1 |
greg |
3.1 |
#ifndef lint |
2 |
greg |
3.5 |
static const char RCSid[] = "$Id$"; |
3 |
greg |
3.1 |
#endif |
4 |
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/* |
5 |
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* 3D warping routines. |
6 |
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*/ |
7 |
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8 |
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#include <stdio.h> |
9 |
greg |
3.5 |
#include <stdlib.h> |
10 |
greg |
3.1 |
#include <math.h> |
11 |
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#include "fvect.h" |
12 |
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#include "warp3d.h" |
13 |
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14 |
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#define MIND 1e-5 /* minimum distance between input points */ |
15 |
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16 |
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typedef struct { |
17 |
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GNDX n; /* index must be first */ |
18 |
greg |
3.2 |
W3VEC v; |
19 |
greg |
3.1 |
} KEYDP; /* key/data allocation pair */ |
20 |
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21 |
greg |
3.2 |
#define fgetvec(p,v) (fgetval(p,'f',v) > 0 && fgetval(p,'f',v+1) > 0 \ |
22 |
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&& fgetval(p,'f',v+2) > 0) |
23 |
greg |
3.1 |
|
24 |
greg |
3.2 |
#define AHUNK 24 /* number of points to allocate at a time */ |
25 |
greg |
3.1 |
|
26 |
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27 |
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double |
28 |
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wpdist2(p1, p2) /* compute square of distance between points */ |
29 |
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register W3VEC p1, p2; |
30 |
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{ |
31 |
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double d, d2; |
32 |
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33 |
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d = p1[0] - p2[0]; d2 = d*d; |
34 |
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d = p1[1] - p2[1]; d2 += d*d; |
35 |
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d = p1[2] - p2[2]; d2 += d*d; |
36 |
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return(d2); |
37 |
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} |
38 |
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39 |
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40 |
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int |
41 |
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warp3d(po, pi, wp) /* warp 3D point according to the given map */ |
42 |
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W3VEC po, pi; |
43 |
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register WARP3D *wp; |
44 |
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{ |
45 |
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int rval = W3OK; |
46 |
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GNDX gi; |
47 |
greg |
3.2 |
W3VEC gd, ov; |
48 |
greg |
3.1 |
|
49 |
greg |
3.2 |
if (wp->grid.gn[0] == 0 && (rval = new3dgrid(wp)) != W3OK) |
50 |
greg |
3.1 |
return(rval); |
51 |
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rval |= gridpoint(gi, gd, pi, &wp->grid); |
52 |
greg |
3.2 |
if (wp->grid.flags & W3EXACT) |
53 |
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rval |= warp3dex(ov, pi, wp); |
54 |
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else if (wp->grid.flags & W3FAST) |
55 |
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rval |= get3dgpt(ov, gi, wp); |
56 |
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else |
57 |
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rval |= get3dgin(ov, gi, gd, wp); |
58 |
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po[0] = pi[0] + ov[0]; |
59 |
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po[1] = pi[1] + ov[1]; |
60 |
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po[2] = pi[2] + ov[2]; |
61 |
greg |
3.1 |
return(rval); |
62 |
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} |
63 |
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64 |
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65 |
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int |
66 |
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gridpoint(ndx, rem, ipt, gp) /* compute grid position for ipt */ |
67 |
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GNDX ndx; |
68 |
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W3VEC rem, ipt; |
69 |
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register struct grid3d *gp; |
70 |
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{ |
71 |
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int rval = W3OK; |
72 |
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register int i; |
73 |
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74 |
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for (i = 0; i < 3; i++) { |
75 |
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rem[i] = (ipt[i] - gp->gmin[i])/gp->gstep[i]; |
