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#ifndef lint | 
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static const char       RCSid[] = "$Id: warp3d.c,v 3.7 2004/03/28 20:33:14 schorsch Exp $"; | 
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#endif | 
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/* | 
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 * 3D warping routines. | 
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 */ | 
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 | 
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#include <stdio.h> | 
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#include <stdlib.h> | 
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#include <math.h> | 
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 | 
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#include "rterror.h" | 
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#include "rtio.h" | 
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#include "fvect.h" | 
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#include "warp3d.h" | 
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 | 
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#define MIND    1e-5            /* minimum distance between input points */ | 
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 | 
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typedef struct { | 
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        GNDX    n;              /* index must be first */ | 
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        W3VEC   v; | 
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} KEYDP;                /* key/data allocation pair */ | 
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 | 
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#define fgetvec(p,v)    (fgetval(p,'f',v) > 0 && fgetval(p,'f',v+1) > 0 \ | 
| 25 | 
                                && fgetval(p,'f',v+2) > 0) | 
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 | 
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#define AHUNK   24              /* number of points to allocate at a time */ | 
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 | 
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 | 
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double wpdist2(W3VEC p1, W3VEC p2); | 
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static int gridpoint(GNDX ndx, W3VEC rem, W3VEC ipt, struct grid3d *gp); | 
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static int get3dgpt(W3VEC ov, GNDX ndx, WARP3D *wp); | 
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static int get3dgin(W3VEC ov, GNDX ndx, W3VEC rem, WARP3D *wp); | 
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static void l3interp(W3VEC vo, W3VEC *cl, W3VEC dv, int n); | 
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static int warp3dex(W3VEC ov, W3VEC pi, WARP3D *wp); | 
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//static unsigned long gridhash(const void *gp); | 
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static lut_hashf_t gridhash; | 
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static int new3dgrid(WARP3D *wp); | 
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static void done3dgrid(struct grid3d *gp); | 
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 | 
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 | 
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double | 
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wpdist2(                        /* compute square of distance between points */ | 
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        register W3VEC  p1, | 
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        register W3VEC  p2 | 
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) | 
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{ | 
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        double  d, d2; | 
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 | 
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        d = p1[0] - p2[0]; d2  = d*d; | 
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        d = p1[1] - p2[1]; d2 += d*d; | 
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        d = p1[2] - p2[2]; d2 += d*d; | 
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        return(d2); | 
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} | 
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 | 
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 | 
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int | 
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warp3d(         /* warp 3D point according to the given map */ | 
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        W3VEC   po, | 
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        W3VEC   pi, | 
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        register WARP3D *wp | 
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) | 
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{ | 
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        int     rval = W3OK; | 
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        GNDX    gi; | 
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        W3VEC   gd, ov; | 
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 | 
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        if (wp->grid.gn[0] == 0 && (rval = new3dgrid(wp)) != W3OK) | 
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                return(rval); | 
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        rval |= gridpoint(gi, gd, pi, &wp->grid); | 
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        if (wp->grid.flags & W3EXACT) | 
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                rval |= warp3dex(ov, pi, wp); | 
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        else if (wp->grid.flags & W3FAST) | 
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                rval |= get3dgpt(ov, gi, wp); | 
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        else | 
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                rval |= get3dgin(ov, gi, gd, wp); | 
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        po[0] = pi[0] + ov[0]; | 
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        po[1] = pi[1] + ov[1]; | 
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        po[2] = pi[2] + ov[2]; | 
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        return(rval); | 
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} | 
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 | 
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 | 
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static int | 
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gridpoint(      /* compute grid position for ipt */ | 
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        GNDX    ndx, | 
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        W3VEC   rem, | 
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        W3VEC   ipt, | 
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        register struct grid3d  *gp | 
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) | 
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{ | 
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        int     rval = W3OK; | 
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        register int    i; | 
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 | 
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        for (i = 0; i < 3; i++) { | 
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                rem[i] = (ipt[i] - gp->gmin[i])/gp->gstep[i]; | 
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                if (rem[i] < 0.) { | 
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                        ndx[i] = 0; | 
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                        rval = W3GAMUT; | 
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                } else if ((int)rem[i] >= gp->gn[i]) { | 
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                        ndx[i] = gp->gn[i] - 1; | 
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                        rval = W3GAMUT; | 
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                } else | 
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                        ndx[i] = (int)rem[i]; | 
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                rem[i] -= (double)ndx[i]; | 
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        } | 
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        return(rval); | 
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} | 
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 | 
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 | 
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static int | 
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get3dgpt(               /* get value for voxel */ | 
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        W3VEC   ov, | 
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        GNDX    ndx, | 
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        register WARP3D *wp | 
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) | 
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{ | 
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        W3VEC   gpt; | 
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        register LUENT  *le; | 
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        KEYDP   *kd; | 
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        int     rval = W3OK; | 
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        register int    i; | 
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 | 
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        le = lu_find(&wp->grid.gtab, ndx); | 
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        if (le == NULL) | 
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                return(W3ERROR); | 
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        if (le->data == NULL) { | 
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                if (le->key != NULL) | 
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                        kd = (KEYDP *)le->key; | 
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                else if ((kd = (KEYDP *)malloc(sizeof(KEYDP))) == NULL) | 
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                        return(W3ERROR); | 
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                for (i = 0; i < 3; i++) { | 
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                        kd->n[i] = ndx[i]; | 
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                        gpt[i] = wp->grid.gmin[i] + ndx[i]*wp->grid.gstep[i]; | 
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                        if (wp->grid.flags & W3FAST)    /* on centers */ | 
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                                gpt[i] += .5*wp->grid.gstep[i]; | 
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                } | 
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                rval = warp3dex(kd->v, gpt, wp); | 
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                le->key = (char *)kd->n; | 
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                le->data = (char *)kd->v; | 
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        } | 
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        W3VCPY(ov, (float *)le->data); | 
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        return(rval); | 
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} | 
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 | 
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 | 
