19 |
|
aed.c driver for AED 512 terminal |
20 |
|
ambcomp.c routines to compute "ambient" values using Monte Carlo |
21 |
|
ambient.c routines dealing with ambient (inter-reflected) component |
22 |
+ |
ambio.c ambient value input and output routines |
23 |
+ |
aniso.c material functions for plastic2, metal2 and trans2 |
24 |
|
caldefn.c store variable definitions |
25 |
|
calexpr.c compute data values using expression parser |
26 |
|
colortab.c allocate and control dynamic color table |
30 |
|
devtable.c device table for rview |
31 |
|
dielectric.c shading function for transparent materials |
32 |
|
editline.c routine for editing raw input for rview |
33 |
+ |
freeobjmem.c routines for freeing unneeded object structures |
34 |
|
func.c interface to calcomp functions |
35 |
|
glass.c simpler shading function for thin glass surfaces |
36 |
|
initotypes.c initialize ofun[] list for renderers |
39 |
|
m_clip.c routine for clipped (cut) objects |
40 |
|
m_direct.c routines for prism material types |
41 |
|
m_mirror.c routines for mirror material supporting virtual light sources |
42 |
+ |
malloc.c memory allocation routines |
43 |
|
mx_data.c routine for stored mixtures |
44 |
|
mx_func.c routine for mixture functions |
45 |
|
noise3.c noise functions for random textures |
46 |
|
normal.c shading function for normal materials |
47 |
|
nwsdev.c NeWS driver, by Isaac Kwo |
48 |
+ |
nwsdev.cps NeWS driver source |
49 |
|
o_cone.c routine to determine ray intersection with cones |
50 |
|
o_face.c compute ray intersection with faces |
51 |
|
o_instance.c routines for computing ray intersections with octrees |
52 |
|
p_data.c routine for stored patterns |
53 |
|
p_func.c routine for procedural patterns |
54 |
+ |
rayinit.cal initialization function file |
55 |
|
raytrace.c routines for tracing and shading rays |
56 |
|
readfargs.c allocate, read and free object arguments |
57 |
|
rmain.c main for ray tracing programs |