Hopeful fix to triangulation code for obj2mesh with N-sided polygons
Instrumented headers against multiple inclusion and for use from C++. Moved includes in headers out of "C" scope.
Abstracted process and path handling for Windows. Renamed FLOAT to RREAL because of conflict on Windows. Added conditional compiles for some signal handlers.
Instrumented headers against multiple inclusion and for use from C++. Removed NOPROTO sections.
Added -a option to obj2mesh to incorporate materials in mesh
First working version of new "mesh" primitive, obj2mesh converter
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