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root/radiance/ray/src/ot/o_cone.c
Revision: 2.6
Committed: Wed Nov 21 18:51:04 2007 UTC (16 years, 4 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad4R2P2, rad5R0, rad4R2, rad4R1, rad4R0, rad3R9, rad4R2P1
Changes since 2.5: +2 -1 lines
Log Message:
Fixed implicit declarations

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: o_cone.c,v 2.5 2005/06/14 17:10:06 greg Exp $";
3 #endif
4 /*
5 * o_cone.c - routines for intersecting cubes with cones.
6 *
7 * 2/3/86
8 */
9
10 #include "standard.h"
11 #include "octree.h"
12 #include "object.h"
13 #include "cone.h"
14 #include "plocate.h"
15
16 #define ROOT3 1.732050808
17
18 /*
19 * The algorithm used to detect cube intersection with cones is
20 * recursive. First, we approximate the cube to be a sphere. Then
21 * we test for cone intersection with the sphere by testing the
22 * segment of the cone which is nearest the sphere's center.
23 * If the cone has points within the cube's bounding sphere,
24 * we must check for intersection with the cube. This is done with
25 * the 3D line clipper. The same cone segment is used in this test.
26 * If the clip fails, we still cannot be sure there is no intersection,
27 * so we subdivide the cube and recurse.
28 * If none of the sub-cubes intersect, then our cube does not intersect.
29 */
30
31 extern double mincusize; /* minimum cube size */
32
33 static int findcseg(FVECT ep0, FVECT ep1, CONE *co, FVECT p);
34
35
36
37 extern int
38 o_cone( /* determine if cone intersects cube */
39 OBJREC *o,
40 register CUBE *cu
41 )
42 {
43 CONE *co;
44 FVECT ep0, ep1;
45 #ifdef STRICT
46 FVECT cumin, cumax;
47 CUBE cukid;
48 register int j;
49 #endif
50 double r;
51 FVECT p;
52 register int i;
53 /* get cone arguments */
54 co = getcone(o, 0);
55 /* get cube center */
56 r = cu->cusize * 0.5;
57 for (i = 0; i < 3; i++)
58 p[i] = cu->cuorg[i] + r;
59 r *= ROOT3; /* bounding radius for cube */
60
61 if (findcseg(ep0, ep1, co, p)) {
62 /* check min. distance to cone */
63 if (dist2lseg(p, ep0, ep1) > (r+FTINY)*(r+FTINY))
64 return(O_MISS);
65 #ifdef STRICT
66 /* get cube boundaries */
67 for (i = 0; i < 3; i++)
68 cumax[i] = (cumin[i] = cu->cuorg[i]) + cu->cusize;
69 /* closest segment intersects? */
70 if (clip(ep0, ep1, cumin, cumax))
71 return(O_HIT);
72 }
73 /* check sub-cubes */
74 cukid.cusize = cu->cusize * 0.5;
75 if (cukid.cusize < mincusize)
76 return(O_HIT); /* cube too small */
77 cukid.cutree = EMPTY;
78
79 for (j = 0; j < 8; j++) {
80 for (i = 0; i < 3; i++) {
81 cukid.cuorg[i] = cu->cuorg[i];
82 if (1<<i & j)
83 cukid.cuorg[i] += cukid.cusize;
84 }
85 if (o_cone(o, &cukid))
86 return(O_HIT); /* sub-cube intersects */
87 }
88 return(O_MISS); /* no intersection */
89 #else
90 }
91 return(O_HIT); /* assume intersection */
92 #endif
93 }
94
95
96 static int
97 findcseg( /* find line segment from cone closest to p */
98 FVECT ep0,
99 FVECT ep1,
100 register CONE *co,
101 FVECT p
102 )
103 {
104 double d;
105 FVECT v;
106 register int i;
107 /* find direction from axis to point */
108 VSUB(v, p, CO_P0(co));
109 d = DOT(v, co->ad);
110 for (i = 0; i < 3; i++)
111 v[i] -= d*co->ad[i];
112 if (normalize(v) == 0.0)
113 return(0);
114 /* find endpoints of segment */
115 for (i = 0; i < 3; i++) {
116 ep0[i] = CO_R0(co)*v[i] + CO_P0(co)[i];
117 ep1[i] = CO_R1(co)*v[i] + CO_P1(co)[i];
118 }
119 return(1); /* return distance from axis */
120 }