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#include "octree.h" |
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#include "object.h" |
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#include "cone.h" |
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#include "plocate.h" |
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|
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#ifndef STRICT |
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#define STRICT 1 |
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#endif |
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|
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#define ROOT3 1.732050808 |
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|
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/* |
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extern int |
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o_cone( /* determine if cone intersects cube */ |
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OBJREC *o, |
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< |
register CUBE *cu |
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CUBE *cu |
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) |
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{ |
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CONE *co; |
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FVECT ep0, ep1; |
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#ifdef STRICT |
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#if STRICT |
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FVECT cumin, cumax; |
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CUBE cukid; |
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< |
register int j; |
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int j; |
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#endif |
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double r; |
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FVECT p; |
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< |
register int i; |
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int i; |
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/* get cone arguments */ |
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co = getcone(o, 0); |
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if (co == NULL) /* check for degenerate case */ |
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return(O_MISS); |
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/* get cube center */ |
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r = cu->cusize * 0.5; |
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for (i = 0; i < 3; i++) |
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/* check min. distance to cone */ |
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if (dist2lseg(p, ep0, ep1) > (r+FTINY)*(r+FTINY)) |
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return(O_MISS); |
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< |
#ifdef STRICT |
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#if STRICT |
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/* get cube boundaries */ |
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for (i = 0; i < 3; i++) |
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cumax[i] = (cumin[i] = cu->cuorg[i]) + cu->cusize; |
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findcseg( /* find line segment from cone closest to p */ |
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FVECT ep0, |
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FVECT ep1, |
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< |
register CONE *co, |
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> |
CONE *co, |
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FVECT p |
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) |
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{ |
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double d; |
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FVECT v; |
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< |
register int i; |
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> |
int i; |
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/* find direction from axis to point */ |
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VSUB(v, p, CO_P0(co)); |
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d = DOT(v, co->ad); |