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/* Copyright (c) 1998 Silicon Graphics, Inc. */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ SGI"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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/* |
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* 3D warping routines. |
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*/ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <math.h> |
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#include "fvect.h" |
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#include "warp3d.h" |
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#define AHUNK 24 /* number of points to allocate at a time */ |
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#ifndef malloc |
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extern char *malloc(), *realloc(); |
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#endif |
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extern void free(); |
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double |
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wpdist2(p1, p2) /* compute square of distance between points */ |
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register W3VEC p1, p2; |
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W3VCPY(wp->ulim, pti); |
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} else { |
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if (wp->npts % AHUNK == 0) { /* allocate another hunk */ |
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na = (W3VEC *)realloc((char *)wp->ip, |
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na = (W3VEC *)realloc((void *)wp->ip, |
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(wp->npts+AHUNK)*sizeof(W3VEC)); |
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if (na == NULL) return(0); |
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wp->ip = na; |
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na = (W3VEC *)realloc((char *)wp->ov, |
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na = (W3VEC *)realloc((void *)wp->ov, |
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(wp->npts+AHUNK)*sizeof(W3VEC)); |
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if (na == NULL) return(0); |
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wp->ov = na; |
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register WARP3D *wp; |
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{ |
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done3dgrid(&wp->grid); |
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free((char *)wp->ip); |
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free((char *)wp->ov); |
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free((char *)wp); |
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free((void *)wp->ip); |
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free((void *)wp->ov); |
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free((void *)wp); |
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} |
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