76 |
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if (rem[i] < 0.) { |
77 |
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ndx[i] = 0; |
78 |
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rval = W3GAMUT; |
79 |
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} else if ((int)rem[i] >= gp->gn[i]) { |
80 |
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ndx[i] = gp->gn[i] - 1; |
81 |
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rval = W3GAMUT; |
82 |
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} else |
83 |
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ndx[i] = (int)rem[i]; |
84 |
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rem[i] -= (double)ndx[i]; |
85 |
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} |
86 |
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return(rval); |
87 |
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} |
88 |
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89 |
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|
90 |
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int |
91 |
greg |
3.2 |
get3dgpt(ov, ndx, wp) /* get value for voxel */ |
92 |
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W3VEC ov; |
93 |
greg |
3.1 |
GNDX ndx; |
94 |
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register WARP3D *wp; |
95 |
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{ |
96 |
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W3VEC gpt; |
97 |
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register LUENT *le; |
98 |
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KEYDP *kd; |
99 |
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int rval = W3OK; |
100 |
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register int i; |
101 |
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102 |
greg |
3.2 |
le = lu_find(&wp->grid.gtab, ndx); |
103 |
greg |
3.1 |
if (le == NULL) |
104 |
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return(W3ERROR); |
105 |
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if (le->data == NULL) { |
106 |
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if (le->key != NULL) |
107 |
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kd = (KEYDP *)le->key; |
108 |
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else if ((kd = (KEYDP *)malloc(sizeof(KEYDP))) == NULL) |
109 |
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return(W3ERROR); |
110 |
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for (i = 0; i < 3; i++) { |
111 |
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kd->n[i] = ndx[i]; |
112 |
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gpt[i] = wp->grid.gmin[i] + ndx[i]*wp->grid.gstep[i]; |
113 |
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if (wp->grid.flags & W3FAST) /* on centers */ |
114 |
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gpt[i] += .5*wp->grid.gstep[i]; |
115 |
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} |
116 |
greg |
3.2 |
rval = warp3dex(kd->v, gpt, wp); |
117 |
greg |
3.1 |
le->key = (char *)kd->n; |
118 |
greg |
3.2 |
le->data = (char *)kd->v; |
119 |
greg |
3.1 |
} |
120 |
greg |
3.2 |
W3VCPY(ov, (float *)le->data); |
121 |
greg |
3.1 |
return(rval); |
122 |
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} |
123 |
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124 |
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125 |
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int |
126 |
greg |
3.2 |
get3dgin(ov, ndx, rem, wp) /* interpolate from warp grid */ |
127 |
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W3VEC ov, rem; |
128 |
greg |
3.1 |
GNDX ndx; |
129 |
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WARP3D *wp; |
130 |
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{ |
131 |
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W3VEC cv[8]; |
132 |
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GNDX gi; |
133 |
greg |
3.3 |
int rval = W3OK; |
134 |
greg |
3.1 |
register int i; |
135 |
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/* get corner values */ |
136 |
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for (i = 0; i < 8; i++) { |
137 |
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gi[0] = ndx[0] + (i & 1); |
138 |
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gi[1] = ndx[1] + (i>>1 & 1); |
139 |
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gi[2] = ndx[2] + (i>>2); |
140 |
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rval |= get3dgpt(cv[i], gi, wp); |
141 |
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} |
142 |
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if (rval & W3ERROR) |
143 |
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return(rval); |
144 |
greg |
3.2 |
l3interp(ov, cv, rem, 3); /* perform trilinear interpolation */ |
145 |
greg |
3.1 |
return(rval); |
146 |
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} |
147 |
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148 |
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149 |
