18 |
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19 |
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#define OMARGIN (10*FTINY) /* margin around global cube */ |
20 |
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21 |
< |
#define MAXOBJFIL 127 /* maximum number of scene files */ |
21 |
> |
#define MAXOBJFIL 255 /* maximum number of scene files */ |
22 |
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23 |
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char *progname; /* argv[0] */ |
24 |
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28 |
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29 |
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int resolu = 16384; /* octree resolution limit */ |
30 |
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31 |
< |
CUBE thescene = {EMPTY, {0.0, 0.0, 0.0}, 0.0}; /* our scene */ |
31 |
> |
CUBE thescene = {{0.0, 0.0, 0.0}, 0.0, EMPTY}; /* our scene */ |
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33 |
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char *ofname[MAXOBJFIL+1]; /* object file names */ |
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int nfiles = 0; /* number of object files */ |