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*/ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <math.h> |
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#include "rterror.h" |
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#include "random.h" |
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#include "color.h" |
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#include "pfilt.h" |
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#define PI 3.14159265359 |
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#define FTINY (1e-6) |
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extern int nrows, ncols; /* number of rows and columns for output */ |
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extern int xres, yres; /* x and y resolution */ |
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extern int avghot; /* true means average in avgbrt spots */ |
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extern double hotlvl; /* brightness considered "hot" */ |
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extern int npts; /* # of points for stars */ |
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extern double spread; /* spread for star points */ |
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extern char *progname; |
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extern COLOR exposure; /* exposure for frame */ |
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extern double (*ourbright)(); /* brightness calculation function */ |
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#define AVGLVL 0.5 /* target mean brightness */ |
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double avgbrt; /* average picture brightness */ |
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double sprdfact; /* computed spread factor */ |
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static void starpoint(COLOR fcol, int x, int y, HOTPIX *hp); |
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pass1init() /* prepare for first pass */ |
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extern void |
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pass1init(void) /* prepare for first pass */ |
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{ |
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avgbrt = 0.0; |
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npix = 0; |
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} |
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pass1default() /* for single pass */ |
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extern void |
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pass1default(void) /* for single pass */ |
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{ |
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avgbrt = AVGLVL; |
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npix = 1; |
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} |
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pass1scan(scan, y) /* process first pass scanline */ |
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register COLOR *scan; |
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int y; |
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extern void |
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pass1scan( /* process first pass scanline */ |
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register COLOR *scan, |
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int y |
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) |
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{ |
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double cbrt; |
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register int x; |
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} |
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pass2init() /* prepare for final pass */ |
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extern void |
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pass2init(void) /* prepare for final pass */ |
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{ |
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if (!npix) { |
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fprintf(stderr, "%s: picture too dark or too bright\n", |
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} |
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pass2scan(scan, y) /* process final pass scanline */ |
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register COLOR *scan; |
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int y; |
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extern void |
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pass2scan( /* process final pass scanline */ |
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register COLOR *scan, |
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int y |
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) |
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{ |
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int xmin, xmax; |
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register int x; |
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} |
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starpoint(fcol, x, y, hp) /* pixel is on the star's point */ |
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COLOR fcol; |
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int x, y; |
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register HOTPIX *hp; |
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static void |
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starpoint( /* pixel is on the star's point */ |
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COLOR fcol, |
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int x, |
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int y, |
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register HOTPIX *hp |
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) |
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{ |
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COLOR ctmp; |
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double d2; |