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l3interp(vo, cl, dv, n) /* trilinear interpolation (recursive) */ |
150 |
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W3VEC vo, *cl, dv; |
151 |
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int n; |
152 |
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{ |
153 |
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W3VEC v0, v1; |
154 |
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register int i; |
155 |
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156 |
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if (--n) { |
157 |
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l3interp(v0, cl, dv, n); |
158 |
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l3interp(v1, cl+(1<<n), dv, n); |
159 |
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} else { |
160 |
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W3VCPY(v0, cl[0]); |
161 |
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W3VCPY(v1, cl[1]); |
162 |
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} |
163 |
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for (i = 0; i < 3; i++) |
164 |
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vo[i] = (1.-dv[n])*v0[i] + dv[n]*v1[i]; |
165 |
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} |
166 |
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167 |
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168 |
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int |
169 |
greg |
3.2 |
warp3dex(ov, pi, wp) /* compute warp using 1/r^2 weighted avg. */ |
170 |
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W3VEC ov, pi; |
171 |
greg |
3.1 |
register WARP3D *wp; |
172 |
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{ |
173 |
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double d2, w, wsum; |
174 |
greg |
3.2 |
W3VEC vt; |
175 |
greg |
3.1 |
register int i; |
176 |
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|
177 |
greg |
3.2 |
vt[0] = vt[1] = vt[2] = 0.; |
178 |
greg |
3.1 |
wsum = 0.; |
179 |
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for (i = wp->npts; i--; ) { |
180 |
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d2 = wpdist2(pi, wp->ip[i]); |
181 |
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if (d2 <= MIND*MIND) w = 1./(MIND*MIND); |
182 |
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else w = 1./d2; |
183 |
greg |
3.2 |
vt[0] += w*wp->ov[i][0]; |
184 |
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vt[1] += w*wp->ov[i][1]; |
185 |
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vt[2] += w*wp->ov[i][2]; |
186 |
greg |
3.1 |
wsum += w; |
187 |
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} |
188 |
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if (wsum > 0.) { |
189 |
greg |
3.2 |
ov[0] = vt[0]/wsum; |
190 |
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ov[1] = vt[1]/wsum; |
191 |
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ov[2] = vt[2]/wsum; |
192 |
greg |
3.1 |
} |
193 |
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return(W3OK); |
194 |
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} |
195 |
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196 |
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197 |
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WARP3D * |
198 |
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new3dw(flgs) /* allocate and initialize WARP3D struct */ |
199 |
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int flgs; |
200 |
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{ |
201 |
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register WARP3D *wp; |
202 |
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203 |
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if ((flgs & (W3EXACT|W3FAST)) == (W3EXACT|W3FAST)) { |
204 |
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eputs("new3dw: only one of W3EXACT or W3FAST\n"); |
205 |
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return(NULL); |
206 |
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} |
207 |
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if ((wp = (WARP3D *)malloc(sizeof(WARP3D))) == NULL) { |
208 |
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eputs("new3dw: no memory\n"); |
209 |
|
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return(NULL); |
210 |
|
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} |
211 |
greg |
3.2 |
wp->ip = wp->ov = NULL; |
212 |
greg |
3.1 |
wp->npts = 0; |
213 |
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wp->grid.flags = flgs; |
214 |
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wp->grid.gn[0] = wp->grid.gn[1] = wp->grid.gn[2] = 0; |
215 |
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return(wp); |
216 |
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} |
217 |
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218 |
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219 |
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WARP3D * |
220 |
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load3dw(fn, wp) /* load 3D warp from file */ |
221 |
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char *fn; |
