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#include "mesh.h" |
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static void putfullnode(OCTREE fn, FILE *fp); |
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static void puttree(OCTREE ot, FILE *fp); |
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static void putpatch(MESHPATCH *pp, FILE *fp); |
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static void |
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putfullnode(fn, fp) /* write out a full node */ |
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OCTREE fn; |
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FILE *fp; |
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putfullnode( /* write out a full node */ |
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OCTREE fn, |
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FILE *fp |
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) |
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{ |
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OBJECT oset[MAXSET+1]; |
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register int i; |
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static void |
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puttree(ot, fp) /* write octree to fp in pre-order form */ |
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register OCTREE ot; |
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FILE *fp; |
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puttree( /* write octree to fp in pre-order form */ |
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register OCTREE ot, |
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FILE *fp |
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) |
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{ |
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if (istree(ot)) { |
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static void |
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putpatch(pp, fp) /* write out a mesh patch */ |
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register MESHPATCH *pp; |
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FILE *fp; |
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putpatch( /* write out a mesh patch */ |
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register MESHPATCH *pp, |
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FILE *fp |
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) |
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{ |
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int flags = MT_V; |
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int i, j; |
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if (flags & MT_UV) |
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for (i = 0; i < pp->nverts; i++) |
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for (j = 0; j < 2; j++) |
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putint((long)pp->uv[i][j], 2, fp); |
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putint((long)pp->uv[i][j], 4, fp); |
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/* local triangles */ |
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putint((long)pp->ntris, 2, fp); |
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for (i = 0; i < pp->ntris; i++) { |