
preload.c       routines for preloading (initializing) data structures | 
| 57 | 
+ | 
rayinit.cal     initialization function file | 
| 58 | 
  | 
raytrace.c      routines for tracing and shading rays | 
| 59 | 
  | 
readfargs.c     allocate, read and free object arguments | 
| 60 | 
  | 
rmain.c         main for ray tracing programs |