1 |
RENDERING PROGRAMS |
2 |
SCCSid "$SunId$ LBL" |
3 |
|
4 |
This directory contains the RADIANCE renderers "rpict", "rtrace" and "rview". |
5 |
|
6 |
ambient.h common definitions for interreflection routines |
7 |
data.h header file for routines which interpolate data |
8 |
driver.h header file for interactive device drivers |
9 |
nwsdev.h header file for NeWS driver |
10 |
otspecial.h special type flags for objects used in rendering |
11 |
ray.h header file for routines using rays |
12 |
rpaint.h header file for image painting (rview) |
13 |
source.h header file for ray tracing sources |
14 |
x11icon.h icon for rview under X11 |
15 |
x11twind.h header for X11 text window routines |
16 |
xtwind.h header for X10 text window routines |
17 |
Version.c program version |
18 |
aed.c driver for AED 512 terminal |
19 |
ambcomp.c routines to compute "ambient" values using Monte Carlo |
20 |
ambient.c routines dealing with ambient (inter-reflected) component |
21 |
caldefn.c store variable definitions |
22 |
calexpr.c compute data values using expression parser |
23 |
colortab.c allocate and control dynamic color table |
24 |
data.c routines dealing with interpolated data |
25 |
devcomm.c communication routines for separate drivers |
26 |
devmain.c main for independent drivers |
27 |
devtable.c device table for rview |
28 |
dielectric.c shading function for transparent materials |
29 |
editline.c routine for editing raw input for rview |
30 |
func.c interface to calcomp functions |
31 |
glass.c simpler shading function for thin glass surfaces |
32 |
initotypes.c initialize ofun[] list for renderers |
33 |
lookamb.c program to examine ambient components |
34 |
m_brdf.c shading for materials with arbitrary BRDF's |
35 |
m_clip.c routine for clipped (cut) objects |
36 |
m_direct.c routines for prism material types |
37 |
m_mirror.c routines for mirror material supporting virtual light sources |
38 |
mx_data.c routine for stored mixtures |
39 |
mx_func.c routine for mixture functions |
40 |
noise3.c noise functions for random textures |
41 |
normal.c shading function for normal materials |
42 |
nwsdev.c NeWS driver, by Isaac Kwo |
43 |
o_cone.c routine to determine ray intersection with cones |
44 |
o_face.c compute ray intersection with faces |
45 |
o_instance.c routines for computing ray intersections with octrees |
46 |
p_data.c routine for stored patterns |
47 |
p_func.c routine for procedural patterns |
48 |
raytrace.c routines for tracing and shading rays |
49 |
readfargs.c allocate, read and free object arguments |
50 |
rmain.c main for ray tracing programs |
51 |
rpict.c routines and variables for picture generation |
52 |
rtrace.c program and variables for individual ray tracing |
53 |
rv2.c command routines used in tracing a view |
54 |
rv3.c miscellaneous routines for rview |
55 |
rview.c routines and variables for interactive view generation |
56 |
source.c routines dealing with illumination sources |
57 |
sphere.c compute ray intersection with spheres |
58 |
srcsamp.c source sampling routines |
59 |
srcsupp.c support routines for source objects and materials |
60 |
suncom.c program to read and edit raw tty input |
61 |
sundev.c standalone driver for Sunwindows |
62 |
t_data.c routine for stored textures |
63 |
t_func.c routine for procedural textures |
64 |
text.c functions for text patterns and mixtures |
65 |
tty.c i/o for terminal drivers |
66 |
virtuals.c routines for simulating virtual light sources |
67 |
x10.c driver for X-windows version 10R4 |
68 |
x11.c driver for X-windows version 11R3 |
69 |
x11twind.c routines for X11 text windows |
70 |
xtwind.c routines for X text windows |
71 |
zeroes.c compute roots for various equations |