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static int | 
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get3dgin(       /* interpolate from warp grid */ | 
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        W3VEC   ov, | 
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        GNDX    ndx, | 
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        W3VEC   rem, | 
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        WARP3D  *wp | 
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) | 
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{ | 
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        W3VEC   cv[8]; | 
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        GNDX    gi; | 
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        int     rval = W3OK; | 
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        register int    i; | 
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                                        /* get corner values */ | 
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        for (i = 0; i < 8; i++) { | 
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                gi[0] = ndx[0] + (i & 1); | 
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                gi[1] = ndx[1] + (i>>1 & 1); | 
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                gi[2] = ndx[2] + (i>>2); | 
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                rval |= get3dgpt(cv[i], gi, wp); | 
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        } | 
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        if (rval & W3ERROR) | 
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                return(rval); | 
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        l3interp(ov, cv, rem, 3);       /* perform trilinear interpolation */ | 
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        return(rval); | 
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} | 
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 | 
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 | 
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static void | 
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l3interp(               /* trilinear interpolation (recursive) */ | 
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        W3VEC   vo, | 
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        W3VEC   *cl, | 
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        W3VEC   dv, | 
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        int     n | 
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) | 
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{ | 
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        W3VEC   v0, v1; | 
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        register int    i; | 
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 | 
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        if (--n) { | 
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                l3interp(v0, cl, dv, n); | 
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                l3interp(v1, cl+(1<<n), dv, n); | 
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        } else { | 
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                W3VCPY(v0, cl[0]); | 
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                W3VCPY(v1, cl[1]); | 
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        } | 
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        for (i = 0; i < 3; i++) | 
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                vo[i] = (1.-dv[n])*v0[i] + dv[n]*v1[i]; | 
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} | 
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 | 
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 | 
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static int | 
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warp3dex(               /* compute warp using 1/r^2 weighted avg. */ | 
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        W3VEC   ov, | 
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        W3VEC   pi, | 
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        register WARP3D *wp | 
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) | 
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{ | 
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        double  d2, w, wsum; | 
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        W3VEC   vt; | 
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        register int    i; | 
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 | 
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        vt[0] = vt[1] = vt[2] = 0.; | 
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        wsum = 0.; | 
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        for (i = wp->npts; i--; ) { | 
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                d2 = wpdist2(pi, wp->ip[i]); | 
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                if (d2 <= MIND*MIND) w = 1./(MIND*MIND); | 
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                else w = 1./d2; | 
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                vt[0] += w*wp->ov[i][0]; | 
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                vt[1] += w*wp->ov[i][1]; | 
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                vt[2] += w*wp->ov[i][2]; | 
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                wsum += w; | 
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        } | 
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        if (wsum > 0.) { | 
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                ov[0] = vt[0]/wsum; | 
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                ov[1] = vt[1]/wsum; | 