222 |
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WARP3D *wp; |
223 |
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{ |
224 |
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FILE *fp; |
225 |
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W3VEC inp, outp; |
226 |
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227 |
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if ((fp = fopen(fn, "r")) == NULL) { |
228 |
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eputs(fn); |
229 |
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eputs(": cannot open\n"); |
230 |
|
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return(NULL); |
231 |
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} |
232 |
greg |
3.2 |
if (wp == NULL && (wp = new3dw(0)) == NULL) |
233 |
greg |
3.1 |
goto memerr; |
234 |
|
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while (fgetvec(fp, inp) && fgetvec(fp, outp)) |
235 |
|
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if (!add3dpt(wp, inp, outp)) |
236 |
|
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goto memerr; |
237 |
|
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if (!feof(fp)) { |
238 |
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wputs(fn); |
239 |
|
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wputs(": non-number in 3D warp file\n"); |
240 |
|
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} |
241 |
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goto cleanup; |
242 |
|
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memerr: |
243 |
|
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eputs("load3dw: out of memory\n"); |
244 |
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cleanup: |
245 |
|
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fclose(fp); |
246 |
|
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return(wp); |
247 |
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} |
248 |
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249 |
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250 |
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int |
251 |
greg |
3.2 |
set3dwfl(wp, flgs) /* reset warp flags */ |
252 |
|
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register WARP3D *wp; |
253 |
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int flgs; |
254 |
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{ |
255 |
|
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if (flgs == wp->grid.flags) |
256 |
|
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return(0); |
257 |
|
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if ((flgs & (W3EXACT|W3FAST)) == (W3EXACT|W3FAST)) { |
258 |
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eputs("set3dwfl: only one of W3EXACT or W3FAST\n"); |
259 |
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return(-1); |
260 |
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} |
261 |
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wp->grid.flags = flgs; |
262 |
|
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done3dgrid(&wp->grid); /* old grid is invalid */ |
263 |
|
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return(0); |
264 |
|
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} |
265 |
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266 |
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|
267 |
|
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int |
268 |
greg |
3.1 |
add3dpt(wp, pti, pto) /* add 3D point pair to warp structure */ |
269 |
|
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register WARP3D *wp; |
270 |
|
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W3VEC pti, pto; |
271 |
|
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{ |
272 |
|
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double d2; |
273 |
|
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register W3VEC *na; |
274 |
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register int i; |
275 |
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276 |
|
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if (wp->npts == 0) { /* initialize */ |
277 |
|
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wp->ip = (W3VEC *)malloc(AHUNK*sizeof(W3VEC)); |
278 |
|
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if (wp->ip == NULL) return(0); |
279 |
greg |
3.2 |
wp->ov = (W3VEC *)malloc(AHUNK*sizeof(W3VEC)); |
280 |
|
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if (wp->ov == NULL) return(0); |
281 |
greg |
3.1 |
wp->d2min = 1e10; |
282 |
|
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wp->d2max = 0.; |
283 |
|
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W3VCPY(wp->llim, pti); |
284 |
|
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W3VCPY(wp->ulim, pti); |
285 |
|
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} else { |
286 |
|
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if (wp->npts % AHUNK == 0) { /* allocate another hunk */ |
287 |
|
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na = (W3VEC *)realloc((char *)wp->ip, |
288 |
|
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(wp->npts+AHUNK)*sizeof(W3VEC)); |
