Added macros to avoid flockfile(3) overhead
Continued ANSIfication. Renamed local initotypes() to ot_initotypes().
Returned to 32-bit (x2) uv coordinates, since 16-bits was sometimes inadequate
Reduced texture coordinate size to 16-bits/sample
Added -a option to obj2mesh to incorporate materials in mesh
First working version of new "mesh" primitive, obj2mesh converter
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