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                ov[2] = vt[2]/wsum; | 
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        } | 
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        return(W3OK); | 
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} | 
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 | 
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 | 
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WARP3D * | 
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new3dw(                 /* allocate and initialize WARP3D struct */ | 
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        int     flgs | 
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) | 
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{ | 
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        register WARP3D  *wp; | 
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 | 
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        if ((flgs & (W3EXACT|W3FAST)) == (W3EXACT|W3FAST)) { | 
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                eputs("new3dw: only one of W3EXACT or W3FAST\n"); | 
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                return(NULL); | 
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        } | 
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        if ((wp = (WARP3D *)malloc(sizeof(WARP3D))) == NULL) { | 
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                eputs("new3dw: no memory\n"); | 
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                return(NULL); | 
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        } | 
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        wp->ip = wp->ov = NULL; | 
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        wp->npts = 0; | 
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        wp->grid.flags = flgs; | 
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        wp->grid.gn[0] = wp->grid.gn[1] = wp->grid.gn[2] = 0; | 
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        return(wp); | 
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} | 
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 | 
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 | 
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WARP3D * | 
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load3dw(                        /* load 3D warp from file */ | 
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        char    *fn, | 
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        WARP3D  *wp | 
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) | 
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{ | 
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        FILE    *fp; | 
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        W3VEC   inp, outp; | 
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 | 
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        if ((fp = fopen(fn, "r")) == NULL) { | 
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                eputs(fn); | 
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                eputs(": cannot open\n"); | 
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                return(NULL); | 
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        } | 
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        if (wp == NULL && (wp = new3dw(0)) == NULL) | 
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                goto memerr; | 
| 266 | 
        while (fgetvec(fp, inp) && fgetvec(fp, outp)) | 
| 267 | 
                if (!add3dpt(wp, inp, outp)) | 
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                        goto memerr; | 
| 269 | 
        if (!feof(fp)) { | 
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                wputs(fn); | 
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                wputs(": non-number in 3D warp file\n"); | 
| 272 | 
        } | 
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        goto cleanup; | 
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memerr: | 
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        eputs("load3dw: out of memory\n"); | 
| 276 | 
cleanup: | 
| 277 | 
        fclose(fp); | 
| 278 | 
        return(wp); | 
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} | 
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 | 
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 | 
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extern int | 
| 283 | 
set3dwfl(               /* reset warp flags */ | 
| 284 | 
        register WARP3D *wp, | 
| 285 | 
        int     flgs | 
| 286 | 
) | 
| 287 | 
{ | 
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        if (flgs == wp->grid.flags) | 
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                return(0); | 
| 290 | 
        if ((flgs & (W3EXACT|W3FAST)) == (W3EXACT|W3FAST)) { | 
| 291 | 
                eputs("set3dwfl: only one of W3EXACT or W3FAST\n"); | 
| 292 | 
                return(-1); | 
| 293 | 
        } | 
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        wp->grid.flags = flgs; | 
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        done3dgrid(&wp->grid);          /* old grid is invalid */ | 
| 296 | 
        return(0); | 
| 297 | 
} | 
| 298 | 
 | 
| 299 | 
 | 
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int | 
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add3dpt(                /* add 3D point pair to warp structure */ | 
| 302 | 
        register WARP3D *wp, | 
| 303 | 
        W3VEC   pti, | 
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        W3VEC   pto | 
| 305 | 
) | 
| 306 | 
{ | 
| 307 | 
        double  d2; | 
| 308 | 
        register W3VEC  *na; | 
| 309 | 
        register int    i; | 
| 310 | 
 | 
| 311 | 
        if (wp->npts == 0) {                    /* initialize */ | 
| 312 | 
                wp->ip = (W3VEC *)malloc(AHUNK*sizeof(W3VEC)); | 
| 313 | 
