57 |
|
if ((libpath = getenv("RAYPATH")) == NULL) |
58 |
|
libpath = ":/usr/local/lib/ray"; |
59 |
|
|
60 |
< |
for (i = 1; i < argc && argv[i][0] == '-'; i++) |
60 |
> |
for (i = 1; i < argc && argv[i][0] == '-' && argv[i][1]; i++) |
61 |
|
switch (argv[i][1]) { |
62 |
|
case 'i': /* input octree */ |
63 |
|
infile = argv[++i]; |
85 |
|
error(USER, errmsg); |
86 |
|
break; |
87 |
|
} |
88 |
< |
|
88 |
> |
|
89 |
|
if (infile != NULL) { /* get old octree & objects */ |
90 |
|
if (thescene.cusize > FTINY) |
91 |
|
error(USER, "only one of '-b' or '-i'"); |
101 |
|
|
102 |
|
startobj = nobjects; /* previous objects already converted */ |
103 |
|
|
104 |
< |
for ( ; i < argc; i++) { /* read new files */ |
105 |
< |
if (nfiles >= MAXOBJFIL) |
106 |
< |
error(INTERNAL, "too many scene files"); |
107 |
< |
readobj(ofname[nfiles++] = argv[i]); |
108 |
< |
} |
104 |
> |
for ( ; i < argc; i++) /* read new scene descriptions */ |
105 |
> |
if (!strcmp(argv[i], "-")) { /* from stdin */ |
106 |
> |
readobj(NULL); |
107 |
> |
outflags &= ~IO_FILES; |
108 |
> |
} else { /* from file */ |
109 |
> |
if (nfiles >= MAXOBJFIL) |
110 |
> |
error(INTERNAL, "too many scene files"); |
111 |
> |
readobj(ofname[nfiles++] = argv[i]); |
112 |
> |
} |
113 |
> |
|
114 |
|
ofname[nfiles] = NULL; |
115 |
|
/* find bounding box */ |
116 |
|
bbmin[0] = bbmin[1] = bbmin[2] = FHUGE; |