289 |
|
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if (na == NULL) return(0); |
290 |
|
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wp->ip = na; |
291 |
greg |
3.2 |
na = (W3VEC *)realloc((char *)wp->ov, |
292 |
greg |
3.1 |
(wp->npts+AHUNK)*sizeof(W3VEC)); |
293 |
|
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if (na == NULL) return(0); |
294 |
greg |
3.2 |
wp->ov = na; |
295 |
greg |
3.1 |
} |
296 |
|
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for (i = 0; i < 3; i++) /* check boundaries */ |
297 |
|
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if (pti[i] < wp->llim[i]) |
298 |
|
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wp->llim[i] = pti[i]; |
299 |
|
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else if (pti[i] > wp->ulim[i]) |
300 |
|
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wp->ulim[i] = pti[i]; |
301 |
|
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for (i = wp->npts; i--; ) { /* check distances */ |
302 |
|
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d2 = wpdist2(pti, wp->ip[i]); |
303 |
|
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if (d2 < MIND*MIND) /* value is too close */ |
304 |
|
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return(wp->npts); |
305 |
|
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if (d2 < wp->d2min) |
306 |
|
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wp->d2min = d2; |
307 |
|
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if (d2 > wp->d2max) |
308 |
|
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wp->d2max = d2; |
309 |
|
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} |
310 |
|
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} |
311 |
|
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W3VCPY(wp->ip[wp->npts], pti); /* add new point */ |
312 |
greg |
3.2 |
wp->ov[wp->npts][0] = pto[0] - pti[0]; |
313 |
|
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wp->ov[wp->npts][1] = pto[1] - pti[1]; |
314 |
|
|
wp->ov[wp->npts][2] = pto[2] - pti[2]; |
315 |
greg |
3.1 |
done3dgrid(&wp->grid); /* old grid is invalid */ |
316 |
|
|
return(++wp->npts); |
317 |
|
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} |
318 |
|
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|
319 |
|
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|
320 |
|
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free3dw(wp) /* free WARP3D data */ |
321 |
|
|
register WARP3D *wp; |
322 |
|
|
{ |
323 |
|
|
done3dgrid(&wp->grid); |
324 |
greg |
3.5 |
free((void *)wp->ip); |
325 |
|
|
free((void *)wp->ov); |
326 |
|
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free((void *)wp); |
327 |
greg |
3.1 |
} |
328 |
|
|
|
329 |
|
|
|
330 |
gwlarson |
3.4 |
unsigned long |
331 |
greg |
3.1 |
gridhash(gp) /* hash a grid point index */ |
332 |
|
|
GNDX gp; |
333 |
|
|
{ |
334 |
|
|
return(((unsigned long)gp[0]<<GNBITS | gp[1])<<GNBITS | gp[2]); |
335 |
|
|
} |
336 |
|
|
|
337 |
|
|
|
338 |
|
|
int |
339 |
greg |
3.2 |
new3dgrid(wp) /* initialize interpolating grid for warp */ |
340 |
greg |
3.1 |
register WARP3D *wp; |
341 |
|
|
{ |
342 |
greg |
3.2 |
W3VEC gmax; |
343 |
greg |
3.1 |
double gridstep, d; |
344 |
greg |
3.2 |
int n; |
345 |
greg |
3.1 |
register int i; |
346 |
|
|
/* free old grid (if any) */ |
347 |
|
|
done3dgrid(&wp->grid); |
348 |
|
|
/* check parameters */ |
349 |
|
|
if (wp->npts < 2) |
350 |
|
|
return(W3BADMAP); /* undefined for less than 2 points */ |
351 |
|
|
if (wp->d2max < MIND) |
352 |
|
|
return(W3BADMAP); /* not enough disparity */ |
353 |
|
|
/* compute gamut */ |
354 |
|
|
W3VCPY(wp->grid.gmin, wp->llim); |
355 |
greg |
3.2 |
W3VCPY(gmax, wp->ulim); |
356 |
greg |
3.1 |
gridstep = sqrt(wp->d2min); |
357 |
|
|
for (i = 0; i < 3; i++) { |
358 |
|
|
wp->grid.gmin[i] -= .501*gridstep; |
359 |
greg |
3.2 |
gmax[i] += .501*gridstep; |
360 |
greg |
3.1 |
} |
361 |
|
|
if (wp->grid.flags & W3EXACT) { |
362 |
|
|
wp->grid.gn[0] = wp->grid.gn[1] = wp->grid.gn[2] = 1; |
363 |
greg |
3.3 |
wp->grid.gstep[0] = gmax[0] - wp->grid.gmin[0]; |
364 |
|
|
wp->grid.gstep[1] = gmax[1] - wp->grid.gmin[1]; |
365 |
|
|
wp->grid.gstep[2] = gmax[2] - wp->grid.gmin[2]; |
366 |
greg |
3.1 |
return(W3OK); /* no interpolation, so no grid */ |
367 |
|
|
} |
368 |
|
|
/* create grid */ |
369 |
|
|
for (i = 0; i < 3; i++) { |
370 |
greg |
3.2 |
d = gmax[i] - wp->grid.gmin[i]; |
371 |
|
|
n = d/gridstep + .5; |
372 |
|
|
if (n >= MAXGN-1) |
373 |
|
|
n = MAXGN-2; |
374 |
|
|
wp->grid.gstep[i] = d / n; |
375 |
|
|
wp->grid.gn[i] = n; |
376 |
greg |
3.1 |
} |
377 |
|
|
/* initialize lookup table */ |
378 |
|
|
wp->grid.gtab.hashf = gridhash; |
379 |
|
|
wp->grid.gtab.keycmp = NULL; |
380 |
|
|
wp->grid.gtab.freek = free; |
381 |
|
|
wp->grid.gtab.freed = NULL; |
382 |
|
|
return(lu_init(&wp->grid.gtab, 1024) ? W3OK : W3ERROR); |
383 |
|
|
} |
384 |
|
|
|
385 |
|
|
|
386 |
|
|
done3dgrid(gp) /* free interpolating grid for warp */ |
387 |
|
|
register struct grid3d *gp; |
388 |
|
|
{ |
389 |
|
|
if (gp->gn[0] == 0) |
390 |
|
|
return; |
391 |
|
|
lu_done(&gp->gtab); |
392 |
|
|
gp->gn[0] = gp->gn[1] = gp->gn[2] = 0; |
393 |
|
|
} |