                if (wp->ip == NULL) return(0); | 
| 314 | 
                wp->ov = (W3VEC *)malloc(AHUNK*sizeof(W3VEC)); | 
| 315 | 
                if (wp->ov == NULL) return(0); | 
| 316 | 
                wp->d2min = 1e10; | 
| 317 | 
                wp->d2max = 0.; | 
| 318 | 
                W3VCPY(wp->llim, pti); | 
| 319 | 
                W3VCPY(wp->ulim, pti); | 
| 320 | 
        } else { | 
| 321 | 
                if (wp->npts % AHUNK == 0) {    /* allocate another hunk */ | 
| 322 | 
                        na = (W3VEC *)realloc((void *)wp->ip, | 
| 323 | 
                                        (wp->npts+AHUNK)*sizeof(W3VEC)); | 
| 324 | 
                        if (na == NULL) return(0); | 
| 325 | 
                        wp->ip = na; | 
| 326 | 
                        na = (W3VEC *)realloc((void *)wp->ov, | 
| 327 | 
                                        (wp->npts+AHUNK)*sizeof(W3VEC)); | 
| 328 | 
                        if (na == NULL) return(0); | 
| 329 | 
                        wp->ov = na; | 
| 330 | 
                } | 
| 331 | 
                for (i = 0; i < 3; i++)         /* check boundaries */ | 
| 332 | 
                        if (pti[i] < wp->llim[i]) | 
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                                wp->llim[i] = pti[i]; | 
| 334 | 
                        else if (pti[i] > wp->ulim[i]) | 
| 335 | 
                                wp->ulim[i] = pti[i]; | 
| 336 | 
                for (i = wp->npts; i--; ) {     /* check distances */ | 
| 337 | 
                        d2 = wpdist2(pti, wp->ip[i]); | 
| 338 | 
                        if (d2 < MIND*MIND)     /* value is too close */ | 
| 339 | 
                                return(wp->npts); | 
| 340 | 
                        if (d2 < wp->d2min) | 
| 341 | 
                                wp->d2min = d2; | 
| 342 | 
                        if (d2 > wp->d2max) | 
| 343 | 
                                wp->d2max = d2; | 
| 344 | 
                } | 
| 345 | 
        } | 
| 346 | 
        W3VCPY(wp->ip[wp->npts], pti);  /* add new point */ | 
| 347 | 
        wp->ov[wp->npts][0] = pto[0] - pti[0]; | 
| 348 | 
        wp->ov[wp->npts][1] = pto[1] - pti[1]; | 
| 349 | 
        wp->ov[wp->npts][2] = pto[2] - pti[2]; | 
| 350 | 
        done3dgrid(&wp->grid);          /* old grid is invalid */ | 
| 351 | 
        return(++wp->npts); | 
| 352 | 
} | 
| 353 | 
 | 
| 354 | 
 | 
| 355 | 
extern void | 
| 356 | 
free3dw(                        /* free WARP3D data */ | 
| 357 | 
        register WARP3D *wp | 
| 358 | 
) | 
| 359 | 
{ | 
| 360 | 
        done3dgrid(&wp->grid); | 
| 361 | 
        free((void *)wp->ip); | 
| 362 | 
        free((void *)wp->ov); | 
| 363 | 
        free((void *)wp); | 
| 364 | 
} | 
| 365 | 
 | 
| 366 | 
 | 
| 367 | 
static unsigned long | 
| 368 | 
gridhash(                       /* hash a grid point index */ | 
| 369 | 
        //GNDX  gp | 
| 370 | 
        const void      *gp | 
| 371 | 
) | 
| 372 | 
{ | 
| 373 | 
        //return(((unsigned long)gp[0]<<GNBITS | gp[1])<<GNBITS | gp[2]); | 
| 374 | 
        return(((unsigned long)((const unsigned char*)gp)[0]<<GNBITS | ((const unsigned char*)gp)[1])<<GNBITS | ((const unsigned char*)gp)[2]); | 
| 375 | 
} | 
| 376 | 
 | 
| 377 | 
 | 
| 378 | 
static int | 
| 379 | 
new3dgrid(                      /* initialize interpolating grid for warp */ | 
| 380 | 
        register WARP3D *wp | 
| 381 | 
) | 
| 382 | 
{ | 
| 383 | 
        W3VEC   gmax; | 
| 384 | 
        double  gridstep, d; | 
| 385 | 
        int     n; | 
| 386 | 
        register int    i; | 
| 387 | 
                                /* free old grid (if any) */ | 
| 388 | 
        done3dgrid(&wp->grid); | 
| 389 | 
                                /* check parameters */ | 
| 390 | 
        if (wp->npts < 2) | 
| 391 | 
                return(W3BADMAP);       /* undefined for less than 2 points */ | 
| 392 | 
        if (wp->d2max < MIND) | 
| 393 | 
                return(W3BADMAP);       /* not enough disparity */ | 
| 394 | 
                                /* compute gamut */ | 
| 395 | 
        W3VCPY(wp->grid.gmin, wp->llim); | 
| 396 | 
        W3VCPY(gmax, wp->ulim); | 
| 397 | 
        gridstep = sqrt(wp->d2min); | 
| 398 | 
        for (i = 0; i < 3; i++) { | 
| 399 | 
                wp->grid.gmin[i] -= .501*gridstep; | 
| 400 | 
                gmax[i] += .501*gridstep; | 
| 401 | 
        } | 
| 402 | 
        if (wp->grid.flags & W3EXACT) { | 
| 403 | 
                wp->grid.gn[0] = wp->grid.gn[1] = wp->grid.gn[2] = 1; | 
| 404 | 
                wp->grid.gstep[0] = gmax[0] - wp->grid.gmin[0]; | 
| 405 | 
                wp->grid.gstep[1] = gmax[1] - wp->grid.gmin[1]; | 
| 406 | 
                wp->grid.gstep[2] = gmax[2] - wp->grid.gmin[2]; | 
| 407 | 
                return(W3OK);           /* no interpolation, so no grid */ | 
| 408 | 
        } | 
| 409 | 
                                /* create grid */ | 
| 410 | 
        for (i = 0; i < 3; i++) { | 
| 411 | 
                d = gmax[i] - wp->grid.gmin[i]; | 
| 412 | 
                n = d/gridstep + .5; | 
| 413 | 
                if (n >= MAXGN-1) | 
| 414 | 
                        n = MAXGN-2; | 
| 415 | 
                wp->grid.gstep[i] = d / n; | 
| 416 | 
                wp->grid.gn[i] = n; | 
| 417 | 
        } | 
| 418 | 
                                /* initialize lookup table */ | 
| 419 | 
        wp->grid.gtab.hashf = gridhash; | 
| 420 | 
        wp->grid.gtab.keycmp = NULL; | 
| 421 | 
        wp->grid.gtab.freek = free; | 
| 422 | 
        wp->grid.gtab.freed = NULL; | 
| 423 | 
        return(lu_init(&wp->grid.gtab, 1024) ? W3OK : W3ERROR); | 
| 424 | 
} | 
| 425 | 
 | 
| 426 | 
 | 
| 427 | 
static void | 
| 428 | 
done3dgrid(                     /* free interpolating grid for warp */ | 
| 429 | 
        register struct grid3d  *gp | 
| 430 | 
) | 
| 431 | 
{ | 
| 432 | 
        if (gp->gn[0] == 0) | 
| 433 | 
                return; | 
| 434 | 
        lu_done(&gp->gtab); | 
| 435 | 
        gp->gn[0] = gp->gn[1] = gp->gn[2] = 0; | 
| 436 | 
} |