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root/radiance/ray/src/px/pf3.c
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Comparing ray/src/px/pf3.c (file contents):
Revision 2.8 by greg, Fri Jun 25 17:08:40 1993 UTC vs.
Revision 2.9 by greg, Fri Jul 9 10:27:52 1993 UTC

# Line 14 | Line 14 | static char SCCSid[] = "$SunId$ LBL";
14  
15   #include  "color.h"
16  
17 < #define  TEPS           0.25    /* threshold proximity goal */
17 > #define  TEPS           0.2     /* threshold proximity goal */
18  
19   extern double  CHECKRAD;        /* radius over which gaussian is summed */
20  
# Line 223 | Line 223 | double  p0;
223   {
224          double  m = 1.0;
225          double  t, avg, wsum;
226 <        int  ilimit = 5/TEPS;
226 >        int  ilimit = 4/TEPS;
227          register int  i;
228                                  /* iterative search for m */
229          do {

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