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root/radiance/ray/src/px/warp3d.h
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Comparing ray/src/px/warp3d.h (file contents):
Revision 3.1 by greg, Tue Feb 4 16:03:49 1997 UTC vs.
Revision 3.2 by greg, Wed Feb 5 15:59:10 1997 UTC

# Line 26 | Line 26 | typedef unsigned char  GNDX[3];        /* grid index type */
26   typedef float   W3VEC[3];       /* vector type for 3D warp maps */
27  
28   struct grid3d {
29        W3VEC   gmin, gmax;             /* grid boundaries */
30        GNDX    gn;                     /* grid dimensions */
31        W3VEC   gstep;                  /* grid voxel size */
29          unsigned char   flags;          /* interpolation flags */
30 +        GNDX    gn;                     /* grid dimensions */
31 +        W3VEC   gmin, gstep;            /* grid corner and voxel size */
32          LUTAB   gtab;                   /* grid lookup table */
33   };                              /* a regular, sparse warping grid */
34  
35   typedef struct {
36 <        W3VEC   *ip, *op;               /* discrete input/output pairs */
36 >        W3VEC   *ip, *ov;               /* discrete input/displ. pairs */
37          int     npts;                   /* number of point pairs */
38          W3VEC   llim, ulim;             /* lower and upper input limits */
39          double  d2min, d2max;           /* min. and max. point distance^2 */

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