| # | Line 28 | Line 28 | int objlim = 6; /* # of objects before split */ | |
|---|---|---|
| 28 | ||
| 29 | int resolu = 16384; /* octree resolution limit */ | |
| 30 | ||
| 31 | < | CUBE thescene = {EMPTY, {0.0, 0.0, 0.0}, 0.0}; /* our scene */ |
| 31 | > | CUBE thescene = {{0.0, 0.0, 0.0}, 0.0, EMPTY}; /* our scene */ |
| 32 | ||
| 33 | char *ofname[MAXOBJFIL+1]; /* object file names */ | |
| 34 | int nfiles = 0; /* number of object files */ | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |