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#include "rvuwidget.h"
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#include <QApplication>
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#include <QCursor>
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#include <QColor>
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#include <QPainter>
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#include <QPixmap>
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#include <QMouseEvent>
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RvuWidget::RvuWidget(QWidget* parent) : QWidget(parent), m_x(0), m_y(0)
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{
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m_image = new QPixmap(200, 200);
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m_image->fill(QColor(0, 0, 0));
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m_painter = new QPainter(m_image);
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m_do_pick = false;
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}
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RvuWidget::~RvuWidget()
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{
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m_painter->end();
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delete m_painter;
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delete m_image;
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}
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void RvuWidget::resizeImage(int X, int Y)
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{
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m_painter->end();
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delete m_image;
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m_image = new QPixmap(X, Y);
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m_image->fill(QColor(0, 0, 0));
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m_painter->begin(m_image);
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m_painter->setPen(Qt::NoPen);
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}
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void RvuWidget::drawRect(int x, int y, int width, int height,
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const QColor &color)
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{
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m_painter->fillRect(x, y, width, height, color);
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}
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void RvuWidget::getPosition(int *x, int *y)
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{
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this->m_do_pick = true;
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while(this->m_do_pick)
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{
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QApplication::processEvents();
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}
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*x = m_x;
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*y = m_y;
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}
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void RvuWidget::paintEvent(QPaintEvent *)
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{
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QPainter painter(this);
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// Draw QImage
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painter.drawPixmap(0, 0, *m_image);
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// Draw the crosshairs
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painter.setPen(QColor(0, 255, 0));
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painter.drawLine(m_x - 10, m_y, m_x + 10, m_y);
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painter.drawLine(m_x, m_y - 10, m_x, m_y + 10);
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}
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void RvuWidget::mousePressEvent(QMouseEvent *event)
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{
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if (event->button() == Qt::LeftButton)
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{
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this->m_do_pick = false;
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// Set the cursor position
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m_x = event->x();
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m_y = event->y();
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}
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this->repaint();
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}
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void RvuWidget::setPosition(int x, int y)
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{
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m_x = x;
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m_y = y;
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this->repaint();
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}
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